Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 22:28:32 Player: amhuman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (3662) 3662 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1976) 1976 TOTAL SCORE: 8943 Bonus ------- High Alert Combat Kills 542 Follower Combat Kills 534 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 160/160 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer Core Analyzer Core Analyzer Relay Coupler [NC] (22) > --- WEAPON (2) ------- Autogun Precision Assault Rifle > --- INVENTORY (20) --- Heavy Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (22) Relay Coupler [NC] (26) Relay Coupler [NC] (22) Relay Coupler [Grunt] (30) Relay Coupler [Hunter] (13) Mini Grenade Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Targeting Computer Relay Coupler [NC] Tractor Beam > --- WEAPON ----------- Precision Assault Rifle Spear > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Flak Gun Flak Gun Gauss Cannon Mini Grenade Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 103 | 5 4 13 15 27 15 24 Power 14 | 1 . 3 2 5 1 2 Engine 7 | 1 . 3 1 1 1 . Core 7 | . . . 1 4 . 2 Reactor . | . . . . . . . Propulsion 39 | 2 2 6 1 12 4 12 Treads 8 | 2 . . . 4 1 1 Leg 22 | . 2 6 1 8 1 4 Wheel 2 | . . . . . . 2 Hover 3 | . . . . . 2 1 Flight 4 | . . . . . . 4 Utility 26 | . 2 . 7 5 7 5 Device 6 | . 1 . 1 2 1 1 Storage 4 | . 1 . 1 . 1 1 Processor 8 | . . . 2 1 2 3 Hackware 3 | . . . 1 1 1 . Protection 5 | . . . 2 1 2 . Artifact . | . . . . . . . Weapon 24 | 2 . 4 5 5 3 5 Energy Gun 8 | 1 . 3 3 . . 1 Energy Cannon 3 | . . . 1 2 . . Ballistic Gun 8 | 1 . 1 . 1 2 3 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 9 | . . 4 3 . 2 . Parts Lost 50 | . . . 3 18 9 20 Power 5 | . . . 1 3 . 1 Propulsion 25 | . . . . 10 5 10 Utility 9 | . . . 2 . 3 4 Weapon 11 | . . . . 5 1 5 Highest Loss Streak 10 | . . . 2 7 3 10 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 5 7 8 9 9 13 Power . | . 1 1 . . . 1 Propulsion . | 1 2 2 1 . . . Utility 4 | . 1 2 2 5 5 7 Weapon 3 | . 1 1 4 2 3 3 Tool/Special . | . . . . . . . Unused Backups 34 | . . 1 9 8 2 14 Power 2 | . . . . . 1 1 Propulsion 3 | . . . 2 1 . . Utility 20 | . . . 2 6 . 12 Weapon 8 | . . 1 5 1 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 80 92 96 97 88 86 Engine 3 | . 14 11 6 . 3 2 Core 4 | . . . 2 7 3 4 Treads 4 | . 15 . . 6 . 6 Leg 22 | . 12 36 36 28 18 3 Hover 1 | . . . . . 2 4 Device 7 | . 6 11 6 8 7 5 Storage 7 | . 3 11 9 9 7 6 Processor 12 | . . . 10 11 12 23 Hackware 3 | . . . . 3 4 7 Protection 4 | . . . 6 2 9 . Energy Gun 5 | . 14 16 4 5 5 . Energy Cannon 4 | . . . 4 8 1 . Ballistic Gun 3 | . 14 5 4 2 2 4 Ballistic Cannon 1 | . . . 4 . . 3 Piercing Weapon 1 | . . . . . 4 4 Peak Build Rating 43 | 5 9 26 32 33 43 43 Average Rating 30 | 4 6 17 28 29 36 36 On Entrance 20 | . 5 9 24 32 33 43 Naked Turns . | . . . . . . . Heaviest Build 56 | 7 13 20 27 34 54 56 Greatest Support 60 | 40 40 48 27 60 53 40 Greatest Overweight (x) 18 | . . . 1 4 5 18 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 5 8 8 10 10 10 20 Average Capacity 10 | 5 5 8 9 10 10 14 Most Carried 20 | 5 6 8 10 10 10 20 Average Carried 9 | 3 5 7 8 9 9 13 Final Capacity 20 | 5 8 8 10 10 10 20 Final Carried 17 | 5 6 8 10 10 10 17 Class Distribution -------------------- 51% | Scavenger-Mutant 42% | Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Matter Collected 1985 | 239 62 147 297 495 173 572 Remotely 136 | . . . . . 10 126 Salvage Created 3184 | . 188 211 440 841 654 850 Parts 190 | . 9 12 38 50 28 53 Haulers Intercepted 3 | . . 2 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 78 | . 6 3 11 22 13 23 Melee 5 | . . . . . 3 2 Guns 40 | . 6 3 5 7 6 13 Cannons 32 | . . . 6 15 3 8 Classes Destroyed 10 | . 2 2 2 1 3 . Worker 1 | . . 1 . . . . Hauler 3 | . . 2 1 . . . Recycler 2 | . . . . . 2 . Mechanic 1 | . . . . . 1 . Swarmer 34 | . 3 . 4 6 5 16 Grunt 23 | . 3 3 2 8 4 3 Duelist 1 | . . . . 1 . . Sentry 12 | . . . 4 5 . 3 Hunter 3 | . . . 1 2 . . Programmer 5 | . . . . . 4 1 Best Kill Streak 9 | . 3 2 6 4 3 9 Combat Bots Only 9 | . 3 1 6 4 3 9 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Hostile Shots Fired 690 | . 37 7 80 189 93 284 Missed 188 | . 17 2 20 43 24 82 Hits 502 | . 20 5 60 146 69 202 Projectile 502 | . 20 5 60 146 69 202 AOE 1 | . . . . . 1 . Critical Strikes 15 | . . . . 8 4 3 Damage Taken 7102 | . 192 91 743 2454 1272 2350 Core 1270 | . 44 . 92 422 161 551 Absorbed by Shields . | . . . . . . . Ignored by Resistances 61 | . . . . . 61 . Core Remaining (%) 72 | 100 82 100 . 6 . . Volleys Fired 250 | . 12 11 49 104 26 48 Largest 2 | . 2 2 2 2 2 2 Hottest 129 | . 70 101 105 129 121 120 Shots Fired 420 | . 24 21 84 161 43 87 Gun 230 | . 24 21 46 46 34 59 Cannon 184 | . . . 38 109 9 28 Launcher 6 | . . . . 6 . . Special . | . . . . . . . Kinetic 170 | . 12 5 49 17 8 79 Thermal 237 | . 12 11 33 138 35 8 Explosive 6 | . . . . 6 . . Electromagnetic 7 | . . 5 2 . . . Robot Hit Streak 53 | . 13 6 9 50 53 27 Robot Miss Streak 5 | . 2 3 3 2 5 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . 1 . 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 293 | . 20 15 49 88 57 64 Core Hits 159 | . 10 9 21 35 29 55 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 32 | . 1 1 3 4 13 10 Burn 18 | . 1 1 3 3 10 . Blast 8 | . . . . 1 . 7 Impale 6 | . . . . . 3 3 Melee Attacks 78 | . . . . 1 39 38 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 77 | . . . . . 39 38 Sneak Attacks 4 | . . . . . 4 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 6555 | . 269 268 1000 1921 1356 1741 Guns 3059 | . 269 248 576 603 528 835 Cannons 2077 | . . . 424 1086 160 407 Explosions 252 | . . 20 . 232 . . Melee 1167 | . . . . . 668 499 Ramming . | . . . . . . . Kinetic 2123 | . 132 71 481 256 117 1066 Thermal 2928 | . 137 129 482 1433 571 176 Explosive 232 | . . . . 232 . . Electromagnetic 105 | . . 68 37 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1167 | . . . . . 668 499 Highest Corruption 8 | . . . . . 7 8 Average Corruption 6 | . . . . . 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . . . 19 26 Message Errors 9 | . . . . . 3 6 Matter Fused 15 | . . . . . 7 8 Heat Flow Errors 6 | . . . . . 4 2 Energy Discharges 5 | . . . . . 2 3 Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 196 | . . . 6 . 163 27 Projectiles 6 | . . . 6 . . . Explosions . | . . . . . . . Melee 190 | . . . . . 163 27 Knockbacks 7 | . . . 2 2 . 3 Impact . | . . . . . . . Kinetic 7 | . . . 2 2 . 3 Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . 32 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 431 | . 120 12 288 431 234 279 Average Temperature 84 | . 55 6 74 86 47 134 Received Heat Transfer 1650 | . 69 30 126 1053 111 261 Effects 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 17 | . 1 1 3 4 7 1 Heat Transferred 7070 | . 481 383 1184 2772 1850 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Maximum Alert Level 4 | . . . . 4 3 3 Low Security (%) 30 | 100 100 100 100 20 . . Level 1 9 | . . . . 16 . 24 Level 2 40 | . . . . 23 87 65 Level 3 11 | . . . . 18 12 9 Level 4 7 | . . . . 20 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1116 | . 185 72 171 1116 757 804 Initial 585 | . . 72 7 70 585 392 Average 469 | . 74 40 89 597 640 510 Influence Increases 3273 | . 232 115 364 1306 644 612 Destroy 0b10 Robot/C 1940 | . 120 60 220 660 420 460 Destroy 0b10 Robot/NC 50 | . . 15 5 . 20 10 Destroy Leader 288 | . 30 14 72 30 102 40 Allied During Kill 122 | . . . . 45 77 . Successful Hack 102 | . 7 22 8 44 21 . Select Force Hacks 60 | . 30 . 30 . . . Disable Machine 15 | . . . . . . 15 Anti-Garrison Action 350 | . . . . 300 . 50 Destroy Structure 196 | . . 4 14 152 4 22 Lose Combat Pursuer 150 | . 45 . 15 75 . 15 Influence Decreases 2469 | . 60 270 273 298 1199 369 Entered New Map 848 | . . 100 10 38 531 169 Time Decay 961 | . 60 170 233 . 498 . Lost Part 500 | . . . 30 180 90 200 Lost Ally 160 | . . . . 80 80 . Squads Dispatched 14 | . 3 1 1 . 9 . Investigation 5 | . 2 1 1 . 1 . Extermination 4 | . . . . . 4 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Distress Signals 3 | . . . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 16 7 23 36 26 24 Peak Tracking Total 7 | . 5 2 7 7 4 5 Tactical Retreats 6 | . 2 . 1 2 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Traps Triggered 15 | . 1 1 . 10 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Disabled 6 | . . . . 3 . 3 Max in Single Turn 1 | . . . . 1 . 1 Garrison Relay 4 | . . . . 3 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Accessed 21 | . 4 3 4 5 5 . Terminals 15 | . 3 3 2 5 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 . 2 . Total Hacks 39 | . 8 10 8 7 6 . Successful 19 | . 5 5 3 3 3 . Failed 19 | . 3 4 5 4 3 . Catastrophic 6 | . . . . 4 2 . Database Lockouts 1 | . . 1 . . . . Manual 30 | . 7 12 7 . 4 . Terminals 32 | . 7 10 5 7 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 9 | . 2 3 1 3 . . Robot Analysis 1 | . . 1 . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Garrison Index 1 | . . 1 . . . . Patrol Navigation 1 | . . . . 1 . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 8 | . 3 2 1 . 2 . Terminals 5 | . 2 2 . . 1 . Botnet 5 | . 2 2 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 3 3 4 4 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 1 | . . . . 1 . . Non-combat . | . . . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 1 | . . . . 1 . . formatsys_high 1 | . . . . 1 . . Relay Couplers Released 18 | . . . . 12 3 3 Machine Destruction 15 | . . . . 12 . 3 Programmers 3 | . . . . . 3 . Attached 2 | . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Total Allies 13 | . . . . 10 3 . Largest Group 5 | . . . . 5 4 . Highest-Rated Group 117 | . . . . 117 97 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 107 | . . . . 41 66 . Total Damage 1996 | . . . . 963 1033 . Kills 21 | . . . . 11 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Active Infowar (turns) 1910 | . . . 505 541 102 762 Terrain 290 | . . . 290 . . . Machine Analysis 1821 | . . . 416 541 102 762 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Turns Passed 5056 | 97 218 354 524 1771 1330 762 Spaces Moved 2680 | 58 122 222 287 1106 656 229 Core 29 | 7 . . . 1 . 21 Treads 280 | 51 56 . . 102 . 71 Legs 2116 | . 66 222 287 1003 515 23 Wheels 29 | . . . . . . 29 Hover 212 | . . . . . 141 71 Flight 14 | . . . . . . 14 Fastest Speed 26 | 50 120 90 90 90 116 26 Average Speed 137 | 146 138 105 118 120 169 179 Slowest Speed 950 | 160 160 120 180 270 400 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 40 22 26 97 27 25 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . 1 . 1 . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . 6 . 5 2 Terrain Destroyed 52 | . . 2 13 30 5 2 Melee 7 | . . . . . 5 2 Projectile 9 | . . . 7 2 . . AOE 36 | . . 2 6 28 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Total 3497 | 68 146 319 391 1383 764 426 Wait 155 | . 6 58 8 47 17 19 Move 2675 | 57 121 221 287 1104 656 229 Hop . | . . . . . . . Pick Up 65 | 6 1 4 14 18 4 18 Fast Attach 75 | 4 4 12 8 16 12 19 Attach 17 | 1 . . 2 6 2 6 Detach 1 | . . . . . . 1 Swap 22 | . . 1 5 10 1 5 Drop 60 | . 2 12 18 18 6 4 Fire 250 | . 12 11 49 104 26 48 Melee 78 | . . . . 1 39 38 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 53 | . . . . 14 . 39 Rewire 46 | . . . . 45 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 4 exits: [*Fac] / [*Low x2] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Identified exit to Mines 661 | -9/Materials | Discovered new exit (range 11) 663 | -9/Materials | Central database locked down 670 | -9/Materials | Entered another Materials area 670 | -8/Materials | Evolved 2 slots: Utility x2 726 | -8/Materials | Discovered new exit (range 15) 788 | -8/Materials | Discovered new exit (range 15) 935 | -8/Materials | Identified exit to Storage 1194 | -8/Materials | Identified exit to Garrison 1194 | -8/Materials | Entered Garrison 1292 | -8/Garrison | Triggered checkpoint 1354 | -8/Garrison | Lost 4 parts (1p1n2w) 1368 | -8/Garrison | Garrison Relay disabled 1558 | -8/Garrison | Triggered checkpoint 1585 | -8/Garrison | Learned Factory security intel 1608 | -8/Garrison | Garrison Relay disabled 1609 | -8/Garrison | Build established: Scavenger-Mutant 1657 | -8/Garrison | Installed Relay Interface Framework 1665 | -8/Garrison | Discovered new exit (range 13) 1720 | -8/Garrison | Triggered checkpoint 1731 | -8/Garrison | Triggered checkpoint 1774 | -8/Garrison | Lost 7 parts (1p4n2w) 1799 | -8/Garrison | Core integrity fell below 50% 1884 | -8/Garrison | Triggered checkpoint 2012 | -8/Garrison | Triggered checkpoint 2050 | -8/Garrison | Discovered new exit (range 3) 2123 | -8/Garrison | Discovered new exit (range 12) 2304 | -8/Garrison | Discovered new exit (range 16) 2309 | -8/Garrison | Spotted B-75 Beast 2319 | -8/Garrison | Core integrity fell below 20% 2331 | -8/Garrison | Allies destroyed B-75 Beast 2538 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Garrison Relay disabled 2610 | -8/Garrison | Rescued a captive Derelict 2614 | -8/Garrison | Rescued a captive Derelict 2965 | -8/Garrison | Entered Factory 2965 | -7/Factory | Accompanied by 4 allies 2965 | -7/Factory | Evolved 2 slots: Utility x2 3172 | -7/Factory | Discovered new exit (range 11) 3367 | -7/Factory | Garrison activated, responded to threat 3544 | -7/Factory | Discovered new exit (range 7) 3551 | -7/Factory | Lost 3 allies 3625 | -7/Factory | Discovered new exit (range 8) 3686 | -7/Factory | P-60 Hacker assimilated allied Shotgunner 3f 3822 | -7/Factory | Lost 3 parts (2n1u) 4082 | -7/Factory | Build established: Mutant 4295 | -7/Factory | Identified exit to Garrison 4295 | -7/Factory | Entered Garrison 4427 | -7/Garrison | Triggered checkpoint 4519 | -7/Garrison | Triggered checkpoint 4545 | -7/Garrison | Core integrity fell below 50% 4587 | -7/Garrison | Lost 10 parts (4n4u2w) 4616 | -7/Garrison | Garrison Relay disabled 4863 | -7/Garrison | Triggered checkpoint 4886 | -7/Garrison | Triggered checkpoint 4895 | -7/Garrison | Core integrity fell below 20% 4897 | -7/Garrison | Triggered checkpoint 4941 | -7/Garrison | Destroyed 9 combat bots 4949 | -7/Garrison | Lost 6 parts (1p4n1w) 5039 | -7/Garrison | Destroyed 7 combat bots 5057 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04976_ S-27 Virus suffers critical hit (Blast). 04976_ Destroyed VTOL Module. 04976_ S-27 Virus destroyed. 04988_ Gauss Cannon destroyed. 04991_ #Y>CL4 9NNXX9DOGYHB D4NG 04999_ S-27 Virus destroyed. 05002_ Acquired 54 matter. 05004_ Acquired 6 matter. 05007_ S-27 Virus destroyed. 05013_ Acquired 30 matter. 05016_ Autogun destroyed. 05018_ S-27 Virus destroyed. 05021_ System corrupted: Heat flow error (+100). 05037_ MZX#7Z|65ZRIDTFBL4AVVC4WG3PZU7J>BO=EVN&L 05048_ Acquired 1 matter. 05049_ Destroyed VTOL Module. 05052_ System corrupted: Matter fused (-6). 05052_ Acquired 3 matter. 05054_ System corrupted: Prc. Assault Rifle jammed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ########????? | | ??????????????????????????????????# "#""%""#????? | | ??????????????????????????###?????# ### ##????? | | ???????????????????????####"####### ### "####### | | ???????????????????????# % + | | ?????????????????????? + * + | | ???????????????????????# ######### ###=% #####+# | | ???????????????????????# #???????# #?# " "%# | | ???????????????????????# #???????# #?######### # | | ???????????????????????# #???????# #?????????# # | | ?????????????????####### #???????# #?????????#[# | | ?????????????# ??# ## #???????# #????????## # | | ????????????## ## ## ##??????# #????????#! | | ??????????### = ##+##### #????????#! | | ??????%= %= = #????????#### | | ??????= [= #???????????? | | ?????????#### ## s ## =*########"##???????????? | | ???????????## ## ## =###????# #????????????? | | ??????????# != ###### #????????????? | | ??????????# %% = ; [%[ #????????????? | | ??????????# =@[ [########????????????? | | ??????????# = !%#???????????????????? | | ??????????### ## % ## ###???????????????????? | | ????????????# ?# [ ?# #?????????????????????? | | ????????????# = ?????????????????????? | | ????????????# %[% ?????????????????????? | | ????????????#%=* * ##????????????????????? | | ????????????# =%## ## ##?????????????????????? | | ????????????? *?# ?# #??????????????????????? | | ????????????? ???#####?# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 57 Targeting Accuracy 14 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronLaserCharger Manual? 0 Play Time 01:09:03 Cumulative 202.2 hours Start 2025.05.21 @ 21:18:53 End 2025.05.21 @ 22:28:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d72e8d3b-d6b9-496c-943d-5b5744c643df