Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 18:39:29 Player: Compilatron Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (81) 405 Value Destroyed (2593) 2593 Prototype IDs (12) 240 Alien Tech Used (3) 600 Bonus (5143) 5143 TOTAL SCORE: 15781 Bonus ------- Follower Combat Kills 143 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 91/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Particle Charger Phase Redirector Subatomic Replicator Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Phase Redirector Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Railgun > --- INVENTORY -------- Advanced Medium Treads Matter Compressor Particle Charger Advanced ECM Suite Advanced System Restoration Module Heavy Disruptor Cannon Hardcell Cannon Linear Accelerator Improved Proton Missile Launcher [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 2 . . . 1 . . . . 2 . . Utility 8 | . . 1 . 2 . . . 2 . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 121 | 1 4 20 28 3 3 . 13 12 3 . 6 7 3 18 Power 19 | . 1 4 4 . . . 2 2 1 . . 1 . 4 Engine 10 | . 1 4 3 . . . . . 1 . . . . 1 Core 5 | . . . 1 . . . 2 2 . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . 3 Propulsion 48 | . 2 8 15 . 2 . 5 1 . . 2 3 . 10 Treads 6 | . . 2 2 . 1 . . . . . . . . 1 Leg 14 | . 2 4 8 . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 26 | . . . 5 . 1 . 5 1 . . 2 3 . 9 Utility 28 | . . 5 3 3 . . 3 7 . . 2 . 3 2 Device 9 | . . 1 1 1 . . . 3 . . 2 . 1 . Storage 2 | . . 1 1 . . . . . . . . . . . Processor 9 | . . 2 1 2 . . 2 1 . . . . . 1 Hackware 5 | . . . . . . . . 3 . . . . 1 1 Protection 2 | . . 1 . . . . 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . . 1 . Weapon 26 | 1 1 3 6 . 1 . 3 2 2 . 2 3 . 2 Energy Gun 9 | . 1 2 2 . 1 . 2 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 . . . Ballistic Gun 9 | 1 . 1 3 . . . 1 1 . . . 1 . 1 Ballistic Cannon 3 | . . . . . . . . . 1 . . 1 . 1 Launcher 2 | . . . 1 . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . 1 . . 1 2 1 Parts Lost 55 | . 4 6 4 . 4 . 9 3 . . 1 1 5 18 Power 10 | . 1 2 . . . . 3 1 . . . . 1 2 Propulsion 26 | . 2 2 2 . 3 . 3 . . . . 1 3 10 Utility 9 | . . 1 . . . . 1 1 . . . . 1 5 Weapon 10 | . 1 1 2 . 1 . 2 1 . . 1 . . 1 Highest Loss Streak 15 | . 4 2 1 . 4 . 6 1 . . 1 1 5 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 6 6 8 13 9 9 9 9 9 10 10 9 8 9 6 Power . | 1 . . 1 1 1 1 1 . 1 1 1 . . . Propulsion 1 | 4 4 5 5 . . . . . 1 1 . . . . Utility 3 | . . . 3 3 5 5 5 4 3 3 3 3 4 3 Weapon 2 | 1 1 2 2 3 3 3 3 4 4 5 3 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . . 3 9 1 . . 2 3 . . 2 . 1 3 Power 2 | . . . 2 . . . . . . . . . . . Propulsion 6 | . . . 4 1 . . . . . . . . 1 . Utility 8 | . . 2 2 . . . 1 1 . . . . . 2 Weapon 7 | . . 1 1 . . . 1 2 . . 2 . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 80 87 96 99 85 84 84 80 85 82 81 74 78 54 Engine 3 | . 13 9 8 . . . . . . . 4 . . . Core 2 | . . . . 7 7 7 5 4 5 5 5 8 3 . Treads 2 | . . 6 5 . 3 7 2 . . . . . . 3 Leg 8 | . 24 21 25 . . . . . . . . . . . Flight 15 | . . . 12 38 26 23 29 29 29 29 22 18 18 7 Device 5 | . . 3 9 7 7 7 5 1 5 5 11 13 9 5 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 4 4 3 Processor 13 | . . 9 9 22 23 23 20 17 17 17 15 14 14 10 Hackware 5 | . . . . . . . . 9 11 11 10 9 12 12 Energy Gun 4 | . 5 9 10 7 1 . 3 3 1 . . . . . Ballistic Gun 5 | . 21 10 6 7 7 7 4 2 1 . . . 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 5 Peak Build Rating 138 | 6 6 18 33 37 37 32 57 88 95 90 107 129 138 130 Average Rating 53 | 6 5 12 24 36 32 32 43 62 88 90 98 115 127 84 On Entrance 51 | 6 6 6 18 33 37 32 32 45 83 90 90 104 124 60 Avg Prop Armor Cover (%) 9 | . . 18 7 . 13 13 11 8 . . . . . 7 Naked Turns 116 | . . . . . . . . . . . . . . 116 Heaviest Build 74 | 10 11 34 34 22 22 19 25 35 44 31 44 59 74 66 Greatest Support 69 | 20 20 30 68 25 25 15 31 35 37 35 45 61 69 53 Greatest Overweight (x) 6 | . 3 2 6 . 1 1 1 . 1 . 1 . 1 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 8 8 10 13 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 8 14 15 10 10 9 10 10 10 10 10 10 10 9 Average Carried 9 | 6 6 8 13 9 9 9 9 9 9 10 9 9 9 6 Final Capacity 15 | 8 8 15 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 14 | 6 7 14 10 10 9 9 8 10 10 10 10 10 10 5 Class Distribution -------------------- 22% | Scavenger-Mutant 17% | Hacker-Scout 16% | Mutant 11% | Scout 11% | Hacker-Skirmisher 9% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Skirmisher | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Matter Collected 2781 | 200 88 610 406 55 72 . 479 28 139 . 31 293 . 380 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2701 | . 355 825 721 55 64 . 315 28 . . 61 174 . 103 Parts 174 | . 26 57 44 2 6 . 18 3 . . 2 8 . 8 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Combat Hostiles Destroyed 67 | . 13 21 16 1 3 . 6 . . . 1 3 . 3 Guns 56 | . 13 21 14 1 3 . 4 . . . . . . . Cannons 4 | . . . . . . . . . . . . 1 . 3 AOE 6 | . . . 2 . . . 2 . . . . 2 . . Classes Destroyed 11 | . 3 4 2 . . . 1 1 . . . . . . Worker 3 | . . . 1 . . . 1 . . . . 1 . . Builder 2 | . 1 . . . . . . . . . . 1 . . Hauler 2 | . . 1 1 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 5 | . . 1 1 . . . . . . . 2 . . 1 Swarmer 29 | . 9 8 3 . 3 . . . . . . 3 . 3 Grunt 22 | . 4 9 6 1 . . 2 . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 10 | . . 4 5 . . . . . . . 1 . . . Programmer 4 | . . . . . . . 4 . . . . . . . Best Kill Streak 7 | . 6 7 5 1 3 . 3 1 . . 1 5 . 4 Combat Bots Only 7 | . 5 7 5 1 3 . 2 . . . 1 3 . 3 Max Kills in Single Turn 2 | . 2 2 2 1 1 . 2 1 . . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . . . . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Hostile Shots Fired 929 | . 79 171 87 . 26 . 133 58 22 5 6 62 106 174 Missed 357 | . 16 44 29 . 5 . 57 26 11 5 5 38 55 66 Hits 572 | . 63 127 58 . 21 . 76 32 11 . 1 24 51 108 Melee 4 | . . . 2 . 1 . . . . . . . 1 . Projectile 568 | . 63 127 56 . 20 . 76 32 11 . 1 24 50 108 Critical Strikes 20 | . . 2 5 . . . 2 1 1 . . 1 3 5 Part Disruptions 1 | . . . . . . . 1 . . . . . . . Damage Taken 9297 | . 559 1466 872 54 308 . 866 610 231 . 147 491 954 2739 Core 2864 | . 115 338 130 18 52 . 219 156 100 . . 71 193 1472 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . 47 55 . . . . . . Regen/Repaired (Parts) 247 | . . 150 37 . . . . . . . . . 60 . Core Remaining (%) 73 | 100 54 15 76 . . 90 74 . . 74 100 . 79 . Volleys Fired 285 | . 43 74 53 3 14 . 44 23 3 . 8 13 3 4 Largest 2 | . 2 2 2 2 2 . 2 1 2 . 1 1 2 2 Hottest 133 | . 60 86 128 86 86 . 124 81 111 . . 110 133 109 Shots Fired 439 | . 76 119 98 6 24 . 54 23 5 . 8 12 6 8 Gun 404 | . 76 119 95 6 24 . 54 23 4 . . . 3 . Cannon 19 | . . . . . . . . . 1 . . 7 3 8 Launcher 8 | . . . 3 . . . . . . . . 5 . . Special 8 | . . . . . . . . . . . 8 . . . Kinetic 256 | . 61 76 42 3 14 . 36 10 3 . . . 3 8 Thermal 134 | . . 38 53 3 10 . 8 13 2 . . 4 3 . Explosive 3 | . . . 3 . . . . . . . . . . . Electromagnetic 38 | . 15 5 . . . . 10 . . . . 8 . . Robot Hit Streak 21 | . 7 10 12 2 3 . 21 12 . . 3 9 . 11 Robot Miss Streak 4 | . 3 3 4 3 2 . 1 2 . . 1 1 . 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . Secondary Targets 14 | . 5 7 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 296 | . 48 82 67 2 12 . 48 17 . . 5 11 . 4 Core Hits 137 | . 22 34 37 2 9 . 17 4 . . . 8 . 4 Critical Kills 2 | . . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . 3 1 . . . . . . Critical Strikes 12 | . 1 3 3 . . . 3 2 . . . . . . Burn 5 | . . 3 2 . . . . . . . . . . . Destroy 7 | . 1 . 1 . . . 3 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5521 | . 476 1301 1499 34 192 . 916 317 . . . 512 . 274 Guns 4191 | . 476 1293 1080 34 192 . 808 308 . . . . . . Cannons 470 | . . . . . . . . . . . . 205 . 265 Explosions 833 | . . . 419 . . . 107 . . . . 307 . . Melee . | . . . . . . . . . . . . . . . Ramming 27 | . . 8 . . . . 1 9 . . . . . 9 Kinetic 2697 | . 354 786 486 17 142 . 581 66 . . . . . 265 Thermal 1747 | . . 474 594 17 50 . 239 242 . . . 131 . . Explosive 419 | . . . 419 . . . . . . . . . . . Electromagnetic 631 | . 122 33 . . . . 95 . . . . 381 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 1 1 1 . 2 2 2 Average Corruption 1 | . . . . . . . 2 1 1 1 . 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . . 8 . 1 . . 2 3 3 Message Errors 4 | . . . . . . . 1 . . . . 1 . 2 Matter Fused 4 | . . . . . . . 3 . . . . . 1 . Heat Flow Errors 2 | . . . . . . . 1 . 1 . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 47 | . . 33 . . . . . . . . . 3 . 11 Projectiles 11 | . . . . . . . . . . . . . . 11 Explosions 36 | . . 33 . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . 110 . . . . . 4 . . . . . 3 Shots 1 | . . 1 . . . . . . . . . . . . Rammed 8 | . . . . . . . 1 1 . . . . . 6 Targets Rammed 13 | . 1 4 . . . . 1 1 . . . . . 6 Kicked 5 | . 1 4 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 329 | . 84 293 54 60 111 . 329 302 255 . 59 234 . 16 Average Temperature 71 | . 26 122 15 11 31 . 116 123 65 . 28 110 . 16 Received Heat Transfer 1801 | . 90 516 450 . . . 159 99 91 . . . 144 252 Effects 1 | . . 1 . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . . 4 1 2 . . . . . . . . . 1 Heat Transferred 3852 | . . 1258 1517 37 111 . 359 370 . . . 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Maximum Alert Level 1 | . . 1 1 . . . . . . . . 1 . . Low Security (%) 88 | 100 100 47 95 100 . . 100 100 . . 100 59 100 100 Level 1 11 | . . 52 4 . . . . . . . . 40 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 269 | . 185 269 219 95 . . 82 17 . . 32 226 149 182 Initial 103 | . . 69 94 95 . . . 7 . . 4 11 103 69 Average 75 | . 83 171 132 67 . . 12 3 . . 4 160 98 20 Influence Increases 2965 | . 320 613 491 67 70 . 226 107 90 . 86 284 191 420 Destroy 0b10 Robot/C 1440 | . 260 420 320 40 60 . 120 . . . 20 60 . 140 Destroy 0b10 Robot/NC 80 | . 5 15 15 . . . 5 5 . . 10 10 . 15 Destroy Leader 336 | . 50 104 84 10 10 . 40 . . . 14 . . 24 Allied During Kill 67 | . . . . 2 . . . . . . . . . 65 Successful Hack 204 | . 5 13 40 15 . . 27 12 . . 42 4 41 5 Disable Machine 60 | . . 30 . . . . . . . . . . 30 . Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . Destroy Structure 43 | . . 16 17 . . . 4 . . . . . . 6 Partial Spotted 60 | . . . . . . . 15 30 . . . 15 . . Lose Combat Pursuer 525 | . . 15 15 . . . 15 60 90 . . 45 120 165 Influence Decreases 2918 | . 155 554 504 236 112 . 210 118 85 2 72 121 252 497 Entered New Map 524 | . . 96 130 116 16 . . 9 3 2 4 11 82 55 Time Decay 1849 | . 115 398 334 80 86 . 150 104 82 . 68 100 120 212 Lost Part 300 | . 40 60 40 . 10 . 60 . . . . 10 50 30 Lost Ally 245 | . . . . 40 . . . 5 . . . . . 200 Squads Dispatched 30 | . 2 3 . 3 . . 3 1 . . 1 5 3 9 Investigation 8 | . 1 1 . 1 . . 1 . . . . 1 . 3 Extermination 8 | . . . . . . . 1 1 . . 1 1 1 3 Reinforcement 11 | . 1 2 . 1 . . 1 . . . . 1 2 3 Assault 2 | . . . . . . . . . . . . 2 . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Distress Signals 13 | . 3 . 4 . . . 1 3 . . . . . 2 Communications Jammed 40 | . . . . . . . . . . . . 20 20 . Distress Signals 5 | . . . . . . . . . . . . . 5 . Times Spotted 205 | . 16 29 26 4 4 . 12 16 11 4 4 11 28 40 Peak Tracking Total 14 | . 4 5 7 2 3 . 4 7 6 4 1 6 14 12 Tactical Retreats 25 | . . 1 1 . . . 1 4 5 . . 2 4 7 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Traps Triggered 12 | . 1 1 . 1 . . . 3 . . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 5 | . . . 5 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Machines Disabled 6 | . . 2 . . . . . . 1 . . 1 2 . Max in Single Turn 1 | . . 1 . . . . . . 1 . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Machines Accessed 54 | . 1 5 10 5 . . 6 7 . . 4 5 7 4 Terminals 29 | . 1 2 6 3 . . 3 3 . . 2 3 5 1 Fabricators 3 | . . . . . . . 1 1 . . . . . 1 Repair Stations 8 | . . 1 2 . . . 1 . . . 1 1 1 1 Recycling Units 6 | . . 1 2 . . . 1 1 . . 1 . . . Scanalyzers 5 | . . 1 . 1 . . . 1 . . . . 1 1 Garrison Access 3 | . . . . 1 . . . 1 . . . 1 . . Total Hacks 153 | . 5 15 26 12 . . 15 16 . . 15 21 14 14 Successful 82 | . 1 10 19 5 . . 8 6 . . 10 6 10 7 Failed 70 | . 4 4 7 7 . . 7 10 . . 5 15 4 7 Catastrophic 6 | . 1 . . . . . . 2 . . . 3 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 72 | . 5 7 17 5 . . 10 2 1 . 6 8 4 7 Terminals 99 | . 5 5 19 7 . . 10 11 . . 10 15 10 7 Fabricators 4 | . . . . . . . 2 1 . . . . . 1 Repair Stations 21 | . . 4 3 . . . 2 . . . 3 4 2 3 Recycling Units 11 | . . 2 4 . . . 1 2 . . 2 . . . Scanalyzers 13 | . . 4 . 3 . . . 1 . . . . 2 3 Garrison Access 5 | . . . . 2 . . . 1 . . . 2 . . Terminal Hacks 21 | . . . 4 1 . . 1 3 . . 3 3 5 1 Record 4 | . . . . . . . . . . . . 1 3 . Robot Analysis 2 | . . . 1 . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . 1 . . . . . . . 1 1 . Open Door 1 | . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . 1 . . . 1 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . 1 . . . . 1 . . 1 1 . . Fabricator Hacks 4 | . . . . . . . 2 1 . . . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . 1 1 . . . . . 1 Repair Station Hacks 11 | . . 4 2 . . . 1 . . . 1 1 2 . Scan Component 5 | . . 2 1 . . . . . . . . 1 1 . Repair 4 | . . 2 1 . . . . . . . . . 1 . Refit 2 | . . . . . . . 1 . . . 1 . . . Recycling Unit Hacks 6 | . . . 2 . . . . 2 . . 2 . . . Report Inventory 4 | . . . 2 . . . . 1 . . 1 . . . Retrieve Components 2 | . . . . . . . . 1 . . 1 . . . Scanalyzer 11 | . . 3 . 3 . . . . . . . . 2 3 Insert Component 2 | . . 1 . 1 . . . . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . . . Retrieve Study 7 | . . 1 . 1 . . . . . . . . 2 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 1 3 11 1 . . 4 . . . 4 2 1 2 Terminals 24 | . 1 2 9 . . . 3 . . . 4 2 1 2 Track 1 | . . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . 1 . Botnet 14 | . 1 2 5 . . . 2 . . . 2 1 . 1 Detonate 2 | . . . 2 . . . . . . . . . . . Operators 5 | . . . 1 . . . 1 . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 2 . . . 1 . . . . . . . Reject 4 | . . 1 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 4 6 4 . . 5 5 . . 3 5 4 3 Full Trace Events 3 | . . . . . . . 1 . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . 2 . . . . . 3 Authchips . | . . . . . . . . . . . . . . . Time 339 | . . . . . . . . 152 . . . . . 187 Total Robot Build Rating 31 | . . . . . . . . 10 . . . . . 21 Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . . Part Studies Acquired 7 | . . 1 . 1 . . . . . . . . 2 3 Parts Repaired 4 | . . 2 1 . . . . . . . . . 1 . Time 120 | . . 70 32 . . . . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 3 . . 2 . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Total Allies 16 | . . . . 2 . . . 2 . . . . 1 11 Largest Group 8 | . . . . 2 . . . 2 . . . . 1 8 Highest-Rated Group 141 | . . . . 32 . . . 40 . . . . 45 141 Highest-Rated Ally 47 | . . . . 16 . . . 20 . . . . 45 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . 7 . . . . . . . . . 50 Total Damage 1198 | . . . . 92 . . . . . . . . . 1106 Kills 7 | . . . . 1 . . . . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Active Infowar (turns) 3573 | . . . . 165 309 93 614 387 207 3 367 204 244 980 Optics 3571 | . . . . 163 309 93 614 387 207 3 367 204 244 980 Sensors 2866 | . . . . 165 309 93 562 . . . 332 204 244 957 Jamming 1038 | . . . . . . . . 22 206 3 367 204 236 . ECM 558 | . . . . . . . . 2 . . . 8 38 510 Robot Analysis Total 2 | . . . 1 . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Turns Passed 5775 | 2 312 955 744 167 309 93 614 387 207 3 367 204 244 1167 Spaces Moved 7744 | 1 156 468 697 640 417 77 775 1076 575 13 682 486 612 1069 Core 228 | . 5 . . . . . . . . . . . . 223 Treads 281 | . . . . . . . . . . . . . . 281 Legs 776 | 1 151 302 322 . . . . . . . . . . . Wheels 166 | . . 166 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6293 | . . . 375 640 417 77 775 1076 575 13 682 486 612 565 Fastest Speed 20 | 120 120 95 23 23 23 122 20 23 20 24 20 29 32 34 Average Speed 52 | 120 122 122 69 23 61 122 41 23 27 24 27 31 33 94 Slowest Speed 475 | 120 200 190 475 23 122 122 122 34 94 24 117 34 125 297 Overloaded Moves 182 | . . . . . . . . . 101 . 81 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 65 | . . . 2 5 . . 10 15 3 . . 9 17 4 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 1 36 47 54 12 65 9 20 32 83 6 17 17 74 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . 1 . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 44 | . . 16 23 . . . 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . 2 AOE 42 | . . 16 23 . . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Total 8990 | 1 213 730 863 650 443 76 1005 1174 616 12 850 513 628 1216 Wait 669 | . 5 130 42 1 8 . 162 54 30 . 116 6 18 97 Move 7607 | . 155 468 692 629 416 76 754 1046 569 12 681 467 581 1061 Hop 59 | . . . 2 5 . . 10 14 2 . . 9 13 4 Pick Up 98 | . 5 22 19 4 2 . 7 13 2 . 7 3 2 12 Fast Attach 36 | . . 3 7 . . . 4 4 2 . 5 2 4 5 Attach 72 | . 4 9 7 4 3 . 10 7 . . 4 4 . 20 Detach 18 | . . . 1 2 . . 5 2 . . 1 2 1 4 Swap 40 | 1 . 11 15 . . . 4 2 3 . . 4 . . Drop 79 | . . 10 25 2 . . 4 8 5 . 13 3 6 3 Fire 285 | . 43 74 53 3 14 . 44 23 3 . 8 13 3 4 Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . . . . 1 1 . . . . . 6 Kick 4 | . 1 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Lost 4 parts (1p2n1w) 291 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 565 | -9/Materials | Discovered new exit (range 13) 635 | -9/Materials | Destroyed 7 combat bots 828 | -9/Materials | Repaired Hvy. Assault Rifle 867 | -9/Materials | Repaired Field Laser 965 | -9/Materials | Core integrity fell below 50% 1037 | -9/Materials | Build established: Scavenger-Mutant 1175 | -9/Materials | Central database locked down 1226 | -9/Materials | Discovered new exit (range 8) 1267 | -9/Materials | Core integrity fell below 20% 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Propulsion x2 1883 | -8/Materials | Repaired Imp. Ion Engine 2011 | -8/Materials | Discovered new exit (range 15) 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Evolved 2 slots: Utility x2 2032 | -7/Factory | Discovered new exit (range 17) 2148 | -7/Factory | Discovered new exit (range 8) 2149 | -7/Factory | Identified exit to Lower Caves 2161 | -7/Factory | Garrison activated, responded to threat 2175 | -7/Factory | Identified exit to Storage 2181 | -7/Factory | Entered Lower Caves 2210 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2233 | -7/Lower Caves | Encountered a Warlord checkpoint 2310 | -7/Lower Caves | Lost 4 parts (3n1w) 2397 | -7/Lower Caves | Discovered new exit (range 5) 2407 | -7/Lower Caves | Identified exit to Lower Caves 2490 | -7/Lower Caves | Entered another Lower Caves area 2571 | -7/Lower Caves | Discovered new exit (range 9) 2572 | -7/Lower Caves | Build established: Mutant 2580 | -7/Lower Caves | Identified exit to Factory 2583 | -7/Lower Caves | Entered Factory 2583 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2700 | -6/Factory | Spotted B-75 Beast 2924 | -6/Factory | Discovered new exit (range 20) 3017 | -6/Factory | Build established: Scout 3046 | -6/Factory | Fabricated Imp. VTOL Module? 3197 | -6/Factory | Identified exit to Factory 3197 | -6/Factory | Entered another Factory area 3197 | -5/Factory | Evolved 2 slots: Utility x2 3228 | -5/Factory | Lost 6 parts (2p1n1u2w) 3434 | -5/Factory | Fabricated R-10 Processor? 3548 | -5/Factory | Discovered new exit (range 3) 3548 | -5/Factory | Identified exit to Upper Caves 3584 | -5/Factory | Entered Upper Caves 3607 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3636 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3658 | -5/Upper Caves | Found Prototype Special Weapon 3658 | -5/Upper Caves | Identified Molecular Deconstructor 3692 | -5/Upper Caves | Attracted the attention of an 0b10 base 3789 | -5/Upper Caves | Discovered new exit (range 9) 3790 | -5/Upper Caves | Identified exit to Upper Caves 3791 | -5/Upper Caves | Entered another Upper Caves area 3793 | -5/Upper Caves | Discovered new exit (range 7) 3794 | -5/Upper Caves | Identified exit to Factory 3794 | -5/Upper Caves | Entered Factory 3794 | -4/Factory | Evolved 2 slots: Utility x2 3795 | -4/Factory | Identified exit to Armory 4133 | -4/Factory | Discovered new exit (range 20) 4136 | -4/Factory | Build established: Hacker-Scout 4141 | -4/Factory | Identified exit to Research 4161 | -4/Factory | Entered Research 4161 | -3/Research | Evolved 2 slots: Propulsion x2 4324 | -3/Research | Discovered new exit (range 7) 4327 | -3/Research | Identified exit to Quarantine 4365 | -3/Research | Entered Quarantine 4372 | -3/Quarantine | Found Alien Artifact 4372 | -3/Quarantine | Identified Phase Redirector 4436 | -3/Quarantine | Repaired Neutrino Core 4453 | -3/Quarantine | Found Prototype Hackware 4453 | -3/Quarantine | Identified Exp. Hacking Suite 4495 | -3/Quarantine | Met incapacitated Sigix Warrior 4495 | -3/Quarantine | Lockdown squad dispatched 4515 | -3/Quarantine | Found Alien Artifact 4546 | -3/Quarantine | Spotted Lightning 4546 | -3/Quarantine | Spotted Lightning 4546 | -3/Quarantine | Spotted Lightning 4554 | -3/Quarantine | Found Alien Artifact 4593 | -3/Quarantine | Discovered new exit (range 21) 4608 | -3/Quarantine | Identified exit to Research 4609 | -3/Quarantine | Entered Research 4609 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4609 | -2/Research | Identified Core Reset Matrix 4609 | -2/Research | Identified Subatomic Replicator 4609 | -2/Research | Used Core Reset Matrix 4637 | -2/Research | Lost 5 parts (1p3n1u) 4999 | -2/Research | Build established: Hacker-Skirmisher 5063 | -2/Research | Fabricated G-67 Veteran? 5371 | -2/Research | Lost 3 allies 5589 | -2/Research | Released all parts (5) 5619 | -2/Research | Lost 15 parts (2p7n5u1w) 5659 | -2/Research | Core integrity fell below 50% 5674 | -2/Research | Emitted hypermatrix ping 5679 | -2/Research | Assembled emerged from beneath the floor 5767 | -2/Research | Core integrity fell below 20% 5776 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05717_ Acquired Q-thruster. 05718_ Catalytron disabled. 05724_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05728_ K-01 Serf cleans the Fabricator. 05744_ Acquired 40 matter. 05760_ Acquired Unknown Reactor. 05760_ Identified Quantum Reactor. 05762_ Dropped Quantum Reactor. 05766_ |4CSNQ%AGMYPK>UYJJB5T>GQGCDR>URCFR2 05766_ Acquired 10 matter. 05766_ Slug penetrates Wall. 05767_ Detected hypermatrix ping. 05769_ Slug penetrates Wall. 05769_ Penetrated by Slug. 05770_ Impulse Thruster destroyed. 05775_ Slug penetrates G-73 Enforcer. 05775_ Penetrated by Slug. 05775_ Slug penetrates G-73 Enforcer. 05775_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ???# #????# ??????????????????????? | | ???# """"""" #????# #??????????????????????? | | ???# """"""" #????# #??????????????????????? | | ???# """"""" #????# #??????????????????????? | | ???# #????# #??????????????????????? | | ???# #????# #??????????????????????? | | ???##+####+########### #??????????????????????? | | ????# ## #??????????????????????? | | ????# ## ##+##+#### #??????????????????????? | | ????# ## # ??# #??????????????????????? | | ????# ## # ??# #??????????????????????? | | #####+## # ?# #??????????????????????? | | # # ?# p #??????????????????????? | | # ########## k #??????????????????????? | | """ # ????????# #??????????????????????? | | """ # ?????#u #??????????????????????? | | """ # ?????# #??????????????????????? | | # "" ????# +??????????????????????? | | ## """ ???# #??????????????????????? | | ## "R ??# h #??????????????????????? | | ####+#### """ ### #??????????????????????? | | """ #??????????????????????? | | h #??????????????????????? | | #??????????????????????? | | u +??????????????????????? | | ####+################# @#??????????????????????? | | ????????????????####?#g #??????????????????????? | | ???????##########T ###hg #??????????????????????? | | ???????# gg #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# R #??????????????????????? | | ???????# ###+###########??????????????????????? | | ???????# # ???????????????????????????????? | | ######## # ?????????????????????????????? | | % # ???????????????????????????? | | % #! ?????????????????????????? | | % [%# #???????????????????????? | | =##############???????????????????????? | | ######## # #???????????????????????????? | | #####?## # #???????????????????????????? | | ?# # """ =######??????????????????????? | | ?# %# """ # ##############?????????? | | # % # """ # # #?????????? | | [ # # """ # + !!! #?????????? | | + + """ * #^^ # """ !! #?????????? | | # # # # """ !! #?????????? | | # # # # """ #?????????? | | ?# ########## # [ ##????????? | | ?# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory R-10 Processor | x2 | -5/Factory | Preloaded G-67 Veteran | x3 | -2/Research | Preloaded Repaired ---------- Hvy. Assault Rifle | 24% | -9/Materials Field Laser | 21% | -9/Materials Imp. Ion Engine | 47% | -8/Materials Neutrino Core | 36% | -3/Quarantine Studied --------- Xenon Bombardment Thruster | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Linear Accelerator | -2/Research | Hacked Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Subatomic Replicator Achievements -------------- Alien Roots False Reunion Origins Challenges ------------ None Game ------ Seed HoverHellfireBlade Manual? 0 Play Time 01:42:06 Cumulative 59.9 hours Start 2025.12.19 @ 16:55:41 End 2025.12.19 @ 18:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 66 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7d1c6eb-f699-4084-95de-feed257d0534