Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 20:43:30 Player: Florist Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (4176) 4176 Prototype IDs (28) 560 Alien Tech Used (3) 600 Bonus (3500) 3500 TOTAL SCORE: 16081 Bonus ------- Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 221/300 Energy 80/100 System Corruption 11% Temperature Cool (0) Movement Flying (30) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Concept Fieldthrust Drive > --- UTILITY (12) ----- Machine Analyzer System Shield Concept Navigation Harness > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Subatomic Replicator Tachyon Dispersion Ray Gamma Bomb Array Portable AFG (100) Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Medium Regenerative Plating Phase Redirector Improved Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Scythe > --- INVENTORY -------- Light Quantum Reactor Cesium-ion Thruster Advanced Phase Shifter Subatomic Replicator Tachyon Dispersion Ray Gamma Bomb Array Portable AFG [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Launcher Gamma Bomb Array Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . 2 1 . 1 . 1 . . . . . Utility 10 | . . . 1 2 1 1 1 2 . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 136 | 6 14 24 22 14 6 2 6 8 5 5 7 17 Power 21 | 1 3 3 3 1 1 1 . 2 . 4 2 . Engine 5 | 1 3 1 . . . . . . . . . . Core 11 | . . 2 3 1 1 1 . 1 . 1 1 . Reactor 5 | . . . . . . . . 1 . 3 1 . Propulsion 40 | 2 3 12 7 8 2 . 1 1 1 . 1 2 Treads 24 | 2 3 12 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . . . 8 2 . 1 1 1 . 1 2 Utility 49 | 1 4 3 5 4 3 1 5 5 1 1 4 12 Device 21 | . 2 1 3 1 . 1 2 2 . 1 1 7 Storage 5 | 1 2 1 . . . . . . . . . 1 Processor 8 | . . . 1 . 1 . 3 1 . . . 2 Hackware 10 | . . . . 2 2 . . 2 . . 2 2 Protection 4 | . . 1 1 1 . . . . 1 . . . Artifact 1 | . . . . . . . . . . . 1 . Weapon 26 | 2 4 6 7 1 . . . . 3 . . 3 Energy Gun 7 | . 2 . 4 . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 5 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 24 | . . 1 2 1 1 . . 2 4 . 4 9 Parts Lost 46 | . 2 2 6 1 1 . . 4 1 . 3 26 Power 7 | . . 1 1 . . . . 1 1 . . 3 Propulsion 12 | . . . 2 1 . . . 1 . . 1 7 Utility 20 | . . 1 . . 1 . . 2 . . 2 14 Weapon 7 | . 2 . 3 . . . . . . . . 2 Highest Loss Streak 16 | . 2 1 2 1 1 . . 4 1 . 3 16 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 4 15 19 19 8 6 6 6 5 7 6 6 5 Power 1 | . 1 1 1 . 1 . . . 2 1 1 . Propulsion 4 | 1 6 7 5 . . 2 1 . . 1 . . Utility 5 | . 3 6 10 8 5 4 5 3 2 1 2 1 Weapon 2 | . 4 3 2 . . . . . 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 4 10 2 3 1 1 1 . . . 1 1 Power 1 | . . 1 . . . . . . . . . . Propulsion 8 | . 2 5 1 . . . . . . . . . Utility 7 | . 1 . . 2 1 1 1 . . . 1 . Weapon 7 | . 1 4 1 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 96 93 97 91 89 93 93 90 98 90 95 78 Engine 3 | . 14 3 1 . . . . . . . . . Core 5 | . . 6 7 7 6 11 10 6 4 3 3 . Treads 24 | . 28 43 42 . . . . . . . . . Flight 12 | . . . . 37 37 35 36 33 33 30 29 22 Device 8 | . 11 1 7 7 12 16 15 14 19 17 16 11 Storage 9 | . 14 11 9 7 6 5 5 4 4 4 4 3 Processor 4 | . . . 8 7 12 11 14 10 9 8 7 4 Hackware 4 | . . . . 14 6 5 5 10 9 8 13 21 Protection 1 | . . 3 1 . . . . 2 4 4 4 1 Energy Gun 2 | . 4 . 7 . . . . . . . . . Ballistic Gun 11 | . 22 21 10 . . . . . . . . . Slashing Weapon 1 | . . . . 6 5 5 5 4 4 4 4 3 Peak Build Rating 132 | 6 10 18 32 41 52 61 78 90 108 111 132 129 Average Rating 36 | 5 8 16 28 36 48 59 76 80 103 108 118 105 On Entrance 54 | . 6 10 18 31 41 52 60 77 90 103 108 109 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 60 | 11 49 58 59 60 16 25 25 29 36 37 51 36 Greatest Support 102 | 40 40 83 102 102 31 31 37 38 40 40 42 44 Greatest Overweight (x) 2 | . 1 . . 2 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 8 8 Average Capacity 14 | 7 18 20 20 8 8 8 8 8 8 8 8 7 Most Carried 20 | 5 20 20 20 20 8 8 7 8 8 8 8 8 Average Carried 14 | 4 15 19 19 8 6 6 6 5 7 7 7 6 Final Capacity 20 | 8 20 20 20 8 8 8 8 8 8 8 8 5 Final Carried 20 | 5 20 20 20 8 8 7 7 7 8 8 8 5 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 12% | Hacker-Sprinter 8% | Hacker-Ninja 7% | Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Wizard-Sprinter | -2/Protoforge Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Matter Collected 4096 | 384 348 1100 852 322 95 . 39 38 170 160 562 26 Remotely . | . . . . . . . . . . . . . Salvage Created 6916 | 221 959 1841 1810 761 181 . 39 38 170 187 595 114 Parts 345 | 18 53 101 84 34 10 . 1 1 4 6 22 11 Haulers Intercepted 19 | . 2 5 5 6 1 . . . . . . . Recyclers Shooed 9 | . . 5 1 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Combat Hostiles Destroyed 70 | . 17 25 26 2 . . . . . . . . Melee 2 | . . . . 2 . . . . . . . . Guns 66 | . 16 25 25 . . . . . . . . . Classes Destroyed 16 | 2 7 2 2 2 . . . . 1 . . . Worker 9 | . 1 4 2 2 . . . . . . . . Builder 10 | . 2 1 2 . 2 . . . 1 1 1 . Tunneler 9 | 8 1 . . . . . . . . . . . Hauler 19 | . 2 5 5 6 1 . . . . . . . Recycler 12 | 1 1 3 2 2 . . . . . 1 2 . Mechanic 4 | . . . 2 2 . . . . . . . . Operator 11 | . 1 2 3 . . . . . . . 3 2 Drone 1 | . . . . 1 . . . . . . . . Watcher 24 | . 3 5 3 3 1 . 1 1 2 1 3 1 Swarmer 8 | . 3 . 5 . . . . . . . . . Grunt 46 | . 14 15 17 . . . . . . . . . Brawler 2 | . . 2 . . . . . . . . . . Researcher 2 | . . . . . . . . . 1 . 1 . Sentry 11 | . . 8 3 . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | 3 7 5 4 4 1 . 1 1 2 2 2 1 Combat Bots Only 4 | . 4 4 3 1 . . . . . . . . Max Kills in Single Turn 2 | 1 2 2 2 1 1 . 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Hostile Shots Fired 793 | . 87 153 180 34 19 1 . . 41 10 14 254 Missed 297 | . 20 34 48 19 13 1 . . 23 4 4 131 Hits 496 | . 67 119 132 15 6 . . . 18 6 10 123 Melee 7 | . . 4 . . . . . . . . . 3 Projectile 489 | . 67 115 132 15 6 . . . 18 6 10 120 AOE 5 | . . . . . . . . . . . 5 . Critical Strikes 22 | . . 1 8 . . . . . 2 . 1 10 Damage Taken 8629 | . 795 1505 1943 196 48 . . 419 375 108 229 3011 Core 2046 | . 117 192 137 118 17 . . 84 47 . . 1334 Absorbed by Shields 52 | . . . . . . . . . . . . 52 Regen/Repaired (Parts) 357 | . . . . . 34 . . . 119 89 19 96 Core Remaining (%) 83 | 100 53 52 75 83 98 100 100 . 89 . . . Volleys Fired 426 | 31 80 162 152 . . . . . . . . 1 Largest 2 | 2 2 2 2 . . . . . . . . 1 Hottest 126 | 40 115 46 126 . . . . . . . . 80 Shots Fired 847 | 62 157 324 303 . . . . . . . . 1 Gun 847 | 62 157 324 303 . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 652 | 62 104 324 162 . . . . . . . . . Thermal 194 | . 53 . 141 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 19 | 10 18 18 19 . . . . . . . . 7 Robot Miss Streak 6 | 3 5 4 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 700 | 38 110 218 209 45 7 . 3 3 7 10 31 19 Core Hits 271 | 14 46 77 84 15 2 . 2 2 4 4 12 9 Critical Kills 2 | . 1 . 1 . . . . . . . . . Critical Parts Destroyed 8 | 1 1 5 1 . . . . . . . . . Critical Strikes 31 | 1 5 5 8 3 . . . . . 1 4 4 Burn 9 | . 3 . 6 . . . . . . . . . Destroy 10 | 1 2 5 2 . . . . . . . . . Sever 12 | . . . . 3 . . . . . 1 4 4 Melee Attacks 341 | . . 5 1 118 30 2 22 19 39 21 56 28 Impact 6 | . . 5 1 . . . . . . . . . Slashing 329 | . . . . 118 30 2 22 19 39 20 51 28 Piercing . | . . . . . . . . . . . . . Sneak Attacks 43 | . . . . 15 4 . 1 . 4 3 13 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Martial Strikes 2 | . . . . . . . . . . . . 2 Damage Inflicted 14327 | 406 1279 2973 3690 2158 386 . 154 117 410 383 1279 1092 Guns 8361 | 406 1279 2973 3690 . . . . . . . . 13 Cannons . | . . . . . . . . . . . . . Explosions 344 | . . . . . . . . . . . . 344 Melee 5622 | . . . . 2158 386 . 154 117 410 383 1279 735 Ramming . | . . . . . . . . . . . . . Kinetic 5829 | 406 716 2973 1734 . . . . . . . . . Thermal 2863 | . 563 . 1956 . . . . . . . . 344 Explosive . | . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . Slashing 5622 | . . . . 2158 386 . 154 117 410 383 1279 735 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 . 2 15 18 . 1 11 Average Corruption 4 | . . . 1 1 1 . 2 15 15 . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . 7 4 . . 2 9 23 . 1 7 Message Errors 14 | . . . 1 1 . . 2 2 6 . . 2 Matter Fused 13 | . . . 4 2 . . . 3 3 . . 1 Heat Flow Errors 4 | . . . 1 . . . . 1 . . 1 1 Energy Discharges 9 | . . . . . . . . 2 6 . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . 1 . . . 1 3 . . 2 Data Loss (major) 2 | . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 809 | . . . . 317 115 . . . 70 61 116 130 Projectiles . | . . . . . . . . . . . . . Explosions 36 | . . . . . . . . . . . . 36 Melee 773 | . . . . 317 115 . . . 70 61 116 94 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . . . . . . 92 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 436 | . 206 33 436 21 224 . . 243 . . 130 168 Average Temperature 39 | . 64 7 104 3 48 . . 139 . . 96 123 Received Heat Transfer 2277 | . 417 621 1008 9 18 . . . 18 9 18 159 Effects 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . Parts Melted 11 | . 5 . 6 . . . . . . . . . Heat Transferred 5902 | . 1702 . 4000 . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Maximum Alert Level 1 | . . 1 1 . 1 . . . 1 1 1 1 Low Security (%) 83 | 100 100 78 75 100 28 100 100 100 96 9 39 96 Level 1 16 | . . 21 24 . 71 . . . 3 90 60 3 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 331 | 10 158 322 331 182 277 124 58 110 233 312 244 206 Initial 169 | . . . 126 146 18 124 47 . 33 125 169 111 Average 104 | . 50 105 156 72 188 114 18 60 129 257 204 137 Influence Increases 5346 | 45 528 915 895 710 453 4 61 259 470 257 289 460 Destroy 0b10 Robot/C 1420 | . 340 500 520 20 . . . . 20 . 20 . Destroy 0b10 Robot/NC 480 | 45 55 100 95 80 20 . 5 5 15 15 35 10 Destroy Leader 414 | . 80 170 116 26 4 . 2 2 4 2 6 2 Successful Hack 406 | . 8 43 21 28 58 . 5 14 54 48 96 31 Disable Machine 360 | . 15 30 75 45 30 . 15 15 75 . 30 30 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . Destroy Structure 251 | . . 12 8 46 21 4 34 28 32 27 27 12 Partial Spotted 255 | . 15 . . 30 45 . . 60 . 45 15 45 Lose Combat Pursuer 1560 | . 15 60 60 435 75 . . 135 270 120 60 330 Influence Decreases 5241 | 45 528 614 873 995 236 161 159 198 308 178 393 553 Entered New Map 900 | . . . 175 177 20 131 51 . 28 98 133 87 Time Decay 3596 | 45 508 594 638 521 206 30 108 160 270 80 230 206 Lost Part 458 | . 20 20 60 10 10 . . 38 10 . 30 260 Purge Threat 287 | . . . . 287 . . . . . . . . Squads Dispatched 44 | . 2 5 3 14 6 1 1 1 5 1 4 1 Investigation 17 | . 1 3 1 7 4 1 . . . . . . Extermination 16 | . . . . 5 1 . 1 1 3 1 3 1 Reinforcement 11 | . 1 2 2 2 1 . . . 2 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Distress Signals 8 | . . 1 2 1 . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 264 | . 25 40 43 31 5 3 1 10 33 10 14 49 Peak Tracking Total 17 | . 4 5 5 5 3 3 1 5 14 6 8 17 Tactical Retreats 41 | . 1 4 3 12 3 . . 2 5 3 2 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Traps Triggered 14 | . 1 2 1 4 2 . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Machines Disabled 24 | . 1 2 5 3 2 . 1 1 5 . 2 2 Max in Single Turn 1 | . 1 1 1 1 1 . 1 1 1 . 1 1 Garrison Access 9 | . . . 1 3 2 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Machines Accessed 98 | . 5 11 10 24 13 3 4 2 8 2 8 8 Terminals 68 | . 4 9 8 16 5 2 3 2 6 1 7 5 Fabricators 4 | . . . . 3 1 . . . . . . . Repair Stations 3 | . . . . 1 1 . . . 1 . . . Recycling Units 8 | . 1 1 1 . 2 . . . . . . 3 Scanalyzers 4 | . . 1 . 1 2 . . . . . . . Garrison Access 11 | . . . 1 3 2 1 1 . 1 1 1 . Total Hacks 271 | . 9 30 23 56 44 5 12 9 20 7 32 24 Successful 140 | . 9 16 11 35 21 1 1 4 9 3 14 16 Failed 131 | . . 14 12 21 23 4 11 5 11 4 18 8 Catastrophic 22 | . . . 2 2 2 2 4 1 4 2 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 156 | . 7 22 19 28 18 3 7 5 8 1 26 12 Terminals 211 | . 8 26 21 42 24 4 9 9 15 4 29 20 Fabricators 10 | . . . . 7 3 . . . . . . . Repair Stations 9 | . . . . 1 4 . . . 4 . . . Recycling Units 11 | . 1 3 1 . 2 . . . . . . 4 Scanalyzers 9 | . . 1 . 2 6 . . . . . . . Garrison Access 21 | . . . 1 4 5 1 3 . 1 3 3 . Terminal Hacks 41 | . 3 6 2 9 5 . . 2 2 2 2 8 Record 7 | . . . . . . . . . . . 1 6 Part Schematic 2 | . . 1 . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 2 | . 1 1 . . . . . . . . . . Branch Access Points 3 | . . 1 . . 1 . . 1 . . . . Machine Index 1 | . . . . 1 . . . . . . . . Terminal Index 6 | . 1 1 1 1 1 . . . . . 1 . Unreport Threat 2 | . . . . 2 . . . . . . . . Locate Traps 8 | . . 1 1 1 1 . . . 1 1 . 2 Maintenance Status 2 | . . . . 1 1 . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . . 1 1 . . 1 . 1 . . Fabricator Hacks 7 | . . . . 5 2 . . . . . . . Load Schematic 4 | . . . . 3 1 . . . . . . . Build 3 | . . . . 2 1 . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . 3 . . . Scan Component 3 | . . . . . 1 . . . 2 . . . Repair 2 | . . . . . 1 . . . 1 . . . Recycling Unit Hacks 8 | . 1 1 1 . 2 . . . . . . 3 Retrieve Components 8 | . 1 1 1 . 2 . . . . . . 3 Scanalyzer 5 | . . 1 . 2 2 . . . . . . . Insert Component 4 | . . 1 . 1 2 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . 1 3 1 1 . . . 1 1 . Seal Access 8 | . . . 1 3 1 1 . . . 1 1 . Unauthorized Hacks 66 | . 5 8 7 16 7 . 1 2 4 . 11 5 Terminals 65 | . 5 8 7 16 6 . 1 2 4 . 11 5 Track 12 | . . . . 4 1 . . . . . 5 2 Assimilate 5 | . . . . 1 . . . . . . 3 1 Botnet 44 | . 4 7 7 10 4 . 1 2 4 . 3 2 Operators 4 | . 1 1 . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Jam 1 | . . . . . 1 . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . . 1 1 Used . | . . . . . . . . . . . . . Hacking Detections 69 | . 2 6 7 18 9 2 4 2 6 1 7 5 Full Trace Events 11 | . . 1 1 6 2 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . 2 . . . . 4 . 1 . Parts Built 3 | . . . . 2 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 348 | . . . . 232 116 . . . . . . . Total Part Build Rating 9 | . . . . 6 3 . . . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . Time 114 | . . . . . 19 . . . 95 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . 3 9 9 . 4 . . . . . . 4 Parts Scanalyzed 2 | . . . . 1 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 . Non-combat 2 | . . . . . . . . . . . 2 . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 5 | . . . . . . . . . . . 5 . parse_system 1 | . . . . . . . . . . . 1 . no_distress 2 | . . . . . . . . . . . 2 . find_station 1 | . . . . . . . . . . . 1 . find_scanalyzer 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Total Allies 3 | . . . . . . . . . . . 2 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Active Infowar (turns) 4964 | . . 15 611 1497 438 63 328 322 598 177 493 422 Optics 431 | . . . . . . . 327 104 . . . . Sensors 4501 | . . . 604 1187 438 63 328 322 598 176 493 292 Structural 3012 | . . 15 . 347 404 63 328 322 598 177 493 265 Seismic 12 | . . . 12 . . . . . . . . . Machine Analysis 2839 | . . . . . 436 63 328 322 598 177 493 422 Jamming 604 | . . . . . . . . 1 121 169 313 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Turns Passed 12223 | 405 2288 2899 2263 1527 438 63 328 322 598 177 493 422 Spaces Moved 13897 | 192 903 1365 1030 3394 1148 179 809 687 1325 363 1333 1169 Core 20 | 2 . . . . . . . . . . . 18 Treads 3492 | 190 903 1365 1030 4 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10385 | . . . . 3390 1148 179 809 687 1325 363 1333 1151 Fastest Speed 17 | 50 160 160 156 23 20 20 18 18 18 18 18 17 Average Speed 59 | 158 218 160 158 23 21 20 18 18 18 18 18 22 Slowest Speed 240 | 160 240 160 160 195 23 20 18 19 19 18 85 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 37 | . . . . 9 . 3 . . 7 3 5 10 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 7 97 87 68 57 37 6 23 16 85 14 83 52 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 143 | . . 3 . 48 21 2 17 14 16 9 9 4 Terrain Destroyed 143 | . . 3 . 48 21 2 17 14 16 9 9 4 Melee 143 | . . 3 . 48 21 2 17 14 16 9 9 4 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Frg Total 16553 | 233 1076 1774 1387 3944 1299 199 957 851 1614 441 1506 1272 Wait 1497 | . 44 167 154 364 101 17 115 126 243 44 83 39 Move 13816 | 191 902 1364 1029 3375 1147 173 808 686 1310 357 1322 1152 Hop 32 | . . . . 9 . 2 . . 7 2 5 7 Pick Up 82 | 5 19 16 8 4 5 2 3 6 2 4 7 1 Fast Attach 81 | 6 4 7 11 12 3 . . 4 6 1 11 16 Attach 49 | . 3 3 4 10 5 2 2 6 1 4 4 5 Detach 12 | . 2 1 1 . 2 . . 1 1 . 2 2 Swap 60 | . 10 18 12 10 1 . 4 . . 3 1 1 Drop 130 | . 12 31 15 26 5 1 3 3 5 5 15 9 Fire 426 | 31 80 162 152 . . . . . . . . 1 Melee 339 | . . 5 1 118 30 2 22 19 39 21 56 26 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 29 | . . . . 16 . . . . . . . 13 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 406 | -11/Scrapyard | Entered Materials 407 | -10/Materials | Build established: Mutant 1351 | -10/Materials | Discovered new exit (range 9) 1363 | -10/Materials | Identified exit to Materials 1885 | -10/Materials | Discovered new exit (range 5) 2250 | -10/Materials | Discovered new exit (range 11) 2694 | -10/Materials | Entered another Materials area 2694 | -9/Materials | Evolved 2 slots: Propulsion x2 3254 | -9/Materials | Discovered new exit (range 16) 3459 | -9/Materials | Identified exit to Mines 3639 | -9/Materials | Discovered new exit (range 13) 4259 | -9/Materials | Discovered new exit (range 10) 4782 | -9/Materials | Build established: Scavenger-Mutant 5020 | -9/Materials | Identified exit to Materials 5593 | -9/Materials | Entered another Materials area 5593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6936 | -8/Materials | Build established: Mutant 7656 | -8/Materials | Discovered new exit (range 15) 7853 | -8/Materials | Identified exit to Factory 7856 | -8/Materials | Entered Factory 7856 | -7/Factory | Evolved 2 slots: Utility x2 8230 | -7/Factory | Build established: Hacker-Sprinter 8295 | -7/Factory | Discovered new exit (range 8) 8297 | -7/Factory | Identified exit to Storage 8581 | -7/Factory | Fabricated Imp. VTOL Module? 8711 | -7/Factory | Discovered new exit (range 7) 8713 | -7/Factory | Identified exit to Lower Caves 8738 | -7/Factory | Discovered exit to Storage (range 7) 8897 | -7/Factory | Discovered new exit (range 15) 8900 | -7/Factory | Identified exit to Factory 9030 | -7/Factory | Fabricated Imp. VTOL Module? 9383 | -7/Factory | Entered another Factory area 9383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9408 | -6/Factory | Repaired Scythe 9598 | -6/Factory | Discovered new exit (range 6) 9712 | -6/Factory | Build established: Scout 9740 | -6/Factory | Identified exit to Lower Caves 9770 | -6/Factory | Fabricated Imp. VTOL Module? 9810 | -6/Factory | Discovered new exit (range 12) 9813 | -6/Factory | Identified exit to Factory 9821 | -6/Factory | Entered another Factory area 9821 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9861 | -5/Factory | Discovered new exit (range 4) 9861 | -5/Factory | Identified exit to Factory 9884 | -5/Factory | Entered another Factory area 9884 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10201 | -4/Factory | Discovered new exit (range 5) 10204 | -4/Factory | Identified exit to Research 10212 | -4/Factory | Entered Research 10212 | -3/Research | Evolved 2 slots: Utility x2 10216 | -3/Research | Identified exit to Armory 10216 | -3/Research | Identified exit to Testing 10316 | -3/Research | Crushed by falling debris 10316 | -3/Research | System corruption reached 10% 10347 | -3/Research | Lost 4 parts (1p1n2u) 10397 | -3/Research | Found Prototype Processor 10397 | -3/Research | Identified Exp. Target Analyzer 10499 | -3/Research | Found Gamma Bomb Array 10514 | -3/Research | Build established: Hacker-Scout 10534 | -3/Research | Entered Testing 10569 | -3/Testing | Found Prototype Energy Gun 10569 | -3/Testing | Identified Tachyon Dispersion Ray 10596 | -3/Testing | Found Portable AFG 10650 | -3/Testing | Spotted PH-WP6T0ZBLTT 10695 | -3/Testing | Discovered new exit (range 5) 10698 | -3/Testing | Identified exit to Research 10724 | -3/Testing | Found Prototype Protection 10724 | -3/Testing | Identified Med. Regenerative Plating 10840 | -3/Testing | Build established: Hacker-Ninja 10977 | -3/Testing | Repaired Broken Mic. Antimatter Reactor 11106 | -3/Testing | Spotted PX-ZQWDEV64AB 11132 | -3/Testing | Entered Research 11132 | -2/Research | Evolved 2 slots: Utility x2 11138 | -2/Research | Spotted B-90 Cyclops 11282 | -2/Research | Spotted B-90 Cyclops 11306 | -2/Research | Discovered new exit (range 13) 11308 | -2/Research | Identified exit to Quarantine 11309 | -2/Research | Entered Quarantine 11370 | -2/Quarantine | Found Alien Artifact 11584 | -2/Quarantine | Scanned by Researcher 11603 | -2/Quarantine | Found Alien Artifact 11624 | -2/Quarantine | Identified Phase Redirector 11652 | -2/Quarantine | Found Alien Artifact 11652 | -2/Quarantine | Identified Core Reset Matrix 11652 | -2/Quarantine | Identified Subatomic Replicator 11652 | -2/Quarantine | Used Core Reset Matrix 11656 | -2/Quarantine | Detected hypermatrix surge 11656 | -2/Quarantine | Sensed 12 artifacts in vicinity 11764 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 11787 | -2/Quarantine | Spotted Fortress 11801 | -2/Quarantine | Discovered new exit (range 6) 11801 | -2/Quarantine | Discovered new exit (range 6) 11802 | -2/Quarantine | Entered Protoforge 11803 | -2/Protoforge | Sensed 2 artifacts in vicinity 11806 | -2/Protoforge | Superfortress began startup sequence 11819 | -2/Protoforge | Lost 3 parts (1n2u) 11891 | -2/Protoforge | Discovered new exit (range 3) 11891 | -2/Protoforge | Spotted Hotshot 11945 | -2/Protoforge | Spotted B-90 Cyclops 11979 | -2/Protoforge | Found Prototype Slashing Weapon 11979 | -2/Protoforge | Identified Exp. Terror Saw 11981 | -2/Protoforge | Found Exp. Terror Saw 11993 | -2/Protoforge | Warped through subspace 12015 | -2/Protoforge | Spotted EXE-6 12015 | -2/Protoforge | Spotted EXE-6 12078 | -2/Protoforge | Spotted V890-t 12078 | -2/Protoforge | Spotted V881-f 12092 | -2/Protoforge | Spotted Decapitator 12092 | -2/Protoforge | Spotted Decapitator 12092 | -2/Protoforge | Spotted Decapitator 12092 | -2/Protoforge | Spotted Decapitator 12106 | -2/Protoforge | Spotted V871-i 12106 | -2/Protoforge | Spotted V107-h 12107 | -2/Protoforge | Spotted Immortal 12107 | -2/Protoforge | Spotted Immortal 12109 | -2/Protoforge | Spotted V045-k 12115 | -2/Protoforge | Found Prototype Device 12115 | -2/Protoforge | Identified Cep. Weapon Articulator 12118 | -2/Protoforge | Lost 8 parts (2p2n4u) 12118 | -2/Protoforge | Found Prototype Device 12118 | -2/Protoforge | Identified Cep. Countertargeting System 12120 | -2/Protoforge | Found Prototype Processor 12120 | -2/Protoforge | Identified Cep. Melee Reflex Suite 12123 | -2/Protoforge | Found Cep. Melee Reflex Suite 12126 | -2/Protoforge | Found Prototype Device 12126 | -2/Protoforge | Identified Cep. Recoil Nullifier 12190 | -2/Protoforge | Additional patrols dispatched to research labs 12197 | -2/Protoforge | Found Prototype Device 12197 | -2/Protoforge | Identified Cep. Navigation Harness 12216 | -2/Protoforge | Core integrity fell below 50% 12217 | -2/Protoforge | System corruption reached 10% 12221 | -2/Protoforge | Core integrity fell below 20% 12224 | -2/Protoforge | Found Prototype Flight Unit 12224 | -2/Protoforge | Identified Cep. Fieldthrust Drive 12224 | -2/Protoforge | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12200_ Slug penetrates ATD Cell. 12201_ Slug penetrates Machine. 12203_ Penetrated by Slug. 12203_ Slug penetrates Machine. 12206_ Cep. Melee Reflex Suite destroyed. 12209_ System corrupted: Heat flow error (+248). 12212_ Slug penetrates Reinforced Barrier. 12213_ Biomechanical Wings destroyed. 12215_ Penetrated by Slug. 12215_ Slug penetrates Reinforced Barrier. 12216_ Cep. Weapon Articulator destroyed. 12216_ Slug penetrates Reinforced Barrier. 12216_ Penetrated by Slug. 12220_ Slug penetrates CX-V1P. 12220_ Closed Research Cell breached. 12220_ Penetrated by Slug. 12222_ Slug penetrates Closed Research Cell. 12224_ Acquired Prototype Flight Unit. 12224_ Identified Cep. Fieldthrust Drive. 12224_ Slug penetrates Closed Research Cell. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????############????????????????????? | | ?????????????????#"""""#""""#????????????????????? | | ?????????????????" " " "=@="#????????????????????? | | ?????????????????" ==="#????????????????????? | | ?????????????????" "==="#????????????????????? | | ????????????##"""" """"##????????????????????? | | ############# #####????????????????? | | ^ ?????????????? | | h ^ ?????????????? | | Y ?????????????? | | ############# p #######??????????????? | | ????????????##"""" """"##????????????????????? | | ?????????????????" "?????????????????????????? | | ?????????????????" "?????????????????????????? | | ?????????????????" "?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ####################???????? | | ??????????????????# ##??????? | | ??????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 16 Armor Coverage 225 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 66 Targeting Accuracy 30 Target Analysis 10 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Repaired ---------- Scythe | 32% | -6/Factory Mic. Antimatter Reactor | 38% | -3/Testing | Broken Alien Tech Used ----------------- Phase Redirector Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapZioniteMount Manual? 0 Play Time 02:26:53 Cumulative 134.5 hours Start 2025.06.27 @ 18:00:59 End 2025.06.27 @ 20:43:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 170f1cc0-7705-44e9-9f57-1f6748d9f243