Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 12:50:02 Player: Raisen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (75) 75 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 2401 Bonus ------- Follower Combat Kills 81 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Structural Scanner Particle Charger Light Armor Plating Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Signal Interpreter ECM Suite ECM Suite > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Flight Unit Light Armor Plating Mining Claw [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 19 | 2 10 2 4 . 1 Power 3 | . 3 . . . . Engine 3 | . 3 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 4 1 4 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight 8 | . 3 1 4 . . Utility 5 | . 3 1 . . 1 Device 4 | . 2 1 . . 1 Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | 2 . . . . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 5 4 4 5 Power . | . . . . . . Propulsion . | . . . . 1 1 Utility 1 | . . 2 3 2 3 Weapon . | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 70 100 89 97 49 Engine 10 | . 12 14 11 9 . Wheel 1 | . 3 . . . . Flight 20 | . 11 28 34 35 16 Device 14 | . 9 14 11 26 21 Processor 12 | . 13 14 11 9 7 Energy Gun 17 | . 17 28 22 18 3 Peak Build Rating 19 | 2 7 7 17 19 16 Average Rating 7 | 1 4 7 9 18 9 On Entrance 8 | . 2 7 7 17 15 Naked Turns 16 | . . . . . 16 Heaviest Build 10 | 2 7 7 6 10 9 Greatest Support 21 | 3 16 8 20 15 21 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 3 | . 3 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 Class Distribution -------------------- 84% | Mutant 12% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Infiltrator-Sprinter | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 389 | 179 147 40 10 . 13 Remotely . | . . . . . . Salvage Created 400 | . 287 84 29 . . Parts 12 | . 9 . 3 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 3 | . 3 . . . . Guns 3 | . 3 . . . . Classes Destroyed 4 | . 3 . 1 . . Builder 1 | . . . 1 . . Recycler 4 | . 3 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Best Kill Streak 6 | . 6 1 1 . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 204 | . 19 9 16 15 145 Missed 102 | . 11 6 9 9 67 Hits 102 | . 8 3 7 6 78 Melee 4 | . . . . 4 . Projectile 98 | . 8 3 7 2 78 Critical Strikes 2 | . . . . 2 . Damage Taken 1015 | . 118 42 79 107 669 Core 604 | . 34 6 12 20 532 Absorbed by Shields 8 | . . . . . 8 Core Remaining (%) 93 | 100 . 84 97 . . Volleys Fired 20 | . 8 11 1 . . Largest 2 | . 2 2 2 . . Hottest 80 | . 80 80 80 . . Shots Fired 40 | . 16 22 2 . . Gun 40 | . 16 22 2 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 40 | . 16 22 2 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 5 4 . . Robot Miss Streak 2 | . 2 2 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 27 | . 10 15 2 . . Core Hits 13 | . 10 2 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 344 | . 146 177 21 . . Guns 319 | . 121 177 21 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . 25 . . . . Kinetic . | . . . . . . Thermal 319 | . 121 177 21 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . 12 . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 147 | . 70 147 24 . . Average Temperature 63 | . 28 88 13 . . Received Heat Transfer 111 | . 6 9 45 18 33 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 725 | . 275 400 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 104 | . 75 104 42 25 95 Initial 32 | . . 1 32 11 . Average 27 | . 22 41 33 9 34 Influence Increases 414 | . 101 154 25 14 120 Destroy 0b10 Robot/C 160 | . 60 100 . . . Destroy 0b10 Robot/NC 35 | . 20 10 5 . . Destroy Leader 32 | . 12 20 . . . Allied During Kill 9 | . . 9 . . . Successful Hack 28 | . 9 . 5 14 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 135 | . . 15 . . 120 Influence Decreases 334 | . 95 76 82 41 40 Entered New Map 73 | . . 5 52 16 . Time Decay 201 | . 95 51 30 25 . Lost Part 40 | . . . . . 40 Lost Ally 20 | . . 20 . . . Squads Dispatched 4 | . . 1 1 2 . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 15 5 6 13 14 Peak Tracking Total 14 | . 5 3 6 14 11 Tactical Retreats 6 | . 2 1 . . 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 15 | . 9 1 2 3 . Terminals 12 | . 8 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 19 1 4 5 . Successful 15 | . 10 1 1 3 . Failed 14 | . 9 . 3 2 . Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 21 | . 14 . 4 3 . Terminals 24 | . 17 . 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 3 1 . . . Open Door 1 | . . 1 . . . Alert Level 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 7 . 1 2 . Terminals 10 | . 7 . 1 2 . Assimilate 1 | . 1 . . . . Botnet 9 | . 6 . 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 8 . 2 2 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 44 | . . 44 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 16 | . . 16 . . . Total Damage 193 | . . 193 . . . Kills 6 | . . 6 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 584 | . 265 165 63 82 9 Structural 277 | . . 129 63 82 3 ECM 392 | . 265 36 . 82 9 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 821 | 19 365 165 63 82 127 Spaces Moved 1399 | 32 642 257 162 117 189 Core 221 | 32 188 . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 76 | . 76 . . . . Hover . | . . . . . . Flight 1102 | . 378 257 162 117 188 Fastest Speed 26 | 50 37 37 26 29 29 Average Speed 41 | 50 49 37 32 31 33 Slowest Speed 120 | 50 120 37 34 32 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 1 1 1 . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 84 40 22 16 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1582 | 33 669 303 169 161 247 Wait 103 | . . 29 . 41 33 Move 1379 | 31 639 254 159 116 180 Hop 5 | . 1 1 1 . 2 Pick Up 7 | . 2 2 1 2 . Fast Attach 8 | 2 6 . . . . Attach 6 | . 2 . 2 2 . Detach 3 | . 3 . . . . Swap 11 | . 4 3 3 . 1 Drop 9 | . 2 3 2 . 2 Fire 20 | . 8 11 1 . . Melee . | . . . . . . Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 29 | . . . . . 29 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered Mines 386 | -10/Mines | Learned location of Storage (-7) 399 | -10/Mines | Met a Derelict shopkeep closing up shop 426 | -10/Mines | Discovered exit to Materials (range 13) 550 | -10/Mines | Entered Materials 550 | -9/Materials | Accompanied by 1 ally 550 | -9/Materials | Evolved 2 slots: Propulsion x2 555 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 611 | -9/Materials | Discovered new exit (range 5) 612 | -9/Materials | Identified exit to Materials 613 | -9/Materials | Entered another Materials area 613 | -8/Materials | Evolved 2 slots: Utility x2 693 | -8/Materials | Identified exit to Garrison 695 | -8/Materials | Entered Garrison 699 | -8/Garrison | Triggered checkpoint 760 | -8/Garrison | Triggered checkpoint 781 | -8/Garrison | Discovered new exit (range 10) 784 | -8/Garrison | Identified exit to Factory 784 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 803 | -8/Garrison | Core integrity fell below 50% 814 | -8/Garrison | Core integrity fell below 20% 822 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00735_ Sml. Laser destroyed. 00736_ Field strength at 1. 00737_ Stasis field depleted. 00750_ Cesium-ion Thruster destroyed. 00760_ Beams of light sweep through the air. An alarm sounds. 00765_ Cesium-ion Thruster destroyed. 00781_ EXIT=FOUND 00784_ EXIT=IDENTIFIED: FACTORY 00784_ Attempting to access garrison exit controls... 00784_ Remote lockdown engaged. 00789_ ECM Suite destroyed. 00793_ S-10 Pest destroyed. 00794_ Weight Redist. System destroyed. 00795_ S-10 Pest destroyed. 00797_ Cesium-ion Thruster destroyed. 00805_ Acquired 13 matter. 00805_ Dropped ECM Suite. 00806_ Discarded Signal Interpreter. 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