Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 22:17:59 Player: Cracklepappy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3358) 3358 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 7472 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 99/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Hardlight Generator Magnetic Acceleration Cannon Hammer Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Power Shielding Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Wheel Wheel Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Transmission Jammer Improved ECM Suite Gatling Laser Improved EM Pulse Cannon High-powered Shotgun Gauss Rifle Flak Gun Gauss Cannon Proton Missile Launcher Spear [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 130 | 6 10 32 38 28 4 4 8 Power 11 | 1 1 4 3 1 . . 1 Engine 9 | 1 1 4 2 1 . . . Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 7 8 2 . . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 22 | 2 1 7 8 2 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | 1 4 10 15 9 4 . 3 Device 18 | . 1 4 4 3 4 . 2 Storage 7 | 1 2 2 1 . . . 1 Processor 2 | . 1 . 1 . . . . Hackware 1 | . . . . 1 . . . Protection 18 | . . 4 9 5 . . . Artifact . | . . . . . . . . Weapon 51 | 2 4 11 12 16 . 4 2 Energy Gun 27 | . 2 9 7 9 . . . Energy Cannon 9 | . 2 . . 3 . 4 . Ballistic Gun 6 | 2 . . 3 1 . . . Ballistic Cannon 2 | . . 1 . . . . 1 Launcher 5 | . . 1 2 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 51 | . . 15 18 10 . 7 1 Power 3 | . . 2 1 . . . . Propulsion 15 | . . 5 6 2 . 1 1 Utility 16 | . . 1 4 5 . 6 . Weapon 17 | . . 7 7 3 . . . Highest Loss Streak 7 | . . 4 4 3 . 7 1 Average Slot Usage (%) 89 | . 100 92 94 93 98 25 23 Engine 8 | . 14 10 7 7 6 1 . Wheel 15 | . 28 18 15 13 13 2 4 Device 10 | . 11 13 11 6 18 4 4 Storage 19 | . 15 17 23 23 20 5 4 Processor 3 | . . 3 . 7 6 1 . Protection 12 | . . 7 16 18 13 3 . Energy Gun 11 | . 4 19 11 11 . . . Energy Cannon 2 | . 20 . . 1 13 3 . Ballistic Gun 2 | . 3 . 5 1 . . . Naked Turns 166 | . . . . . . 97 69 Heaviest Build 129 | 10 45 109 125 129 128 127 61 Greatest Support 32 | 20 20 32 32 20 20 20 10 Greatest Overweight (x) 12 | . 2 6 11 12 6 11 6 Average Overweight (x) 4 | . 1 2 4 6 6 . 1 Largest Inventory Capacity 28 | 6 12 28 28 28 28 28 12 Average Capacity 21 | 5 11 16 24 28 28 10 9 Most Carried 28 | 6 12 20 28 28 28 28 11 Average Carried 20 | 2 11 15 22 27 27 9 4 Final Capacity 28 | 6 12 20 28 28 28 4 4 Final Carried 28 | 6 12 20 28 28 28 4 4 Class Distribution -------------------- 60% | Hauler-Mutant 22% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 2119 | 277 302 503 644 393 . . . Remotely . | . . . . . . . . Salvage Created 4044 | 103 327 1138 1421 1055 . . . Parts 224 | 4 22 65 75 58 . . . Haulers Intercepted 3 | . 1 1 1 . . . . Recyclers Shooed 7 | . . 2 1 4 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 75 | . 6 27 26 16 . . . Guns 49 | . . 21 17 11 . . . Cannons 12 | . 6 4 . 2 . . . AOE 13 | . . 1 9 3 . . . Classes Destroyed 13 | 2 3 5 2 1 . . . Worker 11 | . . 2 3 6 . . . Builder 2 | . . . 2 . . . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . 1 1 1 . . . . Recycler 6 | 1 . 3 1 1 . . . Watcher 8 | . 2 . 3 3 . . . Swarmer 10 | . . 3 4 3 . . . Grunt 35 | . 6 17 8 4 . . . Brawler 3 | . . 1 2 . . . . Duelist 2 | . . 1 1 . . . . Sentry 16 | . . 5 6 5 . . . Hunter 8 | . . . 5 3 . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 10 | 1 2 6 10 5 . . . Combat Bots Only 4 | . 2 4 4 4 . . . Max Kills in Single Turn 3 | 1 1 2 3 3 . . . Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 6388 | . 145 1398 2070 1663 . 665 447 Core 1599 | . 35 265 340 99 . 506 354 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 86 33 38 85 . . . Volleys Fired 293 | 5 18 95 103 67 . 5 . Largest 2 | 2 2 2 2 2 . 2 . Hottest 155 | 40 136 130 128 149 . 155 . Shots Fired 538 | 10 36 168 184 131 . 9 . Gun 464 | 10 4 161 173 116 . . . Cannon 59 | . 32 5 . 13 . 9 . Launcher 15 | . . 2 11 2 . . . Special . | . . . . . . . . Kinetic 99 | 10 . 5 70 14 . . . Thermal 345 | . 36 156 56 89 . 8 . Explosive 15 | . . 2 11 2 . . . Electromagnetic 79 | . . 5 47 26 . 1 . Robot Hit Streak 18 | 5 9 11 12 18 . 12 . Robot Miss Streak 11 | 1 9 11 4 5 . . . Penetration Max 1 | . . . 1 1 . . . Secondary Targets 5 | . . 2 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 378 | 7 20 134 120 90 . 7 . Core Hits 232 | 2 12 92 67 57 . 1 1 Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7540 | 86 366 1787 2972 2119 . 192 18 Guns 5365 | 86 19 1562 2107 1591 . . . Cannons 774 | . 347 69 . 173 . 185 . Explosions 1370 | . . 156 865 349 . . . Melee . | . . . . . . . . Ramming 31 | . . . . 6 . 7 18 Kinetic 1074 | 86 . 69 770 149 . . . Thermal 4427 | . 366 1525 905 1448 . 183 . Explosive 1083 | . . 130 731 222 . . . Electromagnetic 925 | . . 63 566 294 . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . 4 . . 16 16 Average Corruption 6 | . . . 4 . . 8 16 Corruption Purged . | . . . . . . . . Effects 37 | . . . 17 . . 7 13 Message Errors 6 | . . . 2 . . 2 2 Matter Fused 7 | . . . 4 . . . 3 Heat Flow Errors 8 | . . . 4 . . 1 3 Energy Discharges 3 | . . . 2 . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Misdirections 5 | . . . . . . 2 3 Targeting Errors 6 | . . . 5 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 59 | . 16 . 22 21 . . . Projectiles 16 | . 16 . . . . . . Explosions 43 | . . . 22 21 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . . 6 91 3 . 3 9 Shots 4 | . . 1 3 . . . . Rammed 6 | . . . . 1 . 3 2 Targets Rammed 6 | . . . . 1 . 3 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 453 | . 111 453 216 283 . 131 258 Average Temperature 77 | . 30 111 74 55 . 52 118 Received Heat Transfer 1560 | . 84 552 459 429 . . 36 Effects 2 | . . 2 . . . . . Energy Bleed 1 | . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 10 | . 1 3 1 5 . . . Heat Transferred 8111 | . 654 2670 1691 2835 . 261 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 1 2 2 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 352 | 10 242 347 352 174 66 24 146 Average Influence 124 | 3 116 175 170 87 66 13 29 Maximum Alert Level 1 | . 1 1 1 . . . . Low Security (%) 80 | 100 74 66 59 100 100 100 100 Level 1 19 | . 25 33 40 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 2 7 6 . . . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . 2 . . . Reinforcement 10 | . . 2 5 3 . . . Assault . | . . . . . . . . Garrison 3 | . . . 2 1 . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 10 | . . 3 6 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 10 37 52 31 2 6 4 Peak Tracking Total 7 | . 3 7 5 4 2 6 4 Tactical Retreats 24 | . . 4 13 6 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 7 | . 1 . . 3 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 9 | . 1 . 6 2 . . . Max in Single Turn 2 | . 1 . 2 1 . . . Garrison Access 2 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 20 | . 2 6 5 5 1 . 1 Terminals 13 | . 2 5 4 2 . . . Fabricators 3 | . . . . 2 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 53 | . 4 17 15 12 2 . 3 Successful 27 | . 1 9 7 6 2 . 2 Failed 26 | . 3 8 8 6 . . 1 Catastrophic 6 | . 1 3 1 1 . . . Database Lockouts . | . . . . . . . . Manual 21 | . 3 9 5 4 . . . Terminals 33 | . 4 10 12 7 . . . Fabricators 6 | . . . . 4 2 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 7 | . . 7 . . . . . Garrison Access 4 | . . . 3 1 . . . Terminal Hacks 12 | . 1 3 6 2 . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 7 | . . 2 3 2 . . . Locate Traps 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . 3 2 . . Load Schematic 3 | . . . . 2 1 . . Build 2 | . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 5 5 3 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Built 2 | . . . . 1 1 . . Matter 204 | . . . . 102 102 . . Time 102 | . . . . 51 51 . . Total Part Build Rating 2 | . . . . 1 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies 12 | . . . . . . . 12 Largest Group 8 | . . . . . . . 8 Highest-Rated Group 163 | . . . . . . . 163 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 51 | . . . . . . . 51 Total Damage 1093 | . . . . . . . 1093 Kills 5 | . . . . . . . 5 Allies Corrupted 1 | . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 4990 | 72 378 1204 1195 1598 201 136 206 Spaces Moved 2851 | 58 231 674 567 837 100 164 220 Core 303 | 15 . . . . . 155 133 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2548 | 43 231 674 567 837 100 9 87 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 100 120 140 140 50 50 Average Speed 120 | 72 99 113 133 147 140 55 81 Slowest Speed 200 | 80 100 160 190 200 140 190 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 38 55 58 20 3 76 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 30 | . . . 29 1 . . . Terrain Destroyed 122 | . . 14 94 13 . 1 . Melee 1 | . . . . 1 . . . Projectile 3 | . . . . 2 . 1 . AOE 118 | . . 14 94 10 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 3878 | 77 350 953 827 1064 161 198 248 Wait 364 | . 53 98 51 86 53 23 . Move 2845 | 57 230 673 566 836 100 163 220 Hop . | . . . . . . . . Pick Up 151 | 9 20 36 43 26 3 . 14 Fast Attach 29 | 3 3 7 8 5 . 2 1 Attach 67 | 3 . 19 23 12 2 1 7 Detach 3 | . . 1 2 . . . . Swap 34 | . 7 6 7 11 2 1 . Drop 85 | . 19 18 24 19 1 . 4 Fire 293 | 5 18 95 103 67 . 5 . Melee 1 | . . . . 1 . . . Ram 6 | . . . . 1 . 3 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 451 | -9/Materials | Discovered new exit (range 8) 457 | -9/Materials | Identified exit to Storage 821 | -9/Materials | Lost 3 parts (1p1n1w) 1106 | -9/Materials | Discovered new exit (range 16) 1127 | -9/Materials | Core integrity fell below 50% 1180 | -9/Materials | Lost 4 parts (2n1u1w) 1348 | -9/Materials | Build established: Hauler-Mutant 1650 | -9/Materials | Discovered new exit (range 4) 1655 | -9/Materials | Entered another Materials area 1655 | -8/Materials | Evolved 2 slots: Utility x2 1989 | -8/Materials | Build established: Scavenger-Mutant 2043 | -8/Materials | Garrison activated, responded to threat 2127 | -8/Materials | Lost 4 parts (1n1u2w) 2181 | -8/Materials | Lost 3 parts (2n1u) 2335 | -8/Materials | Lost 3 parts (1p1u1w) 2382 | -8/Materials | Core integrity fell below 50% 2420 | -8/Materials | Lost 4 parts (2n2w) 2455 | -8/Materials | Build established: Hauler-Mutant 2826 | -8/Materials | Discovered new exit (range 16) 2850 | -8/Materials | Identified exit to Factory 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Evolved 2 slots: Utility x2 3084 | -7/Factory | Fabricated Hcp. Storage Unit? 3615 | -7/Factory | Lost 3 parts (1n2u) 3735 | -7/Factory | Discovered new exit (range 5) 3762 | -7/Factory | Identified exit to Lower Caves 4417 | -7/Factory | Discovered new exit (range 9) 4424 | -7/Factory | Garrison activated, responded to threat 4446 | -7/Factory | Identified exit to Factory 4448 | -7/Factory | Entered another Factory area 4448 | -6/Factory | Evolved 2 slots: Utility x2 4510 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4649 | -6/Factory | Sucked down chute 4649 | -6/Factory | Entered Waste 4658 | -6/Waste | Spotted C-40 Crusher 4664 | -6/Waste | EMP discharged 4673 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4676 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4679 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4682 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4685 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4688 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4695 | -6/Waste | Spotted C-40 Crusher 4696 | -6/Waste | Spotted C-40 Crusher 4696 | -6/Waste | Spotted C-40 Crusher 4719 | -6/Waste | Lost 7 parts (1n6u) 4719 | -6/Waste | Core integrity fell below 50% 4749 | -6/Waste | Spotted C-40 Crusher 4764 | -6/Waste | EMP discharged 4764 | -6/Waste | System corruption reached 10% 4775 | -6/Waste | Spotted C-40 Crusher 4781 | -6/Waste | Discovered new exit (range 10) 4785 | -6/Waste | Entered Factory 4964 | -6/Factory | Core integrity fell below 20% 4984 | -6/Factory | Build established: Mutant 4991 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04962_ U-05 Engineer lays Concrete. 04962_ Dropped Imp. Hardlight Generator. 04963_ Nuclear Reactor explodes. 04963_ KE-46D(g) heat short circuits Broken Imp. Heat Sink. 04963_ Nuclear Reactor explodes. 04963_ U-05 Engineer destroyed. 04963_ Nuclear Reactor explodes. 04963_ X1-K2R(s) destroyed. 04963_ I9-7NF(s) destroyed. 04963_ R-10 Processor destroyed. 04963_ MK-Q8T(s) destroyed. 04963_ KK-04U(s) destroyed. 04963_ Dropped Hcp. Storage Unit. 04963_ U-05 Engineer destroyed. 04964_ KE-46D(g) heat spikes uncontrollably. 04966_ Nuclear Reactor explodes. 04966_ System corrupted: Heat flow error (+254). 04973_ K-01 Serf collects debris. 04981_ RXNM6WFDI6PVNNPX3V,B8BDNB7& 04988_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????? | | ??????##### #?????????????????????????? | | ???????# + #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# + #?????????????????????????? | | ?????????# # #?????????????????????????? | | ########## #######+###?????????????????????????? | | ####### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ### #???????????????????????????? | | #?# #???????????????????????????? | | ##?# ##??????????????????????????? | | #??# #?#####????????????????????? | | #??# ######## ^ #? ?????????????????????? | | ???#+#??????# #? ?????????????????????? | | ????????????# #? ?????????????????????? | | ????????????###+# #? ??????????????????????? | | ????????????# ## ##? 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R??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 50 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSpectralAmplifier Manual? 0 Play Time 01:09:39 Cumulative 106.5 hours Start 2020.08.20 @ 21:03:00 End 2020.08.20 @ 22:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 030aff93-65b9-4546-aa13-0626f67c4596