Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 15:41:23 Player: TryExcept Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (329) 329 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 794 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 85/100 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (16) --- Large Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod (100) Seismic Analyzer Targeting Computer Core Shielding Power Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser > --- INVENTORY -------- Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod Seismic Analyzer Power Shielding [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 20 6 Power 5 | 1 2 2 Engine 4 | 1 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 13 | 2 9 2 Treads . | . . . Leg 8 | 2 6 . Wheel 5 | . 3 2 Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 3 | . . 3 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 92 | . 97 80 Engine 12 | . 14 9 Leg 15 | . 22 . Wheel 11 | . 5 25 Device 5 | . 8 . Storage 19 | . 15 28 Protection 1 | . 2 . Energy Gun 11 | . 10 12 Ballistic Gun 12 | . 16 2 Naked Turns . | . . . Heaviest Build 40 | 7 40 40 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 10 | . 3 10 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 4 16 16 Average Capacity 8 | 4 5 16 Most Carried 10 | 4 10 10 Average Carried 5 | 2 4 8 Final Capacity 16 | 4 16 16 Final Carried 10 | 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 659 | 305 306 48 Remotely . | . . . Salvage Created 407 | 74 275 58 Parts 27 | 6 20 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | 1 9 2 Guns 10 | 1 7 2 AOE 2 | . 2 . Classes Destroyed 4 | 2 1 1 Worker 1 | 1 . . Swarmer 3 | . 3 . Grunt 8 | 1 6 1 Assembled 1 | . . 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1273 | 23 493 757 Core 250 | . 67 183 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | 5 36 20 Largest 2 | 2 2 2 Hottest 90 | 60 70 90 Shots Fired 116 | 10 70 36 Gun 116 | 10 70 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 69 | 5 56 8 Thermal 36 | . 8 28 Explosive . | . . . Electromagnetic 11 | 5 6 . Robot Hit Streak 12 | 2 12 4 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 77 | 6 51 20 Core Hits 33 | 4 23 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 809 | 66 537 206 Guns 704 | 66 432 206 Cannons . | . . . Explosions 78 | . 78 . Melee . | . . . Ramming 27 | . 27 . Kinetic 396 | 29 324 43 Thermal 302 | . 139 163 Explosive . | . . . Electromagnetic 84 | 37 47 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 395 | 40 92 395 Average Temperature 102 | 17 23 195 Received Heat Transfer 501 | 12 240 249 Effects 2 | . . 2 Shutdowns 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 719 | . 285 434 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 251 | 25 251 35 Initial 25 | . 16 25 Average 81 | 3 129 20 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 71 100 Level 1 16 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | 1 19 17 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 978 | 153 571 254 Spaces Moved 625 | 113 352 160 Core 21 | 19 1 1 Treads . | . . . Legs 345 | 94 251 . Wheels 259 | . 100 159 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 110 | 108 113 105 Slowest Speed 550 | 120 200 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 41 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 813 | 134 469 210 Wait 46 | . 26 20 Move 623 | 112 351 160 Hop . | . . . Pick Up 29 | 9 16 4 Fast Attach 10 | 3 6 1 Attach 13 | 3 5 5 Detach 1 | . 1 . Swap 9 | . 9 . Drop 20 | 2 18 . Fire 61 | 5 36 20 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 133 | -11/Scrapyard | Discovered new exit (range 8) 154 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Entered Mines 781 | -10/Mines | Core integrity fell below 50% 895 | -10/Mines | Assembled infested the area 948 | -10/Mines | Lost 3 parts (1p1n1w) 952 | -10/Mines | Core integrity fell below 20% 967 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 979 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00949_ U-05 Engineer lays Concrete. 00950_ U-05 Engineer builds a Wall. 00951_ U-05 Engineer destroyed. 00953_ The unstable cave ceiling collapses. 00955_ as-72377 destroyed. 00957_ System corrupted: Matter fused (-6). 00957_ The unstable cave ceiling collapses. 00967_ A derelict emerges from the shadows: "We've had our eye on this brand new outpost for a little while, just waiting for an opportunity to strike. Need some help?" 00969_ Y-45 Defender destroyed. 00971_ Acquired Targeting Computer. 00972_ 1F-7LY(g) destroyed. 00973_ Acquired Core Shielding. 00975_ Acquired Lgt. Armor Plating. 00976_ S-10 Pest destroyed. 00977_ D-53 Grenadier destroyed. 00977_ S3-13S(g) destroyed. 00978_ Acquired Hvy. Assault Rifle. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????? ? | | ????????????????????????????? ? | | ????????????????????????????# ? | | ????????##??????????????????# ? | | ????????? ??????????????#???# ? | | ????????? ???????????? #??# ? | | ????????? ????????????? #?# ? | | ?????????? ?????????????? ## # | | ?????????? ?????????????? | | ?????????? ?????????????? | | ??????????? ?????????????? | | ??????????? ####??????????# | | ?????????### # #####??????# ## | | ???####### ##?????# | | ??##"$Y"## ##???? | | ??# =@ !## ##### | | ?# !% ! # % | | ?# # # ###### # | | ?# # # #???? | | ? %% # ###??????### | | # = s## ### ####??????????? | | # = ##?????????????? | | ## #??????????????? | | ?## #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??# #??????????????? | | ??##############??????????????? | | ??????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed SalvageFlakStripper Manual? 0 Play Time 00:28:23 Cumulative 4.2 hours Start 2020.09.23 @ 15:12:19 End 2020.09.23 @ 15:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 344f268e-cd0f-425d-9d22-9383152dacca