Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 15:37:42 Player: Arttano Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (538) 538 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4553 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Scrap Suit Heavy Plasma Cannon Battle Rifle DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Enhanced Optical Array Sensor Array Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Battle Cannon Micro-nuke Launcher > --- INVENTORY -------- Scrap Suit Experimental Power Amplifier Advanced Visual Processing Unit Experimental Terrain Scanner Targeting Computer ECM Suite Medium Armor Plating Shield Generator Thermic Laser Particle Cannon Heavy Plasma Cannon Battle Rifle Battle Cannon Companion Sword DRS Beacon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Micro-nuke Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon . | . . . . . . Parts Attached 24 | 3 4 3 2 10 2 Power 2 | . 1 . . 1 . Engine 2 | . 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 1 . . 3 . Treads 4 | 2 . . . 2 . Leg . | . . . . . . Wheel 2 | . 1 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 1 . 5 . Device 5 | 1 1 1 . 2 . Storage 1 | . 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 7 | . . 2 2 1 2 Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 2 | . . . 1 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . 1 2 . 3 8 Power 1 | . . . . 1 . Propulsion 4 | . . . . 1 3 Utility 6 | . 1 . . 1 4 Weapon 3 | . . 2 . . 1 Highest Loss Streak 8 | . 1 1 . 3 8 To Critical Strikes 1 | . . . . . 1 Average Backups 16 | 6 6 8 19 14 7 Power 1 | 1 1 2 2 . . Propulsion 2 | 4 2 2 3 . . Utility 7 | . 1 2 9 9 4 Weapon 3 | 1 1 1 4 5 3 Tool/Special . | . . . . . . Unused Backups 31 | 4 2 2 10 2 11 Power 2 | 1 . . 1 . . Propulsion 4 | . 2 . 2 . . Utility 15 | 1 . . 4 2 8 Weapon 9 | 2 . 2 2 . 3 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 97 | . 99 99 100 84 44 Engine 13 | . 14 14 14 7 2 Treads 13 | . 16 14 14 12 4 Wheel 13 | . 11 14 14 11 5 Device 13 | . 13 14 14 13 7 Storage 13 | . 14 14 14 6 2 Processor 1 | . . . . 12 9 Energy Gun 12 | . 28 22 11 . . Energy Cannon 2 | . . . 2 1 . Ballistic Gun 8 | . . 5 11 . . Ballistic Cannon 2 | . . . 2 11 5 Peak Build Rating 40 | 7 7 8 19 39 40 Average Rating 13 | 6 6 7 13 34 23 On Entrance 13 | 6 7 7 8 19 34 Avg Prop Armor Cover (%) 12 | . 12 12 12 10 10 Naked Turns . | . . . . . . Heaviest Build 112 | 12 89 89 99 112 111 Greatest Support 40 | 40 40 16 16 26 26 Greatest Overweight (x) 10 | . 5 5 6 10 6 Average Overweight (x) 4 | . 4 5 5 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 13 Most Carried 25 | 6 8 11 25 24 16 Average Carried 18 | 6 5 9 22 16 9 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 6 8 11 25 14 5 Scrap Suit Usage (%) 4 | . . . . 74 . Parts Cannibalized 3 | . . . . 3 . Class Distribution -------------------- 92% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 501 | 230 25 41 20 185 . Remotely . | . . . . . . Salvage Created 771 | 30 310 58 . 185 188 Parts 24 | 5 11 . . 6 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 14 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 11 | . 6 . . 4 1 Melee 1 | . . . . . 1 Guns 6 | . 6 . . . . Cannons 4 | . . . . 4 . Classes Destroyed 6 | 1 2 1 . 1 1 Tunneler 1 | 1 . . . . . Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Grunt 9 | . 6 . . 3 . Brawler 1 | . . . . 1 . Compactor 1 | . . . . . 1 Best Kill Streak 4 | 1 2 1 . 4 1 Combat Bots Only 4 | . 2 . . 4 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 169 | . 23 67 . 45 34 Missed 49 | . 8 29 . 12 . Hits 120 | . 15 38 . 33 34 Melee 34 | . . . . . 34 Projectile 86 | . 15 38 . 33 . Critical Strikes 14 | . . . . 3 11 Damage Taken 2559 | . 207 280 . 642 1430 Core 1023 | . 62 59 . 57 845 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 227 | . . . 202 25 . Core Remaining (%) 75 | 100 . . 51 . . Volleys Fired 64 | 1 28 16 . 14 5 Largest 2 | 2 2 2 . 2 2 Hottest 123 | 80 80 80 . 123 66 Shots Fired 123 | 2 55 32 . 24 10 Gun 89 | 2 55 32 . . . Cannon 34 | . . . . 24 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 32 | . . 2 . 20 10 Thermal 60 | 1 27 28 . 4 . Explosive . | . . . . . . Electromagnetic 31 | 1 28 2 . . . Robot Hit Streak 8 | 2 8 6 . 4 2 Robot Miss Streak 3 | . 1 3 . 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | 2 41 20 . 15 43 Core Hits 38 | 1 15 6 . 8 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Blast 2 | . . . . 2 . Melee Attacks 50 | . . . . . 50 Impact . | . . . . . . Slashing 50 | . . . . . 50 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 2093 | 22 565 213 . 424 869 Guns 755 | 22 520 213 . . . Cannons 525 | . . . . 403 122 Explosions 45 | . 45 . . . . Melee 747 | . . . . . 747 Ramming 21 | . . . . 21 . Kinetic 443 | . . 13 . 308 122 Thermal 527 | 10 232 190 . 95 . Explosive . | . . . . . . Electromagnetic 355 | 12 333 10 . . . Impact . | . . . . . . Slashing 747 | . . . . . 747 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact 1 | . . . . 1 . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 50 | . 40 . . 10 . Shots 1 | . 1 . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 18 120 4 . 270 . Average Temperature 126 | 12 44 4 . 191 . Received Heat Transfer 666 | . 90 225 . 351 . Effects 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1100 | 25 475 450 . 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 97 | 5 97 . . 50 . Initial . | . . . . . . Average 24 | . 48 . . 8 . Influence Increases 913 | 5 297 520 . 91 . Destroy 0b10 Robot/C 240 | . 120 40 . 80 . Destroy 0b10 Robot/NC 10 | 5 5 . . . . Destroy Leader 52 | . 42 . . 10 . Successful Hack 8 | . 8 . . . . Select Force Hacks 60 | . 60 . . . . Destroy Structure 3 | . 2 . . 1 . Lose Combat Pursuer 540 | . 60 480 . . . Influence Decreases 913 | 5 200 249 368 91 . Entered New Map 415 | . . 47 368 . . Time Decay 447 | 5 190 182 . 70 . Lost Part 51 | . 10 20 . 21 . Squads Dispatched 3 | . 3 . . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 12 23 . 8 2 Peak Tracking Total 4 | . 3 2 . 4 2 Tactical Retreats 7 | . 4 3 . . . Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 13 | . 4 . 8 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 57 | . 8 . 48 1 . Successful 51 | . 3 . 48 . . Failed 6 | . 5 . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 10 | . 9 . . 1 . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . 1 . 48 . . Record 47 | . . . 47 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . 22 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) 4710 | 29 143 374 3668 354 142 Optics 493 | . . . . 351 142 Sensors 4474 | . . 374 3668 354 78 Seismic 172 | 29 143 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 5381 | 64 474 673 3668 354 148 Spaces Moved 2858 | 36 201 353 2031 213 24 Core . | . . . . . . Treads 70 | 36 34 . . . . Legs . | . . . . . . Wheels 2788 | . 167 353 2031 213 24 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 135 | 160 160 175 175 135 135 Average Speed 173 | 160 172 175 177 142 147 Slowest Speed 230 | 160 175 175 190 230 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 37 10 95 2 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 13 | . . 1 12 . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 2 . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Total 3107 | 39 273 376 2105 241 73 Wait 37 | . 37 . . . . Move 2854 | 35 200 352 2030 213 24 Hop . | . . . . . . Pick Up 52 | . 2 5 42 1 2 Fast Attach 2 | 1 1 . . . . Attach 12 | . . 2 . 9 1 Detach . | . . . . . . Swap 11 | 2 3 1 2 1 2 Drop 34 | . 2 . 30 2 . Fire 64 | 1 28 16 . 14 5 Melee 39 | . . . . . 39 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Discovered new exit (range 7) 539 | -10/Materials | Entered Subcaves 539 | -10/Subcaves | Learned location of 1 exit from Materials 540 | -10/Subcaves | Approached by a straggling Scientist 928 | -10/Subcaves | Discovered new exit (range 11) 1212 | -10/Subcaves | Entered Scraptown 1698 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1734 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1743 | -9/Scraptown | Learned Factory trap positions 1792 | -9/Scraptown | Discovered new exit (range 5) 1951 | -9/Scraptown | Visited CR-KLE's Repair Center 1964 | -9/Scraptown | CR-KLE repaired 6 parts 1995 | -9/Scraptown | Visited SPCMW 2046 | -9/Scraptown | Visited Bundlers 2217 | -9/Scraptown | Visited Scrapoid Research Area 2746 | -9/Scraptown | Visited Assassins FH 2786 | -9/Scraptown | Visited UFD Registry 2786 | -9/Scraptown | Registered with UFD as "Microslider" 2821 | -9/Scraptown | Visited Cyclists 2847 | -9/Scraptown | Entered Cyclist Reading Room 2909 | -9/Scraptown | Visited Awakened 3117 | -9/Scraptown | Visited Abandonware Association 3143 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3239 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3269 | -9/Scraptown | Found DCF Scrap (30 items) 3317 | -9/Scraptown | Visited Scrapoid Pod Storage 3665 | -9/Scraptown | Visited Sword Containment 3683 | -9/Scraptown | Found Prototype Slashing Weapon 3738 | -9/Scraptown | Visited Research Penetration Think Tank 3775 | -9/Scraptown | Visited Derelict Rescue Squad 3793 | -9/Scraptown | Found DRS Beacon 3860 | -9/Scraptown | Visited Observation Area 3934 | -9/Scraptown | Visited Infowarlord's Domain 3948 | -9/Scraptown | Found Exp. Terrain Scanner 3981 | -9/Scraptown | Visited Science Testing Area 4054 | -9/Scraptown | Visited Scrap Suit Storage 4068 | -9/Scraptown | Found Scrap Suit 4215 | -9/Scraptown | Found Scrap Suit 4311 | -9/Scraptown | Discovered new exit (range 3) 4737 | -9/Scraptown | Met Optimus 4737 | -9/Scraptown | Accepted into 0bPrime 4880 | -9/Scraptown | Entered Factory 4880 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4881 | -6/Factory | Loaded intel: 88 trap records 4984 | -6/Factory | Lost 3 parts (1p1n1u) 5234 | -6/Factory | Sucked down chute 5234 | -6/Factory | Entered Waste 5257 | -6/Waste | Spotted C-40 Crusher 5270 | -6/Waste | Build established: Skirmisher 5277 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5288 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5290 | -6/Waste | Identified Companion Sword 5291 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5294 | -6/Waste | Crushed by Compactor (1 part destroyed) 5297 | -6/Waste | Crushed by Compactor (1 part destroyed) 5300 | -6/Waste | Crushed by Compactor (1 part destroyed) 5303 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5343 | -6/Waste | Core integrity fell below 50% 5347 | -6/Waste | Destroyed C-40 Crusher 5349 | -6/Waste | Lost 8 parts (3n4u1w) 5371 | -6/Waste | Core integrity fell below 20% 5376 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5377 | -6/Waste | Spotted C-40 Crusher 5382 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05312_ Sensor Array destroyed. 05318_ Critical hit (Destroy). 05318_ Scrap Suit destroyed. 05333_ 1 Matter crushed. 05343_ 2 Matter crushed. 05344_ Broken Micro-nuke Launcher crushed. 05345_ Companion Sword surprise attacks C-40 Crusher. 05346_ 5 Matter crushed. 05346_ ECM Suite crushed. 05346_ Thermic Laser crushed. 05347_ C-40 Crusher destroyed. 05347_ Companion Sword surprise attacks C-40 Crusher. Companion Sword: "Look out beside you!" Companion Sword: "It's comeback time!" 05376_ Enh. Optical Array crushed. Companion Sword: "You're looking dapper there, friend. Don't let anyone tell you otherwise." [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????#???????? | | ????????????????????????????????? #???????? | | ????????????????????????????????? #???????? | | ???????????????????????????????? #???????? | | ???????????????????????????????? #???????? | | ??????????????????????????????? #???????? | | ??????????????????????????????? ????????? | | ?????????????????????????????? ! ?????????? | | ?????????????????????????????? #?????????? | | ?????????????############???? #?????????? | | ?????????????# #???? #?????????? | | ?????????????# #??? #?????????? | | ?????????????# #### #?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????# CC #?????????? | | ?????????????# CC%! #### #?????????? | | ?????????????# !!@= #??? #?????????? | | ?????????????# !*! #??? #?????????? | | ?????????????############??? #?????????? | | ???????????????????????????? #?????????? | | ????????????????????????????% #?????????? | | ???????????????????????????? #?????????? | | ???????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ??????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Bob, First Of His Name Challenges ------------ None Game ------ Seed TransportCooledPrototype Manual? 0 Play Time 00:49:31 Cumulative 43.1 hours Start 2026.10.31 @ 18:17:53 End 2026.11.05 @ 15:37:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(18,8,8)|SATURATION(90)|BRIGHTNESS(90) Steam 1 RUN: bd05f73a-fa84-41e4-a19b-b72fa2f4dcfb