Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 16:38:53 Player: Prominous Vale Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (456) 456 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3771 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EM Pulse Gun Heavy Plasma Cannon Enhanced Autogun Gauss Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Fission Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Seismic Detector Improved Targeting Computer Improved Power Shielding Field Recycling Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- EM Pulse Gun Gatling Laser Heavy Plasma Cannon Enhanced Autogun Gauss Rifle Assault Cannon Long-range Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . 2 . . 1 Utility 4 | . . . . 2 1 1 Weapon . | . . . . . . . Parts Attached 26 | 7 . . 2 7 2 8 Power 3 | 1 . . . 1 . 1 Engine 2 | 1 . . . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . . 1 3 1 5 Treads . | . . . . . . . Leg 12 | 2 . . 1 3 1 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 2 . . . 3 . 2 Device 3 | 1 . . . 1 . 1 Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 4 | 2 . . 1 . 1 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . . 1 1 17 Power 3 | . . . . 1 . 2 Propulsion 8 | . . . . . . 8 Utility 5 | . . . . . . 5 Weapon 3 | . . . . . 1 2 Highest Loss Streak 12 | . . . . 1 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 100 100 79 96 83 82 Engine 8 | . 14 14 11 6 7 5 Core 1 | . . . . . . 3 Leg 29 | . 28 28 24 35 29 30 Device 14 | . 14 14 11 18 15 14 Storage 8 | . 14 14 11 9 7 6 Processor 3 | . . . . 1 7 6 Protection 1 | . . . . 7 . 3 Energy Gun 2 | . . . . . 3 4 Ballistic Gun 13 | . 28 28 22 18 10 4 Naked Turns 1 | . . . . . . 1 Heaviest Build 35 | 15 15 15 16 27 25 35 Greatest Support 81 | 20 20 20 30 61 44 81 Greatest Overweight (x) 1 | 1 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 3 3 6 8 8 8 8 Average Carried 6 | 1 3 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 3 6 8 7 8 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 793 | 300 . 24 118 138 73 140 Remotely . | . . . . . . . Salvage Created 679 | 129 . 26 300 151 73 . Parts 48 | 6 . 4 26 11 1 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 20 | . . 2 12 5 1 . Guns 20 | . . 2 12 5 1 . Classes Destroyed 5 | 2 . 1 2 . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 13 | . . 2 8 3 . . Grunt 4 | . . . 2 2 . . Sentry 3 | . . . 2 . 1 . Best Kill Streak 6 | 2 . 2 6 3 1 . Combat Bots Only 6 | . . 2 6 3 1 . Max Kills in Single Turn 2 | 2 . 1 2 1 1 . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 382 | . . 8 43 21 90 220 Missed 127 | . . 3 14 10 24 76 Damage Taken 3216 | . . 43 298 134 479 2262 Core 965 | . . . 19 10 75 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . . . . 103 Core Remaining (%) 96 | 100 . 100 95 98 89 . Volleys Fired 70 | 5 . 4 26 13 15 7 Largest 2 | 2 . 2 2 2 2 2 Hottest 79 | 40 . 40 43 43 79 79 Shots Fired 129 | 10 . 8 52 26 19 14 Gun 129 | 10 . 8 52 26 19 14 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 121 | 10 . 8 52 26 18 7 Thermal 8 | . . . . . 1 7 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 1 . 4 7 6 6 5 Robot Miss Streak 3 | 3 . 1 3 3 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 81 | 3 . 4 33 16 14 11 Core Hits 36 | 3 . 2 16 9 5 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1217 | 50 . 50 475 225 197 220 Guns 1194 | 50 . 50 475 225 197 197 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 23 | . . . . . . 23 Kinetic 1106 | 50 . 50 475 225 197 109 Thermal 88 | . . . . . . 88 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 1 | . . . . . . 1 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . . . . . . 4 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 236 | . . . 17 . 3 236 Average Temperature 94 | . . . 12 . 3 130 Received Heat Transfer 891 | . . . 78 54 138 621 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 185 | . . . . . . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 348 | 15 9 58 348 277 176 101 Initial 146 | . 9 3 22 146 126 86 Average 113 | 10 9 18 195 215 147 61 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 85 | 100 100 100 61 38 100 100 Level 1 14 | . . . 38 61 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 . . 2 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 1 3 15 7 2 12 Peak Tracking Total 7 | . 3 3 5 4 1 7 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . 3 . . . Successful 1 | . . . 1 . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 1738 | 85 79 108 357 186 310 613 Spaces Moved 1169 | 49 62 77 208 98 210 465 Core 15 | 13 . . . . . 2 Treads . | . . . . . . . Legs 1154 | 36 62 77 208 98 210 463 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 90 Average Speed 120 | 109 120 120 120 125 126 119 Slowest Speed 195 | 120 120 120 120 127 126 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 17 35 25 15 8 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1361 | 70 66 84 263 134 237 507 Wait 63 | . 5 1 23 11 6 17 Move 1163 | 48 61 76 207 97 209 465 Hop . | . . . . . . . Pick Up 27 | 10 . 3 3 4 3 4 Fast Attach 8 | . . . 2 1 1 4 Attach 15 | 7 . . . 4 1 3 Detach . | . . . . . . . Swap 3 | . . . . 2 . 1 Drop 8 | . . . 2 2 2 2 Fire 70 | 5 . 4 26 13 15 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 13) 165 | -10/Materials | Entered Mines 255 | -10/Mines | Discovered new exit (range 16) 273 | -10/Mines | Entered Materials 273 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 609 | -9/Materials | Discovered new exit (range 16) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Utility x2 811 | -8/Materials | Discovered new exit (range 4) 816 | -8/Materials | Entered Factory 816 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1116 | -7/Factory | Discovered new exit (range 9) 1126 | -7/Factory | Entered another Factory area 1126 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -6/Factory | Build established: Scavenger-Mutant 1598 | -6/Factory | Lost 5 parts (3n2w) 1704 | -6/Factory | System corruption reached 10% 1733 | -6/Factory | Core integrity fell below 50% 1737 | -6/Factory | Core integrity fell below 20% 1739 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Critical hit (Burn: +37). Penetrated by Slug. Lgt. Fission Core destroyed. Imp. VSS Leg destroyed. System corrupted: Adv. Heat Sink rejected. Penetrated by Slug. Imp. VSS Leg destroyed. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+3). Penetrated by Slug. Imp. Targeting Computer destroyed. Penetrated by Slug. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slug penetrates G-50 Soldier. Penetrated by Slug. R-10 Processor collects Adv. Heat Sink. Sml. Storage Unit destroyed. Penetrated by Slug. 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"" | | ??????????????# ! *#????????????# | | ??????????????###############????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#### | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerDataSuperbattery Manual? 0 Play Time 00:19:42 Cumulative 10.5 hours Start 2024.05.04 @ 17:28:11 End 2024.05.05 @ 16:38:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e44b0448-65be-4de1-98ae-d88650c4fe25