Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.20 @ 20:21:38 Player: lobstro Result: Destroyed by as-22012 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (210) 210 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1680 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 158/160 System Corruption 3% Temperature Cool (2) Movement Walking (90) Location -10/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ Medium Storage Unit Terrain Scanner > --- WEAPON (2) ------- Beam Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Wheel Compact Wheel Sensor Array Beam Cannon Assault Rifle Assault Rifle Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Wheel Compact Wheel Sensor Array Beam Cannon Assault Rifle Assault Rifle Grenade Launcher Hammer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Potential Leg Wheel Compact Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 9 10 4 2 Power 7 | 2 2 3 . Engine 6 | 2 2 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 2 | . . . 2 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 3 | 1 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 4 1 . Energy Gun 4 | 3 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 5 1 . Power 3 | . 2 1 . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 3 | . 3 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 98 100 Engine 10 | . 13 7 . Core 3 | . . 5 14 Leg 2 | . . . 12 Wheel 25 | . 28 28 15 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 13 | . 20 . . Energy Cannon 5 | . . 14 14 Ballistic Gun 5 | . . 14 14 Ballistic Cannon 3 | . 4 . . Naked Turns . | . . . . Heaviest Build 24 | 15 19 24 22 Greatest Support 60 | 32 32 26 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 10 Most Carried 10 | 6 8 10 10 Average Carried 6 | 3 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 557 | 289 112 155 1 Remotely . | . . . . Salvage Created 276 | 24 215 37 . Parts 21 | 3 14 4 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 11 | . 8 3 . Guns 9 | . 7 2 . Cannons 2 | . 1 1 . Classes Destroyed 4 | 1 3 . . Tunneler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 2 | . 2 . . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1111 | . 570 101 440 Core 255 | . 148 14 93 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 46 | 1 37 8 . Largest 2 | 2 2 2 . Hottest 90 | 80 90 80 . Shots Fired 75 | 2 56 16 1 Gun 54 | 2 43 8 1 Cannon 21 | . 13 8 . Launcher . | . . . . Special . | . . . . Kinetic 22 | . 13 8 1 Thermal 44 | . 36 8 . Explosive . | . . . . Electromagnetic 9 | 2 7 . . Robot Hit Streak 9 | 1 9 2 2 Robot Miss Streak 5 | . 1 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | 1 41 5 1 Core Hits 18 | 1 14 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 730 | 15 617 98 . Guns 495 | 15 417 63 . Cannons 168 | . 133 35 . Explosions 67 | . 67 . . Melee . | . . . . Ramming . | . . . . Kinetic 196 | . 133 63 . Thermal 452 | . 417 35 . Explosive . | . . . . Electromagnetic 82 | 15 67 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 3 | . 3 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 9 6 4 Message Errors 4 | . 3 1 . Matter Fused 6 | . 2 2 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . 1 . . Misfires 2 | . 1 . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary . | . . . . Self-Inflicted Damage 28 | . 28 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 375 | 18 375 31 99 Average Temperature 118 | 12 143 17 54 Received Heat Transfer 141 | . 132 9 . Effects 4 | . 4 . . Interference 1 | . 1 . . Matter Decay 1 | . 1 . . Damage (minor) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 1308 | . 1234 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 163 | 5 163 120 . Initial 30 | . 2 30 . Average 49 | . 50 105 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 13 7 11 Peak Tracking Total 12 | . 5 3 12 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 10 | . 6 . 4 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 27 . 27 Successful 47 | . 20 . 27 Failed 7 | . 7 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 46 | . 19 . 27 Record 39 | . 13 . 26 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Registered Components 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1985 | 377 1036 304 268 Spaces Moved 1612 | 133 898 290 291 Core 4 | 4 . . . Treads . | . . . . Legs 139 | . . . 139 Wheels 1469 | 129 898 290 152 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 95 | 98 98 90 90 Slowest Speed 100 | 100 100 90 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 8 84 42 59 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1974 | 372 990 315 297 Wait 271 | 225 34 12 . Move 1609 | 132 897 289 291 Hop . | . . . . Pick Up 17 | 5 9 1 2 Fast Attach 9 | 7 1 1 . Attach 5 | . 5 . . Detach . | . . . . Swap 11 | 2 4 3 2 Drop 6 | . 3 1 2 Fire 46 | 1 37 8 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 378 | -11/Scrapyard | Entered Materials 379 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Core integrity fell below 50% 992 | -10/Materials | Lost 3 parts (1p1u1w) 1018 | -10/Materials | Discovered new exit (range 3) 1205 | -10/Materials | Identified exit to Materials 1288 | -10/Materials | Discovered new exit (range 12) 1414 | -10/Materials | Entered Mines 1469 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1634 | -10/Mines | Learned Materials interactive machine intel 1670 | -10/Mines | Assembled infested the area 1706 | -10/Mines | Discovered exit to Materials (range 10) 1713 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1713 | -10/Mines | Discovered new exit (range 5) 1718 | -10/Mines | Entered Exiles 1743 | -10/Exiles | Met 8R-AWN 1759 | -10/Exiles | Met EX-HEX 1787 | -10/Exiles | Met EX-BIN 1809 | -10/Exiles | Aligned with FarCom system 1809 | -10/Exiles | Given EX-Vault access code 1848 | -10/Exiles | Opened EX-Vault 1855 | -10/Exiles | Found Potential Leg 1857 | -10/Exiles | Found Potential Leg 1881 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1937 | -10/Exiles | Met EX-DEC 1967 | -10/Exiles | Attacked by the Exiles 1970 | -10/Exiles | Core integrity fell below 20% 1986 | -10/Exiles | Destroyed by as-22012 with Assembled Rifle Last Messages --------------- network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01967_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 01967_ System corrupted: Hvy. Assault Rifle misfires. 01967_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01969_ EX-DEC: "Let's see what this bad boy can do..." 01969_ EX-DEC deploys DAS Turret. 01969_ Knocked back. 01970_ Machine disabled. 01970_ Knocked back. 01975_ EX-BIN: "I just want to science!" 01979_ Acquired 1 matter. 01982_ Machine disabled. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????#?#" #???????????????????? | | ???????????????#" ## #???????????????????? | | ???????????????#""""""## #?#########?????????? | | ???????????????##"###### #?#"""""""#?????????? | | ??????????????? "?????# #?#"""""""#?????????? | | ??????????????"""??????# #?#"""""""#?????????? | | ??????????????"""?#???## ###"" """"#?????????? | | ??????????????????????#" """"#?????????? | | ??????????????????????#" """#?????????? | | ?????????????????????##" """#?????????? | | ??????????????????????#" """#???"?????? | | ??????????????????????#" """#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????## """""????????? | | ???????????????#???????# """#?????????? | | ?????????????????#?????#" "X" """""????????? | | ???????????????????????#" """ #?????????? | | ???????????????#???????#" """""""""#?????????? | | ?????????" ??????????###" ###########?????????? | | ?????????# ?????????##"" #????????#??????????? | | ???????### ##??######"" #???????????????????? | | ????####X# #"###""""""" ##??????????????????? | | ??? """""" " "" ##???###########???? | | ?? "" "" " #####"""""""""##??? | | ?? " " " """ """"##?? | | ? @ "" " #?# | | ? " """#?? | | " "#?# | | ? % c " "##? | | ?#" ""## | | ?#""" a """""" a """ | | ?#" ######""" " | | ?"" aa%""##????#####""" | | ?""" """##?##??????##""" | | ?"" a""##???????????#"""" | | """ #??????#????##"" | | "" % ########??####"""" | | """ % ## ####""" | | "" """" | | #"" % | | #"""" | | ?# " | | ?#" " "" """ " | | ?#"""" ""## ##""" " " ""#" " | | ??"" ""#### ######""" """##"""""""# | | ??" """"##??# #????###""""########### | | ?#""" """#??## ####????#####?????????? | | ?## ""##??#! "!#??????????????????? | | ??#"" """##???#" !#??????????????????# | | ??##""" ##????#" "#??????#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SubatomicTitaniumRegenerator Manual? 0 Play Time 00:26:20 Cumulative 39.0 hours Start 2022.05.20 @ 19:56:03 End 2022.05.20 @ 20:21:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6cacf2-fade-4ae6-a65d-940ef9d78618