Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.13 @ 16:59:23 // Winter2019/RPGLIKE Player: Kiks Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (521) 2605 Value Destroyed (21314) 21314 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (11210) 11210 TOTAL SCORE: 43689 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5410 Follower Combat Kills 1581 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1102 Friendly Fire -383 Cogmind --------- Core Integrity 0/1500 Matter 290/300 Energy 498/1850 System Corruption 5% Temperature Cool (9) Movement Walking (185) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Improved Carbon-fiber Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON (8) ------- Heavy Phase Cannon Heavy Phase Cannon Neutron Cannon Vortex Driver Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (4) ---- Surveybot 24 Scanner Surveybot 24 Chip Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Neutron Cannon Vortex Driver Vortex Driver Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Carbon-fiber Leg Surveybot 24 Scanner Surveybot 24 Chip [Rating: 183] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Signal Interpreter Protection Assembled Alloy Armor Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 18 | 5 . . 4 . . . 4 . 1 1 . . . . . . 1 1 . . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 7 | 2 . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . 1 . Weapon 7 | 2 . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . Parts Attached 134 | 8 6 1 16 . . . 14 1 19 5 5 6 . 1 4 15 6 8 . 6 7 . 2 4 Power 9 | 1 1 . 1 . . . 2 . 2 . . . . . . 1 . . . . 1 . . . Engine 4 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 20 | 2 . . 2 . . . 5 . 1 . . 2 . . . 4 . 3 . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 . . 2 . . . 5 . 1 . . 2 . . . . . 3 . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 27 | 2 3 1 1 . . . 2 . 1 1 . 4 . 1 2 4 1 . . . 4 . . . Device 15 | 2 1 1 . . . . 1 . 1 . . 3 . 1 2 1 1 . . . 1 . . . Storage 4 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Processor 6 | . 1 . . . . . 1 . . 1 . 1 . . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 3 2 . 12 . . . 5 1 15 4 5 . . . 2 6 5 5 . 6 2 . 1 4 Energy Gun 55 | 2 2 . 12 . . . 5 1 15 4 3 . . . 1 5 5 . . . . . . . Energy Cannon 21 | . . . . . . . . . . . 2 . . . . 1 . 5 . 6 2 . 1 4 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 2 . . . . . 4 . 2 . . . 1 10 . 1 . . 6 . . . Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 97 100 100 100 96 100 100 100 100 99 100 100 99 99 77 85 90 90 89 90 90 89 Engine 1 | . 1 . 3 7 7 7 5 5 2 . . . . . . . . . . . . . . . Core 2 | . 9 11 4 . . . . . 2 5 5 5 5 5 5 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 4 4 4 4 4 4 4 Leg 19 | . 22 22 21 23 23 23 21 23 22 21 21 21 21 21 21 7 8 14 19 19 19 19 18 18 Device 17 | . 20 20 15 15 15 15 12 17 16 15 15 14 15 20 20 16 16 19 19 19 18 19 19 22 Storage 2 | . 10 1 6 7 7 7 3 . . . . . . . . 3 5 4 4 4 4 4 4 4 Processor 7 | . . 11 7 7 7 7 10 11 11 13 15 15 15 10 10 5 . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . 4 3 4 4 4 4 4 4 4 Energy Gun 29 | . 32 33 35 38 38 38 38 41 41 42 42 42 42 42 41 40 25 11 4 3 . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . 1 10 26 33 33 38 38 37 35 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 11 14 13 27 27 27 27 35 35 46 50 50 51 51 52 53 60 119 138 138 144 156 151 151 151 Greatest Support 123 | 20 20 20 30 30 30 30 60 60 63 63 63 68 68 68 68 68 60 93 93 93 93 93 123 123 Greatest Overweight (x) 3 | 1 . . 1 . . . 1 . . . . . . . . 3 1 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 1 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 2 3 3 Average Carried 3 | . . 1 1 2 2 2 1 2 2 3 3 4 3 4 4 3 3 4 4 3 3 2 2 2 Final Capacity 4 | 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 2 2 3 2 Class Distribution -------------------- 28% | Hacker-Golem 25% | Hacker-Executioner 12% | Scavenger-Gunner 9% | Pyromaniac-Executioner 8% | Scavenger-Executioner 7% | Executioner 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Gunner | -10/Materials Skirmisher | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Executioner | -8/Materials Commander-Executioner | -8/Storage Executioner | -7/Factory Executioner | -7/Waste Pyromaniac-Executioner | -7/Factory Hacker-Executioner | -6/Factory Hacker-Executioner | -6/Lower Caves Hacker-Executioner | -6/Lower Caves Hacker-Executioner | -6/Zion Hacker-Executioner | -6/Deep Caves Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Warlord Hacker-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Matter Collected 1720 | 297 110 20 218 . . . 140 10 170 20 123 40 20 10 20 170 60 80 . 35 95 . 10 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22741 | 198 396 126 1695 385 . 134 1393 784 2139 696 1245 2511 358 1401 . 777 701 1973 265 1081 72 . 1243 3168 Parts 1131 | 11 33 19 122 17 . 21 82 35 98 9 76 121 13 45 . 37 42 77 12 46 18 2 51 144 Haulers Intercepted 20 | . 2 . 5 . . . 4 1 6 . . . . . . . . 2 . . . . . . Recyclers Shooed 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . . . . . . . 18 44 . . 41 . 11 44 . 2 . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 405 | . 8 6 36 8 . 10 28 18 34 6 28 45 6 21 . 16 15 21 6 19 8 2 16 48 Guns 273 | . 8 6 36 8 . 10 28 18 31 1 28 44 6 20 . 14 10 4 . 1 . . . . Cannons 119 | . . . . . . . . . . . . . . . . 1 5 17 6 18 8 2 14 48 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 30 | 2 4 1 4 1 . 1 1 1 1 1 2 1 . . . 2 1 . . . 1 1 1 4 Worker 15 | . . 1 6 . . . 2 . 3 . 3 . . . . . . . . . . . . . Builder 16 | . . . 4 1 . . 2 1 1 . 4 1 . . . . . 1 . . . . 1 . Tunneler 12 | 5 1 1 . 1 . 1 1 . . . 2 . . . . . . . . . . . . . Hauler 20 | . 2 . 5 . . . 4 1 6 . . . . . . . . 2 . . . . . . Recycler 16 | 1 . . 3 2 . . 1 1 . . 1 2 . . . . . 3 . . . . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Operator 13 | . . . 2 . . . 1 2 4 . 1 1 . . . . . 1 . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 28 | . 3 . 5 . . . 5 1 5 . 2 4 . . . . . 1 . . . . 1 1 Swarmer 83 | . 6 6 11 3 . 9 9 1 . . 3 3 . 4 . . 9 4 5 6 . . 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 162 | . 2 . 16 3 . . 12 9 16 . 15 23 5 11 . . 2 8 . 9 3 . 7 21 Brawler 13 | . . . 1 1 . . 1 . 4 . . 1 . 2 . . . 2 . . 1 . . . Duelist 17 | . . . . . . 1 . 1 1 . 1 6 1 2 . . . 2 . . . . . 2 Protector 4 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 Sentry 50 | . . . 8 . . . 7 5 6 . 2 5 . 2 . . 1 2 1 3 . . 3 5 Demolisher 8 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 6 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 12 | . . . . . . . 1 1 2 . 1 2 . . . . 2 1 . . 2 . . . Programmer 20 | . . . . . . . . . 4 . 2 3 . . . . . 1 . 1 . . 2 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 10 | . . . . . . . . . . . 4 . . . . 6 . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 6 5 3 14 6 . 4 11 7 5 6 7 5 4 4 . 5 5 7 6 11 3 2 10 10 Combat Bots Only 11 | . 3 3 6 5 . 4 10 6 4 6 6 4 4 4 . 5 5 7 6 11 3 2 8 10 Max Kills in Single Turn 4 | 2 1 2 3 2 . 4 3 2 2 1 3 2 2 2 . 2 3 2 1 2 1 1 2 3 Gunslinging 2 | . . 1 2 1 . 1 2 1 1 . 2 1 1 1 . 1 1 . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1139 | . 16 19 80 13 . 15 41 36 86 . 50 152 10 43 . 51 60 55 36 67 20 . 104 185 Missed 426 | . 9 4 25 5 . 8 17 13 38 . 24 71 3 19 . 14 17 19 6 20 8 . 38 68 Damage Taken 10466 | . 64 93 506 106 . 56 297 369 546 . 366 1074 102 287 . 570 515 495 300 547 272 . 1145 2756 Core 7952 | . 51 75 408 85 . 42 232 295 426 . 300 838 81 221 . 356 397 370 229 413 206 . 851 2076 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 7199 | . 39 52 293 72 . 42 220 249 394 . 216 799 81 196 . 285 365 370 191 372 194 . 819 1950 Redirected to Shielding 92 | . . . . . . . . . . . . . . . . 92 . . . . . . . . Ignored by Resistances 4586 | . 19 30 150 33 . 18 83 106 156 . 107 306 28 165 . 268 305 288 180 324 146 . 674 1200 Core Remaining (%) 94 | 100 . 100 . . . 100 . 64 . . 100 . . . . . 96 . . . . 100 . . Volleys Fired 621 | 10 21 8 68 13 . 6 42 32 62 8 32 61 8 24 4 18 19 29 10 24 13 3 31 75 Largest 8 | 3 3 3 5 5 . 5 7 7 8 8 8 8 8 8 1 8 8 8 8 8 3 3 6 6 Hottest 580 | 110 150 150 325 325 . 325 455 451 487 493 519 459 459 459 20 580 580 524 524 524 75 75 345 345 Shots Fired 3402 | 28 63 24 276 65 . 30 256 190 426 62 226 438 63 162 4 106 107 209 31 132 39 9 114 342 Gun 2563 | 28 63 24 276 65 . 30 256 190 426 62 226 438 63 162 . 101 71 67 3 12 . . . . Cannon 835 | . . . . . . . . . . . . . . . . 5 36 142 28 120 39 9 114 342 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Kinetic 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3348 | 10 63 24 276 65 . 30 256 190 426 62 226 438 63 162 4 89 88 209 31 132 39 9 114 342 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 28 | 9 . . . . . . . . . . . . . . . 13 6 . . . . . . . Phasic 17 | . . . . . . . . . . . . . . . . 4 13 . . . . . . . Robot Hit Streak 55 | 9 17 12 42 18 . 9 39 29 41 46 55 41 9 23 . 12 20 18 14 22 16 1 25 19 Robot Miss Streak 6 | 2 1 3 5 6 . 5 5 3 5 1 3 2 1 3 . 4 3 2 2 2 1 1 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 80 | . 1 3 9 5 . 2 9 3 7 1 11 9 2 8 . 5 5 . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 2 . 1 2 1 1 1 2 2 1 2 . 1 2 . . . . . . . Shots Hit Robots 1917 | 15 37 14 165 40 . 21 134 109 222 57 116 269 31 87 . 57 58 103 15 64 27 2 65 209 Core Hits 1298 | 6 19 8 124 65 . 30 163 129 183 22 68 140 19 52 . 28 24 50 7 28 15 2 25 91 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 83 | . 5 1 13 . . . 3 1 4 1 7 23 1 5 . 4 6 6 . 3 . . . . Burn 81 | . 5 1 13 . . . 3 1 4 1 7 23 1 5 . 4 5 5 . 3 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64468 | 222 490 174 2728 727 . 271 2840 2308 5836 1882 4192 8251 890 2588 . 2078 2187 4557 675 3261 1319 109 4616 12267 Guns 37310 | 222 490 174 2728 727 . 271 2480 2308 5671 1882 3759 8251 890 2579 . 1988 1204 1391 52 243 . . . . Cannons 24777 | . . . . . . . . . . . . . . . . 90 983 3166 623 2901 1319 109 3625 11961 Explosions 2372 | . . . . . . . 360 . 165 . 433 . . . . . . . . 117 . . 991 306 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Kinetic 37 | 37 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 62846 | 76 490 174 2728 727 . 271 2480 2308 5836 1882 3759 8251 890 2579 . 1821 1957 4557 675 3261 1319 109 4475 12221 Explosive 980 | . . . . . . . 360 . . . 433 . . . . . . . . . . . 141 46 Electromagnetic 353 | 109 . . . . . . . . . . . . . . . 179 65 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 243 | . . . . . . . . . . . . . . . . 78 165 . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 5 Average Corruption 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . . . 11 . . . . . . . . . . . 4 22 Message Errors 9 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 6 Matter Fused 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Energy Discharges 7 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1819 | . . . . . . . 110 . 20 . 61 . . . . . 46 151 34 262 11 . 448 676 Projectiles 1474 | . . . . . . . . . . . . . . . . . 46 151 34 205 11 . 361 666 Explosions 345 | . . . . . . . 110 . 20 . 61 . . . . . . . . 57 . . 87 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . . 51 . 138 . . . . . . . . . . . . . 42 . Shots 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | 36 202 36 406 288 . 144 192 189 160 72 134 110 42 369 . 507 564 9 . 9 . . . 157 Average Temperature 66 | 15 43 14 112 109 . 68 43 55 41 28 31 15 12 129 . 158 141 4 . 5 . . . 83 Received Heat Transfer 2862 | . 27 . 204 36 . 18 126 126 216 . 93 466 81 225 . 210 75 141 9 144 9 . 238 418 Effects 5 | . . . 3 . . . . . . . . . . 1 . 1 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . 3 5 . 1 . 1 . . . 1 . . . . 1 . Combat Hostiles 11 | . . . . . . . . . 3 5 . 1 . 1 . . . . . . . . 1 . Parts Melted 179 | . 5 1 15 2 . . 4 3 22 13 11 45 2 6 . 9 4 15 1 3 . . 5 13 Heat Transferred 69417 | 222 1813 592 6254 806 . 310 3908 3268 8657 2960 5232 10646 1136 3407 . 1753 2078 4355 461 2345 635 50 2306 6223 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Peak Influence 1974 | 30 172 170 900 419 . 355 784 679 741 55 1656 1583 . . . . . 840 . . . . 1092 1974 Initial 699 | . 16 30 3 233 . . 51 250 173 40 33 699 . . . . . 79 . . . . 155 456 Average 544 | 13 99 84 428 329 . 203 453 458 444 52 786 1132 . . . . . 447 . . . . 739 956 Maximum Alert Level 5 | . . . 3 2 . 1 3 2 3 . 5 4 . . . . . 3 . . . . 3 5 Low Security (%) 25 | 100 100 100 18 . . 61 27 . 12 100 12 . . . . . . 25 . . . . 20 . Level 1 16 | . . . 26 56 . 38 19 39 23 . 4 . . . . . . 22 . . . . 9 . Level 2 30 | . . . 36 43 . . 30 60 62 . 35 12 . . . . . 26 . . . . 6 25 Level 3 17 | . . . 18 . . . 22 . 2 . 16 34 . . . . . 25 . . . . 63 48 Level 4 9 | . . . . . . . . . . . 25 52 . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . 5 . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . . . 5 1 . . 5 5 10 . 17 9 . . . . . 5 . 1 . . 4 11 Investigation 19 | . . . 3 . . . . 3 5 . 5 2 . . . . . . . 1 . . . . Extermination 10 | . . . . . . . . . 3 . 1 2 . . . . . . . . . . 1 3 Reinforcement 12 | . . . 2 . . . 2 . . . 3 . . . . . . 1 . . . . 1 3 Assault 21 | . . . . 1 . . . 2 1 . 3 5 . . . . . 2 . . . . 2 5 Garrison 11 | . . . . . . . 3 . 1 . 5 . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . 3 . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Distress Signals 7 | . . . 2 . . . . 1 1 . 2 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 555 | . 11 6 40 8 . 14 32 29 41 4 46 60 6 20 . 40 15 25 6 20 29 1 18 84 Peak Tracking Total 28 | . 3 3 5 5 . 4 3 9 5 2 5 7 4 9 . 28 5 5 4 11 9 1 7 15 Tactical Retreats 14 | . . . 1 1 . . . 1 . . . 2 . . . 1 . 2 . 1 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 11 | . . . . . . . . 1 3 . 2 2 . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 6 . . . . . . . 6 . . . . . . . . . . . . . Reused 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . 6 . . . . . . . . . . . . . 1 . . . 8 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 147 | . . . 5 . . . 10 4 9 . 46 19 3 . . 2 . 8 . 5 1 . 26 9 Max in Single Turn 7 | . . . 1 . . . 2 1 4 . 7 4 3 . . . . 1 . 4 1 . 5 3 Garrison Access 9 | . . . . . . . 1 1 2 . 2 1 . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 68 | . 4 . 8 . 1 . 6 9 13 . 8 8 1 1 1 . . 1 . 2 2 . 1 2 Terminals 55 | . 4 . 8 . . . 5 8 11 . 7 7 . . . . . 1 . 1 . . 1 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . . Total Hacks 222 | . 11 . 32 . 23 . 13 28 38 . 18 21 8 1 4 . . 3 . 7 3 . 2 10 Successful 138 | . 5 . 23 . 23 . 11 17 18 . 4 5 8 1 4 . . 2 . 7 3 . 2 5 Failed 84 | . 6 . 9 . . . 2 11 20 . 14 16 . . . . . 1 . . . . . 5 Catastrophic 12 | . . . 2 . . . . . 4 . 3 3 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 11 . 12 . . . 10 16 23 . 11 11 . . . . . 2 . . . . 2 3 Terminals 174 | . 11 . 32 . . . 12 27 35 . 17 19 . . . . . 3 . 6 . . 2 10 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 1 . 1 2 . . . . . . . . . . . . Terminal Hacks 98 | . 1 . 17 . 23 . 5 9 9 . 3 2 8 1 4 . . 1 . 7 3 . 1 4 Record 44 | . . . 3 . 23 . 1 1 . . . . 8 . . . . . . 6 2 . . . Part Schematic 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . 1 . . . 3 4 . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . . . 2 4 . 2 1 . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Maintenance Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . Unauthorized Hacks 36 | . 4 . 6 . . . 5 7 8 . 1 2 . . . . . 1 . . . . 1 1 Terminals 36 | . 4 . 6 . . . 5 7 8 . 1 2 . . . . . 1 . . . . 1 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 35 | . 4 . 6 . . . 5 7 7 . 1 2 . . . . . 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . . . . . 1 2 4 . 1 1 . . . . . . . . . . . . Used 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 7 . . . 5 7 12 . 7 8 . . . . . . . 1 . . 1 2 Full Trace Events 18 | . . . 5 . . . . 3 4 . 3 2 . . . . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . Machine Destruction 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Total Allies 55 | . . . . 6 . . . 12 . 19 . 3 . . 5 1 . . . . . . . 9 Largest Group 19 | . . . . 5 5 3 2 10 . 19 19 3 . . 5 6 . . . . . . . 9 Highest-Rated Group 465 | . . . . 89 89 40 32 173 . 465 465 93 . . 121 240 . . . . . . . 434 Highest-Rated Ally 119 | . . . . 31 31 16 16 31 . 35 35 31 . . 31 119 . . . . . . . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 416 | . . . . 8 . 12 2 69 . . 138 16 . . . 98 . . . . . . . 73 Total Damage 9820 | . . . . 78 . 176 17 903 . . 3773 167 . . . 2574 . . . . . . . 2132 Kills 88 | . . . . . . 5 . 10 . . 35 1 . . . 17 . . . . . . . 20 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . . 3 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Turns Passed 21379 | 98 597 706 1267 571 474 420 966 605 2237 350 978 1460 1007 1068 1160 728 1469 812 676 1090 758 211 533 1138 Spaces Moved 13692 | 49 424 561 766 399 396 314 620 380 1575 224 686 934 856 852 973 931 439 338 352 517 367 109 197 433 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12853 | 44 424 561 766 399 396 314 620 380 1575 224 686 934 856 852 973 170 366 338 352 517 367 109 197 433 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 834 | . . . . . . . . . . . . . . . . 761 73 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 120 120 120 120 120 120 112 112 112 112 48 48 180 185 185 185 185 185 185 Average Speed 126 | 113 120 120 122 120 120 120 120 120 120 120 120 118 112 112 112 60 158 193 185 185 185 185 185 185 Slowest Speed 300 | 120 120 120 190 120 120 120 190 120 120 120 120 120 112 112 112 300 180 210 185 185 185 185 185 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 59 | 4 76 98 69 67 81 77 68 62 54 91 37 34 96 91 81 85 68 15 53 65 49 26 13 35 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 7 | . . 2 . . 1 . . . . . . . 2 . 1 . . . . 1 . . . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Scrap Searched 15 | . . 2 . 1 . 1 . . . . . . 3 3 3 . . . 1 1 . . . . Spaces Dug 7 | . . . . . . . 2 . . . . . 1 . . . . . . . . 3 . 1 Terrain Destroyed 815 | . . . . . . . 21 8 49 . 131 98 19 58 . 21 34 48 13 63 4 7 140 101 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 447 | . . . . . . . 4 8 . . 29 62 19 58 . 21 34 48 13 50 4 7 16 74 AOE 368 | . . . . . . . 17 . 49 . 102 36 . . . . . . . 13 . . 124 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Total 16006 | 66 464 576 919 455 395 340 722 439 1717 279 748 1105 880 915 1010 1062 1173 409 361 588 420 112 289 562 Wait 996 | . 7 . 22 40 . 14 10 20 6 35 3 40 10 21 . 59 661 9 . 6 4 . 28 1 Move 13669 | 48 423 560 765 398 395 313 619 379 1575 223 685 933 855 851 972 930 438 337 351 516 366 108 196 433 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 16 | . 1 . 1 . . . 3 . 2 2 2 . 1 . . 4 . . . . . . . . Fast Attach 98 | 8 4 1 16 . . . 12 1 9 . 2 3 . 1 3 13 5 7 . 1 7 . 1 4 Attach 4 | . . . . . . . 1 . . 1 1 . . . . . 1 . . . . . . . Detach 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . Swap 32 | . 2 . . . . . 1 . 10 4 2 3 . . 1 2 . 1 . 5 . . 1 . Drop 127 | . 4 1 12 . . . 12 1 16 5 5 5 1 1 3 18 17 6 . 7 12 . . 1 Fire 621 | 10 21 8 68 13 . 6 42 32 62 8 32 61 8 24 4 18 19 29 10 24 13 3 31 75 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 437 | . 2 6 35 4 . 7 22 6 37 1 16 60 5 15 27 18 30 19 . 29 17 1 32 48 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x3 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 6 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Gunner 324 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Entered Mines 698 | -10/Mines | Reached level 2 776 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 779 | -10/Mines | Found Prototype Device 779 | -10/Mines | Identified Exp. Sensor Array 1066 | -10/Mines | Build established: Skirmisher 1276 | -10/Mines | Learned location of Storage (-8) 1281 | -10/Mines | Discovered new exit (range 8) 1290 | -10/Mines | Identified exit to Materials 1324 | -10/Mines | Discovered exit to Materials (range 8) 1402 | -10/Mines | Entered Materials 1404 | -9/Materials | Reached level 3 1404 | -9/Materials | Reached level 4 1455 | -9/Materials | Upgraded with Propulsion slot (x1) 1455 | -9/Materials | Upgraded with Utility slot (x1) 1455 | -9/Materials | Upgraded with Weapon slot (x1) 1492 | -9/Materials | Identified exit to Mines 1736 | -9/Materials | Reached level 5 1779 | -9/Materials | Build established: Scavenger-Gunner 1871 | -9/Materials | Discovered new exit (range 9) 1943 | -9/Materials | Reached level 6 1972 | -9/Materials | Upgraded with Weapon slot (x1) 2125 | -9/Materials | Identified exit to Materials 2341 | -9/Materials | Reached level 7 2544 | -9/Materials | Discovered exit to Materials (range 15) 2669 | -9/Materials | Entered Mines 2669 | -9/Mines | Reached level 8 2716 | -9/Mines | Met a Derelict testing a Signal Generator 2859 | -9/Mines | Assembled infested the area 2887 | -9/Mines | Learned Materials terminal intel 2916 | -9/Mines | Met 8R-AWN 2971 | -9/Mines | Discovered exit to Materials (range 16) 3059 | -9/Mines | Discovered new exit (range 5) 3063 | -9/Mines | Identified exit to Exiles 3074 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3091 | -9/Mines | Discovered exit to Materials (range 11) 3240 | -9/Mines | Entered Exiles 3240 | -9/Exiles | Accompanied by 5 allies 3269 | -9/Exiles | Welcomed by 8R-AWN 3270 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3290 | -9/Exiles | Met EX-HEX 3320 | -9/Exiles | Learned about 8R-AWN's background 3346 | -9/Exiles | Discovered new exit (range 14) 3358 | -9/Exiles | Identified exit to Mines 3450 | -9/Exiles | Met EX-DEC 3498 | -9/Exiles | Visited The Gauntlet 3627 | -9/Exiles | Met EX-BIN 3665 | -9/Exiles | Learned location of Zion (-6) 3699 | -9/Exiles | Discovered exit to Mines (range 14) 3714 | -9/Exiles | Entered Mines 3714 | -8/Mines | Accompanied by 3 allies 3722 | -8/Mines | Reached level 9 4058 | -8/Mines | Reached level 10 4119 | -8/Mines | Discovered exit to Materials (range 9) 4134 | -8/Mines | Entered Materials 4134 | -8/Materials | Accompanied by 2 allies 4135 | -8/Materials | Loaded intel: 12 terminal locations 4136 | -8/Materials | Reached level 11 4157 | -8/Materials | Upgraded with Propulsion slot (x1) 4157 | -8/Materials | Upgraded with Utility slot (x1) 4157 | -8/Materials | Upgraded with Weapon slot (x2) 4223 | -8/Materials | Discovered new exit (range 6) 4231 | -8/Materials | Identified exit to Storage 4354 | -8/Materials | Discovered new exit (range 8) 4368 | -8/Materials | Identified exit to Factory 4422 | -8/Materials | Garrison activated, responded to threat 4450 | -8/Materials | Build established: Scavenger-Executioner 4519 | -8/Materials | Reached level 12 4698 | -8/Materials | Destroyed 10 combat bots 4748 | -8/Materials | Discovered exit to Factory (range 10) 5100 | -8/Materials | Entered Storage 5102 | -8/Storage | Reached level 13 5207 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5326 | -8/Storage | Lost 3 allies 5374 | -8/Storage | Met a pair of Derelict thieves 5492 | -8/Storage | Lost 8 allies 5651 | -8/Storage | Reached level 14 5674 | -8/Storage | Discovered exit to Factory (range 16) 5705 | -8/Storage | Entered Factory 5747 | -7/Factory | Build established: Executioner 6028 | -7/Factory | Garrison activated, responded to threat 6056 | -7/Factory | Reached level 15 6184 | -7/Factory | Core integrity fell below 50% 6509 | -7/Factory | Build established: Scavenger-Executioner 6792 | -7/Factory | Reached level 16 6980 | -7/Factory | Discovered new exit (range 6) 6986 | -7/Factory | Identified exit to Factory 7092 | -7/Factory | Build established: Executioner 7234 | -7/Factory | Discovered exit to Factory (range 8) 7487 | -7/Factory | Upgraded with Weapon slot (x1) 7642 | -7/Factory | Identified exit to Lower Caves 7778 | -7/Factory | Build established: Pyromaniac-Executioner 7942 | -7/Factory | Sucked down chute 7942 | -7/Factory | Entered Waste 7981 | -7/Waste | Spotted C-40 Crusher 7982 | -7/Waste | Spotted C-40 Crusher 7984 | -7/Waste | Destroyed C-40 Crusher 7986 | -7/Waste | Spotted C-40 Crusher 7992 | -7/Waste | Destroyed C-40 Crusher 8000 | -7/Waste | Destroyed C-40 Crusher 8006 | -7/Waste | Spotted C-40 Crusher 8011 | -7/Waste | Destroyed C-40 Crusher 8021 | -7/Waste | Spotted C-40 Crusher 8031 | -7/Waste | Destroyed C-40 Crusher 8046 | -7/Waste | Spotted C-40 Crusher 8050 | -7/Waste | Destroyed C-40 Crusher 8072 | -7/Waste | Upgraded with Utility slot (x1) 8157 | -7/Waste | Warlord forces began an assault 8245 | -7/Waste | Discovered new exit (range 12) 8259 | -7/Waste | Identified exit to Factory 8292 | -7/Waste | Entered Factory 8292 | -7/Factory | Accompanied by 19 allies 8462 | -7/Factory | Reached level 17 8479 | -7/Factory | Lost 7 allies 8907 | -7/Factory | Lost 6 allies 8946 | -7/Factory | Garrison activated, responded to threat 9007 | -7/Factory | Reached level 18 9045 | -7/Factory | Assembled infested ambush trap array 9092 | -7/Factory | First assault squad dispatched 9180 | -7/Factory | Garrison activated, responded to threat 9246 | -7/Factory | Discovered exit to Factory (range 12) 9270 | -7/Factory | Entered another Factory area 9270 | -6/Factory | Accompanied by 2 allies 9538 | -6/Factory | Reached level 19 9567 | -6/Factory | Spotted B-75 Beast 9593 | -6/Factory | Destroyed B-75 Beast 9958 | -6/Factory | Build established: Hacker-Executioner 9970 | -6/Factory | First assault squad dispatched 10282 | -6/Factory | Discovered new exit (range 7) 10293 | -6/Factory | Identified exit to Factory 10365 | -6/Factory | Reached level 20 10421 | -6/Factory | Allied Derelicts emerged from ambush trap array 10624 | -6/Factory | Discovered new exit (range 9) 10637 | -6/Factory | Identified exit to Lower Caves 10730 | -6/Factory | Entered Lower Caves 10761 | -6/Lower Caves | Learned Factory garrison access intel 10813 | -6/Lower Caves | Learned Factory machine intel 11436 | -6/Lower Caves | Learned location of Armory (-4) 11436 | -6/Lower Caves | Learned Extension stockpile data 11436 | -6/Lower Caves | Learned Research garrison access intel 11566 | -6/Lower Caves | Discovered new exit (range 12) 11577 | -6/Lower Caves | Identified exit to Lower Caves 11737 | -6/Lower Caves | Entered another Lower Caves area 12177 | -6/Lower Caves | Learned 4 Factory zone layouts 12239 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12362 | -6/Lower Caves | Encountered a Warlord checkpoint 12636 | -6/Lower Caves | Discovered new exit (range 7) 12641 | -6/Lower Caves | Identified exit to Zion 12805 | -6/Lower Caves | Entered Zion 12845 | -6/Zion | Discovered new exit (range 14) 12863 | -6/Zion | Given A8's code to call for help 13025 | -6/Zion | Learned location of Quarantine (-3) 13155 | -6/Zion | Given the Hacking Drone Bay 13158 | -6/Zion | Found Prototype Device 13158 | -6/Zion | Identified Hacking Drone Bay 13366 | -6/Zion | Learned Factory emergency access door positions 13442 | -6/Zion | Gained Derelict followers 13958 | -6/Zion | Discovered new exit (range 5) 13960 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13964 | -6/Zion | Identified exit to Deep Caves 13965 | -6/Zion | Entered Deep Caves 13965 | -6/Deep Caves | Accompanied by 5 allies 13967 | -6/Deep Caves | Reached level 21 13967 | -6/Deep Caves | Met 5H-AD0 14107 | -6/Deep Caves | Z-Facility disabled 14136 | -6/Deep Caves | Attacked by Z-Imprinter 14149 | -6/Deep Caves | Destroyed Z-Imprinter 14340 | -6/Deep Caves | Found Prototype Protection 14340 | -6/Deep Caves | Identified Zio. Weapon Casing 14515 | -6/Deep Caves | Found Surveybot 24 Chip 14517 | -6/Deep Caves | Found Surveybot 24 Scanner 14580 | -6/Deep Caves | Discovered new exit (range 7) 14629 | -6/Deep Caves | Spotted AG-83828 14635 | -6/Deep Caves | Destroyed AG-83828 14643 | -6/Deep Caves | Found GOLEM Unit 14644 | -6/Deep Caves | Triggered Deep Caves wall 14656 | -6/Deep Caves | Exposed GOLEM chamber 14693 | -6/Deep Caves | Entered Proximity Caves 14754 | -5/Proximity Caves | Upgraded with Power slot (x1) 15484 | -5/Proximity Caves | Build established: Hacker-Golem 15500 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 15797 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16034 | -5/Proximity Caves | Spotted B-75 Beast 16040 | -5/Proximity Caves | Destroyed B-75 Beast 16056 | -5/Proximity Caves | Reached level 22 16132 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16162 | -5/Proximity Caves | Entered Factory 16164 | -5/Factory | Upgraded with Utility slot (x1) 16165 | -5/Factory | Loaded intel: 210 machine locations 16166 | -5/Factory | Loaded intel: 4 garrison access locations 16316 | -5/Factory | Garrison activated, responded to threat 16436 | -5/Factory | Garrison activated, responded to threat 16633 | -5/Factory | Reached level 23 16662 | -5/Factory | Destroyed 7 combat bots 16762 | -5/Factory | First assault squad dispatched 16882 | -5/Factory | Spotted B-75 Beast 16894 | -5/Factory | Destroyed B-75 Beast 16909 | -5/Factory | Discovered new exit (range 16) 16957 | -5/Factory | Identified exit to Upper Caves 16957 | -5/Factory | Identified exit to Extension 16974 | -5/Factory | Entered Upper Caves 17349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17452 | -5/Upper Caves | Discovered new exit (range 5) 17650 | -5/Upper Caves | Entered another Upper Caves area 17673 | -5/Upper Caves | Encountered a Warlord checkpoint 18114 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18141 | -5/Upper Caves | Discovered new exit (range 6) 18345 | -5/Upper Caves | Learned location of 1 exit from Factory 18491 | -5/Upper Caves | Destroyed 11 combat bots 18542 | -5/Upper Caves | Attracted the attention of an 0b10 base 18570 | -5/Upper Caves | Identified exit to Factory 18570 | -5/Upper Caves | Learned location of 1 exit from Research 18570 | -5/Upper Caves | Learned 8 Factory zone layouts 18570 | -5/Upper Caves | Learned Extension stockpile data 18740 | -5/Upper Caves | Entered Warlord 18741 | -5/Warlord | Identified exit to Proximity Caves 19003 | -5/Warlord | Warlord's base attacked by MAIN.C 19023 | -5/Warlord | Found Prototype Energy Cannon 19023 | -5/Warlord | Identified Vortex Driver 19027 | -5/Warlord | Found Vortex Driver 19156 | -5/Warlord | Met Warlord 19188 | -5/Warlord | Found Prototype Reactor 19188 | -5/Warlord | Identified Vortex Chain Reactor 19196 | -5/Warlord | Found Prototype Processor 19196 | -5/Warlord | Identified Exp. Targeting Computer 19205 | -5/Warlord | Found Prototype Processor 19205 | -5/Warlord | Identified Spectral Analyzer 19330 | -5/Warlord | Spotted Striker 19330 | -5/Warlord | Spotted Striker 19331 | -5/Warlord | Destroyed Striker 19353 | -5/Warlord | Warlord forces counterattacked 19354 | -5/Warlord | Reached level 24 19385 | -5/Warlord | Lost 4 allies 19424 | -5/Warlord | Spotted Striker 19471 | -5/Warlord | Lost 3 allies 19498 | -5/Warlord | Entered Proximity Caves 19501 | -4/Proximity Caves | Spotter reported a threat 19709 | -4/Proximity Caves | Entered Factory 19710 | -4/Factory | Identified exit to Research 19711 | -4/Factory | Identified exit to Upper Caves 19791 | -4/Factory | Identified exit to Armory 19853 | -4/Factory | Reached level 25 19959 | -4/Factory | First assault squad dispatched 20110 | -4/Factory | Core integrity fell below 50% 20150 | -4/Factory | Destroyed 8 combat bots 20224 | -4/Factory | Upgraded with Utility slot (x1) 20242 | -4/Factory | Entered Armory 20244 | -4/Armory | Reached level 26 20742 | -4/Armory | First assault squad dispatched 20971 | -4/Armory | Destroyed 10 combat bots 21098 | -4/Armory | Crushed by falling debris 21124 | -4/Armory | Crushed by falling debris 21124 | -4/Armory | Core integrity fell below 20% 21159 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 21239 | -4/Armory | Reached level 27 21316 | -4/Armory | High security lockdown imminent 21339 | -4/Armory | Lost 9 allies 21380 | -4/Armory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21352_ XM0BJXCPT/TW Q2QH5LP,ZWZQY/>H&PEYMXJ/6D 21357_ D-63 Destroyer destroyed. 21364_ Acquired Hvy. Phase Cannon. 21366_ The unstable cave ceiling collapses. 21366_ ALERT: Machine network offline. 21367_ The unstable cave ceiling collapses. 21370_ Destroyed Antigrav System. 21371_ C-30 ARC bursts open, deploying its payload. 21371_ G-73 Enforcer unfolds itself. 21371_ G-67 Veteran unfolds itself. 21374_ System corrupted: Asb. Focal Cannon failed to cycle. 21374_ Destroyed Hpw. Shock Rifle. 21374_ Destroyed Imp. Remote Datajack. 21374_ Destroyed Imp. Heat Sink. 21374_ Destroyed Tesla Rifle. 21374_ P-70 Sage destroyed. 21376_ System corrupted: Heat flow error (+124). 21376_ G-67 Veteran suffers critical hit (Burn). 21377_ Destroyed Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #???????## | | ?????????????????????????????????????# #??????? | | ???????????????????????????????????###%[#???????? | | ?????????????????????????????"""???+= #????????" | | ?????????????????????????"???""??? #%% +????????" | | ?????????????????????????T???""?? #%* *#??"????"" | | ?????????????????????????"?? ??? # * [#! "?????" | | ????????????????????????? ?? ?? #%% %" ???????? | | ????????????????????????#;##+###"###=[!=#????????? | | ????????????????????????# # %%*[%*[==%%###"#????? | | ??????????????????????### *=*!![%/=%!![ ?????? | | ??????????????????????# # ![[===%/=*#????????? | | ??????????????????????# */=* *!=*%#????????? | | ??????????????????????# %=%![=![%+????????? | | ??????????????????????# !] =*=%[|=#????????# | | ??????????????????????# =%! #####= [########## | | ??????????????????????# !! #???# = + | | ??????????????????????#==!# ###??## !===#### | | ?????????????????????## @ ##????#" !=! !%*%[#??# | | ?????????????????????# =l ######" %%*! %*%[#??# | | ?????????????????????# ! ! # *=! #??# | | ?????????????????????# % l # #??# | | ?????????????????????# b """ ; #??# | | ?????????????????????# !# """ # #??# | | ?????????????????????# gg """ # #??# | | ???????????????????? mg%g = # ?+ | | ??????????????????# ! # ##;##### ##+####### | | ??????????????????# g gb###?##???# #????????# | | ??????????????????# b#????????# #????????? | | ??????????????????# ???????? #????????? | | ??????????????????# ???????## #????????? | | ??????????????????# ????????# +????????? | | ??????????????????# ????????######????????? | | ??????????????????# ??????????????????????? | | ??????????????????#########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 65 Energy Capacity 2450 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Adv. Beam Rifle | -7/Factory | Hacked Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Levels Raised 26 | . . 1 5 1 . 2 2 2 2 . 2 2 . . . 1 1 1 . . 1 . 1 2 XP Earned 43532 | 4000 1125 1200 8002 985 139 2410 3949 1748 3670 67 2619 2986 267 634 118 407 1268 1670 267 577 493 489 2132 2310 XP Spent 40275 | 3970 . . 7480 . . . 9045 . 4050 1700 . 4600 1635 . . . 500 2000 . . 1600 . 2300 1395 Upgrades 76 | 9 . . 12 . . . 15 . 3 1 . 8 12 . . . 1 1 . . 4 . 1 9 Power Slot 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility Slot 7 | 2 . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . 1 . Weapon Slot 7 | 2 . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . Core Integrity 18 | . . . . . . . . . . . . . 9 . . . . . . . . . . 9 Heat Dissipation 12 | 2 . . 4 . . . 6 . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Storage 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Sight Range 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Hack Attack % 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Hack Defense % 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . TH Resistance % 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . TH Damage % 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Protomatter Created 6557 | . 13 33 428 58 . 14 194 188 372 379 502 1266 156 359 . 280 258 267 24 352 321 1 281 811 Integrity Restored 8177 | . 39 97 600 64 . 98 387 103 780 6 317 1120 102 287 . 387 613 366 . 663 362 3 708 1075 Core 6449 | . 39 87 408 51 . 76 232 81 640 . 300 838 81 221 . 253 461 313 . 663 281 . 684 740 Parts 1728 | . . 10 192 13 . 22 155 22 140 6 17 282 21 66 . 134 152 53 . . 81 3 24 335 Protomatter Decayed 4310 | . . . 103 118 . 51 92 293 59 282 726 791 73 198 . 68 50 143 . 69 631 . 123 440 Game ------ Seed SuperchargedSlugDetector Manual? 0 Play Time 02:36:44 Cumulative 138.2 hours Start 2024.07.12 @ 15:24:03 End 2024.07.13 @ 16:59:23 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 97 Rogue 46 Adventurer 17 Explorer 34 Win Type - Total 20 Types 11/0/4/4/1/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5c866f-125a-4fa7-997c-033675556b53