Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 08:44:25 Player: TheRandomBlokkieZ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (794) 794 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3084 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 33/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (195) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (2) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Machine Analyzer Mobile Refinery Mk. CCLXVII Ion Cannon Light Cannon RU-N14's Throwing Claymores (3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Light Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Utility Shielding Mobile Refinery Mk. CCLXVII Ion Cannon Heavy Assault Rifle Flail [Rating: 26] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion VTOL Module Treads Improved Treads Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 30 | 6 5 12 1 5 1 Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 4 . . 1 Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 4 . . 1 Utility 6 | 1 1 2 . 2 . Device 2 | . 1 . . 1 . Storage 1 | 1 . . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 2 1 5 . 3 . Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 2 | . 1 1 . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 12 | . 2 6 . . 4 Power 2 | . 1 1 . . . Propulsion 5 | . . 2 . . 3 Utility . | . . . . . . Weapon 5 | . 1 3 . . 1 Highest Loss Streak 6 | . 2 6 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 92 71 100 100 96 Engine 11 | . 13 9 11 11 11 Treads 14 | . 28 16 . . . Flight 16 | . . 4 44 44 40 Device 2 | . 8 . . . . Storage 7 | . 14 9 . . . Processor 7 | . . 1 11 18 22 Protection 4 | . . 10 11 3 . Energy Cannon 2 | . . 7 . . . Ballistic Gun 10 | . 25 . . 3 11 Ballistic Cannon 5 | . 2 10 11 7 . Impact Weapon 3 | . . . 11 11 11 Peak Build Rating 26 | 6 10 18 21 26 25 Average Rating 13 | 3 7 12 19 22 23 On Entrance 12 | . 6 10 17 21 23 Naked Turns . | . . . . . . Heaviest Build 21 | 11 16 21 16 16 14 Greatest Support 46 | 40 46 46 16 16 20 Greatest Overweight (x) 3 | . . 3 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 Most Carried 8 | 5 8 8 3 5 5 Average Carried 5 | 1 5 7 1 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 1 8 1 3 5 5 Class Distribution -------------------- 65% | Mutant 34% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 886 | 215 198 332 50 34 57 Remotely . | . . . . . . Salvage Created 834 | . 233 444 . . 157 Parts 41 | . 13 21 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 7 10 . . 3 Guns 9 | . 6 . . . 3 Cannons 10 | . 1 9 . . . AOE 1 | . . 1 . . . Classes Destroyed 6 | . 3 3 . . . Builder 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 4 | . 1 3 . . . Swarmer 4 | . 3 . . . 1 Grunt 12 | . 4 7 . . 1 Sentry 4 | . . 3 . . 1 Best Kill Streak 6 | . 3 6 . . 3 Combat Bots Only 5 | . 3 5 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 203 | . 49 99 4 . 51 Missed 78 | . 18 29 2 . 29 Damage Taken 1716 | . 390 980 31 . 315 Core 422 | . 55 279 16 . 72 Absorbed by Shields . | . . . . . . Redirected to Shielding 37 | . . 37 . . . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 101 | . 31 49 4 . 17 Largest 2 | . 2 2 1 . 1 Hottest 95 | . 55 95 35 . 23 Shots Fired 160 | . 61 78 4 . 17 Gun 76 | . 59 . . . 17 Cannon 79 | . 2 73 4 . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 125 | . 61 43 4 . 17 Thermal 30 | . . 30 . . . Explosive 5 | . . 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 7 8 1 . 9 Robot Miss Streak 5 | . 5 5 1 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 91 | . 37 37 2 . 15 Core Hits 48 | . 17 23 1 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1652 | . 414 983 33 . 222 Guns 619 | . 397 . . . 222 Cannons 822 | . 17 772 33 . . Explosions 211 | . . 211 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1103 | . 414 434 33 . 222 Thermal 338 | . . 338 . . . Explosive 211 | . . 211 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . 12 . . . Projectiles 9 | . . 9 . . . Explosions 3 | . . 3 . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 413 | . 27 413 7 . 7 Average Temperature 91 | . 12 117 5 . 4 Received Heat Transfer 828 | . 252 486 9 . 81 Effects 5 | . . 5 . . . Matter Decay 1 | . . 1 . . . Damage (major) 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 555 | . . 555 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 310 | . 208 310 63 . . Initial 48 | . . 3 48 . . Average 85 | . 80 104 60 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 87 | 100 91 81 100 . . Level 1 12 | . 8 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 9 18 1 . 4 Peak Tracking Total 9 | . 4 9 2 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 4 . . . Successful 2 | . 1 1 . . . Failed 5 | . 2 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 8 | . 3 3 . 2 . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Record 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 149 | . . . . 149 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1407 | 62 452 427 31 252 183 Spaces Moved 1980 | 35 213 281 68 926 457 Core 10 | 5 . 5 . . . Treads 390 | 30 213 147 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1580 | . . 129 68 926 457 Fastest Speed 26 | 50 160 26 26 26 26 Average Speed 54 | 144 160 99 26 26 31 Slowest Speed 200 | 160 160 200 26 26 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 40 31 20 87 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . 32 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 31 | . . 31 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2157 | 47 271 352 76 934 477 Wait 7 | . 7 . . . . Move 1975 | 34 212 280 67 925 457 Hop . | . . . . . . Pick Up 31 | 7 12 5 3 3 1 Fast Attach 2 | . . 2 . . . Attach 19 | 6 3 10 . . . Detach . | . . . . . . Swap 9 | . 2 . 1 5 1 Drop 13 | . 4 6 1 1 1 Fire 101 | . 31 49 4 . 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x2 853 | -9/Materials | Core integrity fell below 50% 888 | -9/Materials | Lost 6 parts (1p2n3w) 919 | -9/Materials | Discovered new exit (range 13) 942 | -9/Materials | Entered Mines 947 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 971 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 973 | -9/Mines | Entered Zion 981 | -7/Zion | Found CR-A16's Pointy Stick 1046 | -7/Zion | Found Prototype Device 1047 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1069 | -7/Zion | Learned Factory stockpile data 1083 | -7/Zion | Met Imprinter 1092 | -7/Zion | Imprinted 1094 | -7/Zion | Declared Zion's savior 1131 | -7/Zion | Found Prototype Special Weapon 1132 | -7/Zion | Identified RU-N14's Throwing Claymores 1196 | -7/Zion | Build established: Sprinter 1223 | -7/Zion | Discovered new exit (range 8) 1225 | -7/Zion | Entered Proximity Caves 1342 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1393 | -6/Proximity Caves | Spotted B-75 Beast 1398 | -6/Proximity Caves | Core integrity fell below 20% 1408 | -6/Proximity Caves | Self-destructed Last Messages --------------- R2-LI0(c): "Looks like you're headed in the direction of 0b10." Lgt. Nuclear Core fries itself beyond repair. Y-54 Guardian destroyed. Imp. Light Armor Plating fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. VTOL Module destroyed. R2-LI0(c): "I've been working on a little something, and it might be of use to you." Lgt. Treads fries itself beyond repair. G-50 Soldier destroyed. Imp. Heat Sink fries itself beyond repair. Acquired 31 matter. Carbon-fiber Leg fries itself beyond repair. VTOL Module destroyed. R2-LI0(c): "Don't be so impatient, let me tell you how awesome it is." Hvy. Assault Rifle destroyed. Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ##### #####???????###?# #???????? | | ### ### #########??# ## ##??????? | | ##?????##### #??# ##?????? | | ##????????# #??## ####??? | | ##?????### ########### #???#### #??? | | #?????# #??"" ?"""# #??????# #??? | | #?????# #??"" # #??????# #??? | | ##????## #??"" # #?###### #??? | | ####???### # # #?# ## #??? | | # #??????# + + ### ## #??? | | # #?????# # # # ### #??? | | ###????# ## #?? # =% ####??? | | #??????## #?# #???? + % #?????? | | #??????####??# #??????"""# ########?????? | | #????####????# ########### #????????????? | | ##???## ##???# ##????????????? | | ##????# ##??# #####?????????????? | | #?????# #### #### ########????????????? | | ??????# ## ### ##???????????? | | ??????# ### ## ????????? | | ####### ##### ###?# ????????? | | #???## ####???# #???????? | | #????# #???### #????????? | | #########????# ##??#; ???????????? | | ?????????????## c ####%% #????????????????? | | ?????????????## ### @ #????????????????? | | ?????????????# #### ##????????????????? | | ?????????????# ### ## ##?????????????????? | | ?????????????# #?## ##?? #??????????????????? | | ?????????????#### ##??# "????#??????????????????? | | ????????????????###???# "???????????????????????? | | ?????????????????????? ##??????????????????????? | | ?????????????????????? #???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????## ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ## ##?????????????????????? | | ????????????????????? ?? #??????????????????????? | | ????????????????????? ?? #??????????????????????? | | ????????????????????? ??##???????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatRocketGenerator Manual? 0 Play Time 00:27:15 Cumulative 3.4 hours Start 2024.12.14 @ 08:20:20 End 2024.12.14 @ 08:44:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 013cbd18-dfb5-490c-a44e-9730976fa2d1