Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 16:23:08 Player: Some Pennies Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (442) 442 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-192) -192 TOTAL SCORE: 1010 Bonus ------- Friendly Fire -192 Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 250/250 System Corruption 1% Temperature Cool (57) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Salvaging Laser Light Cannon > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Machine Analyzer Improved Terrain Scanner Seismic Detector ECM Suite Weapon Shielding Subdweller Beam Cannon Light Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Machine Analyzer Improved Terrain Scanner Seismic Detector ECM Suite Weapon Shielding Salvaging Laser Light Cannon Light Cannon Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 8 8 7 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 3 4 . Energy Gun 2 | 1 1 . . Energy Cannon 2 | . 1 1 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 5 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Backups 15 | 2 14 17 15 Power . | . . . . Propulsion 4 | . 4 5 4 Utility 6 | . 5 7 8 Weapon 3 | 1 3 3 3 Tool/Special . | . . . . Unused Backups 13 | . 2 . 11 Power . | . . . . Propulsion 4 | . . . 4 Utility 8 | . 1 . 7 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 97 92 Engine 14 | . 14 14 14 Treads 27 | . 28 27 28 Device 13 | . 14 14 7 Storage 14 | . 14 14 14 Energy Gun 1 | . 3 . 14 Energy Cannon 9 | . 10 7 . Ballistic Gun 10 | . 14 7 . Ballistic Cannon 4 | . . 8 14 Peak Build Rating 10 | 8 9 10 9 Average Rating 8 | 6 8 8 8 On Entrance 6 | . 8 9 9 Naked Turns . | . . . . Heaviest Build 56 | 13 51 56 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 16 20 20 Most Carried 20 | 6 19 20 15 Average Carried 15 | 2 14 17 15 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 6 18 15 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 961 | 307 389 265 . Remotely . | . . . . Salvage Created 821 | 231 387 203 . Parts 69 | 20 32 17 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 17 | . 10 7 . Guns 7 | . 7 . . Cannons 10 | . 3 7 . Classes Destroyed 11 | 3 5 3 . Worker 3 | 2 1 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 12 | . 8 4 . Grunt 2 | . 2 . . Subdweller 3 | . . 3 . Federalist 1 | . 1 . . Scientist 1 | . . 1 . Best Kill Streak 4 | 4 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 120 | . 35 79 6 Missed 45 | . 7 38 . Damage Taken 1151 | . 318 746 87 Core 261 | . 41 187 33 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | 9 33 25 3 Largest 2 | 2 2 2 2 Hottest 100 | 70 80 100 60 Shots Fired 142 | 18 66 52 6 Gun 82 | 18 48 13 3 Cannon 60 | . 18 39 3 Launcher . | . . . . Special . | . . . . Kinetic 86 | 9 33 41 3 Thermal 56 | 9 33 11 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 8 4 6 8 Robot Miss Streak 6 | 2 6 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | 15 31 32 5 Core Hits 44 | 8 20 14 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 2 | . . 2 . Impact 2 | . . 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1347 | 190 510 590 57 Guns 644 | 190 348 79 27 Cannons 686 | . 145 511 30 Explosions . | . . . . Melee . | . . . . Ramming 17 | . 17 . . Kinetic 776 | 102 249 395 30 Thermal 554 | 88 244 195 27 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 2 12 . Message Errors 2 | . . 2 . Matter Fused 7 | . 2 5 . Heat Flow Errors 2 | . . 2 . Misfires 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 5 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 255 | 27 90 255 48 Average Temperature 34 | 10 30 95 27 Received Heat Transfer 207 | . 30 150 27 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 1321 | 259 666 321 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | 15 96 . 69 Initial 69 | . . . 69 Average 15 | 2 16 . 62 Influence Increases 513 | 35 298 180 . Destroy 0b10 Robot/C 320 | . 200 120 . Destroy 0b10 Robot/NC 60 | 35 25 . . Destroy Leader 46 | . 46 . . Successful Hack 12 | . 12 . . Disable Machine 15 | . 15 . . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 377 | 35 298 34 10 Time Decay 357 | 35 298 24 . Lost Part 20 | . . 10 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 13 12 1 Peak Tracking Total 6 | . 4 6 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 4 | . 4 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3141 | 78 1609 1451 3 Seismic 3141 | 78 1609 1451 3 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3233 | 165 1609 1451 8 Spaces Moved 1312 | 79 686 547 . Core 4 | 4 . . . Treads 1308 | 75 686 547 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 . Average Speed 219 | 154 210 240 . Slowest Speed 240 | 160 240 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 77 46 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1514 | 101 778 631 4 Wait 56 | . 15 41 . Move 1309 | 78 685 546 . Hop . | . . . . Pick Up 26 | 5 19 2 . Fast Attach 9 | 8 . 1 . Attach 6 | . . 6 . Detach 2 | 1 . 1 . Swap 16 | . 9 6 1 Drop 12 | . 11 1 . Fire 70 | 9 33 25 3 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) -9/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 359 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Discovered new exit (range 8) 1561 | -10/Materials | Discovered new exit (range 16) 1775 | -10/Materials | Entered Subcaves 1776 | -10/Subcaves | Continued accompanying wandering Federalists (3) 1776 | -10/Subcaves | Approached by a straggling Scientist 2078 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2752 | -10/Subcaves | Core integrity fell below 50% 2756 | -10/Subcaves | Core integrity fell below 20% 2788 | -10/Subcaves | Lost 4 parts (1p1n2w) 2982 | -10/Subcaves | Learned Materials garrison access intel 3097 | -10/Subcaves | Discovered new exit (range 12) 3226 | -10/Subcaves | Entered Recycling 3234 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03145_ Autobeam Turret destroyed. 03148_ Subatomizers dissect the Sub. Optics. 03154_ Autobeam Turret destroyed. 03158_ Subatomizers dissect the Salvaging Laser, destroying it. 03159_ Acquired 6 matter. 03164_ Acquired 27 matter. 03169_ Acquired 23 matter. 03170_ Subatomizers dissect the Sub. Optics. 03181_ Acquired 5 matter. 03183_ Acquired 3 matter. 03186_ Acquired 1 matter. 03195_ Subatomizers dissect the Sub. Optics. 03217_ Acquired 4 matter. 03219_ Acquired 5 matter. LOCATION=UNKNOWN GOAL=ESCAPE 03229_ Y-45 Defender springs to life. 03229_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# % +?????????????????????? | | ??????## #?????????????????????? | | ??????#Y #?????????????????????? | | ???????# #?????????????????????? | | ???????# @ #?????????????????????? | | ???????# #?????????????????????? | | ???????#####?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateCoilAutogun Manual? 0 Play Time 00:11:25 Cumulative 444.6 hours Start 2024.11.09 @ 16:10:39 End 2024.11.09 @ 16:23:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 292 Adventurer 5 Explorer 0 Win Type - Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 79 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49c217f9-95dd-4ef7-9722-9aa2bcea5aeb