Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 22:08:39 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (701) 701 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 2078 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 315/400 Matter 112/300 Energy 19/100 System Corruption 8% Temperature Warm (142) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved EM Shotgun Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Armor Plating Medium Armor Plating Improved EM Shotgun EMP Blaster Rocket Launcher Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Armor Plating Medium Armor Plating Improved EM Shotgun Assault Rifle Rocket Launcher Flail [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | . 2 3 26 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 12 | . . . 12 Treads 4 | . . . 4 Leg 6 | . . . 6 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | . 2 . 3 Device 1 | . . . 1 Storage 3 | . 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | . . 3 11 Energy Gun 6 | . . . 6 Energy Cannon . | . . . . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 86 85 91 Engine 12 | . 14 14 10 Treads 5 | . . . 12 Leg 23 | . 28 28 17 Wheel 1 | . . . 2 Device 4 | . . . 10 Storage 12 | . 15 14 11 Processor 2 | . . . 6 Energy Gun 12 | . 14 14 10 Ballistic Gun 12 | . 14 14 10 Naked Turns . | . . . . Heaviest Build 33 | 13 33 21 33 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 15 Average Capacity 12 | 8 9 10 14 Most Carried 15 | 6 8 10 15 Average Carried 10 | 6 6 9 11 Final Capacity 15 | 8 10 10 15 Final Carried 14 | 6 7 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 488 | 200 . 98 190 Remotely . | . . . . Salvage Created 828 | . . 291 537 Parts 81 | . . 26 55 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . . 14 14 Guns 19 | . . 12 7 AOE 9 | . . 2 7 Classes Destroyed 9 | . . 3 6 Worker 1 | . . . 1 Builder 3 | . . . 3 Tunneler 1 | . . 1 . Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 16 | . . 12 4 Grunt 8 | . . 2 6 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 11 | . . 6 11 Combat Bots Only 9 | . . 6 9 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1093 | . 28 323 742 Core 164 | . . 79 85 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 53 | . . 25 28 Largest 2 | . . 2 2 Hottest 90 | . . 60 90 Shots Fired 93 | . . 49 44 Gun 85 | . . 48 37 Cannon . | . . . . Launcher 8 | . . 1 7 Special . | . . . . Kinetic 42 | . . 24 18 Thermal 1 | . . . 1 Explosive 8 | . . 1 7 Electromagnetic 42 | . . 24 18 Robot Hit Streak 6 | . . 5 6 Robot Miss Streak 5 | . . 5 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 58 | . . 26 32 Core Hits 52 | . . 21 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1529 | . . 453 1076 Guns 725 | . . 293 432 Cannons . | . . . . Explosions 801 | . . 157 644 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 285 | . . 121 164 Thermal 120 | . . . 120 Explosive 697 | . . 157 540 Electromagnetic 424 | . . 172 252 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . . . 105 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 142 | . . 62 142 Average Temperature 27 | . . 25 72 Received Heat Transfer 261 | . 18 42 201 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 187 | . . . 187 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 653 | . 30 385 653 Initial 150 | . . 11 150 Average 258 | . 13 215 361 Maximum Alert Level 2 | . . 1 2 Low Security (%) 48 | 100 100 49 33 Level 1 22 | . . 50 5 Level 2 28 | . . . 60 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 14 23 Peak Tracking Total 7 | . 7 5 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 1 1 3 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 3 4 4 Successful 7 | . 1 3 3 Failed 4 | . 2 1 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 13 | . 3 7 3 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Robot Analysis 2 | . . 2 . Level Access Points 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 913 | 4 113 361 435 Spaces Moved 487 | 4 89 217 177 Core . | . . . . Treads 63 | . . . 63 Legs 390 | 4 89 217 80 Wheels 34 | . . . 34 Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 120 120 105 Average Speed 137 | 120 122 120 165 Slowest Speed 240 | 120 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 24 52 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 43 | . . 9 34 Melee . | . . . . Projectile . | . . . . AOE 43 | . . 9 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 633 | 3 93 269 268 Wait 40 | . . 19 21 Move 484 | 3 88 216 177 Hop . | . . . . Pick Up 13 | . 1 4 8 Fast Attach 8 | . 1 . 7 Attach 5 | . . . 5 Detach 1 | . . . 1 Swap 19 | . 1 3 15 Drop 9 | . 2 1 6 Fire 53 | . . 25 28 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Entered Mines 215 | -10/Mines | Identified exit to Materials 311 | -10/Mines | Build established: Mutant 422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | Destroyed 9 combat bots 879 | -9/Materials | First assault squad dispatched 914 | -9/Materials | Self-destructed Last Messages --------------- 00892_ W-16 Scout sends out distress signal. 00893_ Connecting with Terminal... 00897_ U-05 Engineer lays Concrete. 00897_ Dropped Aluminum Leg. 00898_ Acquired EMP Blaster. 00898_ U-05 Engineer lays Concrete. 00900_ U-05 Engineer builds a Wall. 00902_ Dropped Flail. 00902_ Acquired Hvy. Hammer. 00906_ C-30 ARC bursts open, deploying its payload. 00906_ B-36 Bruiser unfolds itself. 00906_ L-31 Rogue unfolds itself. 00906_ G-34 Mercenary unfolds itself. 00906_ M-13 Machinist unfolds itself. 00910_ Critical hit (Smash). 00910_ Imp. EM Shotgun destroyed. 00910_ System corrupted by crushing effect (+3). 00913_ System corrupted: Heat flow error (+180). 00913_ Lgt. Treads destroyed. 00913_ System corrupted by crushing effect (+5). 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