Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 16:40:56 Player: Kasaris Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (3761) 3761 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 10289 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 74 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 55/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Matter Compressor (250) Tesla Rifle Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved Sensor Array Advanced Assault Cannon [Rating: 79] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . 1 . . 1 . 1 Utility 3 | . . . 1 . 1 . . . . 1 . . Weapon 4 | . . . 1 . . 1 1 . . . . 1 Parts Attached 137 | 7 3 3 5 7 15 21 17 15 11 2 21 10 Power 21 | 2 . 1 . 1 2 3 4 4 . . 3 1 Engine 11 | 2 . 1 . 1 . 1 3 2 . . 1 . Core 10 | . . . . . 2 2 1 2 . . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 . 2 2 . 4 4 6 6 3 1 8 1 Treads . | . . . . . . . . . . . . . Leg 33 | . . 2 2 . 4 1 6 6 3 1 8 . Wheel 5 | 2 . . . . . 3 . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 21 | 1 2 . . 2 3 2 2 2 3 1 1 2 Device 16 | . 2 . . 2 2 1 1 2 3 . 1 2 Storage 3 | 1 . . . . 1 . 1 . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 1 . 3 4 6 12 5 3 5 . 9 6 Energy Gun 14 | . 1 . 2 . 1 4 2 1 3 . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 30 | 2 . . 1 2 2 7 3 2 1 . 8 2 Ballistic Cannon 7 | . . . . 2 1 1 . . . . 1 2 Launcher 3 | . . . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . . . Parts Lost 66 | . 1 2 1 1 4 3 3 8 8 . 30 5 Power 7 | . 1 . . . . 1 1 1 . . 3 . Propulsion 22 | . . 2 . . 1 . 1 3 1 . 13 1 Utility 9 | . . . . 1 1 . . . . . 5 2 Weapon 28 | . . . 1 . 2 2 1 4 7 . 9 2 Highest Loss Streak 24 | . 1 2 1 1 2 1 3 5 8 . 24 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 83 90 85 94 87 97 97 92 85 68 51 10 Engine 5 | . 6 10 11 10 5 1 11 10 6 5 1 . Core 4 | . . . . . 3 12 1 1 6 5 3 . Leg 16 | . . 19 22 22 25 8 22 24 26 27 14 . Wheel 5 | . 28 3 . . . 14 2 . . . . . Device 11 | . 6 14 11 17 17 14 8 6 12 6 5 5 Storage 8 | . 14 14 11 11 9 7 9 13 6 5 2 . Processor 3 | . . . . . . 6 6 6 6 5 3 . Energy Gun 9 | . 7 14 21 13 5 12 12 5 8 . . . Ballistic Gun 13 | . 21 14 8 11 12 15 13 17 8 5 14 . Ballistic Cannon 3 | . . . . 8 7 . 6 4 . . . . Naked Turns 160 | . . . . . . . . . . . 32 128 Heaviest Build 74 | 13 18 14 17 24 36 56 62 61 60 51 74 16 Greatest Support 92 | 26 26 26 30 30 45 42 59 72 77 92 92 10 Greatest Overweight (x) 16 | . . 4 . . 1 3 16 1 . . 3 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 7 5 Most Carried 10 | 4 8 8 8 8 10 10 10 10 10 8 10 5 Average Carried 8 | 2 7 7 7 7 9 9 9 9 8 7 6 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 4 8 7 8 8 9 10 10 10 8 7 5 4 Class Distribution -------------------- 40% | Scavenger-Gunner 37% | Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Matter Collected 3199 | 233 82 80 35 319 295 405 523 711 162 . 354 . Remotely . | . . . . . . . . . . . . . Salvage Created 3650 | . 82 87 98 816 325 444 363 774 248 . 382 31 Parts 169 | . 2 4 8 24 20 27 20 35 10 . 19 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled 22 | . . . . . . 22 . . . . . . Retrieved Matter 182 | . . . . . . 182 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Combat Hostiles Destroyed 84 | . 2 2 5 22 9 10 6 13 5 . 7 3 Guns 59 | . 2 2 5 15 4 9 5 10 1 . 6 . Cannons 19 | . . . . 7 5 1 1 3 . . 1 1 AOE 6 | . . . . . . . . . 4 . . 2 Classes Destroyed 15 | . 1 . 2 3 3 3 1 . 1 . 1 . Worker 2 | . . . . . . 1 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . . . . 1 . . 1 1 . . . . Swarmer 19 | . . . 4 4 4 3 . . . . 3 1 Grunt 32 | . 2 2 . 12 3 1 2 6 2 . 2 . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 15 | . . . 1 4 . 4 . 6 . . . . Specialist 2 | . . . . . . . . . . . 2 . Hunter 8 | . . . . . 2 . 2 . 2 . . 2 Programmer 4 | . . . . . . 1 2 1 . . . . Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 16 | . 1 2 5 16 4 4 5 3 5 . 5 2 Combat Bots Only 16 | . 1 2 5 16 3 4 3 3 5 . 5 2 Max Kills in Single Turn 4 | . 1 1 1 2 2 1 1 2 4 . 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . 4 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Damage Taken 11017 | . 198 197 157 638 525 1009 525 1388 1297 . 3331 1752 Core 2771 | . 24 16 43 76 100 208 48 197 173 . 716 1170 Absorbed by Shields 89 | . . . . . . . . 89 . . . . Regen/Repaired (Parts) 33 | . . . . 33 . . . . . . . . Core Remaining (%) 69 | 100 . 84 . 70 81 70 . . 50 . 28 . Volleys Fired 224 | . 14 8 9 40 30 27 17 28 5 . 32 14 Largest 5 | . 2 2 2 3 3 4 5 5 5 . 5 3 Hottest 268 | . 40 85 128 121 149 228 258 214 268 . 155 137 Shots Fired 673 | . 28 16 18 120 83 92 82 129 19 . 64 22 Gun 535 | . 28 16 18 80 53 86 65 105 18 . 56 10 Cannon 132 | . . . . 40 30 6 17 24 . . 8 7 Launcher 6 | . . . . . . . . . 1 . . 5 Special . | . . . . . . . . . . . . . Kinetic 475 | . 28 8 . 80 69 48 51 102 8 . 64 17 Thermal 163 | . . 8 18 40 3 27 30 27 10 . . . Explosive 6 | . . . . . . . . . 1 . . 5 Electromagnetic 29 | . . . . . 11 17 1 . . . . . Robot Hit Streak 44 | . 5 11 9 8 7 9 11 44 6 . 23 6 Robot Miss Streak 6 | . 3 1 3 5 3 5 6 5 3 . 2 6 Penetration Max 1 | . . . . . 1 . 1 1 1 . . 1 Secondary Targets 6 | . . . . . . 1 . . . . 5 . Max Gunslinging Chain 2 | . . . . . . 1 . . . . 2 . Shots Hit Robots 424 | . 18 14 10 65 48 63 42 84 16 . 48 16 Core Hits 234 | . 5 4 6 34 19 41 31 42 19 . 17 16 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . 1 . Critical Strikes 17 | . . 1 1 1 . 2 2 8 . . 2 . Burn 7 | . . 1 1 . . 1 1 3 . . . . Destroy 4 | . . . . . . . . 3 . . 1 . Blast 5 | . . . . 1 . . 1 2 . . 1 . Corrupt 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8534 | . 202 223 158 1087 789 1187 919 1751 484 . 951 783 Guns 6021 | . 202 223 158 684 424 956 729 1474 315 . 740 116 Cannons 1571 | . . . . 403 313 86 190 277 . . 205 97 Explosions 910 | . . . . . 52 145 . . 169 . . 544 Melee . | . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . . . 6 26 Kinetic 5482 | . 202 95 . 697 536 651 619 1398 126 . 945 213 Thermal 1778 | . . 128 158 390 69 212 279 353 189 . . . Explosive 858 | . . . . . . 145 . . 169 . . 544 Electromagnetic 384 | . . . . . 184 179 21 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . 1 1 1 1 . . . Average Corruption 1 | . . . . 1 . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . 5 . 1 1 5 . . . . Message Errors 3 | . . . . 1 . 1 . 1 . . . . Matter Fused 2 | . . . . . . . . 2 . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . Data Loss (minor) 3 | . . . . 2 . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 16 | . . . . . . 4 12 . . . . . Projectiles 12 | . . . . . . . 12 . . . . . Explosions 4 | . . . . . . 4 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . 3 3 . . . . . . 6 Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . 3 3 . . . . . . 4 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 162 | . . . . . . 142 . . 8 . . 12 Shots 3 | . . . . . . 2 . . 1 . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 9 | . . . . . . . . . . . 6 3 Kicked 6 | . . . . . . . . . . . 6 . Crushed . | . . . . . . . . . . . . . Highest Temperature 421 | . 25 29 234 231 33 421 384 375 105 . . 18 Average Temperature 105 | . 10 16 128 85 17 113 137 140 44 . . 10 Received Heat Transfer 1338 | . 114 129 45 201 18 126 54 366 180 . 81 24 Effects 6 | . . . 1 . . 4 . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Interference 4 | . . . 1 . . 2 . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . 1 1 2 . . 2 3 1 . . . Heat Transferred 4568 | . . 370 444 832 87 518 683 1225 409 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Peak Influence 415 | . 55 51 144 403 256 350 191 296 235 98 88 415 Initial 169 | . . 21 19 60 169 116 83 37 165 98 68 31 Average 130 | . 34 44 56 223 136 159 78 137 172 98 54 133 Maximum Alert Level 2 | . . . . 2 1 1 . 1 1 . . 2 Low Security (%) 80 | 100 100 100 100 46 91 73 100 70 88 100 100 75 Level 1 16 | . . . . 28 8 26 . 29 11 . . 23 Level 2 2 | . . . . 25 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . 3 2 7 1 . . . 2 3 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 3 | . . . . . . 2 1 . . . . . Reinforcement 12 | . 1 . . . 2 5 . . . . 2 2 Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Distress Signals 7 | . . . . 1 . . . 3 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 3 2 5 25 11 20 12 22 11 . 17 27 Peak Tracking Total 11 | . 3 2 4 9 3 5 4 4 10 . 8 11 Tactical Retreats 14 | . . . . 1 1 1 . 2 . . 4 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Traps Triggered 4 | . . . . 2 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Machines Disabled 10 | . . . . 1 1 5 1 1 . . 1 . Max in Single Turn 3 | . . . . 1 1 3 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Machines Accessed 27 | . . . . 6 3 6 2 5 . 2 . 3 Terminals 23 | . . . . 5 3 5 2 5 . 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 53 | . . . . 13 7 13 4 8 . 3 . 5 Successful 23 | . . . . 8 3 5 2 2 . 3 . . Failed 30 | . . . . 5 4 8 2 6 . . . 5 Catastrophic 6 | . . . . 2 1 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . . Terminals 41 | . . . . 10 7 8 4 8 . 1 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . . . 3 . 5 . . . . . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . . . . 5 3 3 2 2 . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 3 | . . . . 1 . . 1 1 . . . . Open DSF 3 | . . . . . . 1 1 . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 4 | . . . . 2 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . 2 . . . . . . Scan Component 4 | . . . . 2 . 2 . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . . . 4 1 2 . 4 . . . 3 Full Trace Events 3 | . . . . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 26 | . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Total Allies 4 | . . . . 2 . . . 2 . . . . Largest Group 2 | . . . . 2 . . . 2 2 . . . Highest-Rated Group 62 | . . . . 62 . . . 62 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 31 . . . Total Orders 2 | . . . . 2 . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . Ally Attacks 29 | . . . . 11 . . . 13 5 . . . Total Damage 497 | . . . . 230 . . . 206 61 . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . 4 . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Turns Passed 5567 | 51 246 102 152 589 753 1332 733 769 101 37 270 432 Spaces Moved 3721 | 41 181 58 87 326 445 883 400 435 61 31 157 616 Core 643 | 2 . 2 . . . . 1 . . . 61 577 Treads . | . . . . . . . . . . . . . Legs 2133 | . . 55 87 326 445 271 326 435 61 31 96 . Wheels 906 | 39 181 1 . . . 612 73 . . . . . Hover 39 | . . . . . . . . . . . . 39 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 110 100 97 105 112 112 50 50 Average Speed 110 | 87 90 127 120 120 119 115 159 126 112 113 95 54 Slowest Speed 850 | 90 90 250 120 120 190 183 850 190 112 114 330 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 34 23 11 61 33 25 14 66 22 1 93 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 110 | . . . . . 7 46 5 11 13 . . 28 Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . . 2 5 11 . . . 2 AOE 89 | . . . . . 6 44 . . 13 . . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Ext Cet Fac DSF Fac Total 4703 | 52 238 69 117 437 597 1134 450 581 78 33 222 695 Wait 531 | 2 35 . 6 57 101 183 5 97 . . 1 44 Move 3709 | 40 180 57 86 325 444 882 399 434 60 30 156 616 Hop . | . . . . . . . . . . . . . Pick Up 36 | 3 5 1 5 2 3 7 3 1 1 . 3 2 Fast Attach 54 | 6 1 1 2 4 3 7 6 3 2 . 16 3 Attach 38 | . 1 2 . . 5 4 6 3 5 2 3 7 Detach 14 | . . . . . 2 5 1 . . 1 . 5 Swap 45 | 1 1 . 3 3 7 10 5 9 4 . 2 . Drop 40 | . 1 . 6 6 2 9 8 5 1 . 1 1 Fire 224 | . 14 8 9 40 30 27 17 28 5 . 32 14 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick 6 | . . . . . . . . . . . 6 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 1 . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 18 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 209 | -10/Materials | Met 8R-AWN 280 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 355 | -10/Mines | Met a Derelict bent on vengeance 369 | -10/Mines | Discovered new exit (range 6) 385 | -10/Mines | Discovered new exit (range 13) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 535 | -9/Materials | Discovered new exit (range 11) 544 | -9/Materials | Discovered new exit (range 12) 552 | -9/Materials | Entered Storage 844 | -9/Storage | Build established: Gunner 876 | -9/Storage | Met a pair of Derelict thieves 1014 | -9/Storage | Destroyed 16 combat bots 1100 | -9/Storage | Repaired Lgt. Ion Engine 1114 | -9/Storage | Discovered new exit (range 16) 1141 | -9/Storage | Entered Materials 1141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1892 | -8/Materials | Discovered new exit (range 3) 1894 | -8/Materials | Entered Factory 1894 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2606 | -7/Factory | Build established: Scavenger-Gunner 3127 | -7/Factory | Build established: Gunner 3195 | -7/Factory | Discovered new exit (range 11) 3226 | -7/Factory | Entered another Factory area 3226 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3351 | -6/Factory | Lost 3 parts (1p1n1w) 3629 | -6/Factory | Build established: Scavenger-Gunner 3950 | -6/Factory | Discovered new exit (range 6) 3959 | -6/Factory | Entered Extension 4346 | -6/Extension | Identified exit to Cetus 4453 | -6/Extension | Spotted B-75 Beast 4462 | -6/Extension | Spotted B-75 Beast 4509 | -6/Extension | Lost 5 parts (1p2n2w) 4609 | -6/Extension | Rescued a captive Derelict 4610 | -6/Extension | Rescued a captive Derelict 4711 | -6/Extension | Discovered new exit (range 10) 4728 | -6/Extension | Entered Cetus 4728 | -6/Cetus | Accompanied by 2 allies 4751 | -6/Cetus | Spotted Cetus Guard 4756 | -6/Cetus | Spotted Cetus Guard 4761 | -6/Cetus | Spotted Cetus Guard 4763 | -6/Cetus | Spotted Cetus Guard 4811 | -6/Cetus | Discovered new exit (range 16) 4829 | -6/Cetus | Entered Factory 4829 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4848 | -5/Factory | Lost 8 parts (1n7w) 4865 | -5/Factory | Identified exit to DSF 4866 | -5/Factory | Entered DSF 4919 | -5/DSF | Additional patrols routed to DSF 4922 | -5/DSF | Discovered new exit (range 11) 4964 | -5/DSF | Lost 6 parts (1p4n1w) 5120 | -5/DSF | Core integrity fell below 50% 5135 | -5/DSF | Lost 24 parts (2p9n5u8w) 5136 | -5/DSF | Entered Factory 5136 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5328 | -4/Factory | Build established: Mutant 5389 | -4/Factory | Lost 3 parts (1n1u1w) 5452 | -4/Factory | Core integrity fell below 50% 5484 | -4/Factory | Core integrity fell below 20% 5563 | -4/Factory | Discovered new exit (range 12) 5568 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Investigation squad. 05502_ Connecting with Terminal... 05503_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05516_ O-32 Director uses terminal to summon reinforcements. 05516_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 05516_ O-32 Director locks terminal. 05526_ S-27 Virus knocked back. 05526_ Slug penetrates Door. 05529_ Slug penetrates S-27 Virus. 05529_ Destroyed VTOL Module. 05529_ S-27 Virus knocked back. 05529_ Slug penetrates Door. 05532_ Slug penetrates S-27 Virus. 05532_ Destroyed VTOL Module. 05532_ S-27 Virus knocked back. 05532_ S-27 Virus destroyed. 05533_ Hvy. Flak Cannon destroyed. 05553_ K-01 Serf collects debris. 05563_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????############"#########???# #?? ????? | | ????????????# # ##T ####### ##? ????? | | ????????????# # "T % ###+##???? | | ????????????# + "" ##### | | ????????????# # | | ????????????# ! # ##"###### ##### | | ????????????# ?### ###!! ???# ###### | | ????????????# ???# #?? ??# # | | ????????????# ????# #?# ?# # """" | | ????????????# ????# #?# ## + """" | | ????????????######?????# #?# ] "# # """" | | ?????????????????????### #?# ! ??# # """" | | ?????????????????????# g ?# ?## # | | ?????????????????????# [ ?# ??# ##+### | | ?????????????????????# o ?# = #?# ##" | | ?????????????????????? ?# #?# ##" | | ?????????????????????? ?########?# | | ??????????????????????# #??# T # | | ??????????????????????# #??# # | | ??????????????????????# g#??# + | | ??????????????????????# #??# # ^ | | ?????????????????????## ### !! # ######## | | ?????????????????????# ! ### ! ?# #??????# " | | ?????????????????????# ########## #??????# " | | ?????????????????????# < #??????# " | | ?????????????????????# @ #??????# " | | ?????????????????????# +??????# " | | ?????????????????????###+############# #??????# | | ?????????????????????????????????????? #??????# | | ?????????????????????????????????????? #??????# | | ?????????????????????????????????????? ??????###+ | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ???????????????????????????????????????##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 530 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- Imp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperEtherialBeamcaster Manual? 0 Play Time 02:14:07 Cumulative 32.4 hours Start 2024.01.02 @ 19:48:52 End 2024.01.03 @ 16:40:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a76849-4f57-48d3-afa4-04f12ef0ce47