Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 05:32:01 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2577) 2577 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 6545 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 35 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 127/550 Matter 219/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Potential Leg Potential Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Supersonic Drone Bay (1/1) > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Medium Storage Unit Machine Analyzer Experimental Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Cannon Rocket Launcher Axe Proton Bomb Trap Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Experimental Sensor Array Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Supersonic Drone Bay Assault Rifle Assault Rifle Light Cannon Light Cannon Rocket Launcher Mace Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Medium Armor Plating Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 74 | 6 7 14 4 3 3 10 27 Power 13 | 1 1 2 . 1 . 1 7 Engine 9 | 1 . 2 . 1 . 1 4 Core 4 | . 1 . . . . . 3 Reactor . | . . . . . . . . Propulsion 20 | 2 3 4 2 . . 4 5 Treads . | . . . . . . . . Leg 20 | 2 3 4 2 . . 4 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 3 2 2 . 3 2 3 Device 5 | . 2 1 . . . 2 . Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 1 . 3 . 2 Artifact . | . . . . . . . . Weapon 25 | 2 . 6 . 2 . 3 12 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 7 | 2 . 3 . 1 . . 1 Ballistic Cannon 11 | . . 1 . . . 2 8 Launcher 5 | . . 2 . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 3 Parts Lost 14 | . . 2 . . . 5 7 Power 3 | . . 1 . . . 1 1 Propulsion 4 | . . . . . . 1 3 Utility 3 | . . . . . . 2 1 Weapon 4 | . . 1 . . . 1 2 Highest Loss Streak 5 | . . 2 . . . 5 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 78 84 96 Engine 8 | . 3 12 14 14 9 9 6 Core 3 | . 10 1 . . . . 2 Leg 30 | . 28 28 28 28 18 31 33 Device 8 | . 12 11 . . . 1 9 Storage 11 | . 14 14 14 14 9 9 9 Processor 2 | . . . . . . . 8 Protection 8 | . . 2 14 14 24 22 9 Ballistic Gun 13 | . 28 21 14 19 18 . . Ballistic Cannon 7 | . . 4 14 7 . 3 16 Peak Build Rating 67 | 6 10 16 29 34 40 67 57 Average Rating 29 | 4 8 9 14 32 38 56 52 On Entrance 21 | . 6 10 8 29 33 40 44 Naked Turns . | . . . . . . . . Heaviest Build 81 | 12 21 22 51 53 67 81 68 Greatest Support 100 | 20 20 20 60 60 60 100 90 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 14 | 6 9 10 12 20 20 20 20 Most Carried 20 | 4 10 10 15 20 20 20 20 Average Carried 14 | 2 8 9 11 18 19 18 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 4 10 10 15 20 20 16 18 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2146 | 203 340 243 . 150 . 108 1102 Remotely . | . . . . . . . . Salvage Created 2409 | . 473 95 . 165 . 562 1114 Parts 122 | . 39 4 . 7 . 21 51 Haulers Intercepted 5 | . 1 . . . . . 4 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 57 | . 12 4 . 5 . 16 20 Guns 12 | . 12 . . . . . . Cannons 24 | . . . . 2 . 7 15 AOE 21 | . . 4 . 3 . 9 5 Classes Destroyed 12 | . 5 1 . 1 . 2 3 Worker 3 | . . . . 1 . . 2 Builder 5 | . . . . . . . 5 Hauler 5 | . 1 . . . . . 4 Recycler 5 | . 1 . . . . . 4 Operator 2 | . 1 . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 6 | . 6 . . . . . . Grunt 36 | . 6 2 . 5 . 10 13 Sentry 8 | . . 2 . . . 3 3 Specialist 1 | . . . . . . . 1 Hunter 5 | . . . . . . 2 3 Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | . 2 2 . 4 . 6 10 Combat Bots Only 6 | . 2 2 . 3 . 6 6 Max Kills in Single Turn 3 | . 1 1 . 3 . 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . 2 . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 252 | . 56 31 . 12 . 39 114 Missed 72 | . 14 10 . 3 . 11 34 Damage Taken 2781 | . 437 317 . 185 . 519 1323 Core 333 | . 102 58 . 18 . 14 141 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 12 | . 12 . . . . . . Core Remaining (%) 64 | 100 . . . 28 . . . Volleys Fired 154 | . 38 11 . 9 . 21 75 Largest 2 | . 2 2 . 2 . 2 2 Hottest 100 | . 40 50 . 55 . 100 96 Shots Fired 273 | . 76 15 . 15 . 22 145 Gun 88 | . 76 6 . 6 . . . Cannon 168 | . . . . 6 . 22 140 Launcher 17 | . . 9 . 3 . . 5 Special . | . . . . . . . . Kinetic 238 | . 76 6 . 12 . 4 140 Thermal 18 | . . . . . . 18 . Explosive 17 | . . 9 . 3 . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 8 4 . 5 . 6 11 Robot Miss Streak 5 | . 3 1 . 1 . 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 152 | . 38 6 . 12 . 12 84 Core Hits 113 | . 24 12 . 10 . 15 52 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | . . . . 2 . 1 17 Blast 20 | . . . . 2 . 1 17 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6334 | . 497 273 . 393 . 2097 3074 Guns 582 | . 497 39 . 46 . . . Cannons 3462 | . . . . 110 . 978 2374 Explosions 2286 | . . 234 . 237 . 1119 696 Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 3131 | . 497 39 . 156 . 65 2374 Thermal 2032 | . . . . . . 2032 . Explosive 1167 | . . 234 . 237 . . 696 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 376 | . . . . . . 317 59 Projectiles 247 | . . . . . . 191 56 Explosions 126 | . . . . . . 126 . Melee 3 | . . . . . . . 3 Knockbacks 23 | . . . . 1 . . 22 Impact . | . . . . . . . . Kinetic 22 | . . . . 1 . . 21 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 181 | . . . . 49 . 104 28 Shots 3 | . . . . 1 . 1 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 537 | . 2 20 . 69 . 388 537 Average Temperature 122 | . 1 7 . 36 . 137 128 Received Heat Transfer 1002 | . 138 102 . 96 . 135 531 Effects 11 | . . . . . . 2 9 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 2 | . . . . . . . 2 Interference 4 | . . . . . . 1 3 Damage (minor) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1760 | . . . . . . 1760 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 567 | . 170 138 . 155 . 489 567 Initial 234 | . . 16 . . . 2 234 Average 170 | . 47 44 . 98 . 277 339 Maximum Alert Level 2 | . . . . . . 2 2 Low Security (%) 62 | 100 100 100 . 100 100 51 . Level 1 23 | . . . . . . 16 67 Level 2 14 | . . . . . . 32 32 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . . . . 7 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 7 | . 2 . . . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 31 8 . 5 . 14 27 Peak Tracking Total 6 | . 4 2 . 3 . 4 6 Tactical Retreats 12 | . 7 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . . . . . . 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered 2 | . . . . . . . 2 Most Traps Carried 3 | . . . . 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . 2 . . . 3 3 Max in Single Turn 2 | . . 1 . . . 2 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 7 . 1 1 1 2 7 Terminals 10 | . 4 . . 1 . 2 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 3 | . 2 . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 52 | . 25 . 1 3 1 4 18 Successful 22 | . 7 . 1 3 1 . 10 Failed 29 | . 17 . . . . 4 8 Catastrophic 6 | . . . . . . 2 4 Database Lockouts 1 | . 1 . . . . . . Manual 21 | . 12 . 1 . . . 8 Terminals 32 | . 16 . . 3 . 4 9 Fabricators . | . . . . . . . . Repair Stations 3 | . 2 . . . . . 1 Recycling Units 9 | . 7 . . . . . 2 Scanalyzers 5 | . . . . . . . 5 Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 6 | . 2 . 1 3 . . . Record 2 | . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 3 | . . . . . . . 3 Insert Component 1 | . . . . . . . 1 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . . . 4 Terminals 5 | . 1 . . . . . 4 Botnet 2 | . 1 . . . . . 1 Skim 3 | . . . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 7 . . 1 . 2 4 Full Trace Events 6 | . 4 . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 2 . . . . . 10 Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 64 | . . . . . . 64 . Highest-Rated Ally 39 | . . . . . . 39 . Total Orders 4 | . . . . . . 2 2 EXPLORE 2 | . . . . . . 1 1 RETURN 2 | . . . . . . 1 1 Ally Attacks 8 | . . . . . . 8 . Total Damage 153 | . . . . . . 153 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 2 | . . . . . . 1 1 Drone Recoveries 2 | . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5669 | 73 1341 1053 395 408 78 650 1671 Spaces Moved 3671 | 58 702 750 264 413 50 412 1022 Core 12 | 12 . . . . . . . Treads . | . . . . . . . . Legs 3659 | 46 702 750 264 413 50 412 1022 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 105 100 Average Speed 123 | 105 156 133 143 90 133 117 103 Slowest Speed 190 | 120 190 190 190 90 170 170 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 4 90 92 61 93 4 70 59 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 43 | . . . . . . 42 1 Terrain Destroyed 278 | . . 47 . 6 . 143 82 Melee 1 | . . . . . . . 1 Projectile 67 | . . . . . . 8 59 AOE 210 | . . 47 . 6 . 135 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4507 | 67 872 784 279 434 62 516 1493 Wait 463 | . 103 2 . . . 42 316 Move 3665 | 57 701 749 263 412 50 411 1022 Hop . | . . . . . . . . Pick Up 58 | 4 12 2 8 7 4 3 18 Fast Attach 26 | 6 2 1 . . 2 2 13 Attach 16 | . . 2 1 . 1 8 4 Detach 7 | . . . . . 1 2 4 Swap 33 | . 5 11 3 3 . . 11 Drop 56 | . 11 6 4 3 4 2 26 Fire 154 | . 38 11 . 9 . 21 75 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 12 | . . . . . . 12 . Rewire 13 | . . . . . . 13 . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 697 | -10/Materials | Discovered new exit (range 3) 717 | -10/Materials | Repaired ECM Suite 970 | -10/Materials | Central database locked down 1105 | -10/Materials | Discovered new exit (range 10) 1396 | -10/Materials | Discovered new exit (range 7) 1415 | -10/Materials | Entered Mines 1500 | -10/Mines | Discovered new exit (range 16) 1537 | -10/Mines | Core integrity fell below 50% 1567 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2078 | -10/Mines | Found DCF Scrap (13 items) 2118 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2121 | -10/Mines | Found Prototype Device 2121 | -10/Mines | Identified Exp. Sensor Array 2147 | -10/Mines | Learned location of Storage (-7) 2152 | -10/Mines | Discovered new exit (range 7) 2320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2322 | -10/Mines | Discovered new exit (range 5) 2468 | -10/Mines | Entered Exiles 2493 | -10/Exiles | Discovered new exit (range 15) 2514 | -10/Exiles | Met 8R-AWN 2548 | -10/Exiles | Met EX-HEX 2607 | -10/Exiles | Met EX-BIN 2630 | -10/Exiles | Aligned with FarCom system 2632 | -10/Exiles | Given EX-Vault access code 2691 | -10/Exiles | Opened EX-Vault 2705 | -10/Exiles | Found Potential Leg 2708 | -10/Exiles | Found Potential Leg 2739 | -10/Exiles | Found YOLO Cannon 2765 | -10/Exiles | Found Supersonic Drone Bay 2768 | -10/Exiles | Exiles lab attacked by MAIN.C 2854 | -10/Exiles | Discovered new exit (range 10) 2863 | -10/Exiles | Stole three prototypes: Potential Leg, Supersonic Drone Bay, YOLO Cannon 2863 | -10/Exiles | Entered Mines 2960 | -9/Mines | Found a hidden stash of uninstalled traps 2977 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3023 | -9/Mines | Learned 2 Materials zone layouts 3042 | -9/Mines | Discovered new exit (range 13) 3258 | -9/Mines | Discovered new exit (range 8) 3271 | -9/Mines | Entered Materials 3271 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3349 | -8/Materials | Identified exit to Garrison 3349 | -8/Materials | Entered Garrison 3682 | -8/Garrison | Triggered checkpoint 3692 | -8/Garrison | Triggered checkpoint 3695 | -8/Garrison | Triggered checkpoint 3870 | -8/Garrison | YOLO Cannon suddenly exploded 3871 | -8/Garrison | Core integrity fell below 50% 3901 | -8/Garrison | Lost 5 parts (1p1n2u1w) 3909 | -8/Garrison | Triggered checkpoint 3955 | -8/Garrison | Discovered new exit (range 14) 3958 | -8/Garrison | Discovered new exit (range 44) 3959 | -8/Garrison | Triggered checkpoint 3959 | -8/Garrison | Discovered new exit (range 55) 3961 | -8/Garrison | Discovered new exit (range 58) 3999 | -8/Garrison | Entered Materials 4148 | -8/Materials | Met 7R-MNS 4778 | -8/Materials | Discovered new exit (range 13) 5670 | -8/Materials | Self-destructed Last Messages --------------- 05561_ X-62 Marksman suffers critical hit (Blast). 05561_ Destroyed Adv. Visual Processing Unit. 05561_ X-62 Marksman destroyed. 05571_ Acquired 37 matter. 05572_ U-05 Engineer builds a Wall. 05572_ Acquired 10 matter. 05573_ Acquired 1 matter. 05582_ K-01 Serf collects debris. 05594_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05597_ A-02 Transporter Lgt. Treads blasted off. 05597_ Dropped Proton Bomb Trap. 05598_ Installed Proton Bomb Trap. 05601_ K-01 Serf collects debris. 05601_ Gauss Cannon destroyed. 05601_ Knocked back. 05604_ K-01 Serf collects debris. 05623_ Acquired 4 matter. 05638_ Door malfunctions. Map ----- +----------------------------------------------------+ | # # # + % + | | + #?###### """ """ # % ] % # | | ##"#+#######?# """ """ # "" = ###### | | ?# #?# """ """ # " "#???? | | ?# "T" """ #?###########% #???? | | ?# """ #??????????# [[ % ###?? | | ?# """ #??????????## %" % %% # #?? | | ?# """ ????????????# [ =%* #???? | | ?# ! 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"""#+###+######### """ #?????? | | ?????????????# """# #???#= "" #?????? | | ?????????????# ""?# @ #???# "" #?????? | | ?????????????# ?# """ """ #???#! #?????? | | ??????????????####??# """ """ #???######/###?????? | | ????????????????????# """ """ #??????# !####### | | ????????????????????# #??????# = | | ????????????????????# #??????# ! % | | ????????????????????# #?????## | | ????????????????????###########?????## ! ! ####### | | ?????????????????????????????????????## ##?????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# ^^#??????? | | ??????????????????????????????????????# ^#??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# ???????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovDispersionBlaster Manual? 0 Play Time 00:49:39 Cumulative 26.1 hours Start 2024.08.17 @ 04:44:15 End 2024.08.17 @ 05:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6885c891-2eca-4ee8-a280-eff1e322b288