Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 19:44:08 Player: Dosh Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (257) 1285 Value Destroyed (9260) 9260 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2634) 2634 TOTAL SCORE: 18639 Bonus ------- High Alert Combat Kills 2109 Follower Combat Kills 225 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Medium Matter Pod (100) Improved Signal Interpreter Hacking Suite Authchip [R/Combat] Authchip [Armor] Improved System Restoration Module Gauss Rifle AWS/Autocannon Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Medium Reactive Plating Improved Focal Shield System Guard > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Treads Improved Medium Treads Medium Matter Pod Improved Signal Interpreter Hacking Suite Authchip [R/Combat] Authchip [Armor] Improved System Restoration Module Gauss Rifle Gauss Cannon Gauss Cannon Heavy Rocket Launcher Remote Datajack Great Maul [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . 1 . Utility 6 | . . . 2 . . . . 2 . . . 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 173 | 6 22 1 20 . . . 28 47 3 . 11 35 Power 29 | 1 5 1 4 . . . 2 4 1 . 4 7 Engine 18 | 1 4 . 4 . . . 2 3 1 . 2 1 Core 11 | . 1 1 . . . . . 1 . . 2 6 Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 4 . 2 . . . 10 8 1 . 5 8 Treads 30 | 2 . . . . . . 6 8 1 . 5 8 Leg . | . . . . . . . . . . . . . Wheel 10 | . 4 . 2 . . . 4 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 1 4 . 9 . . . 4 15 1 . 2 11 Device 9 | . . . . . . . 1 4 . . 2 2 Storage 4 | 1 1 . . . . . . 1 . . . 1 Processor 9 | . . . 1 . . . . 4 . . . 4 Hackware 2 | . . . 2 . . . . . . . . . Protection 23 | . 3 . 6 . . . 3 6 1 . . 4 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 9 . 5 . . . 12 20 . . . 9 Energy Gun 8 | 2 3 . . . . . 2 1 . . . . Energy Cannon 4 | . . . . . . . . 4 . . . . Ballistic Gun 9 | . 2 . 2 . . . 4 . . . . 1 Ballistic Cannon 30 | . 4 . 3 . . . 6 11 . . . 6 Launcher 3 | . . . . . . . . 1 . . . 2 Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . 5 . . . Parts Lost 72 | . 7 . 1 . . . 10 22 1 . . 31 Power 13 | . 2 . . . . . 1 3 . . . 7 Propulsion 21 | . 2 . . . . . 4 5 . . . 10 Utility 18 | . 1 . 1 . . . . 7 1 . . 8 Weapon 20 | . 2 . . . . . 5 7 . . . 6 Highest Loss Streak 8 | . 4 . 1 . . . 4 4 1 . . 8 To Critical Strikes 3 | . . . . . . . 2 1 . . . . Average Slot Usage (%) 89 | . 94 100 95 100 100 100 96 81 83 84 99 83 Engine 7 | . 9 13 10 11 11 11 8 6 6 7 5 2 Core 1 | . 2 . . . . . . . . . 6 4 Treads 15 | . 13 . . . . . 14 21 23 23 26 21 Wheel 7 | . 13 28 21 22 22 22 10 . . . . . Device 4 | . . . . . . . . 5 7 7 19 10 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 Processor 4 | . . . . . . . . 8 7 7 6 14 Hackware 8 | . . . 17 22 22 22 18 6 . . . . Protection 8 | . 13 14 11 11 11 11 8 5 7 7 6 7 Energy Gun 2 | . 11 . . . . . 6 . . . . . Ballistic Gun 3 | . 7 14 8 . . . 7 . . . . . Ballistic Cannon 12 | . 6 14 13 22 22 22 13 11 15 15 13 10 Impact Weapon 1 | . . . . . . . . 1 7 7 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 176 | 13 92 94 102 101 101 101 154 176 119 110 131 176 Greatest Support 120 | 40 40 24 24 24 24 24 60 68 68 68 120 120 Greatest Overweight (x) 27 | . 27 3 4 4 4 4 8 5 2 1 1 5 Average Overweight (x) 2 | . 2 3 3 4 4 4 1 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 16 17 25 24 24 24 25 25 25 24 25 25 Average Carried 21 | 1 8 16 20 23 23 24 23 23 24 24 22 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 16 17 23 24 24 24 25 25 24 24 25 13 Class Distribution -------------------- 22% | Hacker-Mutant 18% | Scavenger-Mutant 16% | Mutant 15% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 4% | Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Assassin | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 5835 | 188 388 45 962 104 . . 1290 1342 191 . 25 1300 Remotely . | . . . . . . . . . . . . . Salvage Created 7886 | . 488 80 983 53 . . 1782 1973 41 . 53 2433 Parts 434 | . 35 6 70 5 . . 88 100 2 . 9 119 Haulers Intercepted 7 | . . . 2 . . . 5 . . . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 177 | . 14 2 22 3 . . 36 49 2 . . 49 Guns 37 | . 12 1 7 . . . 15 2 . . . . Cannons 121 | . 2 1 15 3 . . 21 41 2 . . 36 AOE 18 | . . . . . . . . 5 . . . 13 Classes Destroyed 18 | . 5 . 6 . . . 2 4 . . . 1 Worker 22 | . 2 . 1 . . . 4 5 . . . 10 Builder 16 | . . . 1 . . . . 2 . . . 13 Tunneler 2 | . . . 1 . . . . . . . . 1 Hauler 7 | . . . 2 . . . 5 . . . . . Recycler 10 | . . . 2 . . . 1 2 . . . 5 Mechanic 1 | . . . . . . . . 1 . . . . Operator 6 | . 1 . 2 . . . 2 1 . . . . Watcher 17 | . 1 . 4 . . . 5 1 . . 3 3 Swarmer 33 | . 3 . 6 3 . . 3 9 . . . 9 Grunt 75 | . 11 2 9 . . . 21 14 . . . 18 Brawler 8 | . . . 2 . . . 2 4 . . . . Duelist 7 | . . . . . . . 2 2 . . . 3 Sentry 21 | . . . 5 . . . 7 5 . . . 4 Specialist 4 | . . . . . . . . 2 . . . 2 Hunter 14 | . . . . . . . 1 5 1 . . 7 Programmer 12 | . . . . . . . . 6 1 . . 5 Heavy 2 | . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 14 | . 3 2 4 3 . . 7 5 1 . 1 14 Combat Bots Only 6 | . 3 2 3 3 . . 6 4 1 . . 6 Max Kills in Single Turn 11 | . 1 1 1 2 . . 2 2 1 . 1 11 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Damage Taken 14036 | . 1057 93 921 51 . . 1954 4480 155 84 . 5241 Core 2274 | . 203 28 129 10 . . 412 446 19 . . 1027 Absorbed by Shields 270 | . . . . . . . . 18 . . . 252 Redirected to Shielding 104 | . 56 . . . . . . . . . . 48 Regen/Repaired (Parts) 217 | . 22 . 76 . . . 119 . . . . . Core Remaining (%) 55 | 100 . 7 . . . 65 25 . . 33 100 . Volleys Fired 486 | . 80 5 111 5 . . 109 97 7 . 4 68 Largest 3 | . 2 2 2 2 . . 3 3 2 . 2 3 Hottest 207 | . 80 58 78 78 . . 141 207 96 . 96 144 Shots Fired 1159 | . 127 10 222 10 . . 322 230 16 . 8 214 Gun 393 | . 110 5 93 . . . 164 21 . . . . Cannon 740 | . 17 5 129 10 . . 158 205 16 . 8 192 Launcher 26 | . . . . . . . . 4 . . . 22 Special . | . . . . . . . . . . . . . Kinetic 944 | . 56 10 222 10 . . 273 157 16 . 8 192 Thermal 169 | . 71 . . . . . 49 49 . . . . Explosive 26 | . . . . . . . . 4 . . . 22 Electromagnetic 20 | . . . . . . . . 20 . . . . Robot Hit Streak 17 | . 8 5 12 3 . . 13 17 6 . 8 14 Robot Miss Streak 10 | . 5 3 6 1 . . 10 3 1 . 2 5 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . Autonomous 98 | . . . . . . . 11 32 . . . 55 Shots Hit Robots 706 | . 76 7 119 5 . . 183 168 10 . 4 134 Core Hits 361 | . 29 3 39 4 . . 86 80 3 . 3 114 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . Critical Strikes 50 | . 1 . 5 1 . . 11 15 1 . . 16 Burn 5 | . 1 . . . . . 3 1 . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 41 | . . . 4 1 . . 8 11 1 . . 16 Corrupt 2 | . . . . . . . . 2 . . . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 14 | . . . . . . . . 14 . . . . Impact 14 | . . . . . . . . 14 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24594 | 2 997 123 2257 127 . . 4104 7164 206 . 123 9491 Guns 3748 | . 828 69 879 . . . 1646 326 . . . . Cannons 15933 | . 90 54 1375 127 . . 2458 5632 206 . 123 5868 Explosions 4260 | . . . . . . . . 695 . . . 3565 Melee 498 | . . . . . . . . 498 . . . . Ramming 155 | 2 79 . 3 . . . . 13 . . . 58 Kinetic 17175 | . 353 123 2254 127 . . 3456 4665 206 . 123 5868 Thermal 3555 | . 565 . . . . . 648 1330 . . . 1012 Explosive 2808 | . . . . . . . . 255 . . . 2553 Electromagnetic 403 | . . . . . . . . 403 . . . . Impact 498 | . . . . . . . . 498 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . 3 3 3 3 7 14 21 21 . 4 Average Corruption 8 | . . . 3 3 3 3 5 10 20 21 . 3 Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked 8 | . . . . . . . . 8 . . . . Effects 230 | . . . 8 5 5 5 39 109 39 2 . 18 Message Errors 54 | . . . 2 3 . 1 13 23 8 . . 4 Matter Fused 54 | . . . 2 . 2 1 6 25 11 1 . 6 Heat Flow Errors 29 | . . . . 1 1 . 4 18 3 . . 2 Energy Discharges 31 | . . . 2 1 2 . 3 8 11 1 . 3 Parts Rejected 3 | . . . . . . . 1 1 . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 33 | . . . . . . 3 5 22 2 . . 1 Data Loss (major) 6 | . . . . . . . 2 2 1 . . 1 Misfires 9 | . . . 1 . . . 2 4 2 . . . Alerts 2 | . . . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . . 2 . . . . Weapon Failures 6 | . . . 1 . . . 2 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1795 | . 7 . 22 13 . . 99 877 . . . 777 Projectiles 892 | . . . 22 13 . . 99 469 . . . 289 Explosions 672 | . . . . . . . . 184 . . . 488 Melee 231 | . 7 . . . . . . 224 . . . . Knockbacks 90 | 1 1 . 6 1 . . 25 30 1 . . 25 Impact 4 | 1 . . . . . . . 2 . . . 1 Kinetic 76 | . 1 . 6 1 . . 20 24 1 . . 23 Secondary 10 | . . . . . . . 5 4 . . . 1 Self-Inflicted Damage 1409 | . 25 . 1 . . . . 844 . . . 539 Shots 24 | . . . . . . . . 15 . . . 9 Rammed 17 | 1 7 . 1 . . . . 3 . . . 5 Targets Rammed 19 | 1 9 . 1 . . . . 3 . . . 5 Kicked . | . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . Highest Temperature 584 | . 293 84 213 273 84 . 584 395 176 . 90 495 Average Temperature 111 | . 85 49 28 119 50 . 159 97 59 . 36 151 Received Heat Transfer 3188 | . 537 54 330 . . . 954 698 . 45 . 570 Effects 40 | . 4 . . . . . 25 1 . . . 10 Shutdowns 6 | . . . . . . . 4 1 . . . 1 Energy Bleed 8 | . . . . . . . 5 . . . . 3 Interference 9 | . 4 . . . . . 5 . . . . . Matter Decay 5 | . . . . . . . 3 . . . . 2 Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 10 | . . . . . . . 6 . . . . 4 Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 8 | . . . . . . . . 5 . . . 3 Impact Corruptions 8 | . 1 . . . . . . 4 . . . 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . . 1 2 . . . 1 Heat Transferred 6213 | . 1645 . . . . . 1628 2240 . . . 700 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 2006 | . 135 173 590 339 . . 510 676 . . 67 2006 Initial 229 | . . 52 66 229 . . . 107 . . 63 . Average 329 | . 54 123 214 315 . . 225 427 . . 40 790 Maximum Alert Level 5 | . . . 2 1 . . 2 2 . . . 5 Low Security (%) 42 | 100 100 100 51 . . 100 45 6 . . 100 41 Level 1 19 | . . . 24 100 . . 35 23 . . . . Level 2 31 | . . . 23 . . . 19 70 . . . 8 Level 3 1 | . . . . . . . . . . . . 13 Level 4 2 | . . . . . . . . . . . . 20 Level 5 2 | . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . 4 . . . 8 21 . . 1 10 Investigation 6 | . 1 . 1 . . . 2 2 . . . . Extermination 9 | . . . . . . . . 6 . . 1 2 Reinforcement 17 | . 2 . 3 . . . 3 7 . . . 2 Assault 7 | . . . . . . . . 3 . . . 4 Garrison 8 | . . . . . . . 3 3 . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 2 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 15 | . 3 . 5 . . . 4 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 260 | . 27 3 43 5 . . 50 62 2 3 3 62 Peak Tracking Total 6 | . 6 2 6 4 . . 5 6 1 3 1 6 Tactical Retreats 11 | . 3 . 4 2 . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 10 | . 2 . 1 . . . 5 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 65 | . 1 . 1 . . . 8 21 . . . 34 Max in Single Turn 24 | . 1 . 1 . . . 2 5 . . . 24 Garrison Access 4 | . . . . . . . 1 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 32 | . 3 . 7 . 1 . 9 6 . . 3 3 Terminals 24 | . 2 . 5 . . . 7 5 . . 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . 1 Total Hacks 87 | . 6 . 24 . 1 . 29 17 . . 6 4 Successful 58 | . 4 . 17 . 1 . 20 8 . . 4 4 Failed 29 | . 2 . 7 . . . 9 9 . . 2 . Catastrophic 3 | . . . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . 4 . 13 . 1 . 12 6 . . 2 1 Terminals 68 | . 4 . 13 . . . 26 16 . . 6 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . 2 . 3 . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . 1 Terminal Hacks 27 | . . . 3 . 1 . 13 6 . . 2 2 Record 3 | . . . 1 . . . 1 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Alert Level 5 | . . . 1 . . . 1 2 . . . 1 Unreport Threat 4 | . . . . . . . 2 2 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . 2 . . . . . Scan Component 3 | . 1 . 1 . . . 1 . . . . . Repair 3 | . 1 . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . 1 Seal Access 3 | . . . . . . . 1 1 . . . 1 Unauthorized Hacks 14 | . 2 . 4 . . . 4 1 . . 2 1 Terminals 14 | . 2 . 4 . . . 4 1 . . 2 1 Assimilate 1 | . 1 . . . . . . . . . . . Botnet 13 | . 1 . 4 . . . 4 1 . . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 4 . . . 7 4 . . 1 . Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . 1 . . . . . Time 96 | . 36 . 16 . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 6 | . . 3 . . . . . . . . . 3 Largest Group 3 | . . 3 2 . . . . . . . . 3 Highest-Rated Group 93 | . . 40 32 . . . . . . . . 93 Highest-Rated Ally 31 | . . 16 16 . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . 9 26 . . . . . . . . 16 Total Damage 629 | . . 126 333 . . . . . . . . 170 Kills 8 | . . 3 4 . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 16598 | 89 1590 184 2238 171 325 237 2987 5025 863 42 867 1980 Spaces Moved 6760 | 52 714 113 1210 96 216 158 1246 1562 345 18 346 684 Core 8 | 7 1 . . . . . . . . . . . Treads 3904 | 45 288 . . . . . 616 1562 345 18 346 684 Legs . | . . . . . . . . . . . . . Wheels 2848 | . 425 113 1210 96 216 158 630 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 135 135 135 150 150 150 120 243 243 243 160 160 Average Speed 210 | 145 175 135 146 150 150 150 185 292 243 243 240 240 Slowest Speed 1400 | 160 1400 135 150 150 150 150 246 560 325 243 242 560 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 94 20 80 36 62 61 89 30 48 4 6 21 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 10 | . . . 1 . . . . 9 . . . . Terrain Destroyed 471 | . . . 6 . . . 4 149 9 . 2 301 Melee 9 | . . . . . . . . 9 . . . . Projectile 67 | . . . 6 . . . 4 13 9 . 2 33 AOE 395 | . . . . . . . . 127 . . . 268 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total 8142 | 62 912 134 1460 113 219 158 1682 1803 355 17 377 850 Wait 543 | . 65 16 79 12 . 1 268 53 . . 4 45 Move 6748 | 51 713 112 1209 95 215 157 1245 1561 344 17 345 684 Hop . | . . . . . . . . . . . . . Pick Up 80 | 4 19 . 17 1 1 . 17 11 . . 5 5 Fast Attach 48 | 6 5 . 4 . . . 3 14 1 . 2 13 Attach 74 | . 7 . 5 . . . 18 21 2 . 4 17 Detach 27 | . . . 5 . . . 7 11 1 . 1 2 Swap 51 | . 10 1 11 . . . 7 12 . . 5 5 Drop 51 | . 4 . 18 . 3 . 8 5 . . 7 6 Fire 486 | . 80 5 111 5 . . 109 97 7 . 4 68 Melee 14 | . . . . . . . . 14 . . . . Ram 6 | . 4 . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 13 | 1 5 . . . . . . 3 . . . 4 Escape Stasis 1 | . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 11 | -11/Junkyard | Discovered new exit (range 14) 90 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 6) 881 | -10/Materials | Core integrity fell below 50% 901 | -10/Materials | Lost 4 parts (1p2n1w) 982 | -10/Materials | Discovered new exit (range 11) 1096 | -10/Materials | Discovered new exit (range 7) 1368 | -10/Materials | Discovered new exit (range 3) 1543 | -10/Materials | Repaired Broken Lgt. Ion Engine 1602 | -10/Materials | Core integrity fell below 20% 1680 | -10/Materials | Entered Mines 1740 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1759 | -10/Mines | Learned 2 Materials zone layouts 1763 | -10/Mines | Learned location of Storage (-7) 1848 | -10/Mines | Discovered new exit (range 6) 1864 | -10/Mines | Entered Materials 1864 | -9/Materials | Accompanied by 2 allies 1864 | -9/Materials | Evolved 2 slots: Utility x2 2286 | -9/Materials | Discovered new exit (range 16) 2371 | -9/Materials | Identified exit to Materials 3013 | -9/Materials | Build established: Hacker-Mutant 3073 | -9/Materials | Discovered exit to Materials (range 6) 3275 | -9/Materials | Discovered new exit (range 9) 3930 | -9/Materials | Repaired Arm. Wheel 4102 | -9/Materials | Entered Mines 4265 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4267 | -9/Mines | Discovered new exit (range 5) 4273 | -9/Mines | Entered Exiles 4311 | -9/Exiles | Met 8R-AWN 4336 | -9/Exiles | Met EX-HEX 4384 | -9/Exiles | Met EX-BIN 4401 | -9/Exiles | Aligned with FarCom system 4402 | -9/Exiles | Given EX-Vault access code 4437 | -9/Exiles | Opened EX-Vault 4450 | -9/Exiles | Found AWS/Autocannon 4484 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4529 | -9/Exiles | Met EX-DEC 4582 | -9/Exiles | Discovered new exit (range 14) 4598 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4598 | -9/Exiles | Entered Mines 4812 | -8/Mines | Discovered exit to Materials (range 15) 4835 | -8/Mines | Entered Materials 4835 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4974 | -8/Materials | Identified exit to Factory 5132 | -8/Materials | Build established: Hacker-Skirmisher 5334 | -8/Materials | Core integrity fell below 50% 5373 | -8/Materials | Lost 3 parts (2n1w) 5646 | -8/Materials | Garrison activated, responded to threat 5861 | -8/Materials | Lost 4 parts (1p1n2w) 5962 | -8/Materials | Repaired Broken Imp. Light Cannon 6508 | -8/Materials | Build established: Scavenger-Skirmisher 7822 | -8/Materials | Entered Factory 7822 | -7/Factory | Evolved 2 slots: Utility x2 8041 | -7/Factory | Garrison activated, responded to threat 8116 | -7/Factory | Lost 3 parts (1p2w) 8424 | -7/Factory | Lost 3 parts (1n2w) 8555 | -7/Factory | Build established: Hacker-Mutant 8866 | -7/Factory | Discovered new exit (range 10) 8910 | -7/Factory | Identified exit to Factory 9358 | -7/Factory | Discovered new exit (range 5) 9422 | -7/Factory | First assault squad dispatched 9427 | -7/Factory | Cargo convoy interrupted 9907 | -7/Factory | Core integrity fell below 50% 9940 | -7/Factory | Lost 4 parts (1n2u1w) 10178 | -7/Factory | System corruption reached 10% 10212 | -7/Factory | Lost 3 parts (2u1w) 10443 | -7/Factory | Build established: Scavenger-Mutant 10861 | -7/Factory | Build established: Scavenger-Skirmisher 11796 | -7/Factory | Build established: Scavenger-Mutant 12847 | -7/Factory | Entered Lower Caves 13693 | -7/Lower Caves | Discovered new exit (range 8) 13710 | -7/Lower Caves | Entered another Lower Caves area 13747 | -7/Lower Caves | Discovered exit to Factory (range 3) 13752 | -7/Lower Caves | Entered Factory 13752 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13824 | -6/Factory | Identified exit to DSF 13856 | -6/Factory | Discovered new exit (range 5) 13945 | -6/Factory | Discovered new exit (range 16) 14024 | -6/Factory | Identified exit to Lower Caves 14047 | -6/Factory | Build established: Scavenger-Assassin 14442 | -6/Factory | Build established: Assassin 14619 | -6/Factory | Entered another Factory area 14619 | -5/Factory | Evolved 2 slots: Utility x2 14624 | -5/Factory | Identified exit to DSF 14714 | -5/Factory | Allied Derelicts emerged from ambush trap array 14997 | -5/Factory | Build established: Tank 15183 | -5/Factory | Spotted B-75 Beast 15198 | -5/Factory | Destroyed B-75 Beast 15485 | -5/Factory | Lost 6 parts (2p2u2w) 15694 | -5/Factory | Lost 8 parts (2p3n2u1w) 15774 | -5/Factory | Garrison activated, responded to threat 15973 | -5/Factory | Core integrity fell below 50% 16119 | -5/Factory | First assault squad dispatched 16557 | -5/Factory | Lost 4 parts (3n1w) 16590 | -5/Factory | Core integrity fell below 20% 16599 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 16576_ Terminal disabled. 16576_ Penetrated by Slug. 16576_ U-05 Engineer lays Concrete. 16579_ Slug penetrates Wall. 16581_ Slug penetrates Terminal. 16584_ Penetrated by Slug. 16585_ Slammed into L-41 Fighter. 16585_ Gauss Cannon severed. 16587_ Imp. Treads destroyed. 16587_ Penetrated by Slug. 16589_ Gauss Cannon destroyed. 16589_ Lgt. Angular Momentum Engine severed. 16589_ Slammed into G-50 Soldier. 16589_ Core Analyzer broken. 16589_ Destabilizing: Short circuit. 16590_ U-05 Engineer builds a Wall. 16594_ M-28 Smith repairs L-41 Fighter. 16598_ U-05 Engineer lays Concrete. 16599_ Imp. Focal Shield destroyed. 16599_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????? ??????????????? | | ???????????????? !######??##????? | | ???????????????? # ! ?? ???? | | ??????????" ?"""" # "" "" ?? | | ????????""" """"" #[ "" "" #? | | ???????"" """ # """ """ #? | | ???????? #! """ """ #? | | ????????? # """ """ #? | | ?????????? # #? | | ###????????# ; = #? | | # ###??????# # #? | | # ###???## # "T !! #? | | #### #####" # " m !Y # | | # #" # glg / #? | | # " #### #@# ####?? | | "%" ##?? | | * " %% #?? | | = % * % g [[###?? | | [ #???? | | u [ == #??? | | # i ## ### #? | | ####+########### " #? | | ##?# " " #? | | # #??# """"" T" ##! " #? | | #" #??# """"" ## " #? | | ## #??# """ ##! #? | | ?# #??# ## #? | | ?# #??# """"" ########? | | ?# #??# """"" #???????? | | ?# #??# """ #???????? | | ?# ?+ ??? #???????? | | ?#+##"####### ??? ] #???????? | | ???? ?????# ??? !#???????? | | ???? ?????#?????? #???????? | | ??? ???????????######????????? | | ??? ??????????????????????????? | | ??? / ?????????????????????????? | | ?? ??????????????????????????? | | ?? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicOpticalScanner Manual? 0 Play Time 01:16:14 Cumulative 33.5 hours Start 2023.11.30 @ 13:02:53 End 2023.11.30 @ 19:44:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d37eba-d356-466d-9287-a0d4949dee23