Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 01:09:12 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (39) 195 Value Destroyed (444) 444 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (2008) 2008 TOTAL SCORE: 9347 Bonus ------- High Alert Combat Kills 8 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 65/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- High-powered Transdimensional Reconstructor Medium Laser [Rating: 43] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 . . . Utility 11 | . . . . . . . 2 2 . . 2 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 72 | 7 4 12 17 . . . 2 7 . . 2 5 2 8 6 Power 16 | 1 . 3 4 . . . . . . . . 3 . 3 2 Engine 9 | 1 . 3 4 . . . . . . . . 1 . . . Core 5 | . . . . . . . . . . . . 2 . 2 1 Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 25 | 2 . 5 9 . . . . 2 . . 1 1 1 2 2 Treads . | . . . . . . . . . . . . . . . . Leg 7 | 2 . 5 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 16 | . . . 9 . . . . 2 . . 1 1 1 2 . Utility 17 | 2 . 1 2 . . . 2 4 . . 1 1 1 3 . Device 10 | 1 . 1 1 . . . . 4 . . . . 1 2 . Storage 2 | 1 . . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . 1 . . 1 . Hackware 2 | . . . . . . . 1 . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 4 3 2 . . . . 1 . . . . . . 2 Energy Gun 2 | . . 1 . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 1 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . 3 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 Parts Lost 31 | . . 5 4 . . . 1 . . . 1 6 1 7 6 Power 7 | . . 1 2 . . . . . . . . 1 . 2 1 Propulsion 15 | . . 2 2 . . . 1 . . . 1 3 1 2 3 Utility 6 | . . 2 . . . . . . . . . 2 . 2 . Weapon 3 | . . . . . . . . . . . . . . 1 2 Highest Loss Streak 6 | . . 4 3 . . . 1 . . . 1 6 1 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 89 76 100 100 100 96 92 100 100 88 82 57 34 21 Engine 8 | . 14 13 9 11 11 11 9 7 7 7 6 3 . . . Leg 11 | . 28 28 . . . . . . . . . . . . . Flight 15 | . . . 35 44 44 44 36 30 30 30 26 26 15 6 3 Device 8 | . 14 4 2 11 11 11 9 15 23 23 20 16 10 7 . Storage 9 | . 14 14 10 11 11 11 9 7 7 7 6 5 5 1 . Processor 2 | . . . . . . . 5 7 7 7 13 10 5 5 4 Hackware 1 | . . . . . . . 9 7 7 7 6 10 10 5 . Energy Gun 1 | . . 5 . . . . . . . . . . . . . Ballistic Gun 7 | . 8 3 19 22 22 22 18 7 7 7 2 . . . . Ballistic Cannon 2 | . . 6 . . . . . . . . . . . . . Impact Weapon 5 | . 19 12 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 6 7 7 6 5 5 2 . Peak Build Rating 43 | 7 7 19 22 22 22 22 28 38 38 38 41 41 32 39 43 Average Rating 19 | 6 7 11 11 22 22 22 26 34 38 38 38 38 31 29 32 On Entrance 23 | . 7 7 19 22 22 22 22 25 38 38 38 37 30 30 21 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 23 | 13 15 21 18 18 18 18 18 23 21 21 21 20 15 18 15 Greatest Support 30 | 20 20 30 20 20 20 20 20 21 21 21 21 24 15 16 21 Greatest Overweight (x) 4 | . . . 1 . . . 1 1 . . 1 1 1 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 8 8 8 8 8 8 8 8 8 8 5 5 Most Carried 8 | 6 8 8 8 8 8 8 7 8 7 8 8 5 3 5 3 Average Carried 5 | 4 7 7 6 8 8 8 6 6 7 7 6 4 2 3 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 8 6 7 7 8 6 4 3 3 1 Class Distribution -------------------- 54% | Mutant 24% | Sprinter 11% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Matter Collected 880 | 350 40 171 58 48 . 99 54 60 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 880 | 276 85 232 287 . . . . . . . . . . . . Parts 56 | 23 6 11 16 . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 23 | . 2 10 11 . . . . . . . . . . . . Melee 2 | . 2 . . . . . . . . . . . . . . Guns 14 | . . 3 11 . . . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . Classes Destroyed 7 | 2 1 3 1 . . . . . . . . . . . . Worker 3 | . . 3 . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . Recycler 3 | 1 . 1 1 . . . . . . . . . . . . Swarmer 19 | . . 9 10 . . . . . . . . . . . . Grunt 3 | . 2 . 1 . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 2 2 3 11 . . . . . . . . . . . . Combat Bots Only 9 | . 2 3 9 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Hostile Shots Fired 368 | . 5 63 65 1 . 1 7 2 . 2 18 27 4 63 110 Missed 157 | . 2 17 27 1 . 1 2 2 . 1 14 11 2 26 51 Damage Taken 3643 | . 33 762 331 . . . 50 54 . 9 36 310 47 845 1166 Core 1561 | . 10 128 47 . . . 16 . . 9 3 91 25 489 743 Absorbed by Shields 44 | . . . . . . . . . . 4 15 25 . . . Regen/Repaired (Parts) 89 | . . . 89 . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 44 . . . 88 97 . . 98 99 90 97 . . Volleys Fired 128 | 40 . 27 47 . . . . . . . . . . . 14 Largest 2 | 2 . 2 2 . . . . . . . . . . . 1 Hottest 100 | 40 . 95 40 . . . . . . . . . . . 100 Shots Fired 213 | 80 . 30 89 . . . . . . . . . . . 14 Gun 185 | 80 . 16 89 . . . . . . . . . . . . Cannon 14 | . . 14 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 14 | . . . . . . . . . . . . . . . 14 Kinetic 186 | 80 . 17 89 . . . . . . . . . . . . Thermal 27 | . . 13 . . . . . . . . . . . . 14 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 8 . 3 14 . . . . . . . . . . . . Robot Miss Streak 10 | 10 . 4 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 131 | 51 4 20 56 . . . . . . . . . . . . Core Hits 52 | 20 2 9 21 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . Critical Strikes 3 | . . 3 . . . . . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . Melee Attacks 14 | . 6 8 . . . . . . . . . . . . . Impact 14 | . 6 8 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 1 4 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1663 | 441 90 664 450 . . . . . . . . . . . 18 Guns 1016 | 441 . 125 450 . . . . . . . . . . . . Cannons 134 | . . 134 . . . . . . . . . . . . . Explosions 156 | . . 156 . . . . . . . . . . . . . Melee 314 | . 90 224 . . . . . . . . . . . . . Ramming 43 | . . 25 . . . . . . . . . . . . 18 Kinetic 1025 | 441 . 134 450 . . . . . . . . . . . . Thermal 281 | . . 281 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 314 | . 90 224 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 9 9 . . . 9 10 Average Corruption 8 | . . . . . . . . . 9 9 . . . 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . 4 . . . 3 13 Message Errors 5 | . . . . . . . . . . 1 . . . 1 3 Matter Fused 3 | . . . . . . . . . . 1 . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 156 | . . 156 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 40 | . . 40 . . . . . . . . . . . . . Melee 116 | . . 116 . . . . . . . . . . . . . Knockbacks 5 | . 1 4 . . . . . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . 14 . . . . . . . . . . . . 9 Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . 3 . . . . . . . . . . . . 2 Kicked 3 | . . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 328 | . . 328 9 3 3 3 . . . . . 4 . . 172 Average Temperature 103 | . . 145 3 3 3 3 . . . . . 4 . . 65 Received Heat Transfer 409 | . 18 12 30 . . . . . . 6 10 117 . 45 171 Effects 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 9 | . . 9 . . . . . . . . . . . . . Impact Corruptions 5 | . . 5 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 446 | . . 446 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Peak Influence 482 | 40 76 188 482 187 . . 60 37 42 89 48 50 60 75 188 Initial 187 | . 6 29 72 187 . . . 22 12 29 43 30 . 26 36 Average 83 | 16 33 92 277 187 . . 10 30 27 44 40 34 29 21 60 Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . . Low Security (%) 93 | 100 100 100 38 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 2 | . . . 21 . . . . . . . . . . . . Level 2 4 | . . . 39 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 3 . . . . . . 2 1 1 . . 3 Investigation 4 | . . . . . . . . . . 2 1 1 . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . 3 . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Distress Signals 7 | . . 1 4 . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 112 | . 3 16 29 1 . 3 4 2 1 4 8 5 3 14 19 Peak Tracking Total 13 | . 2 4 10 4 . 3 5 5 1 2 4 4 5 10 13 Tactical Retreats 18 | . . 3 4 1 . . . 2 . . 3 . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Traps Triggered 7 | . . 2 . . . . . 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Machines Disabled 1 | . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Machines Accessed 27 | . 2 1 4 1 . . 1 2 . 3 3 3 1 2 4 Terminals 18 | . 2 . 3 1 . . 1 . . 2 2 2 1 . 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . 1 1 . . . Total Hacks 59 | . 4 1 11 2 . . 2 4 . 9 5 8 1 6 6 Successful 14 | . 2 1 5 . . . . 1 . 1 . 1 . 2 1 Failed 45 | . 2 . 6 2 . . 2 3 . 8 5 7 1 4 5 Catastrophic 15 | . 1 . 2 . . . . . . 2 4 5 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 3 . 6 2 . . 1 . . 6 3 5 1 . 2 Terminals 35 | . 4 . 6 2 . . 2 . . 6 3 5 1 . 6 Fabricators 3 | . . . . . . . . . . . . . . 3 . Repair Stations 10 | . . . 5 . . . . 2 . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . Garrison Access 7 | . . . . . . . . 2 . . 2 3 . . . Terminal Hacks 5 | . 2 1 1 . . . . . . . . . . . 1 Open Door 2 | . . 1 . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . 1 . . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 4 1 . . 1 1 . 3 3 3 1 1 3 Full Trace Events 4 | . . . . . . . . . . 2 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Turns Passed 3947 | 459 216 1171 392 211 91 83 55 251 18 157 88 87 31 297 340 Spaces Moved 5642 | 287 98 880 518 482 343 318 199 531 65 301 299 204 86 490 541 Core 227 | 12 . . . . . . . . . . . . . 71 144 Treads . | . . . . . . . . . . . . . . . . Legs 1253 | 275 98 880 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 82 | . . . . . . . . . . . . . . . 82 Flight 4080 | . . . 518 482 343 318 199 531 65 301 299 204 86 419 315 Fastest Speed 26 | 50 120 120 26 26 26 26 26 27 27 27 27 26 32 34 40 Average Speed 53 | 117 120 120 28 26 26 26 26 39 27 27 28 29 33 53 47 Slowest Speed 250 | 120 120 120 117 26 26 26 109 107 27 27 108 114 114 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . 20 13 1 4 2 . . 4 7 4 2 16 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 11 16 94 43 90 76 73 22 16 71 8 16 6 3 20 49 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . . . . . 1 1 1 . Scrap Searched 6 | . . 3 . 1 . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 18 | . . 18 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 18 | . . 18 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Total 6249 | 343 186 951 669 553 343 313 199 570 64 371 294 226 86 509 572 Wait 394 | . 69 9 90 85 . . . 24 . 74 . 22 . 5 16 Move 5475 | 286 97 879 479 458 340 309 194 531 64 292 285 196 82 461 522 Hop 70 | . . . 18 10 1 4 2 . . 4 6 3 1 12 9 Pick Up 37 | 8 6 7 8 . 1 . . 4 . 1 . . . 1 1 Fast Attach 29 | 7 . 2 9 . . . 1 3 . . . 1 . 3 3 Attach 29 | . . 4 7 . . . 1 3 . . 2 2 2 4 4 Detach 8 | . . . 2 . . . . 1 . . . . 1 3 1 Swap 15 | . 4 6 1 . . . . 1 . . . 2 . 1 . Drop 27 | 2 4 6 8 . 1 . 1 3 . . 1 . . 1 . Fire 128 | 40 . 27 47 . . . . . . . . . . . 14 Melee 14 | . 6 8 . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick 3 | . . 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 460 | -11/Scrapyard | Entered Materials 461 | -10/Materials | Build established: Mutant 483 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Entered Mines 715 | -10/Mines | Discovered new exit (range 8) 876 | -10/Mines | Assembled infested the area 1126 | -10/Mines | Lost 4 parts (1p2n1u) 1219 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1564 | -10/Mines | Discovered new exit (range 9) 1644 | -10/Mines | Core integrity fell below 50% 1661 | -10/Mines | Build established: Scavenger-Mutant 1847 | -10/Mines | Entered Materials 1847 | -9/Materials | Evolved 2 slots: Propulsion x2 1848 | -9/Materials | Identified exit to Mines 1884 | -9/Materials | Repaired Ion Engine 1911 | -9/Materials | Repaired Sml. Storage Unit 2104 | -9/Materials | Destroyed 9 combat bots 2111 | -9/Materials | Lost 3 parts (2p1n) 2159 | -9/Materials | Discovered new exit (range 16) 2218 | -9/Materials | Discovered new exit (range 16) 2239 | -9/Materials | Entered Mines 2260 | -9/Mines | Discovered new exit (range 6) 2356 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2422 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2433 | -9/Mines | Build established: Sprinter 2437 | -9/Mines | Discovered new exit (range 13) 2448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2449 | -9/Mines | Discovered new exit (range 5) 2450 | -9/Mines | Entered Exiles 2450 | -9/Exiles | Found Exiles lab destroyed 2538 | -9/Exiles | Discovered new exit (range 11) 2541 | -9/Exiles | Entered Mines 2606 | -8/Mines | Discovered new exit (range 3) 2619 | -8/Mines | Discovered new exit (range 8) 2624 | -8/Mines | Entered Materials 2624 | -8/Materials | Evolved 2 slots: Utility x2 2677 | -8/Materials | Discovered new exit (range 10) 2679 | -8/Materials | Identified exit to Factory 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Utility x2 2930 | -7/Factory | Sucked down chute 2930 | -7/Factory | Entered Waste 2932 | -7/Waste | Spotted C-40 Crusher 2934 | -7/Waste | Spotted C-40 Crusher 2938 | -7/Waste | Spotted C-40 Crusher 2939 | -7/Waste | Spotted C-40 Crusher 2940 | -7/Waste | Spotted C-40 Crusher 2940 | -7/Waste | Spotted C-40 Crusher 2945 | -7/Waste | EMP discharged 2945 | -7/Waste | Discovered new exit (range 11) 2948 | -7/Waste | Identified exit to Factory 2948 | -7/Waste | Entered Factory 3100 | -7/Factory | Discovered new exit (range 6) 3104 | -7/Factory | Identified exit to Factory 3105 | -7/Factory | Entered another Factory area 3105 | -6/Factory | Evolved 2 slots: Utility x2 3191 | -6/Factory | Discovered new exit (range 7) 3193 | -6/Factory | Identified exit to Factory 3193 | -6/Factory | Entered another Factory area 3193 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3259 | -5/Factory | Discovered new exit (range 16) 3280 | -5/Factory | Entered another Factory area 3280 | -4/Factory | Evolved 2 slots: Utility x2 3296 | -4/Factory | Discovered new exit (range 9) 3305 | -4/Factory | Lost 6 parts (1p3n2u) 3311 | -4/Factory | Entered Research 3311 | -3/Research | Evolved 2 slots: Utility x2 3521 | -3/Research | Lost 5 parts (1p2n1u1w) 3603 | -3/Research | Discovered new exit (range 11) 3603 | -3/Research | Spotted B-90 Cyclops 3608 | -3/Research | Entered Quarantine 3726 | -3/Quarantine | Found Alien Artifact 3727 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3727 | -3/Quarantine | Warped through subspace 3805 | -3/Quarantine | Build established: Mutant 3829 | -3/Quarantine | Met incapacitated Sigix Warrior 3829 | -3/Quarantine | Lockdown squad dispatched 3870 | -3/Quarantine | Core integrity fell below 50% 3886 | -3/Quarantine | System corruption reached 10% 3891 | -3/Quarantine | Core integrity fell below 20% 3904 | -3/Quarantine | Lost 4 parts (1p3n) 3919 | -3/Quarantine | Cryocooling Duct disabled 3934 | -3/Quarantine | Ambient heat levels rising (+20) 3934 | -3/Quarantine | Non-combat units ordered to evacuate 3948 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03868_ Impulse Thruster Array destroyed. 03871_ Critical hit (Burn: +37). 03873_ 5MYMQOJCTOQYAK%=3X2MFBNPI6OJCWOBQNINO 03873_ Lgt. Particle Reactor destroyed. 03895_ Connecting with Teleportation Lab... 03899_ P-80 Master resets P-80 Master, system corruption cleaned. 03902_ Slammed into U-05 Engineer. 03903_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03904_ Slammed into U-05 Engineer. 03907_ System corrupted: Component data lost. 03911_ Slug penetrates Wall. 03911_ Slug penetrates H-77 Assassin. 03911_ Slug penetrates Wall. 03919_ Cryocooling Duct disabled. 03925_ System corrupted: Med. Laser fused. 03926_ Med. Laser destroyed. 03934_ ALERT: Ambient heat levels +20. 03934_ ALERT: All non-combat units evacuate. 03947_ IIWO>JSZCK=2P=3W,RKH/SUSFKYSKOH Map ----- +----------------------------------------------------+ | ?????????????????# """ """ # | | ?????????????????# """ """ # | | ?????????????????# """ """ # | | ?????????????????# """ """ # | | ?????#####???????# """ """ # | | ?????# ] #######?# # | | ?????# #?# # | | ?????# ! #### #?# # | | ?????## ##???????#########+#### | | ??????# #???????????# | | ??????# #???????????# | | ####??# #???????????# | | # ??# #???????????# | | # ?# #???????????#### ###+# | | # ?# #???????#??????# #???? | | # # #????? #?????## #???? | | # # ##### # #???? | | # + #???? | | # # +???? | | # ## #####+## #???? | | # ??# #??????? ###### #???? | | # ??# #???????? ??????# #???? | | # ???# #????????????????# #???? | | # ???# #????????????????# #???? | | ###????# #????????????????# #???? | | ???????#@#????????????????# #???? | | ???????# #????????????????# #???? | | ?#####?# #??######+#+###### #??## | | # # #??# ## #??# | | # """ # #?## ## #??# | | # """ + #?"" ## #### | | #] """ # #?"" ## / | | # # #"S ## # | | # ?# #?"" ## ## | | ######?# #?"" """ """ ## | | ???????# #??# """ """ ## | | ######## #??# """ """ ## | | # # #??# """ """ / | | # """ # #??# """ """ ######## | | # "T + #??# #?# | | # """ # #??#####+########?# | | # ]#p######## #????????# | | # = # #????????# | | ????#+## #????????###### | | ????# #?????????????? | | ????# #?????????????? | | ????####+######## #?????????????? | | ?????? ?????# #?????????????? | | ?????#! """ #???# #?????????????? | | ?????# """ #???# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 64 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Xenon Bombardment Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech False Reunion Subspace Traveler Challenges ------------ None Game ------ Seed AutogunScrapStatue Manual? 0 Play Time 00:51:16 Cumulative 33.5 hours Start 2025.04.20 @ 00:17:25 End 2025.04.20 @ 01:09:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86587f65-41d3-4ddd-aac8-ac9ba278d3d6