Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 16:35:52 Player: veb_robotron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2765) 2765 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 7621 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 150 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Advanced Sensor Array Seismic Detector Authchip [R/Combat] Relay Coupler [Hunter] (13) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Cooled Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Targeting Computer Target Analyzer Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Heavy Ion Cannon Remote Datajack > --- INVENTORY -------- Micro Fission Core Power Amplifier Advanced Sensor Array Seismic Detector Authchip [R/Combat] Relay Coupler [Hunter] Gauss Cannon [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Targeting Computer Device Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 4 | . . . 2 . . 1 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 96 | 7 2 . 12 5 21 37 12 Power 11 | 1 . . . 1 3 4 2 Engine 7 | 1 . . . 1 2 3 . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 27 | 2 . . 3 2 4 12 4 Treads 2 | . . . . . . 2 . Leg 17 | 2 . . 3 2 3 6 1 Wheel . | . . . . . . . . Hover 4 | . . . . . . 3 1 Flight 4 | . . . . . 1 1 2 Utility 22 | 2 1 . 4 . 5 8 2 Device 8 | 1 1 . 1 . 3 1 1 Storage 2 | 1 . . . . . . 1 Processor 6 | . . . 3 . 1 2 . Hackware 4 | . . . . . 1 3 . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 36 | 2 1 . 5 2 9 13 4 Energy Gun 14 | 1 . . 4 . 1 5 3 Energy Cannon 6 | . . . . . 1 5 . Ballistic Gun 7 | 1 . . 1 . 4 1 . Ballistic Cannon 5 | . . . . 2 2 . 1 Launcher 2 | . 1 . . . 1 . . Special Weapon 2 | . . . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 3 . Corrupted Parts 3 | . . . . . . 2 1 System Corruption 13 | . . . . . . 5 8 Parts Lost 35 | . . . . . 12 6 17 Power 6 | . . . . . 2 1 3 Propulsion 10 | . . . . . 4 . 6 Utility 6 | . . . . . 1 2 3 Weapon 13 | . . . . . 5 3 5 Highest Loss Streak 10 | . . . . . 10 4 10 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 93 | . 100 100 98 100 94 94 83 Engine 6 | . 14 14 11 9 1 6 4 Core 1 | . . . . . 6 . . Treads 1 | . . . . . . 2 . Leg 20 | . 28 28 22 27 15 22 15 Flight 3 | . . . . . 7 4 2 Device 3 | . 14 14 4 . 5 . . Storage 3 | . 14 14 11 9 1 . 4 Processor 18 | . . . 26 27 27 17 11 Hackware 7 | . . . . . 1 10 19 Protection 1 | . . . . . . 3 . Energy Gun 8 | . 11 . 17 9 6 6 9 Energy Cannon 2 | . . . . . . 5 4 Ballistic Gun 8 | . 14 14 4 4 17 8 . Ballistic Cannon 1 | . . . . 13 2 . . Special Weapon 1 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 48 | 15 16 16 17 23 23 48 35 Greatest Support 60 | 20 20 20 24 35 37 60 55 Greatest Overweight (x) 3 | . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 8 Average Capacity 6 | 7 8 8 8 8 5 5 7 Most Carried 8 | 7 8 8 8 8 8 5 8 Average Carried 5 | 4 7 8 7 6 3 4 6 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 Class Distribution -------------------- 37% | Scavenger-Gunner 29% | Scavenger-Mutant 25% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Gar Fac Fac Matter Collected 1890 | 291 69 11 111 233 375 661 139 Remotely 293 | 26 . . . . . 267 . Salvage Created 2297 | 139 142 32 111 212 283 1023 355 Parts 157 | 10 10 5 6 13 32 60 21 Haulers Intercepted 6 | . 1 . 1 1 . 3 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Combat Hostiles Destroyed 49 | . 3 3 . 6 18 12 7 Guns 23 | . 1 1 . 1 12 6 2 Cannons 20 | . . . . 5 6 5 4 AOE 6 | . 2 2 . . . 1 1 Classes Destroyed 13 | 3 3 1 1 1 1 3 . Worker 4 | 1 . . . . . 1 2 Builder 2 | . 1 . . . . 1 . Tunneler 1 | 1 . . . . . . . Hauler 6 | . 1 . 1 1 . 3 . Recycler 2 | 1 . . . . . 1 . Watcher 6 | . . . 2 . . 2 2 Swarmer 26 | . . 3 . 3 16 1 3 Grunt 7 | . 3 . . 2 . 2 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 4 | . . . . 1 . 2 1 Hunter 6 | . . . . . 2 2 2 Programmer 4 | . . . . . . 3 1 Best Kill Streak 10 | 2 3 3 2 5 10 4 8 Combat Bots Only 10 | . 2 3 . 5 10 3 4 Max Kills in Single Turn 4 | 1 2 2 1 1 2 3 4 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac Damage Taken 5080 | . 81 46 103 86 1530 1149 2085 Core 1293 | . 11 12 . 8 288 121 853 Absorbed by Shields 42 | . . . . . 42 . . Regen/Repaired (Parts) 50 | . . . 14 36 . . . Core Remaining (%) 83 | 100 . 90 100 . 46 82 . Volleys Fired 178 | 7 20 2 4 11 42 52 40 Largest 4 | 2 2 2 2 3 3 3 4 Hottest 248 | 60 60 50 90 151 151 193 248 Shots Fired 376 | 14 40 4 8 28 100 117 65 Gun 241 | 14 36 2 8 7 71 81 22 Cannon 108 | . . . . 21 29 33 25 Launcher 6 | . 4 2 . . . . . Special 21 | . . . . . . 3 18 Kinetic 159 | 7 20 2 . 22 66 33 9 Thermal 72 | . . . . 6 34 11 21 Explosive 6 | . 4 2 . . . . . Electromagnetic 118 | 7 16 . 8 . . 70 17 Robot Hit Streak 18 | 2 8 1 5 4 8 18 9 Robot Miss Streak 5 | 2 3 2 3 2 4 2 5 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 2 | . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 223 | 7 28 1 6 14 44 82 41 Core Hits 102 | 4 8 3 4 8 22 36 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . . 3 1 3 3 Burn 1 | . . . . . 1 . . Blast 6 | . . . . 3 . . 3 Corrupt 3 | . . . . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5063 | 88 631 111 182 340 793 1834 1084 Guns 2523 | 88 351 10 138 66 573 1002 295 Cannons 1593 | . . . . 274 220 670 429 Explosions 937 | . 280 101 44 . . 158 354 Melee . | . . . . . . . . Ramming 10 | . . . . . . 4 6 Kinetic 1492 | 48 190 10 . 288 437 307 212 Thermal 1509 | . 77 . 44 52 356 337 643 Explosive 304 | . 203 101 . . . . . Electromagnetic 1748 | 40 161 . 138 . . 1186 223 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . 1 . . 15 9 Average Corruption 10 | . . . 1 . . 14 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . . 45 6 Message Errors 15 | . . . . . . 13 2 Matter Fused 11 | . . . . . . 10 1 Heat Flow Errors 6 | . . . . . . 5 1 Energy Discharges 4 | . . . . . . 4 . Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 2 | . . . . . . 1 1 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . 6 3 31 21 Projectiles 34 | . . . . 6 3 11 14 Explosions 27 | . . . . . . 20 7 Melee . | . . . . . . . . Knockbacks 4 | . . . . 2 2 . . Impact . | . . . . . . . . Kinetic 4 | . . . . 2 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 135 | . . 36 . . 99 . . Shots 2 | . . 1 . . 1 . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . 1 1 Kicked 2 | . . . . . . 1 1 Crushed . | . . . . . . . . Highest Temperature 568 | . 6 . 42 278 539 445 568 Average Temperature 160 | . 4 . 19 145 213 131 263 Received Heat Transfer 497 | . 42 . . 27 . 168 260 Effects 32 | . . . . 3 10 6 13 Shutdowns 6 | . . . . . 1 2 3 Energy Bleed 5 | . . . . . 2 2 1 Interference 6 | . . . . 3 1 1 1 Matter Decay 2 | . . . . . . 1 1 Short Circuit 3 | . . . . . 1 . 2 Damage (minor) 4 | . . . . . 3 . 1 Damage (major) 6 | . . . . . 2 . 4 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . 3 . . 3 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 1 1 3 Heat Transferred 2317 | . 150 . 50 111 851 459 696 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 2 . 1 . . 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Peak Influence 796 | 15 142 167 149 234 796 513 545 Initial 417 | . 9 55 65 5 152 417 231 Average 329 | 3 49 100 98 76 578 386 290 Maximum Alert Level 3 | . . . . 1 3 2 2 Low Security (%) 29 | 100 100 100 100 92 3 . 17 Level 1 25 | . . . . 7 12 37 56 Level 2 36 | . . . . . 43 62 25 Level 3 8 | . . . . . 41 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . . 1 . 4 7 Investigation 2 | . 1 . . . . 1 . Extermination 4 | . . . . . . 2 2 Reinforcement 6 | . . . . 1 . 1 4 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Distress Signals 5 | . . . . 1 . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 3 3 2 8 23 27 23 Peak Tracking Total 8 | . 2 3 1 3 7 5 8 Tactical Retreats 7 | . . . . 1 2 2 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Traps Triggered 12 | . 1 . 3 . 4 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Gar Fac Fac Machines Disabled 22 | . . . . 2 5 1 14 Max in Single Turn 13 | . . . . 1 2 1 13 Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . . 3 . . Phase Generator 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Machines Accessed 17 | . . . 6 4 . 6 1 Terminals 9 | . . . 3 2 . 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers 3 | . . . 1 . . 2 . Garrison Access 1 | . . . . 1 . . . Total Hacks 46 | . . . 21 12 . 11 2 Successful 32 | . . . 19 5 . 7 1 Failed 14 | . . . 2 7 . 4 1 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . . . 5 7 . 4 2 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 2 4 . . . Recycling Units 3 | . . . 1 . . 2 . Scanalyzers 18 | . . . 13 . . 5 . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 10 | . . . 4 2 . 3 1 Record 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Security Status 1 | . . . . 1 . . . Transport Status 1 | . . . 1 . . . . Investigation Status 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . 1 . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . Scan Component 2 | . . . 1 1 . . . Repair 2 | . . . 1 1 . . . Recycling Unit Hacks 3 | . . . 1 . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 14 | . . . 12 . . 2 . Insert Component 7 | . . . 6 . . 1 . Analyze 7 | . . . 6 . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . . 2 2 . 6 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . Time 64 | . . . 26 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . 10 . Parts Scanalyzed 7 | . . . 6 . . 1 . Part Schematics Acquired 7 | . . . 6 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Gar Fac Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 6 | . . . . . . 1 5 Non-combat 6 | . . . . . . 1 5 Combat . | . . . . . . . . Robot Hacks Applied 13 | . . . . . . 3 10 parse_system 1 | . . . . . . 1 . no_distress 2 | . . . . . . 1 1 generate_echo 1 | . . . . . . . 1 find_recycling 2 | . . . . . . . 2 ignore_parts 2 | . . . . . . . 2 find_station 1 | . . . . . . 1 . check_alert 1 | . . . . . . . 1 link_fov 2 | . . . . . . . 2 overload_power 1 | . . . . . . . 1 Relay Couplers Released 18 | . . . . . 14 4 . Machine Destruction 14 | . . . . . 14 . . Programmers 4 | . . . . . . 4 . Attached 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 55 | . . . . . . 55 . Total Damage 673 | . . . . . . 673 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Gar Fac Fac Turns Passed 4450 | 130 239 89 489 226 930 1644 703 Spaces Moved 2933 | 80 136 68 397 168 582 1048 454 Core 137 | 18 . . . . . . 119 Treads 266 | . . . . . . 266 . Legs 2530 | 62 136 68 397 168 582 782 335 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 100 100 120 50 Average Speed 123 | 104 120 120 110 103 125 130 127 Slowest Speed 200 | 120 120 120 120 110 190 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 24 23 36 15 89 19 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 185 | . 15 14 6 2 82 3 63 Melee . | . . . . . . . . Projectile 5 | . . . . 2 1 . 2 AOE 180 | . 15 14 6 . 81 3 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Total 3466 | 114 173 71 441 198 699 1239 531 Wait 17 | . 4 2 . . . 6 5 Move 2927 | 79 135 67 396 168 581 1047 454 Hop . | . . . . . . . . Pick Up 137 | 17 7 . 16 8 22 53 14 Fast Attach 2 | . . . . 1 . 1 . Attach 57 | 7 . . 3 3 16 16 12 Detach 3 | . . . . . 2 . 1 Swap 40 | . 2 . 9 1 8 20 . Drop 84 | 4 5 . 13 6 10 42 4 Fire 178 | 7 20 2 4 11 42 52 40 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 2 | . . . . . . 1 1 Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 428 | -10/Mines | Discovered new exit (range 12) 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Utility x2 642 | -9/Materials | Repaired Seismic Detector? 928 | -9/Materials | Discovered new exit (range 18) 948 | -9/Materials | Entered another Materials area 948 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1110 | -8/Materials | Repaired VSS Leg? 1174 | -8/Materials | Identified exit to Garrison 1174 | -8/Materials | Entered Garrison 1196 | -8/Garrison | Triggered checkpoint 1221 | -8/Garrison | Garrison Relay disabled 1340 | -8/Garrison | Triggered checkpoint 1342 | -8/Garrison | Destroyed 10 combat bots 1385 | -8/Garrison | Lost 10 parts (2p3n1u4w) 1424 | -8/Garrison | Triggered checkpoint 1460 | -8/Garrison | Triggered checkpoint 1475 | -8/Garrison | Garrison Relay disabled 1530 | -8/Garrison | Discovered new exit (range 8) 1623 | -8/Garrison | Discovered new exit (range 17) 1636 | -8/Garrison | Triggered checkpoint 1718 | -8/Garrison | Phase Generator disabled 1719 | -8/Garrison | Core integrity fell below 50% 1778 | -8/Garrison | Triggered checkpoint 1918 | -8/Garrison | Discovered new exit (range 7) 1941 | -8/Garrison | Installed Relay Interface Framework 2038 | -8/Garrison | Garrison Relay disabled 2104 | -8/Garrison | Entered Factory 2104 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2706 | -7/Factory | System corruption reached 10% 2714 | -7/Factory | Lost 4 parts (1p2u1w) 2771 | -7/Factory | Discovered new exit (range 16) 2922 | -7/Factory | Allied Derelicts emerged from ambush trap array 2964 | -7/Factory | Build established: Scavenger-Gunner 3748 | -7/Factory | Entered another Factory area 3748 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4339 | -6/Factory | Lost 10 parts (2p3n1u4w) 4352 | -6/Factory | Core integrity fell below 50% 4397 | -6/Factory | Lost 3 parts (1n1u1w) 4413 | -6/Factory | Core integrity fell below 20% 4451 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Relay Coupler [Grunt] destroyed. Critical hit (Burn: +50). Kicked U-05 Engineer. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Flexi-carbon Leg rejected. U-05 Engineer builds a Wall. System corrupted: Substantial component data lost. ALERT: Rogue bot located, Programmers report to Factory Zone 6I. Critical hit (Burn: +37). System corrupted: Heat flow error (+235). Broken Target Analyzer severed. Lgt. Fission Core destroyed. Critical hit (Burn: +50). AYQ#=SREO=|QG4D3:NBY Relay Coupler [NC] destroyed. Map ----- +----------------------------------------------------+ | # #########??????# # # | | ## #???########### # ## | | #???# # ###########? | | #???# # #??????????? | | #???# # #??????????? | | * #???# """" + #??????????? | | ! #???# """" # #??????????? | | #???# """" # #??????????? | | ###################???# """" # #??????????? | | #?????????????????????# # #??????????? | | ##############????????###########+########???? | | # #??????????? # #???? | | # #??????????? # "" #???? | | # #?????????? # "" #???? | | # #?????????? # "T """" #???? | | + #??????????" # "" """" #???? | | ##### #??????????" # "" """" #???? | | #???# = #????????""" # """" #???? | | #???# #???????? # """" #???? | | #???# #?????????"" # """" #???? | | ????# #?????????"" # #???? | | ????# ##?????????" ?# #???? | | ?#### # " ?? ?# #???? | | ###########+#################+#########+######???? | | % #?????? | | k @ #?????? | | #?????? | | #?????? | | #?????? | | #?????? | | ss s #?????? | | = #####+##############?????? | | % u?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | "" u ??????????????????????????? | | ??????????????????????????? | | % ??? o R ??????????????????????????? | | """ ???????#???????????????????????????? | | ###"#### # ???????????????????????????????????? | | #???####?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 1 Relay Coupler Types 2 Relay Coupler Value 44 Authchip Count 2 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear One Hack Too Far Challenges ------------ None Game ------ Seed TransmissionHackingSpear Manual? 0 Play Time 01:29:18 Cumulative 9.7 hours Start 2022.03.18 @ 14:53:43 End 2022.03.18 @ 16:35:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 210a5e1b-1cad-4702-ac52-fdbdc09d8c4a