Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 23:11:20 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (1983) 1983 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1857) 1857 TOTAL SCORE: 9120 Bonus ------- Follower Combat Kills 703 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 192 Friendly Fire -38 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gauss Rifle Hypervelocity Mass Driver Greatsword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun HERF Cannon Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Heavy Treads Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Shield Generator Long-range Tractor Beam Improved Trap Extractor Beamcaster Beamcaster Gauss Rifle Gauss Rifle Flak Gun Flak Gun Heavy Battle Rifle Heavy Battle Rifle KE Penetrator Heavy Gauss Cannon Hypervelocity Mass Driver Proton Missile Launcher Heavy Missile Launcher Greatsword [Rating: 72] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Variable Charge Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . . . . Utility 5 | . . 2 . 2 . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 69 | 9 4 10 17 9 5 . 6 5 . 1 1 2 Power 13 | 2 1 2 3 2 . . 1 1 . . . 1 Engine 5 | 2 . 1 1 . . . 1 . . . . . Core 8 | . 1 1 2 2 . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 1 3 6 2 1 . 1 1 . . . 1 Treads 13 | 2 1 3 6 . 1 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | . . . . 2 . . 1 1 . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 15 | 2 2 2 3 3 1 . 1 1 . . . . Device 5 | 1 . 1 2 . . . 1 . . . . . Storage 4 | 1 2 . . 1 . . . . . . . . Processor 4 | . . 1 1 1 . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 3 . 3 5 2 3 . 3 2 . 1 1 . Energy Gun 4 | . . . 3 . . . . 1 . . . . Energy Cannon 3 | . . 1 1 . . . . . . 1 . . Ballistic Gun 15 | 3 . 2 1 2 2 . 3 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Parts Lost 21 | . . 4 8 . 1 . . . . . 7 1 Power 2 | . . . 2 . . . . . . . . . Propulsion 9 | . . 1 4 . . . . . . . 3 1 Utility 6 | . . 2 1 . 1 . . . . . 2 . Weapon 4 | . . 1 1 . . . . . . . 2 . Highest Loss Streak 7 | . . 2 5 . 1 . . . . . 7 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 14 | 4 8 10 5 11 21 23 22 23 23 23 21 3 Power 1 | . 1 1 1 1 2 2 2 2 2 2 1 . Propulsion 1 | 1 2 6 2 . . 1 1 1 1 1 . . Utility 3 | . 3 2 1 2 5 5 4 4 6 6 5 . Weapon 7 | . 1 . . 6 13 15 15 15 14 14 13 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 1 . 1 8 1 . 1 2 . 3 13 3 Power 3 | . . . 1 1 . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . . . . . Utility 10 | . 1 . . 1 . . 1 1 . . 6 . Weapon 18 | . . . . 4 1 . . 1 . 3 6 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 87 79 97 81 84 92 86 88 88 84 7 Engine 2 | . 6 4 4 2 . . 1 2 . . . . Core 5 | . 7 6 4 4 7 7 4 2 5 5 4 3 Treads 13 | . 28 21 33 25 . . . . . . . . Wheel 10 | . . . . 2 14 15 19 21 23 23 22 . Device 10 | . 14 16 6 7 7 7 13 11 11 11 10 . Storage 7 | . 14 11 9 7 7 7 6 5 5 5 4 . Processor 14 | . . 10 9 22 23 23 20 17 17 17 16 . Protection 3 | . . . . 6 5 7 6 5 5 5 4 . Energy Gun 2 | . . . 2 2 . . . 2 5 5 4 . Energy Cannon 2 | . . 5 3 2 . . . . . 2 4 . Ballistic Gun 11 | . 28 11 6 8 11 15 19 14 8 5 4 . Peak Build Rating 72 | 7 10 19 23 44 55 45 55 70 70 72 72 6 Average Rating 39 | 5 8 15 14 34 42 45 53 65 69 69 69 4 On Entrance 34 | . 7 10 8 23 43 45 45 55 70 68 72 2 Naked Turns 64 | . . . . . . . . . . . 25 39 Heaviest Build 116 | 15 30 34 38 102 105 103 111 111 112 116 116 6 Greatest Support 80 | 40 40 46 80 80 38 38 48 76 76 76 76 6 Greatest Overweight (x) 3 | . . 1 1 3 2 2 2 2 1 1 3 1 Average Overweight (x) . | . . . . . 2 2 2 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 5 Average Capacity 18 | 7 10 15 15 17 25 25 25 25 25 25 24 5 Most Carried 25 | 6 12 13 11 21 25 25 25 25 25 25 25 5 Average Carried 16 | 4 8 9 5 12 22 25 24 24 25 24 24 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 12 11 7 21 25 25 25 25 25 25 5 4 Class Distribution -------------------- 37% | Gunner 35% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Matter Collected 1948 | 349 377 193 276 114 245 . . 195 163 10 26 . Remotely . | . . . . . . . . . . . . . Salvage Created 2991 | 176 467 425 463 515 655 . . 127 104 . 59 . Parts 154 | 17 27 26 31 21 . . . 11 9 . 12 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 16 9 . 5 Prevented 3 | . . . . . . . . . 1 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 55 | . 8 11 12 9 3 . . 4 4 . 4 . Melee 1 | . . . 1 . . . . . . . . . Guns 38 | . 8 5 9 7 . . . 4 4 . 1 . Cannons 8 | . . 6 2 . . . . . . . . . AOE 7 | . . . . 1 3 . . . . . 3 . Classes Destroyed 13 | 2 4 3 1 1 1 . . . . . 1 . Worker 1 | . 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . Recycler 3 | 1 1 . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . Swarmer 21 | . . 4 6 . . . . 4 4 . 3 . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 20 | . 8 3 3 6 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 4 | . . 3 1 . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . Programmer 3 | . . . . 3 . . . . . . . . Compactor 3 | . . . . . 3 . . . . . . . Best Kill Streak 5 | 3 4 5 4 4 3 . . 4 4 . 4 . Combat Bots Only 5 | . 3 5 4 4 3 . . 4 4 . 4 . Max Kills in Single Turn 4 | 1 1 1 1 1 1 . . 2 2 . 4 . Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 3 | . . . . 1 1 . . . . . 3 . Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 463 | . 54 111 108 32 1 . . 4 11 11 79 52 Missed 146 | . 15 31 25 13 . . . 1 4 6 29 22 Hits 317 | . 39 80 83 19 1 . . 3 7 5 50 30 Melee 11 | . . 2 . . 1 . . . . . 7 1 Projectile 306 | . 39 78 83 19 . . . 3 7 5 43 29 Critical Strikes 15 | . 1 . 5 2 . . . . 1 . 4 2 Damage Taken 4884 | . 474 803 1105 343 39 . . 49 101 79 1334 557 Core 1360 | . 104 126 112 16 . . . . 19 . 509 474 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 126 | . . . . 99 . . . . 27 . . . Core Remaining (%) 83 | 100 58 68 79 . . 97 100 . . . . . Volleys Fired 225 | 17 50 39 54 26 17 . 3 9 4 2 4 . Largest 3 | 2 2 2 2 2 1 . 3 3 2 2 3 . Hottest 313 | 40 40 91 83 56 39 . 99 99 105 313 163 . Shots Fired 343 | 34 100 46 62 31 17 . 9 25 8 3 8 . Gun 295 | 34 100 36 46 31 . . 9 25 8 1 5 . Cannon 30 | . . 10 16 . . . . . . 2 2 . Launcher 18 | . . . . . 17 . . . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 260 | 34 100 36 41 10 . . 9 24 4 . 2 . Thermal 35 | . . 10 16 . . . . 1 4 1 3 . Explosive 18 | . . . . . 17 . . . . . 1 . Electromagnetic 30 | . . . 5 21 . . . . . 2 2 . Robot Hit Streak 15 | 3 13 7 15 15 15 . 3 7 3 1 4 . Robot Miss Streak 3 | 3 3 2 3 2 1 . 2 3 1 2 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . Shots Hit Robots 235 | 16 68 30 47 30 16 . 6 10 6 1 5 . Core Hits 128 | 7 24 13 19 32 6 . 1 6 5 1 14 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . 2 . . . . . . . . . Critical Strikes 3 | 1 . . 2 . . . . . . . . . Destroy 3 | 1 . . 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6467 | 210 889 521 704 863 2006 . 115 216 161 79 702 1 Guns 3272 | 210 876 336 484 762 . . 115 216 161 38 74 . Cannons 470 | . . 185 213 . . . . . . 41 31 . Explosions 2648 | . . . . 48 2006 . . . . . 594 . Melee . | . . . . . . . . . . . . . Ramming 77 | . 13 . 7 53 . . . . . . 3 1 Kinetic 2562 | 210 876 336 428 260 . . 115 216 97 . 24 . Thermal 598 | . . 185 213 48 . . . . 64 38 50 . Explosive 2600 | . . . . . 2006 . . . . . 594 . Electromagnetic 630 | . . . 56 502 . . . . . 41 31 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 1 3 2 . . . . . . . 2 2 Average Corruption 2 | . 1 2 2 . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . 1 5 2 . . . . . . . 1 3 Message Errors 1 | . . 1 . . . . . . . . . . Matter Fused 3 | . . 1 1 . . . . . . . 1 . Heat Flow Errors 3 | . . 1 1 . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . 1 . . . . . . . . . . 1 Alerts 1 | . . 1 . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . 1 . . Overflow Damage 13 | . . 1 . . . . . . . . 12 . Projectiles 1 | . . 1 . . . . . . . . . . Explosions 12 | . . . . . . . . . . . 12 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . 52 . . . . . . 1 . Shots 1 | . . . . 1 . . . . . . . . Rammed 8 | . 2 . 1 3 . . . . . . 1 1 Targets Rammed 10 | . 2 . 2 4 . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . Highest Temperature 258 | . 22 213 122 57 . . 71 56 146 258 149 163 Average Temperature 52 | . 8 81 40 22 . . 37 29 68 114 84 87 Received Heat Transfer 1095 | . 282 165 288 108 . . . . . 9 165 78 Effects 1 | . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . Heat Transferred 1038 | . . 333 333 100 . . . . 111 50 111 . Parts Sabotaged 4 | . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 100 100 100 100 100 43 . . . . Level 1 6 | . . . . . . . . 56 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 301 | 5 62 125 127 128 28 93 114 301 . . . . Initial 45 | . . . 16 45 10 . 30 35 . . . . Average 45 | 1 12 53 55 28 4 30 42 163 . . . . Influence Increases 2522 | 30 214 310 343 295 59 93 201 445 212 105 170 45 Destroy 0b10 Robot/C 1380 | . 160 220 240 180 . 40 80 220 160 . 80 . Destroy 0b10 Robot/NC 70 | 30 20 . 5 5 . . 5 5 . . . . Destroy Leader 290 | . 34 60 52 50 . 10 22 42 20 . . . Allied During Kill 316 | . . . . . . 43 80 161 32 . . . Successful Hack 38 | . . . . 24 . . 14 . . . . . Disable Machine 30 | . . . 15 . . . . 15 . . . . Destroy Structure 68 | . . . 1 6 59 . . 2 . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . Lose Combat Pursuer 315 | . . 15 30 30 . . . . . 105 90 45 Influence Decreases 2522 | 30 214 270 282 366 89 30 190 282 407 147 110 105 Entered New Map 330 | . . . 24 56 20 . 33 39 89 9 . 60 Time Decay 1827 | 30 214 230 198 310 47 30 134 223 198 138 40 35 Lost Part 188 | . . 40 60 . 8 . . . . . 70 10 Lost Ally 177 | . . . . . 14 . 23 20 120 . . . Squads Dispatched 11 | . 1 . 2 5 . 1 . 2 . . . . Investigation 2 | . . . . . . 1 . 1 . . . . Extermination 4 | . . . . 3 . . . 1 . . . . Reinforcement 5 | . 1 . 2 2 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . 3 3 . . . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 14 19 22 10 6 . 4 9 7 9 38 18 Peak Tracking Total 24 | . 4 5 5 5 3 . 3 5 4 3 24 14 Tactical Retreats 15 | . . 1 1 1 . . . . . 5 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Traps Triggered 5 | . 1 2 . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Machines Disabled 3 | . 1 . 1 . . . . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Machines Accessed 10 | . . . . 1 . 1 1 1 1 1 4 . Terminals 3 | . . . . . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 22 | . . . . 2 . 5 2 1 1 1 10 . Successful 20 | . . . . 2 . 5 1 . 1 1 10 . Failed 2 | . . . . . . . 1 1 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . . Terminals 4 | . . . . . . . 2 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . . . . . 1 . 1 1 10 . Record 9 | . . . . . . . . . 1 . 8 . Robot Analysis 1 | . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . . 1 2 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 . 1 1 1 1 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 13 | . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Total Allies 19 | . . . . . 19 . . . . . . . Largest Group 19 | . . . . . 19 11 11 9 8 2 . . Highest-Rated Group 465 | . . . . . 465 310 310 249 227 51 . . Highest-Rated Ally 35 | . . . . . 35 31 31 31 31 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 247 | . . . . . 100 12 46 41 48 . . . Total Damage 4681 | . . . . . 2329 211 620 623 898 . . . Kills 24 | . . . . . 6 2 5 7 4 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . 1 . 3 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 6703 | 154 991 435 437 1491 296 140 292 611 414 613 829 . Sensors 4745 | . . . 59 1491 296 140 292 611 414 613 829 . Terrain 411 | . . 411 . . . . . . . . . . Seismic 1958 | 154 991 435 378 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Turns Passed 7278 | 265 991 581 576 1491 296 140 292 611 414 613 862 146 Spaces Moved 4921 | 126 502 281 253 752 187 88 222 494 375 574 830 237 Core 129 | 4 . . . . . . . . . . 50 75 Treads 1684 | 122 502 281 253 526 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2946 | . . . . 226 187 88 222 494 375 574 780 . Hover 162 | . . . . . . . . . . . . 162 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 116 105 105 105 50 50 Average Speed 123 | 156 160 161 160 148 120 120 116 107 105 105 101 57 Slowest Speed 240 | 160 160 240 240 240 120 120 120 116 105 105 145 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 7 71 30 23 23 78 3 5 14 56 63 93 38 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 3 | . . . . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 105 | . . . 1 6 86 . . 2 . . 10 . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . 1 . . . . 2 . . . . AOE 102 | . . . . 6 86 . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Total 5792 | 155 590 362 354 1100 239 122 250 561 388 584 840 247 Wait 458 | . 21 24 17 270 16 35 15 42 9 2 . 7 Move 4910 | 125 501 280 252 752 186 87 221 493 374 573 829 237 Hop . | . . . . . . . . . . . . . Pick Up 61 | 4 7 2 4 23 8 . 3 5 . 3 2 . Fast Attach 25 | 7 . . 11 3 1 . 1 1 . . . 1 Attach 18 | . . 2 6 2 3 . 2 . . . 2 1 Detach . | . . . . . . . . . . . . . Swap 36 | 2 4 8 3 5 3 . 3 5 1 1 1 . Drop 49 | . 5 7 5 15 5 . 2 6 . 3 1 . Fire 225 | 17 50 39 54 26 17 . 3 9 4 2 4 . Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . Crush 8 | . 2 . 2 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 10) 666 | -10/Materials | Discovered new exit (range 8) 1257 | -10/Materials | Entered another Materials area 1257 | -9/Materials | Evolved 2 slots: Utility x2 1626 | -9/Materials | Discovered new exit (range 16) 1748 | -9/Materials | Discovered new exit (range 16) 1838 | -9/Materials | Entered another Materials area 1838 | -8/Materials | Evolved 2 slots: Propulsion x2 1871 | -8/Materials | Discovered new exit (range 3) 2147 | -8/Materials | Build established: Scavenger-Mutant 2307 | -8/Materials | Lost 5 parts (1p3n1w) 2366 | -8/Materials | Discovered new exit (range 15) 2412 | -8/Materials | Identified exit to Factory 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Utility x2 3125 | -7/Factory | Repaired Lgt. Treads 3905 | -7/Factory | Sucked down chute 3905 | -7/Factory | Entered Waste 3926 | -7/Waste | Build established: Mutant 3928 | -7/Waste | Spotted C-40 Crusher 3932 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Destroyed C-40 Crusher 3944 | -7/Waste | Destroyed C-40 Crusher 3946 | -7/Waste | Spotted C-40 Crusher 3957 | -7/Waste | Spotted C-40 Crusher 3958 | -7/Waste | Destroyed C-40 Crusher 3971 | -7/Waste | Spotted C-40 Crusher 3987 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3993 | -7/Waste | Spotted C-40 Crusher 4005 | -7/Waste | Warlord forces began an assault 4014 | -7/Waste | Allies destroyed C-40 Crusher 4056 | -7/Waste | Lost 7 allies 4141 | -7/Waste | Allies destroyed C-40 Crusher 4167 | -7/Waste | Discovered new exit (range 16) 4183 | -7/Waste | Identified exit to Factory 4201 | -7/Waste | Entered Factory 4201 | -7/Factory | Accompanied by 11 allies 4313 | -7/Factory | Discovered new exit (range 5) 4316 | -7/Factory | Allied Derelicts emerged from ambush trap array 4316 | -7/Factory | Identified exit to Factory 4341 | -7/Factory | Entered another Factory area 4341 | -6/Factory | Accompanied by 11 allies 4341 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4597 | -6/Factory | Discovered new exit (range 15) 4617 | -6/Factory | Identified exit to Factory 4633 | -6/Factory | Entered another Factory area 4633 | -5/Factory | Accompanied by 9 allies 4633 | -5/Factory | Evolved 2 slots: Propulsion x2 4644 | -5/Factory | Build established: Gunner 5143 | -5/Factory | Discovered new exit (range 6) 5219 | -5/Factory | Identified exit to Upper Caves 5244 | -5/Factory | Entered Upper Caves 5244 | -5/Upper Caves | Accompanied by 8 allies 5246 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5351 | -5/Upper Caves | Learned Factory garrison access intel 5545 | -5/Upper Caves | Discovered new exit (range 6) 5550 | -5/Upper Caves | Identified exit to Upper Caves 5658 | -5/Upper Caves | Entered another Upper Caves area 5658 | -5/Upper Caves | Accompanied by 2 allies 5679 | -5/Upper Caves | Encountered a Warlord checkpoint 5694 | -5/Upper Caves | Learned Factory emergency access door positions 5782 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6260 | -5/Upper Caves | Discovered new exit (range 9) 6270 | -5/Upper Caves | Identified exit to Warlord 6271 | -5/Upper Caves | Entered Warlord 6399 | -5/Warlord | Found Signal Generator 6412 | -5/Warlord | Found Signal Generator 6546 | -5/Warlord | Visited the Vortex Lab 6561 | -5/Warlord | Warlord's base attacked by MAIN.C 6781 | -5/Warlord | Met Warlord 6911 | -5/Warlord | Warlord forces counterattacked 6987 | -5/Warlord | Spotted B-75 Beast 7001 | -5/Warlord | Spotted B-86 Titan 7026 | -5/Warlord | Lost 10 allies 7063 | -5/Warlord | Opened side exit 7081 | -5/Warlord | Spotted Striker 7095 | -5/Warlord | Spotted Striker 7108 | -5/Warlord | Released all parts (6) 7128 | -5/Warlord | Discovered new exit (range 12) 7133 | -5/Warlord | Entered Proximity Caves 7134 | -4/Proximity Caves | Core integrity fell below 50% 7135 | -4/Proximity Caves | Lost 7 parts (3n2u2w) 7136 | -4/Proximity Caves | Spotter reported a threat 7267 | -4/Proximity Caves | Core integrity fell below 20% 7279 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07128_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07134_ N-01 Spotter is scanning... 07135_ N-01 Spotter suffers critical hit (Destroy). 07135_ N-01 Spotter destroyed. 07136_ N-01 Spotter sends a signal. 07136_ ALERT: Unidentified potential threat approaching Complex 0b10. 07141_ Adv. Visual Processing Unit fries itself beyond repair. 07141_ Hover Unit fries itself beyond repair. 07141_ Acquired Hover Unit. 07149_ Lgt. Ion Engine fries itself beyond repair. 07161_ System corrupted: Heat flow error (+194). 07211_ System corrupted: Energy discharge (-51). 07231_ System corrupted: Component data lost. 07247_ Hover Unit destroyed. 07248_ Mic. Nuclear Core severed. 07269_ Slug penetrates Wall. 07273_ Slammed into S-27 Virus. 07273_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????? $ #???????????????????????????????????? | | ?????? ????????? ?????????????????????????? | | ??????? #????????? ?????????????????????????? | | ?#####? ##???????? ?????????????????????????? | | ?# ?? ????????? ?????????????????????????? | | ## ??? #????????? ?????????????????????????? | | ## #??? ?????????? ?????????????????????????? | | # #???# #?????????? ?????????????????????????? | | ## #??## ??????????# ###??????????????????????? | | ## ##?# #??????????# ##?????????????????????? | | ## ##?# #??????????# #?????????????????????? | | # ### ####???????# ##????????????????????? | | # ##??????# #????????????????????? | | #### #??????# #????????????????????? | | ##?## #?????## #?????????????????????? | | #### #?##### #?????????????????????? | | #### ### ##????????????????????? | | #??# #????????????????????? | | ##??## # # #????????????????????? | | ##????## #### ###s#####????????????????????? | | ???????## #??# ###s#????????????????????????? | | ????????## #### ## s####?????????????????????? | | ?????????# s #?????????????????????? | | ?????????# *! %! #?????????????????????? | | ?????????#!%! #####* #?????????????????????? | | ????????? !!! ?????## @ #?????????????????????? | | ????????# ?????## #????????????????????? | | ???????? ???????# #????????????????????? | | ??????? ???????# ???????????????????? | | ?????? ????????# ??????????????????? | | ???????? ????????# #### ?????????????????? | | ??????????? ##????????###???# ????????????????? | | ???????????????????????????????## ???????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportCentriumWarhead Manual? 0 Play Time 00:48:12 Cumulative 104.1 hours Start 2025.05.19 @ 22:17:27 End 2025.05.19 @ 23:11:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 629e2a64-7492-403d-9229-9eae18784e5d