Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 10:36:17 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1475) 1475 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 5200 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 674/850 Matter 270/300 Energy 14/100 System Corruption 7% Temperature Cool (14) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flightbrick > --- UTILITY (6+1) ---- Armored Scrap Engine Advanced Visual Processing Unit Advanced Signal Interpreter Transmission Jammer (+) System Shield > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (5) ---- Advanced Powered Armor Hacking Suite Phase Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Armored Scrap Engine Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite System Shield > --- WEAPON ----------- Improved Lightning Gun Thermal Phase Construct/G Kinetic Construct/G > --- INVENTORY -------- Improved Deuterium Engine Energy Well Advanced Powered Armor [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flightbrick Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 39 | . 4 8 6 9 1 11 Power 7 | . 1 1 1 1 . 3 Engine 6 | . 1 1 1 1 . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 5 | . 2 1 1 1 . . Treads . | . . . . . . . Leg 2 | . 2 . . . . . Wheel 2 | . . 1 1 . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 13 | . 1 . 2 6 1 3 Device 6 | . . . 1 2 1 2 Storage 1 | . . . . 1 . . Processor 4 | . 1 . . 3 . . Hackware 1 | . . . . . . 1 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 14 | . . 6 2 1 . 5 Energy Gun 6 | . . 1 1 . . 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . . 5 . 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 17 | . . 6 4 1 . 6 Power 6 | . . 2 . 1 . 3 Propulsion 3 | . . 2 1 . . . Utility 2 | . . . 1 . . 1 Weapon 6 | . . 2 2 . . 2 Highest Loss Streak 4 | . . 1 4 1 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 94 95 72 53 66 62 Engine 8 | . 13 10 10 9 11 3 Leg 8 | . 26 16 2 . . . Wheel 4 | . . 11 13 . . . Flight 2 | . . . . 5 5 5 Device 7 | . . . 8 10 16 16 Storage 7 | . 14 14 5 3 5 . Processor 12 | . 11 14 3 11 16 16 Hackware 1 | . . . . . . 3 Energy Gun 6 | . 14 6 2 . . 7 Ballistic Gun 9 | . 14 20 6 . . 1 Ballistic Cannon 4 | . . . 17 11 11 . Naked Turns . | . . . . . . . Heaviest Build 27 | 11 11 16 21 27 24 24 Greatest Support 24 | 20 20 20 16 24 24 24 Greatest Overweight (x) 3 | . 3 1 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 Average Capacity 6 | . 8 8 6 5 5 5 Most Carried 8 | . 8 8 8 5 5 5 Average Carried 4 | . 6 6 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 6 6 8 4 5 5 3 Scrap Engine Consumption 28 | . . . 7 3 . 18 Constructs Created 3 | . . . 1 . . 2 Constructs Modified 4 | . . . 2 1 . 1 Class Distribution -------------------- 67% | Mutant 25% | Infiltrator-Mutant 6% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Infiltrator-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 1232 | 200 . 336 66 291 . 339 Remotely . | . . . . . . . Salvage Created 1633 | . . 406 193 452 . 582 Parts 81 | . . 27 10 19 . 25 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . Prevented 1 | . . 1 . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 26 | . . 9 2 7 . 8 Guns 17 | . . 9 1 . . 7 Cannons 5 | . . . 1 4 . . AOE 4 | . . . . 3 . 1 Classes Destroyed 12 | . . 4 1 3 . 4 Builder 1 | . . . . 1 . . Hauler 2 | . . . . . . 2 Recycler 2 | . . . 1 1 . . Operator 1 | . . . . 1 . . Turret 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 4 | . . . . . . 4 Grunt 8 | . . 3 . 5 . . Sentry 5 | . . 1 2 1 . 1 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . . 3 Subdweller 5 | . . 5 . . . . Best Kill Streak 3 | . . 2 2 3 . 2 Combat Bots Only 3 | . . 2 1 3 . 2 Max Kills in Single Turn 2 | . . 1 1 2 . 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 475 | . . 96 16 45 2 316 Missed 208 | . . 37 4 22 1 144 Damage Taken 3614 | . . 816 174 481 52 2091 Core 364 | . . 158 30 54 . 122 Absorbed by Shields . | . . . . . . . Ignored by Resistances 109 | . . . . 109 . . Regen/Repaired (Parts) 149 | . . . . 43 . 106 Core Remaining (%) 62 | 100 . . 24 . . . Volleys Fired 165 | . 1 76 10 28 . 50 Largest 2 | . 2 2 2 2 . 2 Hottest 125 | . 60 60 86 86 . 125 Shots Fired 309 | . 2 139 14 56 . 98 Gun 244 | . 2 139 10 . . 93 Cannon 65 | . . . 4 56 . 5 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 256 | . 1 126 11 50 . 68 Thermal 29 | . . . 3 . . 26 Explosive . | . . . . . . . Electromagnetic 24 | . 1 13 . 6 . 4 Robot Hit Streak 26 | . . 26 10 7 . 8 Robot Miss Streak 8 | . 2 3 2 4 . 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 168 | . . 78 12 22 . 56 Core Hits 72 | . 1 29 4 15 . 23 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . . 1 Burn 1 | . . . . . . 1 Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3821 | . 8 909 200 1210 . 1494 Guns 2241 | . 8 909 119 . . 1205 Cannons 798 | . . . 75 582 . 141 Explosions 776 | . . . . 628 . 148 Melee . | . . . . . . . Ramming 6 | . . . 6 . . . Kinetic 2373 | . 8 808 160 435 . 962 Thermal 1073 | . . . 34 628 . 411 Explosive 6 | . . . . . . 6 Electromagnetic 363 | . . 101 . 147 . 115 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 7 10 Average Corruption 6 | . . . . . 7 6 Corruption Purged 5 | . . . . . . 5 Corruption Blocked 16 | . . . . . . 16 Effects 44 | . . . . . 1 43 Message Errors 11 | . . . . . . 11 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 7 | . . . . . . 7 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 9 | . . . . . . 9 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 160 | . . . . 58 . 102 Projectiles . | . . . . . . . Explosions 160 | . . . . 58 . 102 Melee . | . . . . . . . Knockbacks 7 | . . . . 7 . . Impact . | . . . . . . . Kinetic 6 | . . . . 6 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 197 | . . . 2 122 . 73 Shots 4 | . . . . 3 . 1 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | . 20 . 63 213 . 322 Average Temperature 81 | . 15 . 24 74 . 87 Received Heat Transfer 693 | . . 285 63 171 . 174 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1106 | . . . 75 450 . 581 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Peak Influence 608 | . . . 408 543 205 608 Initial 408 | . . . 408 88 190 143 Average 248 | . . . 355 285 197 278 Maximum Alert Level 2 | . . . 2 2 1 2 Low Security (%) 38 | . 100 . 9 31 48 32 Level 1 42 | . . . 70 33 51 50 Level 2 18 | . . . 19 35 . 17 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . . 6 . 6 Investigation 5 | . . . . 3 . 2 Extermination 3 | . . . . 1 . 2 Reinforcement 4 | . 1 . . 1 . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 1 | . . . . . . 1 Communications Jammed 5 | . . . . . . 5 Distress Signals 2 | . . . . . . 2 Times Spotted 119 | . 1 42 2 24 6 44 Peak Tracking Total 12 | . 2 2 1 6 6 12 Tactical Retreats 17 | . . 6 . 2 . 9 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 5 | . 1 1 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 18 | . . 1 . 12 . 5 Max in Single Turn 5 | . . 1 . 5 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 10 | . . 1 . 4 . 5 Terminals 4 | . . . . 1 . 3 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . 1 . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 24 | . . 1 . 8 . 15 Successful 7 | . . 1 . 1 . 5 Failed 17 | . . . . 7 . 10 Catastrophic 4 | . . . . 1 . 3 Database Lockouts . | . . . . . . . Manual 7 | . . . . . . 7 Terminals 12 | . . . . 1 . 11 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . 1 . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . . 6 . . Terminal Hacks 5 | . . 1 . . . 4 Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . . 3 . 3 Full Trace Events 3 | . . . . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 3840 | . 430 1137 496 556 35 1186 Spaces Moved 4053 | 1 124 754 324 852 76 1922 Core 8 | . 8 . . . . . Treads . | . . . . . . . Legs 253 | 1 116 125 11 . . . Wheels 942 | . . 629 313 . . . Hover . | . . . . . . . Flight 2850 | . . . . 852 76 1922 Fastest Speed 40 | 120 120 80 100 40 40 40 Average Speed 58 | 120 124 96 101 40 40 40 Slowest Speed 200 | 120 200 190 120 80 40 40 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 26 | . . . . 2 4 20 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 2 19 38 81 18 73 41 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 124 | . . . . 79 . 45 Melee . | . . . . . . . Projectile 8 | . . . . 4 . 4 AOE 116 | . . . . 75 . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 5234 | . 397 1045 479 1008 75 2230 Wait 917 | . 266 195 126 104 1 225 Move 4000 | . 123 753 323 848 69 1884 Hop 22 | . . . . 2 2 18 Pick Up 48 | . 3 8 6 12 1 18 Fast Attach 9 | . 1 . . 3 1 4 Attach 27 | . 3 5 6 6 . 7 Detach 2 | . . . . 1 . 1 Swap 3 | . . 3 . . . . Drop 39 | . . 5 6 4 1 23 Fire 165 | . 1 76 10 28 . 50 Melee . | . . . . . . . Ram 2 | . . . 2 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 431 | -10/Materials | Entered Subcaves 871 | -10/Subcaves | Visited 4L-MR0's lab 893 | -10/Subcaves | Found Flightbrick 1065 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1079 | -10/Subcaves | Learned location of Storage (-8) 1125 | -10/Subcaves | Discovered new exit (range 3) 1155 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1229 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1296 | -10/Subcaves | Core integrity fell below 50% 1523 | -10/Subcaves | Discovered new exit (range 10) 1568 | -10/Subcaves | Entered Recycling 1584 | -8/Recycling | Found Scrap Engine 1722 | -8/Recycling | Lost 4 parts (1n1u2w) 2026 | -8/Recycling | Discovered new exit (range 15) 2064 | -8/Recycling | Entered Factory 2064 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2068 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 2273 | -6/Factory | Garrison activated, responded to threat 2620 | -6/Factory | Sucked down chute 2620 | -6/Factory | Entered Waste 2635 | -6/Waste | EMP discharged 2635 | -6/Waste | Spotted C-40 Crusher 2636 | -6/Waste | Spotted C-40 Crusher 2638 | -6/Waste | Found Broken Adv. Powered Armor 2642 | -6/Waste | Spotted C-40 Crusher 2645 | -6/Waste | Spotted C-40 Crusher 2646 | -6/Waste | Discovered new exit (range 20) 2647 | -6/Waste | Spotted C-40 Crusher 2648 | -6/Waste | Spotted C-40 Crusher 2654 | -6/Waste | Identified exit to Factory 2655 | -6/Waste | Entered Factory 2986 | -6/Factory | System corruption reached 10% 3128 | -6/Factory | Build established: Infiltrator-Mutant 3452 | -6/Factory | Discovered new exit (range 9) 3455 | -6/Factory | Identified exit to Lower Caves 3609 | -6/Factory | Discovered new exit (range 6) 3610 | -6/Factory | Identified exit to Extension 3633 | -6/Factory | Cargo convoy interrupted 3705 | -6/Factory | Search patrols dispatched 3841 | -6/Factory | Self-destructed Last Messages --------------- 03806_ Backup Power I tumbles out of repair station. 03807_ Acquired Backup Power I. 03808_ Slug penetrates Repair Station. 03810_ Slug penetrates Wall. 03812_ Adv. ECM Suite destroyed. 03812_ Slug penetrates Wall. 03825_ Penetrated by Slug. 03831_ System corrupted: Heat flow error (+102). 03831_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03832_ Penetrated by Slug. 03832_ Kinetic Construct/G destroyed. 03832_ Arm. Scrap Engine damaged due to network destabilization (-7). 03836_ U-05 Engineer lays Concrete. 03837_ Knocked back. 03837_ G-50 Soldier knocked back. 03839_ Backup Power I destroyed. 03839_ Imp. Signal Interpreter severed. 03839_ Temporary Utility slot lost. 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""" "T #??????? | | ????? ^ g""F" #??????? | | ?????+########## ^ % #??????? | | ???????????????# ### #??????? | | ???????????????##### #?#########??????? | | ???????????????????# % """" #????####????????? | | ???????????????????# u """" #?? #????????? | | ???!???????????????# """" # #????????? | | ???????????????????+ + #????????? | | ???????????????????# # #????????? | | ???????????????????# #?? #????????? | | ???????????????????### ######## #?########???????? | | ?????????????????????#+???????# #?# #???????? | | ??????????????????????????????# #?# [ #???????? | | ??????????????????????????????# #?# " " #???????? | | ??????????????????????????????# #?# "R" #???????? | | ????????????????????????####### ### " #???????? | | ????????????????????????# ## ! #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledHypervelocityScrap Manual? 0 Play Time 00:49:15 Cumulative 69.8 hours Start 2024.07.18 @ 14:21:46 End 2024.07.19 @ 10:36:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9a22f5e2-e47e-429e-8505-6c7131df6a7b