Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.18 @ 19:57:38 Player: Analote Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (155) 775 Value Destroyed (7562) 7562 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3037) 3037 TOTAL SCORE: 17674 Bonus ------- High Alert Combat Kills 2237 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 425/1300 Matter 242/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Matter Compressor Armor Integrity Analyzer Weapon Cycler Experimental EM Disruption Field Antimissile System A0-MCA's Component Scanner High-powered Tractor Beam > --- WEAPON ----------- Helical Railgun Helical Railgun Fusion Bomb Launcher Point Singularity Launcher > --- INVENTORY -------- Angular Momentum Engine Armored Medium Treads Armored Heavy Treads Advanced Shield Generator Coil Gun Advanced KE Penetrator Helical Railgun Helical Railgun Fusion Bomb Launcher [Rating: 152] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor A0-MCA's Component Scanner Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Slots Evolved 15 | . 1 . . . 8 . 2 2 . . 2 Power 2 | . . . . . 1 . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 8 | . 1 . . . 4 . 1 1 . . 1 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 76 | 7 2 . . 1 2 4 17 3 3 . 37 Power 11 | 1 . . . . . 1 2 . . . 7 Engine 3 | 1 . . . . . 1 . . . . 1 Core 4 | . . . . . . . 2 . . . 2 Reactor 4 | . . . . . . . . . . . 4 Propulsion 15 | 2 . . . . . 2 3 2 . . 6 Treads 15 | 2 . . . . . 2 3 2 . . 6 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 2 1 . . . 1 . 8 1 2 . 10 Device 16 | . . . . . . . 5 1 1 . 9 Storage 2 | 1 . . . . . . . . . . 1 Processor 3 | . . . . . 1 . 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 4 | 1 1 . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 1 . . 1 1 1 4 . 1 . 14 Energy Gun 3 | 2 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | . . . . . . . 4 . . . 7 Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 9 | . 1 . . . . 1 . . . . 7 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 14 | . . . . . . 2 1 . . . 11 Power 4 | . . . . . . . . . . . 4 Propulsion 2 | . . . . . . . . . . . 2 Utility 6 | . . . . . . 1 1 . . . 4 Weapon 2 | . . . . . . 1 . . . . 1 Highest Loss Streak 5 | . . . . . . 2 1 . . . 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 100 100 62 73 94 91 88 90 79 Engine 7 | . 12 12 12 12 6 11 9 5 5 5 1 Core 2 | . . . . . . . 5 10 10 10 3 Reactor 2 | . . . . . . . . . . . 5 Treads 18 | . 25 25 25 25 12 22 21 16 10 10 11 Device 13 | . . . . . . . 17 25 25 30 23 Storage 8 | . 12 12 12 12 6 6 5 5 5 5 6 Processor 5 | . . . . . 6 6 9 10 10 10 8 Protection 11 | . 25 25 25 25 12 9 5 5 4 . . Energy Gun 5 | . 12 12 12 12 12 12 2 . . . . Ballistic Gun 6 | . . . . . . . 13 15 15 15 10 Launcher 5 | . 11 12 12 10 . 2 . . . . 4 Peak Build Rating 152 | 7 8 8 8 9 18 31 85 94 105 105 152 Average Rating 65 | 4 8 8 8 8 17 27 71 90 99 105 121 On Entrance 39 | . 7 8 8 8 9 18 30 85 94 105 105 Naked Turns 230 | . . . . . . . . . . . 230 Heaviest Build 109 | 19 22 22 22 22 21 36 55 63 77 77 109 Greatest Support 179 | 40 40 40 40 40 40 92 118 140 140 140 179 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 2 2 2 3 2 4 7 10 8 7 10 Average Carried 4 | . 1 2 2 2 1 1 2 6 6 7 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 7 | 1 2 2 2 3 1 4 7 6 7 7 . Class Distribution -------------------- 45% | Hacker-Mutant 19% | Scavenger-Tank 16% | Hacker-Tank 15% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Matter Collected 5106 | 122 200 1 97 . . . 537 77 99 . 3973 Remotely 2199 | . . . . . . . . . . . 2199 Salvage Created 6790 | . 173 31 . . . 116 700 202 205 . 5363 Parts 346 | . 18 3 . . . 12 36 9 11 . 257 Haulers Intercepted 3 | . . . . . . . . . . . 3 Recyclers Shooed 5 | . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Combat Hostiles Destroyed 120 | . 6 4 . . . 2 13 3 3 . 89 Melee 2 | . . . . . . . . . . . 2 Guns 77 | . 4 . . . . 2 13 3 1 . 54 Cannons 9 | . . . . . . . . . 2 . 7 AOE 32 | . 2 4 . . . . . . . . 26 Classes Destroyed 20 | . 3 1 . . . 1 3 . . . 12 Worker 14 | . . . . . . . . . . . 14 Builder 8 | . . . . . . . . . . . 8 Hauler 3 | . . . . . . . . . . . 3 Recycler 5 | . . . . . . . . . . . 5 Mechanic 2 | . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . Watcher 9 | . 3 . . . . . 2 . . . 4 Swarmer 20 | . 4 4 . . . . 4 . . . 8 Saboteur 1 | . . . . . . . . . . . 1 Grunt 41 | . 2 . . . . . 3 2 . . 34 Brawler 6 | . . . . . . . . . . . 6 Duelist 2 | . . . . . . . . . . . 2 Protector 4 | . . . . . . . . . . . 4 Sentry 7 | . . . . . . . 1 1 1 . 4 Specialist 3 | . . . . . . 2 . . . . 1 Hunter 11 | . . . . . . . 1 . 2 . 8 Programmer 23 | . . . . . . . 4 . . . 19 Behemoth 1 | . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . 1 Best Kill Streak 23 | . 2 6 . . . 2 4 2 2 . 23 Combat Bots Only 12 | . 2 4 . . . 2 4 2 2 . 12 Max Kills in Single Turn 6 | . 1 3 . . . 1 2 1 1 . 6 Gunslinging 1 | . . . . . . . 1 . . . 1 Exploded 3 | . 1 3 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Hostile Shots Fired 743 | . 17 69 . . . 31 51 16 24 . 535 Missed 235 | . 5 30 . . . 10 17 6 10 . 157 Damage Taken 5477 | . 95 137 . . . 359 372 41 46 . 4427 Core 967 | . 13 26 . . . 22 28 3 . . 875 Absorbed by Shields 649 | . . . . . . . . 60 36 . 553 Redirected to Shielding 53 | . 2 3 . . . 44 4 . . . . Ignored by Resistances 4435 | . 65 102 . . . 213 310 116 49 . 3580 Core Remaining (%) 95 | 100 . . . 84 . 97 97 . . 99 . Volleys Fired 270 | . 21 8 . 4 . 9 35 8 8 . 177 Largest 4 | . 2 2 . 1 . 2 3 3 4 . 4 Hottest 183 | . 90 80 . 100 . 90 95 85 151 . 183 Shots Fired 770 | . 28 15 . 4 . 13 102 24 28 . 556 Gun 634 | . 22 8 . . . 13 102 24 24 . 441 Cannon 63 | . . . . . . . . . 4 . 59 Launcher 69 | . 6 7 . . . . . . . . 56 Special 4 | . . . . 4 . . . . . . . Kinetic 645 | . . . . . . . 93 24 28 . 500 Thermal 56 | . 22 8 . 4 . 13 9 . . . . Explosive 69 | . 6 7 . . . . . . . . 56 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | . 15 11 . . . 9 47 49 23 . 40 Robot Miss Streak 2 | . 1 1 . . . 1 2 1 1 . 2 Penetration Max 2 | . . . . . . . 1 . . . 2 Secondary Targets 13 | . . . . . . . 3 1 . . 9 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 Shots Hit Robots 607 | . 19 13 . . . 10 90 21 26 . 428 Core Hits 374 | . 12 8 . . . 6 33 12 9 . 294 Critical Kills 19 | . . . . . . . 1 1 2 . 15 Critical Parts Destroyed 23 | . . . . . . . 1 1 1 . 20 Critical Strikes 45 | . . . . . . 1 2 2 3 . 37 Burn 1 | . . . . . . 1 . . . . . Destroy 44 | . . . . . . . 2 2 3 . 37 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25148 | . 337 404 . . . 122 1876 448 350 . 21611 Guns 13720 | . 201 89 . . . 122 1873 448 317 . 10670 Cannons 815 | . . . . . . . . . 33 . 782 Explosions 10533 | . 126 315 . . . . . . . . 10092 Melee . | . . . . . . . . . . . . Ramming 80 | . 10 . . . . . 3 . . . 67 Kinetic 14036 | . . . . . . . 1786 448 350 . 11452 Thermal 499 | . 201 89 . . . 122 87 . . . . Explosive 10533 | . 126 315 . . . . . . . . 10092 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 . . . 3 Average Corruption 2 | . . . . . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . . . . . 1 . . . 57 Message Errors 17 | . . . . . . . 1 . . . 16 Matter Fused 11 | . . . . . . . . . . . 11 Heat Flow Errors 5 | . . . . . . . . . . . 5 Energy Discharges 8 | . . . . . . . . . . . 8 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . . . . . 6 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 336 | . . 24 . . . . . . . . 312 Projectiles . | . . . . . . . . . . . . Explosions 336 | . . 24 . . . . . . . . 312 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 195 | . 11 2 . . . . . . . . 182 Shots 10 | . 2 1 . . . . . . . . 7 Rammed 14 | . 4 . . . . . 1 . . . 9 Targets Rammed 16 | . 4 . . . . . 1 . . . 11 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 385 | . 99 12 . 128 . . 255 44 156 . 385 Average Temperature 88 | . 26 7 . 64 . . 77 20 91 . 107 Received Heat Transfer 1199 | . 18 174 . . . . 171 15 . . 821 Effects 5 | . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . Heat Transferred 1471 | . 592 259 . . . 420 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Peak Influence 1300 | . 140 . 49 . . 55 191 115 . . 1300 Initial 49 | . . . 49 . . . 21 30 . . . Average 375 | . 78 . 37 . . 20 85 60 . . 642 Maximum Alert Level 4 | . . . . . . . . . . . 4 Low Security (%) 56 | 100 100 . 100 . 100 100 100 100 . . 19 Level 1 8 | . . . . . . . . . . . 16 Level 2 6 | . . . . . . . . . . . 12 Level 3 19 | . . . . . . . . . . . 36 Level 4 8 | . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . . . . 1 4 1 . . 23 Investigation 4 | . . . . . . . . . . . 4 Extermination 8 | . . . . . . . 2 . . . 6 Reinforcement 7 | . . . . . . 1 2 1 . . 3 Assault 7 | . . . . . . . . . . . 7 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Distress Signals 6 | . 1 . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 13 7 . . . 3 16 3 3 . 123 Peak Tracking Total 10 | . 4 6 . . . 2 4 2 2 . 10 Tactical Retreats 9 | . 2 1 . . . 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Traps Triggered 6 | . 1 . . . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Machines Disabled 9 | . . 3 . . . . . . . . 6 Max in Single Turn 2 | . . 2 . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Machines Accessed 19 | . . 1 . 5 1 . 3 . 1 . 8 Terminals 8 | . . . . . 1 . 1 . . . 6 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 2 Total Hacks 47 | . . 3 . 21 1 . 5 . 1 . 16 Successful 33 | . . 3 . 21 1 . 2 . 1 . 5 Failed 14 | . . . . . . . 3 . . . 11 Catastrophic 5 | . . . . . . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . 4 Terminals 16 | . . . . . 1 . 2 . . . 13 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 3 Terminal Hacks 29 | . . 3 . 21 1 . . . 1 . 3 Record 21 | . . 3 . 16 . . . . . . 2 Robot Analysis 5 | . . . . 5 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 2 Seal Access 3 | . . . . . . . 1 . . . 2 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 2 . . . 7 Full Trace Events 3 | . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Total Allies 4 | . . . . . . . 4 . . . . Largest Group 4 | . . . . . . . 4 . . . . Highest-Rated Group 48 | . . . . . . . 48 . . . . Highest-Rated Ally 12 | . . . . . . . 12 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 23 . . . . Total Damage 200 | . . . . . . . 200 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Robot Analysis Total 5 | . . . . 5 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Turns Passed 9707 | 109 988 156 516 2278 23 86 946 201 998 88 3318 Spaces Moved 5652 | 61 520 84 323 1360 14 35 494 111 605 56 1989 Core 445 | 7 . . . . . . . . . . 438 Treads 5207 | 54 520 84 323 1360 14 35 494 111 605 56 1551 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 156 158 160 160 50 Average Speed 151 | 147 160 160 160 160 160 156 157 158 160 160 136 Slowest Speed 170 | 160 160 160 160 160 160 160 158 160 160 160 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 93 10 76 83 1 42 16 5 77 11 42 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 6 | . . . . 3 . . . . 3 . . Spaces Dug 12 | . . . . . . . . . . . 12 Terrain Destroyed 564 | . 46 17 . . . . . . 1 . 500 Melee . | . . . . . . . . . . . . Projectile 41 | . . . . . . . . . 1 . 40 AOE 523 | . 46 17 . . . . . . . . 460 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Fac Upp Upp Res Total 6351 | 80 645 91 322 1450 15 53 606 126 621 55 2287 Wait 252 | 5 97 . . 85 . . 42 . 3 . 20 Move 5641 | 60 519 83 322 1359 13 34 493 110 604 55 1989 Hop . | . . . . . . . . . . . . Pick Up 67 | 8 2 . . 1 . 6 15 1 3 . 31 Fast Attach . | . . . . . . . . . . . . Attach 47 | 7 1 . . . 2 3 10 3 1 . 20 Detach 4 | . . . . . . . . 2 . . 2 Swap 29 | . 1 . . 1 . 1 7 . 2 . 17 Drop 24 | . . . . . . . 3 2 . . 19 Fire 270 | . 21 8 . 4 . 9 35 8 8 . 177 Melee . | . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . Crush 8 | . 4 . . . . . 1 . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low x2 / DSF) -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Discovered exit to Materials (range 4) 457 | -10/Materials | Discovered exit to Materials (range 16) 553 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Discovered exit to Mines (range 15) 739 | -10/Materials | Discovered exit to Materials (range 15) 1087 | -10/Materials | Identified exit to Subcaves 1087 | -10/Materials | Discovered exit to Subcaves (range 7) 1098 | -10/Materials | Entered Subcaves 1158 | -10/Subcaves | Visited Clippyterm 1162 | -10/Subcaves | Learned 40 Factory zone layouts 1207 | -10/Subcaves | Identified exit to Recycling 1207 | -10/Subcaves | Discovered exit to Recycling (range 14) 1254 | -10/Subcaves | Entered Recycling 1466 | -9/Recycling | Identified exit to Factory 1466 | -9/Recycling | Discovered exit to Factory (range 16) 1728 | -9/Recycling | Scanned before Scraplab entrance 1752 | -9/Recycling | Entered Scraplab 1765 | -9/Recycling | Identified exit to Scraptown 1765 | -9/Recycling | Discovered exit to Scraptown (range 4) 1770 | -9/Recycling | Entered Scraptown 1932 | -9/Scraptown | Visited UFD Registry 1934 | -9/Scraptown | Registered with UFD as "Thunderbomber" 1995 | -9/Scraptown | Visited Cartography Club 2106 | -9/Scraptown | Visited Scrap Suit Storage 2285 | -9/Scraptown | Identified exit to Factory 2285 | -9/Scraptown | Discovered exit to Factory (range 3) 2339 | -9/Scraptown | Visited LU-1G1's Boring Crew 2362 | -9/Scraptown | Visited A0-MCA Data Center 2371 | -9/Scraptown | Given an A- rating by A0-MCA 2376 | -9/Scraptown | Found A0-MCA's Component Scanner 2411 | -9/Scraptown | Visited Analyses Database 2516 | -9/Scraptown | Visited Abandonware Association 2532 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2832 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2840 | -9/Scraptown | Found DCF Scrap (27 items) 2889 | -9/Scraptown | Visited Junk Repository 2932 | -9/Scraptown | Visited Science Testing Area 3141 | -9/Scraptown | Visited SPCMW 3169 | -9/Scraptown | Visited Comm Corps 3285 | -9/Scraptown | Discovered exit to Factory (range 11) 4048 | -9/Scraptown | Entered Factory 4048 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4049 | -6/Factory | Identified exit to Lower Caves 4049 | -6/Factory | Identified exit to Factory 4071 | -6/Factory | Identified exit to DSF 4071 | -6/Factory | Entered DSF 4110 | -6/DSF | Additional patrols routed to DSF 4133 | -6/DSF | Discovered exit to Factory (range 14) 4157 | -6/DSF | Entered Factory 4157 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4446 | -5/Factory | Fabricated S-27 Virus (x4) 4636 | -5/Factory | Lost 4 allies 4707 | -5/Factory | Build established: Scavenger-Tank 5078 | -5/Factory | Identified exit to Factory 5078 | -5/Factory | Discovered exit to Factory (range 6) 5103 | -5/Factory | Entered another Factory area 5103 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5273 | -4/Factory | Identified exit to Upper Caves 5273 | -4/Factory | Discovered exit to Upper Caves (range 16) 5304 | -4/Factory | Entered Upper Caves 5548 | -4/Upper Caves | Learned location of 1 exit from Research 6025 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6294 | -4/Upper Caves | Identified exit to Upper Caves 6294 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 6302 | -4/Upper Caves | Entered another Upper Caves area 6370 | -4/Upper Caves | Identified exit to Research 6370 | -4/Upper Caves | Discovered exit to Research (range 15) 6390 | -4/Upper Caves | Entered Research 6390 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6391 | -3/Research | Identified exit to Research 6469 | -3/Research | Build established: Hacker-Tank 6559 | -3/Research | Garrison activated, responded to threat 6981 | -3/Research | Found Fusion Bomb Launcher 7042 | -3/Research | Spotted B-86 Titan 7053 | -3/Research | Destroyed B-86 Titan 7124 | -3/Research | Garrison activated, responded to threat 7140 | -3/Research | First assault squad dispatched 7599 | -3/Research | Garrison activated, responded to threat 7617 | -3/Research | Cargo convoy interrupted 7617 | -3/Research | Spotted Striker 7634 | -3/Research | Destroyed Striker 7676 | -3/Research | Destroyed 12 combat bots 7680 | -3/Research | Found Point Singularity Launcher 7832 | -3/Research | Found Exp. EM Disruption Field 8018 | -3/Research | Build established: Scavenger-Gunner 8067 | -3/Research | Found Fusion Bomb Launcher 8371 | -3/Research | Build established: Hacker-Gunner 8645 | -3/Research | Destroyed 9 combat bots 8762 | -3/Research | Destroyed 7 combat bots 9160 | -3/Research | Lost 5 parts (2p1n2u) 9162 | -3/Research | Destroyed 10 combat bots 9413 | -3/Research | Released all parts (14) 9590 | -3/Research | Released all parts (10) 9616 | -3/Research | Core integrity fell below 50% 9704 | -3/Research | Build established: Hacker-Mutant 9708 | -3/Research | Self-destructed Last Messages --------------- 09590_ Released Adv. Heat Sink. 09595_ System corrupted: Heat flow error (+217). 09595_ U-05 Engineer builds a Wall. 09615_ Penetrated by Slug. 09640_ ALERT: Significant disruption in Zone 2W, assault force dispatched. 09649_ Slug penetrates Wall. 09650_ Penetrated by Slug. 09650_ Slug penetrates Wall. 09655_ System corrupted: Component data lost. 09658_ Triggered Tiamat Bomb Trap. 09658_ An explosion rips through the floor. 09666_ U-05 Engineer lays Concrete. 09677_ AVY|&UPM#DZ,|J1EAKDWDQBQQZPLWLV RSTOY 09696_ Slammed into K-01 Serf. 09703_ C-30 ARC bursts open, deploying its payload. 09703_ G-73 Enforcer unfolds itself. 09703_ G-67 Veteran unfolds itself. 09703_ B-74 Champion unfolds itself. Map ----- +----------------------------------------------------+ | """"# """ #???????????????????# #????????? | | ????????????????????# #????????? | | ?? # ????????????????????# #????????? | | +#?## #########???????????????????# #????????? | | #?# ############################ #????#???? | | #?# #?? #???? | | #?## # #???? | | #??# + #???? | | #??# # #???? | | #### ########################+##+## ########## | | #????????????????????????????# + | | ##### #??####??????????????????????# ##?? | | ????# ??????????????????????# #??? | | ????# #?????????????????????# #??? | | ????# #?????????????????????# #######??? | | ????# #?????????????????????# #????????? | | ????# """"" #?????????????????????# #????????? | | ????# """"" #?????????????????????# #????????? | | ????# """"" #?????????????????????# #????????? | | ????# ?? /?????????????????????# #????????? | | ????# ??? #?????????????????????# #????????? | | +#??# ??? #?????????????????????# #????????? | | ??# ???? #?????????????????????# #????#???? | | !??## ###????#%#?????????????????????# #?? #???? | | ???? ???????#"####################### # #???? | | #???? ???????# g @ p + #???? | | #????????#####+#######################+######???? | | #????????# #??????????????# #???? | | #????????# #??????????????# #???? | | #????????# ! #??????????????# #???? | | ##### #??# #??????????????# ! #???? | | #??###########??????????????###########???? | | %##### #?????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | = ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 54 Energy Capacity 590 Matter Stores 728 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Superinsulated Challenges ------------ None Game ------ Seed FlakPhaseBarrier Manual? 0 Play Time 00:54:35 Cumulative 102.8 hours Start 2024.08.18 @ 14:31:34 End 2024.08.18 @ 19:57:38 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 129 Rogue 7 Adventurer 1 Explorer 121 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27096d14-eabf-4d2f-b645-8ccd1619dd5d