Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 16:19:22 Player: Xeram Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (237) 1185 Value Destroyed (10441) 10441 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (3871) 3871 TOTAL SCORE: 24017 Bonus ------- High Alert Combat Kills 2167 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 404 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Damper Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Target Analyzer Quantum Capacitor Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Wave Gun HERF Cannon KE Penetrator > --- INVENTORY -------- Cooled Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Improved Heavy Armor Plating Improved Heavy Armor Plating Damper Plating Thermal Shield Improved Lightning Gun Tesla Rifle Phase Gun Tri-rail Accelerator Molecular Deconstructor [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Mapper Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . Utility 9 | . . 2 1 . . . . . 2 . . 2 . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 191 | 6 2 11 7 17 1 . . 8 4 5 15 23 11 7 5 11 42 4 . 12 Power 13 | 1 . 2 . 1 . . . 1 . 1 . 2 . . 2 . 2 . . 1 Engine 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . Reactor 8 | . . . . . . . . 1 . 1 . 1 . . 2 . 2 . . 1 Propulsion 30 | 2 1 2 2 4 . . . 2 . 2 2 3 . . . 1 7 2 . . Treads 23 | . . 2 2 4 . . . 2 . 2 2 3 . . . 1 3 2 . . Leg 4 | . . . . . . . . . . . . . . . . . 4 . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 1 5 2 8 1 . . 2 2 2 8 9 1 1 3 4 15 2 . 8 Device 38 | . . 1 . 1 . . . 1 . 2 5 5 1 . 1 4 10 1 . 6 Storage 8 | 1 1 2 . . . . . . . . . 1 . . 2 . . 1 . . Processor 5 | . . . . 2 . . . . . . 1 . . . . . 2 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 Protection 23 | . . 2 2 5 1 . . 1 2 . 2 3 . 1 . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 2 3 4 . . . 3 2 . 5 9 10 6 . 6 18 . . 3 Energy Gun 6 | 1 . . . . . . . . . . . . . . . . 4 . . 1 Energy Cannon 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . Ballistic Gun 45 | 1 . 2 2 4 . . . 2 1 . 4 6 6 4 . 3 8 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 1 . . . . 1 1 . 1 3 3 2 . 1 3 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . . 1 . 1 . 2 . . 3 1 3 . . 5 Parts Lost 53 | . 1 3 3 . . . . 3 . . 5 7 . 2 . 1 18 1 . 9 Power 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 13 | . . 1 . . . . . 2 . . 2 2 . 1 . . 3 . . 2 Utility 18 | . . . 2 . . . . . . . 1 2 . 1 . 1 7 . . 4 Weapon 20 | . 1 1 1 . . . . 1 . . 2 2 . . . . 8 1 . 3 Highest Loss Streak 8 | . 1 2 2 . . . . 1 . . 3 2 . 2 . 1 6 1 . 8 Average Slot Usage (%) 88 | . 81 86 99 99 100 100 100 97 100 90 85 85 87 85 81 82 80 93 89 89 Engine 1 | . 14 10 9 6 7 7 7 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 3 5 5 3 . . . . . Reactor 3 | . . . . . . . . 4 6 6 6 1 . . 1 5 4 5 5 4 Treads 15 | . . 16 18 29 30 30 30 29 26 17 13 14 17 15 11 11 5 7 15 14 Leg 1 | . . . . . . . . . . . . . . . . . 7 12 5 4 Device 11 | . . 8 9 1 . . . . . 1 17 15 11 11 12 12 16 14 15 13 Storage 14 | . 17 22 18 15 15 15 15 15 13 13 13 11 17 17 15 15 10 14 15 14 Processor 10 | . . . . 7 15 15 15 15 13 12 6 11 11 11 11 11 10 15 15 14 Protection 7 | . . 6 17 13 7 7 7 7 20 18 8 5 5 5 5 5 7 5 5 4 Energy Cannon 1 | . . . . . . . . . . . . . 4 5 5 4 3 5 5 1 Ballistic Gun 13 | . 14 18 25 22 23 23 23 14 19 20 19 16 11 10 11 10 4 5 5 8 Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 161 | 11 26 81 90 96 89 86 86 103 110 110 113 126 124 124 124 125 161 153 111 116 Greatest Support 140 | 20 20 46 56 107 106 106 106 106 98 140 140 123 123 123 93 116 116 83 83 83 Greatest Overweight (x) 7 | . 1 2 1 1 . . . 1 1 1 1 4 1 1 1 1 7 2 1 3 Average Overweight (x) . | . . . 1 . . . . . 1 . . . . . 1 1 2 1 1 . Largest Inventory Capacity 20 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 1 10 19 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . . 3 14 19 19 20 20 19 16 19 18 18 19 19 18 19 14 19 19 19 Final Capacity 20 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | . 1 10 19 20 20 20 20 18 17 20 20 17 20 18 20 20 20 19 20 3 Class Distribution -------------------- 31% | Hauler-Tank 13% | Scavenger-Mutant 13% | Scavenger-Tank 12% | Scavenger-Skirmisher 10% | Hauler-Mutant 6% | Hauler-Gunner 4% | Scavenger-Gunner 4% | Hauler-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Waste Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6577 | 197 60 279 191 298 . 40 . 313 68 341 653 1340 419 344 . 477 1330 68 10 149 Remotely 739 | . . . . . . . . . . . . 212 . . . . 527 . . . Salvage Created 10730 | . 91 402 267 390 . 60 . 288 68 843 1325 1865 399 316 . 380 3522 391 . 123 Parts 479 | . 5 29 18 11 . 3 . 20 3 6 77 95 22 17 . 16 137 14 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . . . 1 . . . . . . 3 1 . . . . 8 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . 4 . 14 . . . . 15 12 . 6 . 2 . 57 Prevented 36 | . . . . . . . . . . . . . 1 3 . 9 . 12 . 11 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 194 | . 3 11 7 5 . 1 . 16 1 1 18 38 16 14 . 8 48 5 . 2 Guns 98 | . 3 11 7 4 . 1 . 2 1 1 15 23 3 3 . 2 20 . . 2 Cannons 11 | . . . . . . . . . . . . . 2 3 . 1 4 1 . . AOE 74 | . . . . 1 . . . 14 . . 3 15 11 8 . 4 18 . . . Classes Destroyed 19 | . 2 3 1 2 . . . . . 1 4 1 . . . . 3 . . 2 Worker 14 | . . . . 1 . . . . . . 2 3 . . . . 8 . . . Builder 12 | . . . . . . . . . . . 1 4 . . . . 7 . . . Tunneler 2 | . . . . . . . . . . . . 2 . . . . . . . . Recycler 10 | . . . . 2 . . . . . . 2 1 . . . . 5 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . Watcher 3 | . . 1 . . . . . . . . 1 1 . . . . . . . . Swarmer 57 | . 1 4 3 . . . . 13 . . 3 13 6 10 . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . Grunt 68 | . 2 4 . 4 . . . . . . 7 13 6 4 . 1 25 2 . . Brawler 3 | . . 1 . . . . . . . . . 1 1 . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . 1 1 . . Sentry 18 | . . 2 3 1 . 1 . 1 1 . 1 3 1 . . 1 3 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 17 | . . . 1 . . . . 2 . . 2 2 2 . . 2 4 2 . . Programmer 24 | . . . . . . . . . . . 4 6 . . . . 14 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 26 | . 1 5 5 3 . 1 . 4 1 1 6 11 10 5 . 4 26 3 . 2 Combat Bots Only 15 | . 1 5 5 2 . 1 . 4 1 1 4 9 10 5 . 4 15 3 . 2 Max Kills in Single Turn 5 | . 1 1 2 2 . 1 . 2 1 1 3 5 4 4 . 2 5 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . 1 1 . . . . . . . Exploded 4 | . . . . 1 . . . 2 . . 3 3 4 4 . 2 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 13901 | . 202 767 383 350 . 127 . 524 95 . 1493 2368 215 241 . 605 3771 334 . 2426 Core 1689 | . 58 171 6 . . 7 . 18 31 . 151 151 16 . . 9 201 23 . 847 Absorbed by Shields 1700 | . . . . . . . . . . . 320 1177 . . . 174 . . . 29 Reduced by Siege Mode 109 | . . . . . . . . . . . 46 19 . . . 38 6 . . . Core Remaining (%) 83 | 100 76 57 98 . . . . 96 . . 78 . . . . 82 . . . . Volleys Fired 499 | . 17 55 16 12 . 3 . 19 3 22 56 90 19 10 . 21 125 24 . 7 Largest 3 | . 2 2 3 3 . 3 . 3 3 3 3 3 3 3 . 3 3 2 . 3 Hottest 205 | . 60 46 69 74 . 74 . 87 84 84 86 88 146 146 . 146 205 121 . 106 Shots Fired 1164 | . 27 74 43 36 . 9 . 33 7 66 165 244 38 16 . 50 308 26 1 21 Gun 975 | . 27 74 42 36 . 9 . 17 6 66 164 232 24 6 . 28 220 2 1 21 Cannon 104 | . . . . . . . . . . . . . 4 3 . 17 56 24 . . Launcher 82 | . . . 1 . . . . 16 1 . 1 12 10 7 . 4 30 . . . Special 3 | . . . . . . . . . . . . . . . . 1 2 . . . Kinetic 854 | . 17 74 42 36 . 9 . 17 6 66 164 232 24 6 . 28 116 2 1 14 Thermal 90 | . 10 . . . . . . . . . . . . . . . 80 . . . Explosive 82 | . . . 1 . . . . 16 1 . 1 12 10 7 . 4 30 . . . Electromagnetic 128 | . . . . . . . . . . . . . 4 3 . 17 80 24 . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 25 | . 9 20 19 11 . 18 . 25 2 20 22 13 15 3 . 23 25 6 . 9 Robot Miss Streak 5 | . 1 2 2 3 . . . 1 1 2 5 3 2 1 . 2 5 2 . 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . 1 1 . . . Secondary Targets 11 | . . . 2 . . . . . . . 1 5 1 . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 1 1 . . . 1 . . . Capacitor 23 | . . . . . . . . . . . . . . . . . . 23 . . Shots Hit Robots 807 | . 20 60 30 24 . 7 . 20 3 57 116 182 18 2 . 37 199 17 . 15 Core Hits 475 | . 5 22 12 15 . 3 . 23 3 5 53 102 32 19 . 15 156 5 . 5 Critical Hits 56 | . . 1 . 2 . . . 1 . 8 15 11 2 . . 3 12 1 . . Critical Kills 14 | . . . . 1 . . . . . 1 4 4 . . . 2 2 . . . Critical Parts Destroyed 35 | . . 1 . 1 . . . 1 . 1 11 6 2 . . 1 10 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30336 | . 191 773 343 646 . 112 . 1526 66 1261 2997 5982 2232 1498 . 1317 10190 659 . 543 Guns 14622 | . 191 770 338 361 . 112 . 206 66 1261 2720 3834 304 93 . 491 3368 . . 507 Cannons 2803 | . . . . . . . . . . . . . 65 102 . 503 1474 659 . . Explosions 12750 | . . . . 285 . . . 1320 . . 202 2148 1863 1303 . 323 5306 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 161 | . . 3 5 . . . . . . . 75 . . . . . 42 . . 36 Kinetic 12862 | . 81 770 338 361 . 112 . 206 66 1261 2720 3834 304 93 . 491 2034 . . 191 Thermal 3139 | . 110 . . 285 . . . . . . . . . . . 56 2688 . . . Explosive 10651 | . . . . . . . . 1320 . . 202 1956 1863 1303 . 267 3740 . . . Electromagnetic 3207 | . . . . . . . . . . . . 192 65 102 . 503 1686 659 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 316 | . . . . . . . . . . . . . . . . . . . . 316 Highest Corruption 9 | . . . . . . . . . . . 2 8 8 8 8 8 6 6 6 9 Average Corruption 5 | . . . . . . . . . . . 1 5 8 8 8 8 5 6 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 267 | . . . . . . . . . . . 4 47 35 23 12 54 65 8 11 8 Message Errors 62 | . . . . . . . . . . . 2 9 9 6 5 12 7 5 2 5 Matter Fused 54 | . . . . . . . . . . . . 8 6 3 3 16 12 1 4 1 Heat Flow Errors 20 | . . . . . . . . . . . . 3 3 2 . 5 7 . . . Energy Discharges 41 | . . . . . . . . . . . . 4 5 8 2 10 10 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 21 | . . . . . . . . . . . . 3 3 3 1 3 4 . 2 2 Data Loss (major) 13 | . . . . . . . . . . . . 2 2 1 1 4 3 . . . Misfires 6 | . . . . . . . . . . . . . 2 . . 1 1 1 1 . Targeting Errors 43 | . . . . . . . . . . . 2 16 5 . . 3 16 1 . . Weapon Failures 5 | . . . . . . . . . . . . 2 . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 896 | . . . . 22 . . . 44 . . . 208 118 14 . 20 465 5 . . Projectiles 100 | . . . . . . . . . . . . . . . . 20 75 5 . . Explosions 796 | . . . . 22 . . . 44 . . . 208 118 14 . . 390 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 417 | . . . . 199 . . . . . . 13 . . 25 . . 164 . . 16 Shots 10 | . . . . 2 . . . . . . 1 . . 1 . . 6 . . . Rammed 17 | . . 1 1 . . . . . . . 4 . . . . . 1 . . 10 Targets Rammed 21 | . . 1 1 . . . . . . . 4 . . . . . 5 . . 10 Kicked 4 | . . . . . . . . . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 100 6 . 45 . 36 . 88 102 334 156 197 189 259 . 257 285 193 . . Average Temperature 74 | . 48 4 . 16 . 18 . 32 45 123 55 87 49 88 . 67 64 91 . . Received Heat Transfer 2429 | . 90 204 108 54 . 48 . 30 24 . 327 510 . 45 . 53 726 75 . 135 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . 2 2 . 1 . 2 1 . . . Total Turns 249 | . . . . . . . . . . . 109 53 . 2 . 55 30 . . . Longest Duration 79 | . . . . . . . . . . . 79 51 . 2 . 34 30 . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . 1 5 4 . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . 1 5 4 . . Parts Fried 22 | . . . . . . . . . . . . . . 1 . 1 10 10 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 3152 | . 250 . . 150 . . . . . . . . . . . 50 2702 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 1346 | . 75 201 266 187 . . . . 174 60 265 992 . . . . 1346 . . . Initial 102 | . . 31 51 37 . . . . 96 60 . 102 . . . . 75 . . . Average 308 | . 39 77 132 49 . . . . 127 55 95 308 . . . . 836 . . . Maximum Alert Level 4 | . . 1 1 . . . . . . . 1 3 . . . . 4 . . . Low Security (%) 65 | 100 100 92 84 100 . . . . 100 100 81 42 . . . . 27 . . . Level 1 14 | . . 7 15 . . . . . . . 18 40 . . . . . . . . Level 2 1 | . . . . . . . . . . . . 9 . . . . . . . . Level 3 9 | . . . . . . . . . . . . 7 . . . . 34 . . . Level 4 8 | . . . . . . . . . . . . . . . . . 37 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 1 1 . . . . . . 10 5 . . . . 15 . . . Investigation 5 | . 1 . 1 . . . . . . . 1 1 . . . . 1 . . . Extermination 9 | . . . . . . . . . . . 4 2 . . . . 3 . . . Reinforcement 10 | . 1 . . 1 . . . . . . 3 2 . . . . 3 . . . Assault 6 | . . . . . . . . . . . . . . . . . 6 . . . Garrison 4 | . . . . . . . . . . . 2 . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 11 | . . 2 1 1 . . . . . . 2 3 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 4 15 12 9 . 2 . 18 2 1 23 56 5 9 . 10 66 5 . 28 Peak Tracking Total 19 | . 2 5 5 3 . 1 . 4 1 1 3 8 3 5 . 4 6 3 . 19 Tactical Retreats 14 | . . 2 . . . . . 1 . 1 . 5 1 . . 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 13 | . 2 . 1 3 . . . . 2 . 1 . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . . . . . 22 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 37 | . . . . 2 . . . . . . 6 15 . . . 1 13 . . . Max in Single Turn 4 | . . . . 2 . . . . . . 2 4 . . . 1 3 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 36 | . 1 4 . 1 1 . 3 . 1 . 3 2 1 . 9 . 6 . . 4 Terminals 16 | . 1 4 . 1 . . . . 1 . 3 2 . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 119 | . 2 14 . 2 1 . 15 . 4 . 7 4 1 . 48 . 12 . . 9 Successful 92 | . . 7 . 1 1 . 15 . 3 . 1 2 1 . 48 . 4 . . 9 Failed 26 | . 2 6 . 1 . . . . 1 . 6 2 . . . . 8 . . . Catastrophic 9 | . . 3 . . . . . . . . 4 1 . . . . 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 28 | . 2 9 . 1 . . . . 4 . 4 2 . . . 1 1 . . 4 Terminals 42 | . 2 14 . 2 . . . . 4 . 7 4 . . . . 9 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 90 | . . 7 . 1 1 . 15 . 3 . 1 2 1 . 48 . 2 . . 9 Record 40 | . . . . . . . 1 . . . . 1 . . 36 . . . . 2 Part Schematic 11 | . . . . . . . 7 . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . 1 . . . 4 . . . . . Prototype ID Bank 21 | . . 5 . 1 . . 3 . 3 . . . . . 4 . . . . 5 Open Door 4 | . . . . . 1 . . . . . . . 1 . . . . . . 2 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 4 . 1 . . . . 1 . 3 2 . . . . 5 . . . Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 7 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 4 | . . . . . . . . 1 . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . 1 . . . . . . . . . . . 3 Highest-Rated Group 162 | . . . . . . . . 94 . . . . . . . . . . . 162 Highest-Rated Ally 94 | . . . . . . . . 94 . . . . . . . . . . . 60 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 5 | . . . . . . . . . . . 1 . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . . . . . . 2 . . 3 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 15801 | 42 214 665 575 682 399 333 117 494 305 434 1796 1718 1108 755 309 1479 1992 320 419 1645 Spaces Moved 7699 | 42 157 273 262 381 254 200 76 250 164 193 845 740 586 397 164 747 732 177 222 837 Core 41 | 2 . . . . . . . . . . . . . . . . . . . 39 Treads 6732 | . . 206 262 381 254 200 76 250 164 193 845 740 586 397 164 747 212 36 222 797 Legs 662 | . . . . . . . . . . . . . . . . . 520 141 . 1 Wheels 264 | 40 157 67 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 180 156 156 156 156 156 178 158 160 160 160 160 180 180 180 150 189 50 Average Speed 172 | 78 83 149 180 156 156 156 156 171 178 164 166 179 175 179 180 180 194 159 189 183 Slowest Speed 330 | 80 90 180 180 175 156 156 156 178 178 185 180 240 180 180 180 180 330 225 189 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 25 31 24 17 50 47 68 54 6 85 30 26 69 58 62 77 19 30 35 84 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . . . 3 . . . 1 . Known Exits Taken 10 | . . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 12 | . . . . . 3 1 . . . . . . 1 2 . 3 . 1 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 637 | . . . 12 8 . 1 . 91 5 1 5 106 102 80 . 48 175 . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . 1 . 1 . 1 . 5 1 . . 7 9 . 1 2 AOE 609 | . . . 12 8 . . . 90 5 . 5 101 101 80 . 41 166 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 9317 | 47 215 456 329 442 259 217 75 286 172 266 1104 957 636 425 179 842 1043 215 222 930 Wait 646 | . 39 106 31 13 . 11 . . . 23 172 70 8 6 . 52 106 2 . 7 Move 7680 | 41 156 272 261 380 253 199 75 249 164 192 844 739 585 396 163 746 731 176 221 837 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | . 1 7 11 9 2 2 . 4 1 8 7 14 3 . 3 5 14 3 1 3 Fast Attach 85 | 6 2 7 2 6 1 . . 2 . 4 3 5 7 4 5 2 17 2 . 10 Attach 66 | . . . 2 4 . . . 4 2 1 5 13 3 3 1 3 22 2 . 1 Detach 29 | . . 1 . . . . . 1 . 3 . 4 3 2 2 . 12 . . 1 Swap 42 | . . 4 3 7 . . . 2 2 . 7 5 1 . . 6 4 . . 1 Drop 110 | . . 3 2 11 3 2 . 5 . 13 6 17 7 4 5 7 7 6 . 12 Fire 499 | . 17 55 16 12 . 3 . 19 3 22 56 90 19 10 . 21 125 24 . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . . . . . 10 Kick 4 | . . . . . . . . . . . . . . . . . 4 . . . Crush 7 | . . 1 1 . . . . . . . 4 . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . . . . . . 41 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 4) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 580 | -9/Materials | Central database locked down 883 | -9/Materials | Discovered new exit (range 6) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1219 | -8/Materials | Build established: Scavenger-Tank 1230 | -8/Materials | Discovered new exit (range 3) 1482 | -8/Materials | Discovered new exit (range 9) 1497 | -8/Materials | Entered Factory 1497 | -7/Factory | Evolved 2 slots: Propulsion x2 1792 | -7/Factory | Build established: Hauler-Tank 2118 | -7/Factory | Discovered new exit (range 16) 2179 | -7/Factory | Entered Lower Caves 2232 | -7/Lower Caves | Encountered a Warlord checkpoint 2306 | -7/Lower Caves | Build established: Hauler-Gunner 2563 | -7/Lower Caves | Discovered new exit (range 10) 2578 | -7/Lower Caves | Entered another Lower Caves area 2580 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2714 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2800 | -7/Lower Caves | Encountered a Warlord checkpoint 2892 | -7/Lower Caves | Discovered new exit (range 15) 2911 | -7/Lower Caves | Entered Data Miner 2911 | -7/Data Miner | Discovered new exit (range 6) 2941 | -7/Data Miner | Met Data Miner 2969 | -7/Data Miner | Learned location of Section 7 (-2) 2993 | -7/Data Miner | Received God Mode back door access code from Data Miner 3028 | -7/Data Miner | Entered Proximity Caves 3029 | -6/Proximity Caves | Identified exit to Factory 3030 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3116 | -6/Proximity Caves | Escorted by Enhanced Grunt 3204 | -6/Proximity Caves | Found Prototype Device 3204 | -6/Proximity Caves | Identified Exp. Thermal Shield 3522 | -6/Proximity Caves | Entered Factory 3522 | -6/Factory | Evolved 2 slots: Utility x2 3805 | -6/Factory | Build established: Hauler-Tank 3827 | -6/Factory | Sucked down chute 3827 | -6/Factory | Entered Waste 3827 | -6/Waste | The area was eerily silent 3937 | -6/Waste | Found Damper Plating 3940 | -6/Waste | Found Damper Plating 4018 | -6/Waste | Found Damper Plating 4090 | -6/Waste | A Compactor rumbled back to life 4118 | -6/Waste | Spotted C-40 Crusher 4145 | -6/Waste | Discovered new exit (range 16) 4171 | -6/Waste | Destroyed C-40 Crusher 4261 | -6/Waste | Entered Factory 4342 | -6/Factory | Garrison activated, responded to threat 4530 | -6/Factory | Garrison activated, responded to threat 4804 | -6/Factory | Incoming investigation squad redirected 5443 | -6/Factory | Spotted B-75 Beast 5473 | -6/Factory | Destroyed B-75 Beast 5498 | -6/Factory | Lost 3 parts (2n1w) 6013 | -6/Factory | Discovered new exit (range 14) 6056 | -6/Factory | Identified exit to Factory 6057 | -6/Factory | Entered another Factory area 6057 | -5/Factory | Evolved 2 slots: Utility x2 6271 | -5/Factory | Discovered new exit (range 14) 6348 | -5/Factory | Identified exit to Factory 7530 | -5/Factory | Identified exit to Upper Caves 7530 | -5/Factory | Identified exit to Extension 7680 | -5/Factory | Destroyed 9 combat bots 7775 | -5/Factory | Entered Upper Caves 7952 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8090 | -5/Upper Caves | Learned Factory terminal intel 8109 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8180 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8236 | -5/Upper Caves | Destroyed 10 combat bots 8856 | -5/Upper Caves | Discovered new exit (range 16) 8881 | -5/Upper Caves | Identified exit to Upper Caves 8883 | -5/Upper Caves | Entered another Upper Caves area 8883 | -5/Upper Caves | Discovered exit to Factory (range 14) 9204 | -5/Upper Caves | Encountered a Warlord checkpoint 9611 | -5/Upper Caves | Discovered new exit (range 16) 9636 | -5/Upper Caves | Identified exit to Zhirov 9638 | -5/Upper Caves | Entered Zhirov 9638 | -5/Zhirov | Discovered new exit (range 3) 9705 | -5/Zhirov | Learned location of Quarantine (-2) 9705 | -5/Zhirov | Learned location of Testing (-3) 9705 | -5/Zhirov | Learned location of Command (-1) 9776 | -5/Zhirov | Found Alien Artifact 9776 | -5/Zhirov | Identified Integrated Reactor 9776 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9798 | -5/Zhirov | Found Alien Artifact 9945 | -5/Zhirov | Identified exit to Proximity Caves 9947 | -5/Zhirov | Entered Proximity Caves 10123 | -4/Proximity Caves | Build established: Hauler-Skirmisher 10216 | -4/Proximity Caves | Learned 4 Research zone layouts 10241 | -4/Proximity Caves | Learned Research stockpile data 10568 | -4/Proximity Caves | Learned Research terminal intel 10750 | -4/Proximity Caves | Build established: Hauler-Mutant 11148 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11161 | -4/Proximity Caves | Found Prototype Special Weapon 11161 | -4/Proximity Caves | Identified Molecular Deconstructor 11337 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11426 | -4/Proximity Caves | Entered Factory 11426 | -4/Factory | Evolved 2 slots: Utility x2 11427 | -4/Factory | Loaded intel: 20 terminal locations 11519 | -4/Factory | Found Quantum Capacitor 11686 | -4/Factory | Build established: Scavenger-Tank 11855 | -4/Factory | Garrison activated, responded to threat 11964 | -4/Factory | Garrison activated, responded to threat 12038 | -4/Factory | Lost 6 parts (1n4u1w) 12057 | -4/Factory | Destroyed 15 combat bots 12138 | -4/Factory | Lost 5 parts (1n2u2w) 12153 | -4/Factory | Identified Transdimensional Reconstructor 12153 | -4/Factory | Warped through subspace 12176 | -4/Factory | First assault squad dispatched 12191 | -4/Factory | Incoming assault squad redirected 12282 | -4/Factory | Discovered new exit (range 9) 12303 | -4/Factory | Identified exit to Upper Caves 12450 | -4/Factory | Incoming assault squad redirected 12619 | -4/Factory | Build established: Scavenger-Mutant 12641 | -4/Factory | Incoming investigation squad redirected 12951 | -4/Factory | Incoming assault squad redirected 12954 | -4/Factory | Incoming assault squad redirected 13119 | -4/Factory | Identified exit to Research 13190 | -4/Factory | Build established: Scavenger-Tank 13418 | -4/Factory | Entered Upper Caves 13680 | -4/Upper Caves | Discovered new exit (range 16) 13723 | -4/Upper Caves | Build established: Scavenger-Mutant 13728 | -4/Upper Caves | Identified exit to Upper Caves 13738 | -4/Upper Caves | Entered another Upper Caves area 14142 | -4/Upper Caves | Discovered new exit (range 8) 14155 | -4/Upper Caves | Identified exit to Warlord 14157 | -4/Upper Caves | Entered Warlord 14224 | -4/Warlord | System corruption cleaned by Quarantine Array 14332 | -4/Warlord | Found Prototype Device 14332 | -4/Warlord | Identified Minesniffer Drone Bay 14718 | -4/Warlord | Opened side exit 14959 | -4/Warlord | Visited the Vortex Lab 14969 | -4/Warlord | Warlord's base attacked by MAIN.C 14977 | -4/Warlord | Found Prototype Energy Gun 14977 | -4/Warlord | Identified Vortex Rifle 14981 | -4/Warlord | Found Vortex Rifle 14986 | -4/Warlord | Found Prototype Piercing Weapon 15178 | -4/Warlord | Build established: Scavenger-Gunner 15319 | -4/Warlord | Warlord forces counterattacked 15437 | -4/Warlord | Met Warlord 15454 | -4/Warlord | Opened Warlord's prototype stash 15468 | -4/Warlord | Found Prototype Reactor 15473 | -4/Warlord | Found Prototype Device 15473 | -4/Warlord | Identified Exp. Phase Shifter 15482 | -4/Warlord | Found Prototype Hackware 15482 | -4/Warlord | Identified System Mapper 15492 | -4/Warlord | Found Prototype Device 15492 | -4/Warlord | Identified System Purifier 15590 | -4/Warlord | Spotted Striker 15705 | -4/Warlord | Spotted Executioner 15728 | -4/Warlord | Destroyed Executioner 15742 | -4/Warlord | Spotted Striker 15754 | -4/Warlord | Spotted B-86 Titan 15773 | -4/Warlord | Released all parts (7) 15782 | -4/Warlord | Spotted Executioner 15785 | -4/Warlord | Core integrity fell below 50% 15796 | -4/Warlord | Core integrity fell below 20% 15802 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 15774_ Acquired 24 matter. 15776_ Penetrated by Slug. 15776_ Slug penetrates Wall. 15783_ Slammed into B-60 Warrior. 15783_ Destabilizing: System corrupted (+2). 15784_ Slammed into B-60 Warrior. 15785_ Penetrated by Slug. 15790_ S-43 Plague misfires. 15793_ Slammed into S-27 Virus. 15794_ S-43 Plague misfires. 15795_ Slammed into S-27 Virus. 15795_ Destabilizing: System corrupted (+1). 15796_ Slammed into S-27 Virus. 15799_ Slug penetrates S-43 Plague. 15799_ Slug penetrates S-27 Virus. 15799_ S-27 Virus destroyed. 15799_ S-27 Virus suffers critical hit. 15799_ S-27 Virus destroyed. 15799_ Slug penetrates Wall. 15802_ S-43 Plague misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????#####?????????????????????? | | ??????????????###?#### ####??????????????????? | | ######"###"""##X###e;;[ #;#??????????????????? | | s%=s=*% ###????????????????? | | % b l %%%%Ks[ @ ; #????????????????? | | #/######"###########%;# ; ; #????????????????? | | % #???????????# ; ; #????????????????? | | % #???????????######; ; #????????????????? | | #????????????????#; ; #????????????????? | | """"" #????????????????#; ###????????????????? | | """"" #????????????????## #??????????????????? | | """"" #????????????????? ??????????????????? | | #????????????????? #?????????????????? | | ###+"###????????????????? ##?????????????????? | | # #?????????????????? * ??????????????????? | | # #?????????????????? %!??????????????????? | | # #?????????????????? %*!?????????????????? | | # #?????????????????###=%%?????????????????? | | # #????????????????????#%!?????????????????? | | ## ##?????????????????????# ?????????????????? | | ?# #??????????????????????? ???###???????????? | | ## ##?????????????????????? ?? ???????##?? | | #!!= "#???????????????????????? ### ?????? #?? | | #/*%="#????????????????????????? ?????? ??? | | !![%%"#?????????????????????????# #????? ??? | | !=%%!*#?????""#?????????????????# ????? #?? | | [!*!="#????#""#??????????????????# ##??? #?? | | [=%*% #???#""#???????????????????# #??? ##? | | !]=[ ######""#####????????????????# ##?? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 35 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1425 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Reappropriation Tank Challenges ------------ None Game ------ Seed WarforgedOpossum Manual? 1 Play Time 01:49:40 Cumulative 59.7 hours Start 2020.10.11 @ 14:01:44 End 2020.10.11 @ 16:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 57 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ccb1b63-eca1-4409-929a-b93c09eeab0f