Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 23:40:50 Player: Megaknight51 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2117) 2117 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6352 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 224/265 System Corruption 71% Temperature Critical (583) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Lightpack 2.0 Insulated Plating Hacking Suite > --- WEAPON (4) ------- Gatling Laser Improved EM Pulse Cannon Plasma Cannon Flak Gun > --- INVENTORY (40) --- Light Nuclear Core Micro Nuclear Core Wheel Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Cooling System Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Target Analyzer Core Analyzer Armor Integrity Analyzer Weapon Cycler Transmission Jammer ECM Suite Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Shield Lightning Gun Gatling Laser Beam Cannon Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Lightpack 2.0 Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Plasma Cannon Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Wheel Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Target Analyzer Core Analyzer Armor Integrity Analyzer Weapon Cycler Transmission Jammer ECM Suite Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Insulated Plating System Shield Lightning Gun Gatling Laser Beam Cannon Remote Datajack Heavy Flail [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 1 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 75 | 9 13 . 1 2 8 28 . 14 Power 10 | 2 2 . 1 . 1 3 . 1 Engine 8 | 2 2 . 1 . 1 2 . . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . . . 1 3 . 4 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 12 | 2 2 . . . 1 3 . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 2 . . 2 3 8 . 4 Device 8 | 1 1 . . . 3 2 . 1 Storage 3 | 1 1 . . . . 1 . . Processor 1 | . . . . . . 1 . . Hackware 2 | . . . . . . 1 . 1 Protection 7 | . . . . 2 . 3 . 2 Artifact . | . . . . . . . . . Weapon 32 | 3 7 . . . 3 14 . 5 Energy Gun 16 | 2 5 . . . 2 6 . 1 Energy Cannon 3 | . . . . . . 1 . 2 Ballistic Gun 6 | 1 1 . . . . 3 . 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 3 | . . . . . . 2 . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Corrupted Parts 6 | . . . . . 1 4 . 1 System Corruption 35 | . . . . . 1 24 . 10 Parts Lost 24 | . . . . . 3 12 4 5 Power 2 | . . . . . . 1 . 1 Propulsion 5 | . . . . . 1 3 . 1 Utility 3 | . . . . . 1 1 1 . Weapon 14 | . . . . . 1 7 3 3 Highest Loss Streak 3 | . . . . . 2 3 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 22 | 4 17 19 18 17 17 25 36 34 Power 1 | 1 1 2 1 1 1 1 4 3 Propulsion 1 | 1 1 1 1 1 . . . 3 Utility 12 | . 7 10 11 10 10 15 21 20 Weapon 5 | . 6 5 5 5 4 7 9 5 Tool/Special . | . . . . . . . . . Unused Backups 55 | . 3 1 1 2 2 11 . 35 Power 6 | . 1 . . . . 3 . 2 Propulsion 4 | . . . . . . . . 4 Utility 33 | . . . 1 2 2 4 . 24 Weapon 10 | . 2 1 . . . 4 . 3 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 89 | . 97 100 100 99 97 81 35 74 Engine 13 | . 13 14 14 14 18 13 3 6 Core 1 | . . . . . . 1 . 6 Wheel 18 | . 26 28 28 28 16 14 5 8 Device 7 | . 13 14 14 . 8 6 4 6 Storage 10 | . 14 14 14 14 9 7 7 7 Protection 6 | . . . . 13 9 7 4 6 Energy Gun 22 | . 18 28 28 27 31 21 . 11 Energy Cannon 2 | . . . . . . 2 . 13 Ballistic Gun 2 | . 9 . . . . 2 7 2 Peak Build Rating 79 | 8 14 15 17 18 28 72 72 79 Average Rating 38 | 5 10 14 16 17 25 63 50 71 On Entrance 23 | . 8 14 15 17 18 28 72 40 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 72 | 14 54 54 54 58 72 70 49 48 Greatest Support 28 | 26 26 26 26 26 26 26 20 28 Greatest Overweight (x) 14 | . 14 2 2 2 4 4 3 14 Average Overweight (x) 1 | . 1 2 2 2 2 1 1 1 Largest Inventory Capacity 40 | 8 20 20 20 20 20 40 40 40 Average Capacity 28 | 7 19 20 20 20 20 39 40 40 Most Carried 40 | 8 20 20 20 20 20 36 36 40 Average Carried 23 | 4 17 19 19 19 19 25 36 35 Final Capacity 40 | 8 20 20 20 20 20 40 40 40 Final Carried 39 | 8 19 20 20 20 19 36 36 39 Class Distribution -------------------- 40% | Mutant 36% | Hauler-Skirmisher 10% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1793 | 312 153 6 . 96 256 513 . 457 Remotely . | . . . . . . . . . Salvage Created 2695 | 177 201 18 . 149 560 1118 . 472 Parts 196 | 14 13 3 . 11 33 85 . 37 Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 38 | . 4 . . 3 9 16 . 6 Guns 23 | . 4 . . 1 8 8 . 2 Cannons 4 | . . . . . . 2 . 2 AOE 10 | . . . . 2 1 5 . 2 Classes Destroyed 11 | 3 2 . . 1 2 3 . . Worker 8 | 2 . . . . 1 2 . 3 Builder 3 | . . . . . . 2 . 1 Tunneler 5 | 4 . 1 . . . . . . Hauler 2 | . 1 . . . . 1 . . Recycler 5 | 1 . . . . . 2 . 2 Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . Grunt 19 | . 4 . . 1 6 8 . . Sentry 8 | . . . . 2 1 4 . 1 Hunter 3 | . . . . . 2 . . 1 Programmer 8 | . . . . . . 4 . 4 Best Kill Streak 11 | 3 2 1 . 2 4 11 . 2 Combat Bots Only 4 | . 2 . . 2 2 4 . 2 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 . 2 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . . . 2 1 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 277 | . 18 . . . 39 154 14 52 Missed 83 | . 5 . . . 9 55 . 14 Hits 194 | . 13 . . . 30 99 14 38 Melee 14 | . . . . . . . 14 . Projectile 180 | . 13 . . . 30 99 . 38 Critical Strikes 16 | . . . . . 1 4 8 3 Damage Taken 3360 | . 175 32 . 36 373 1312 625 807 Core 831 | . 10 . . 4 42 116 475 184 Absorbed by Shields 173 | . . . . . 116 24 33 . Ignored by Resistances 18 | . . . . . . . . 18 Regen/Repaired (Parts) 60 | . . . . . 60 . . . Core Remaining (%) 95 | 100 . . . 94 92 . . . Volleys Fired 151 | 22 18 4 . 6 24 54 . 23 Largest 4 | 2 2 2 . 2 4 4 . 4 Hottest 257 | 70 100 90 . 100 170 210 . 257 Shots Fired 399 | 44 32 8 . 8 81 154 . 72 Gun 318 | 44 31 8 . 4 81 116 . 34 Cannon 53 | . . . . . . 23 . 30 Launcher 23 | . . . . . . 15 . 8 Special 5 | . 1 . . 4 . . . . Kinetic 69 | 22 14 . . . . 27 . 6 Thermal 62 | 22 18 . . 4 . . . 18 Explosive 11 | . . . . . . 3 . 8 Electromagnetic 257 | . . 8 . 4 81 124 . 40 Robot Hit Streak 13 | 6 5 4 . 5 8 13 . 12 Robot Miss Streak 6 | 3 2 2 . 1 3 6 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 245 | 27 21 7 . 3 52 94 . 41 Core Hits 146 | 10 11 1 . 5 28 62 . 29 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | 3 2 . . . . . . . Burn 4 | 3 1 . . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks 34 | . . . . . 21 10 . 3 Impact 34 | . . . . . 21 10 . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4368 | 239 288 126 . 140 818 1727 . 1030 Guns 2525 | 239 257 126 . 44 736 731 . 392 Cannons 500 | . . . . . . 225 . 275 Explosions 1293 | . . . . 88 82 760 . 363 Melee . | . . . . . . . . . Ramming 50 | . 31 . . 8 . 11 . . Kinetic 600 | 103 106 . . . . 302 . 89 Thermal 879 | 136 151 . . 88 82 146 . 276 Explosive 637 | . . . . . . 346 . 291 Electromagnetic 2202 | . . 126 . 44 736 922 . 374 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 71 | . . . . . 1 39 56 71 Average Corruption 31 | . . . . . 1 17 46 61 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 171 | . . . . . 4 62 15 90 Message Errors 30 | . . . . . . 9 2 19 Matter Fused 30 | . . . . . 3 12 2 13 Heat Flow Errors 24 | . . . . . . 13 3 8 Energy Discharges 14 | . . . . . . 3 . 11 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 21 | . . . . . 1 6 . 14 Data Loss (major) 5 | . . . . . . 2 . 3 Misfires 9 | . . . . . . 6 . 3 Alerts 5 | . . . . . . 1 1 3 Misdirections 9 | . . . . . . 1 7 1 Weapon Failures 22 | . . . . . . 8 . 14 Overload Shots . | . . . . . . . . . Overflow Damage 72 | . . . . . 7 58 . 7 Projectiles 7 | . . . . . . . . 7 Explosions 65 | . . . . . 7 58 . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 387 | . 15 32 . 4 49 104 . 183 Shots 12 | . . 1 . . 2 4 . 5 Rammed 6 | . 2 . . 1 . 3 . . Targets Rammed 6 | . 2 . . 1 . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 751 | 150 132 99 . 96 451 354 215 751 Average Temperature 122 | 57 49 44 . 45 197 103 112 133 Received Heat Transfer 463 | . 93 . . 9 139 216 . 6 Effects 25 | . . . . . 15 1 . 9 Shutdowns 6 | . . . . . 5 . . 1 Energy Bleed 3 | . . . . . 2 . . 1 Interference 7 | . . . . . 5 . . 2 Matter Decay 3 | . . . . . 2 . . 1 Short Circuit 3 | . . . . . . 1 . 2 Damage (minor) 2 | . . . . . 1 . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 17 | . . . . . 6 7 . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 2 2 . . . . . . . Heat Transferred 1896 | 629 518 . . . 100 150 . 499 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . 1 . 1 2 5 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 92 | 100 100 100 . 100 100 69 100 100 Level 1 7 | . . . . . . 30 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 343 | 10 70 11 . 44 134 343 115 104 Initial 115 | . . . . . 5 8 115 10 Average 43 | 1 11 . . 3 43 109 61 23 Influence Increases 1639 | 35 182 11 . 79 362 628 . 342 Destroy 0b10 Robot/C 760 | . 80 . . 60 180 320 . 120 Destroy 0b10 Robot/NC 125 | 35 5 5 . . 10 40 . 30 Destroy Leader 236 | . 22 . . . 50 104 . 60 Successful Hack 53 | . . . . . 17 22 . 14 Select Force Hacks 90 | . 60 . . . 30 . . . Disable Machine 135 | . 15 . . 15 . 45 . 60 Destroy Structure 135 | . . 6 . 4 30 37 . 58 Partial Spotted 30 | . . . . . 30 . . . Lose Combat Pursuer 75 | . . . . . 15 60 . . Influence Decreases 1608 | 35 182 11 . 63 359 318 314 326 Entered New Map 241 | . . . . . 11 11 214 5 Time Decay 1183 | 35 182 11 . 63 318 217 60 297 Lost Part 184 | . . . . . 30 90 40 24 Squads Dispatched 16 | . 2 . . . 1 9 . 4 Investigation 4 | . 2 . . . 1 1 . . Extermination 7 | . . . . . . 4 . 3 Reinforcement 5 | . . . . . . 4 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 5 . . 4 15 22 6 8 Peak Tracking Total 6 | . 3 . . 2 5 4 6 3 Tactical Retreats 4 | . . . . . 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 2 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 11 | . 1 . . 3 . 3 . 4 Max in Single Turn 2 | . 1 . . 2 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 2 . 1 . 5 5 . 5 Terminals 8 | . . . . . 3 3 . 2 Fabricators 3 | . . . . . . 1 . 2 Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . Total Hacks 40 | . 3 . 1 . 17 10 . 9 Successful 14 | . 2 . 1 . 8 2 . 1 Failed 25 | . 1 . . . 9 8 . 7 Catastrophic 9 | . . . . . 3 3 . 3 Database Lockouts 1 | . . . . . . . . 1 Manual 20 | . 3 . 1 . 12 . . 4 Terminals 21 | . . . . . 12 5 . 4 Fabricators 4 | . . . . . . 1 . 3 Repair Stations 4 | . . . . . 4 . . . Recycling Units 4 | . 3 . . . 1 . . . Scanalyzers 6 | . . . . . . 4 . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 1 . 3 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . Terminal Index 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . 1 Retrieve Study 2 | . . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Tunnel 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . . . 4 5 . 4 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . 1 Parts Repaired 2 | . . . . . 2 . . . Time 83 | . . . . . 83 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 2067 | 72 927 364 663 39 2 . . . Sensors 2 | . . . . . 2 . . . Seismic 2065 | 72 927 364 663 39 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 7938 | 188 928 364 663 1065 1340 1875 128 1387 Spaces Moved 5169 | 120 417 293 550 760 618 1294 124 993 Core 106 | 7 3 . . . . . 62 34 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5063 | 113 414 293 550 760 618 1294 62 959 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 95 95 100 Average Speed 115 | 88 113 120 120 120 128 106 102 116 Slowest Speed 750 | 100 750 120 120 120 160 140 200 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 6 | . . . . . 1 5 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 54 58 93 84 33 28 92 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 . 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 30 | . . . . . 20 10 . . Terrain Destroyed 157 | . . 6 . 5 31 36 . 79 Melee 30 | . . . . . 20 10 . . Projectile 1 | . . . . . . 1 . . AOE 126 | . . 6 . 5 11 25 . 79 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 6738 | 157 841 298 553 898 1070 1644 124 1153 Wait 1133 | . 354 . . 121 375 202 . 81 Move 5162 | 119 416 292 549 759 617 1294 123 993 Hop . | . . . . . . . . . Pick Up 93 | 7 19 1 1 3 9 32 . 21 Fast Attach 27 | 7 5 . . . 2 7 . 6 Attach 32 | . 4 . . 1 7 10 . 10 Detach 6 | . . . . . . 4 . 2 Swap 64 | 2 10 . 1 3 11 26 . 11 Drop 29 | . 13 1 2 4 4 2 . 3 Fire 151 | 22 18 4 . 6 24 54 . 23 Melee 34 | . . . . . 21 10 . 3 Ram 7 | . 2 . . 1 . 3 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 11) 1098 | -10/Materials | Discovered new exit (range 16) 1117 | -10/Materials | Entered Mines 1335 | -10/Mines | Learned location of Zion (-7) 1445 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1446 | -10/Mines | Discovered new exit (range 5) 1462 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1465 | -10/Mines | Found Scrap Suit 1481 | -10/Mines | Entered Exiles 1510 | -10/Exiles | Met 8R-AWN 1528 | -10/Exiles | Met EX-HEX 1582 | -10/Exiles | Met EX-BIN 1600 | -10/Exiles | Aligned with FarCom system 1601 | -10/Exiles | Given EX-Vault access code 1631 | -10/Exiles | Opened EX-Vault 1645 | -10/Exiles | Found Lightpack 2.0 1671 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1706 | -10/Exiles | Met EX-DEC 1803 | -10/Exiles | Discovered new exit (range 12) 1896 | -10/Exiles | Visited The Gauntlet 2128 | -10/Exiles | Discovered new exit (range 15) 2144 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2144 | -10/Exiles | Entered Mines 2172 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2291 | -9/Mines | Learned Materials trap positions 2320 | -9/Mines | Learned location of Storage (-8) 2501 | -9/Mines | Discovered new exit (range 16) 2549 | -9/Mines | Discovered new exit (range 8) 3055 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3209 | -9/Mines | Entered Materials 3209 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 3210 | -8/Materials | Loaded intel: 13 trap records 3517 | -8/Materials | Build established: Tank 3658 | -8/Materials | Repaired Imp. EM Shotgun 3691 | -8/Materials | Repaired Shield Generator 3942 | -8/Materials | Identified exit to Storage 4400 | -8/Materials | Build established: Skirmisher 4545 | -8/Materials | Discovered new exit (range 3) 4549 | -8/Materials | Entered Factory 4549 | -7/Factory | Evolved 2 slots: Utility x2 4885 | -7/Factory | Build established: Hauler-Skirmisher 5653 | -7/Factory | System corruption reached 10% 5659 | -7/Factory | Lost 3 parts (1n2w) 5838 | -7/Factory | Lost 3 parts (1n2w) 5877 | -7/Factory | System corruption reached 30% 5916 | -7/Factory | Lost 3 parts (1n1u1w) 6092 | -7/Factory | Discovered new exit (range 4) 6099 | -7/Factory | Identified exit to Factory 6191 | -7/Factory | Identified exit to Lower Caves 6422 | -7/Factory | Discovered exit to Factory (range 15) 6424 | -7/Factory | Sucked down chute 6424 | -7/Factory | Entered Waste 6439 | -7/Waste | EMP discharged 6440 | -7/Waste | Spotted C-40 Crusher 6443 | -7/Waste | Spotted C-40 Crusher 6445 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6453 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6456 | -7/Waste | Spotted C-40 Crusher 6472 | -7/Waste | Spotted C-40 Crusher 6473 | -7/Waste | Spotted C-40 Crusher 6488 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6491 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6498 | -7/Waste | Core integrity fell below 50% 6514 | -7/Waste | Spotted C-40 Crusher 6533 | -7/Waste | Core integrity fell below 20% 6534 | -7/Waste | Discovered new exit (range 16) 6539 | -7/Waste | EMP discharged 6552 | -7/Waste | Entered Factory 7166 | -7/Factory | Central database locked down 7940 | -7/Factory | Core destroyed Last Messages --------------- 07918_ System corrupted: Matter fused (-8). 07922_ K-01 Serf cleans the DSF Access. 07925_ P-60 Hacker destroyed. 07929_ Imp. Ion Engine broken. 07929_ Overheating: Short circuit. 07929_ R-06 Scavenger destroyed. 07931_ Power failure, Imp. Ion Engine shutdown. 07932_ Arm. Huge Wheel broken. 07932_ Overheating: Short circuit. 07932_ K-01 Serf collects debris. 07932_ Acquired 43 matter. 07933_ System corrupted: Heat flow error (+269). 07935_ Overheating: Energy bleed (-66). 07936_ Overheating: System interference. 07936_ Gatling Laser temporarily disabled. 07936_ Plasma Cannon temporarily disabled. 07937_ Overheating: Gatling Laser damaged (-25). 07937_ K-01 Serf collects debris. 07938_ Overheating: Matter decay (-10). 07940_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????#/## #########???##??????????? | | ????????????? ??# #[ #??????????? | | ??????????? ???# # """"""""" #??????????? | | ??????????? ????# # #??????????? | | ?????????????????# # """"""""" #??????????? | | ?????????????????# # #??????????? | | ?????????????????+ # """"""""" #??????????? | | ?????????????????# + #??????????? | | ?????????????????# # ! #??????????? | | ?????????????????# # [ ""#??????????? | | ?????????????????# # = T"#??????????? | | ?????????????????# # ""#??????????? | | ?????????????????# # #??????????? | | ?????????????????# ##############??????? ?? | | ?????????????????# #??????????????????? ?? | | ?????????????????# #?????????????????? #? | | ?????????????????# #????????????????? #? | | ?????????????????# #???????????????? #? | | ?????????????????# #??????????????? #? | | ?????????????????# #?????????####? #? | | ?????????????????# ###########T ## ## | | ?????????????????# !@! | | ?????????????????# =[** | | ?????????????????# %= | | ?????????????????# ! k s | | ?????????????????# | | ?????????????????# s | | ?????????????????# s | | ?????????????????############################ | | ##########????????????????????????????????????? | | #??????????????????????????????????????? | | #???????????????????????????????????????? | | ########????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | +######### #????????????????????????????????? | | #???# *!!#????????????????????????????????? | | #???# !!#????????????????????????????????? | | """ #???# !!#????????????????????????????????? | | """ ##### #????????????????????????????????? | | """ + #????????????????????????????????? | | ###?# #????????????????????????????????? | | ///#???# #????????????????????????????????? | | //!#???# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 42 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 38% | -8/Materials Shield Generator | 43% | -8/Materials Studied --------- Shock Rifle | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedRiotBooster Manual? 0 Play Time 00:56:56 Cumulative 72.8 hours Start 2026.02.15 @ 22:43:52 End 2026.02.15 @ 23:40:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d89f5030-b1c1-4aad-a9e8-a2cdb604bb9f