Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 17:33:59 Player: Zach Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (584) 584 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1764 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 82/100 System Corruption 0% Temperature Cool (40) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Salvage Targeting Computer Targeting Computer Particle Charger > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Sensor Array Terrain Scanner Medium Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 48 | . 16 1 31 Power 7 | . 2 1 4 Engine 6 | . 2 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | . 3 . 5 Treads 3 | . . . 3 Leg 3 | . 1 . 2 Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 11 | . 4 . 7 Device 6 | . 1 . 5 Storage 2 | . 2 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | . 7 . 15 Energy Gun 9 | . 3 . 6 Energy Cannon 6 | . . . 6 Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . 2 . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 3 17 Power 5 | . . 1 4 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 7 | . . 2 5 Highest Loss Streak 9 | . . 3 9 Average Slot Usage (%) 72 | . 68 82 75 Engine 11 | . 7 11 14 Treads 2 | . . . 5 Leg 7 | . 2 . 12 Flight 6 | . 11 28 1 Device 9 | . 7 14 10 Storage 5 | . 11 . . Processor 13 | . 7 14 18 Energy Gun 5 | . 10 2 2 Energy Cannon 3 | . . . 7 Ballistic Gun 1 | . 3 . . Special Weapon 1 | . 2 11 . Impact Weapon 2 | . 5 . . Naked Turns 8 | . 5 . 3 Heaviest Build 19 | . 14 6 19 Greatest Support 44 | 3 10 8 44 Greatest Overweight (x) 3 | . 3 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 4 4 Average Capacity 4 | 4 5 4 4 Most Carried 6 | 4 6 3 4 Average Carried 2 | 2 2 2 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 3 2 . Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 593 | 196 59 . 338 Remotely . | . . . . Salvage Created 559 | . 59 . 500 Parts 41 | . 4 2 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 1 1 12 Melee 1 | . . . 1 Guns 3 | . 1 . 2 Cannons 8 | . . 1 7 AOE 2 | . . . 2 Classes Destroyed 4 | . 2 1 1 Watcher 2 | . 1 . 1 Swarmer 1 | . . 1 . Grunt 12 | . 1 . 11 Sentry 1 | . . . 1 Best Kill Streak 4 | . 1 1 4 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2078 | . 34 182 1862 Core 463 | . . 49 414 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 46 | . 13 8 25 Largest 2 | . 2 2 2 Hottest 140 | . 60 140 113 Shots Fired 66 | . 23 9 34 Gun 32 | . 17 3 12 Cannon 17 | . . . 17 Launcher 5 | . . . 5 Special 12 | . 6 6 . Kinetic 10 | . 4 . 6 Thermal 34 | . 19 9 6 Explosive 5 | . . . 5 Electromagnetic 17 | . . . 17 Robot Hit Streak 11 | . 5 3 11 Robot Miss Streak 4 | . 1 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 7 3 27 Core Hits 22 | . 3 1 18 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . 1 . . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 851 | . 83 83 685 Guns 254 | . 83 11 160 Cannons 354 | . . . 354 Explosions 153 | . . . 153 Melee . | . . . . Ramming 18 | . . . 18 Kinetic 86 | . 15 . 71 Thermal 260 | . 68 83 109 Explosive 133 | . . . 133 Electromagnetic 354 | . . . 354 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . . . 80 Projectiles . | . . . . Explosions 80 | . . . 80 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 217 | . . . 217 Shots 6 | . . . 6 Rammed 9 | . . . 9 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 142 | . 24 88 142 Average Temperature 30 | . 11 36 36 Received Heat Transfer 795 | . 18 . 777 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 597 | . 150 175 272 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 195 | . 69 20 195 Initial 5 | . . 5 . Average 62 | . 49 10 80 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 4 3 20 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 4 | . . . 4 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 . 7 Successful 11 | . 5 . 6 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 5 | . 5 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 4 | . . . 4 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 76 | . . . 76 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1078 | 20 472 51 535 Spaces Moved 976 | 33 562 34 347 Core 186 | 33 133 . 20 Treads 67 | . . . 67 Legs 237 | . 45 . 192 Wheels . | . . . . Hover . | . . . . Flight 486 | . 384 34 68 Fastest Speed 37 | 50 37 37 37 Average Speed 82 | 50 70 37 110 Slowest Speed 200 | 50 200 37 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . 9 . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 39 8 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 57 | . 1 3 53 Melee 1 | . 1 . . Projectile 3 | . . 3 . AOE 53 | . . . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1161 | 36 616 41 468 Wait 22 | . . 8 14 Move 961 | 32 561 21 347 Hop 3 | . . 3 . Pick Up 47 | 4 16 . 27 Fast Attach . | . . . . Attach 39 | . 15 1 23 Detach 2 | . 1 . 1 Swap 9 | . 1 . 8 Drop 21 | . 8 . 13 Fire 46 | . 13 8 25 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush 10 | . . . 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 493 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 6) 544 | -10/Mines | Entered Materials 544 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 566 | -9/Materials | Lost 3 parts (1p2w) 746 | -9/Materials | Repaired EM Pulse Cannon 784 | -9/Materials | Repaired Lgt. Nuclear Core 1032 | -9/Materials | Lost 4 parts (1p2n1u) 1036 | -9/Materials | Core integrity fell below 50% 1069 | -9/Materials | Core integrity fell below 20% 1079 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Targeting Computer destroyed. Destroyed Targeting Computer. Fusion Modulator explodes. Terminal disabled. Acquired Lgt. Treads. Particle Gun destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Ion Engine destroyed. Atomic Centrifuge disabled. Lgt. Treads destroyed. U-05 Engineer lays Concrete. Acquired Autogun. U-05 Engineer lays Concrete. Acquired Autogun. U-05 Engineer lays Concrete. Imp. Sensor Array destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. 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[# | | ????#= #???????# # @[# | | ????# #???????# #;;;;;;;# | | ????# #??????## #; # | | ????# #??????# ; ; | | ????# #??????# ; ; | | ????# #??????# Y | | ????# #??????# u | | ##### #??????# | | ###########; | | ## | | ## """"" | | ##### ## """"" | | ????# + """" | | ????# ## | | ????# #######"# # / | | ????# # # # = ; | | ????# "" | | ????# "# ## | | ????+ ####? | | ????# """ """ [] #???? | | ????# """ """ [[ #???? | | ????# """ """ #???? | | ????# ? #???? | | ????# #???? | | ????####### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ArmoredAdvancedMatter Manual? 0 Play Time 00:27:18 Cumulative 11.1 hours Start 2022.02.05 @ 17:07:43 End 2022.02.05 @ 17:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c38ab234-21bb-419f-a4d6-094d143d7980