Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 12:29:58 Player: Cole Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (1003) 1003 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 5567 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -136 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Cryofiber Web Energy Well (350) Advanced Signal Interpreter Advanced Terrain Scanner Advanced Salvage Targeting Computer Energy Filter Microactuators Force Booster Advanced Shield Generator Advanced System Restoration Module Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Overtuned Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Improved Melee Analysis Suite System Guard > --- WEAPON ----------- Overtuned Pulse Rifle Smartbomb Launcher Heavy Mace > --- INVENTORY -------- Improved Cryofiber Web Energy Well Advanced Signal Interpreter Advanced Terrain Scanner Advanced Salvage Targeting Computer Energy Filter Microactuators Force Booster Improved Transmission Jammer Advanced Shield Generator Advanced System Restoration Module Heavy Shock Bomb Launcher [Rating: 63] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor System Guard Weapon Heavy Mace Energy Gun Overtuned Pulse Rifle Ballistic Gun Bolt Gun Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 2 | . . . . 2 Parts Attached 37 | 7 2 1 15 12 Power 5 | 1 . . 3 1 Engine 2 | 1 . . 1 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 9 | 3 2 . 4 . Treads 6 | . 2 . 4 . Leg 1 | 1 . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 . . 1 7 Device 2 | . . . . 2 Storage 3 | 1 . . . 2 Processor 4 | . . . 1 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 1 7 4 Energy Gun 6 | 2 . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon 1 | . . . 1 . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 19 | . . . 5 14 Power 4 | . . . 2 2 Propulsion 4 | . . . 2 2 Utility 5 | . . . . 5 Weapon 6 | . . . 1 5 Highest Loss Streak 13 | . . . 2 13 To Critical Strikes . | . . . . . Average Backups 7 | 1 2 3 7 9 Power . | . . . . . Propulsion . | . 1 2 . . Utility 5 | . . . 5 8 Weapon . | . . 1 1 . Tool/Special . | . . . . . Unused Backups 15 | . 1 . 4 10 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 10 | . . . . 10 Weapon 3 | . . . 3 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 87 | . 85 85 94 65 Engine 3 | . 14 14 1 4 Core 8 | . . . 12 2 Treads 24 | . 20 28 27 7 Storage 12 | . 14 14 14 5 Processor 12 | . . . 12 22 Energy Gun 5 | . 28 28 . 4 Launcher 5 | . . . 7 2 Special Weapon 2 | . . . 3 . Impact Weapon 8 | . . . 11 4 Peak Build Rating 63 | 6 6 6 24 63 Average Rating 23 | 4 5 5 21 49 On Entrance 8 | . 6 6 6 24 Avg Prop Armor Cover (%) 9 | . . . 12 9 Naked Turns . | . . . . . Heaviest Build 109 | 13 13 13 26 109 Greatest Support 46 | 20 40 40 46 36 Greatest Overweight (x) 29 | 1 . . 5 29 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 9 | 7 8 8 8 19 Most Carried 13 | 2 4 4 8 13 Average Carried 7 | 1 2 3 7 9 Final Capacity 25 | 8 8 8 8 25 Final Carried 11 | 2 2 4 8 11 Scrap Suit Usage (%) 15 | . . . . 92 Parts Cannibalized 1 | . . . . 1 Class Distribution -------------------- 88% | Mutant 8% | Scavenger-Scrapper 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 588 | 201 89 35 150 113 Remotely . | . . . . . Salvage Created 1417 | . 114 80 326 897 Parts 38 | . 6 8 10 14 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 20 | . 2 1 5 12 Melee 1 | . . . . 1 Guns 7 | . 2 . 3 2 AOE 3 | . . 1 . 2 Classes Destroyed 15 | . 2 2 2 9 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 4 | . . . . 4 Grunt 7 | . 2 . . 5 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 1 | . . 1 . . Federalist 1 | . . 1 . . Ranger 2 | . . . 2 . Scrapper 3 | . . . 3 . Best Kill Streak 5 | . 1 1 2 5 Combat Bots Only 4 | . 1 1 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 236 | . 9 14 50 163 Missed 62 | . 2 6 12 42 Hits 174 | . 7 8 38 121 Melee 5 | . . . 5 . Projectile 169 | . 7 8 33 121 AOE 1 | . . . . 1 Critical Strikes 7 | . . . . 7 Part Disruptions 1 | . . . . 1 Damage Taken 3480 | . 85 109 562 2724 Core 1215 | . 12 . 190 1013 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 10 | . . . . 10 Core Remaining (%) 59 | 100 . . 19 . Volleys Fired 77 | . 8 34 18 17 Largest 2 | . 2 2 1 2 Hottest 126 | . 80 70 80 126 Shots Fired 113 | . 16 61 18 18 Gun 110 | . 16 61 17 16 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 1 | . . . 1 . Kinetic 15 | . . . 15 . Thermal 52 | . 8 26 2 16 Explosive 1 | . . . . 1 Electromagnetic 44 | . 8 35 . 1 Robot Hit Streak 12 | . 4 3 5 12 Robot Miss Streak 4 | . 3 4 2 1 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 75 | . 8 5 20 42 Core Hits 29 | . 4 4 3 18 Critical Kills . | . . . . . Critical Parts Destroyed 8 | . . . 1 7 Critical Strikes 10 | . . . 1 9 Burn 2 | . . . . 2 Smash 8 | . . . 1 7 Melee Attacks 37 | . . . 8 29 Impact 37 | . . . 8 29 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles 2 | . . . . 2 Follow-up Attacks . | . . . . . Damage Inflicted 3138 | . 155 145 377 2461 Guns 667 | . 106 73 157 331 Cannons . | . . . . . Explosions 801 | . 49 72 . 680 Melee 1669 | . . . 220 1449 Ramming 1 | . . . . 1 Kinetic 112 | . . . 112 . Thermal 539 | . 81 82 45 331 Explosive 402 | . . . . 402 Electromagnetic 415 | . 74 63 . 278 Impact 1669 | . . . 220 1449 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . 2 2 2 21 Average Corruption 2 | . 2 2 2 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 1 9 6 2 Message Errors 3 | . . 1 1 1 Matter Fused 7 | . 1 3 2 1 Heat Flow Errors 4 | . . 2 2 . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 823 | . . . 66 757 Projectiles . | . . . . . Explosions . | . . . . . Melee 823 | . . . 66 757 Knockbacks 7 | . . . 2 5 Impact 7 | . . . 2 5 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 153 | . 4 41 . 108 Shots 4 | . 1 1 . 2 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 419 | . 126 241 250 419 Average Temperature 81 | . 50 110 62 102 Received Heat Transfer 639 | . 42 24 144 429 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Robots Corrupted 12 | . . . 2 10 Combat Hostiles 9 | . . . 2 7 Parts Fried 9 | . . . 1 8 Impact Corruptions 34 | . . . 5 29 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1083 | . 125 25 74 859 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | . 40 . . 107 Initial . | . . . . . Average 25 | . 7 . . 30 Influence Increases 492 | . 61 15 . 416 Destroy 0b10 Robot/C 280 | . 40 . . 240 Destroy 0b10 Robot/NC 35 | . 5 . . 30 Destroy Leader 46 | . 12 . . 34 Successful Hack 26 | . . . . 26 Disable Machine 15 | . . . . 15 Destroy Structure 30 | . 4 . . 26 Lose Combat Pursuer 60 | . . 15 . 45 Influence Decreases 492 | . 31 45 . 416 Entered New Map 15 | . . 15 . . Time Decay 346 | . 31 30 . 285 Lost Part 131 | . . . . 131 Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 9 20 19 Peak Tracking Total 8 | . 1 7 8 5 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 13 | . . 1 8 4 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 81 | . . 9 65 7 Successful 78 | . . 9 65 4 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . 1 . 4 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 75 | . . 9 65 1 Record 70 | . . 8 62 . Robot Analysis 3 | . . . 3 . Open DSF 1 | . . . . 1 Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . 2 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 6 | . . . . 6 Jamming 6 | . . . . 6 Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6366 | 58 213 708 4298 1089 Spaces Moved 3615 | 59 125 385 2621 425 Core 11 | 7 . . 3 1 Treads 3509 | . 82 385 2618 424 Legs 1 | 1 . . . . Wheels 94 | 51 43 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 140 140 Average Speed 162 | 77 132 160 160 199 Slowest Speed 1500 | 120 160 160 300 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 3 39 13 82 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 10 | . . 3 7 . Spaces Dug . | . . . . . Terrain Destroyed 23 | . 4 7 . 12 Melee . | . . . . . Projectile . | . . . . . AOE 23 | . 4 7 . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3921 | 67 158 428 2697 571 Wait 101 | . 20 7 3 71 Move 3611 | 58 124 384 2620 425 Hop . | . . . . . Pick Up 26 | 1 . 1 14 10 Fast Attach 24 | 7 2 1 10 4 Attach 10 | . . . 3 7 Detach 8 | 1 2 1 2 2 Swap 3 | . . . 2 1 Drop 21 | . 2 . 17 2 Fire 77 | . 8 34 18 17 Melee 37 | . . . 8 29 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Rec] / *Scr x2) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Discovered new exit (range 8) 272 | -10/Materials | Entered Subcaves 272 | -10/Subcaves | Accompanied by 1 ally 273 | -10/Subcaves | Continued accompanying wandering Federalists (5) 273 | -10/Subcaves | Approached by a straggling Scientist 276 | -10/Subcaves | Learned location of Storage (-7) 281 | -10/Subcaves | Discovered new exit (range 15) 319 | -10/Subcaves | Lost 4 allies 323 | -10/Subcaves | Build established: Mutant 403 | -10/Subcaves | Visited 4L-MR0's lab 498 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 980 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 980 | -10/Subcaves | Entered Scraptown 1443 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1891 | -7/Scraptown | Visited UFD Registry 1937 | -7/Scraptown | Visited IN-MT5's Study 2022 | -7/Scraptown | Visited Bundlers 2219 | -7/Scraptown | Visited Fellowship of the Rings 2262 | -7/Scraptown | Visited Science Testing Area 2278 | -7/Scraptown | Visited Cyclists 2350 | -7/Scraptown | Visited Junk Repository 2578 | -7/Scraptown | Discovered new exit (range 11) 3506 | -7/Scraptown | System corruption cleaned by C-Scrubber 4074 | -7/Scraptown | Registered with UFD as "Flashdisc" 4176 | -7/Scraptown | Entered Cyclist Reading Room 4333 | -7/Scraptown | Visited Chapter 10 4394 | -7/Scraptown | Visited Curators Association 4626 | -7/Scraptown | Discovered new exit (range 5) 4670 | -7/Scraptown | Found Scrap Suit 4738 | -7/Scraptown | Visited Cartography Club 4911 | -7/Scraptown | Visited Analyses Database 4949 | -7/Scraptown | Visited Infowarlord's Domain 4994 | -7/Scraptown | Met Optimus 4994 | -7/Scraptown | Accepted into 0bPrime 5102 | -7/Scraptown | Civil war broke out across Scraptown 5122 | -7/Scraptown | Attached CPS modules to P5-YQS(h) 5174 | -7/Scraptown | Core integrity fell below 50% 5209 | -7/Scraptown | Lost 7 allies 5262 | -7/Scraptown | Core integrity fell below 20% 5278 | -7/Scraptown | Entered Factory 5278 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 5577 | -5/Factory | Build established: Scavenger-Scrapper 5723 | -5/Factory | Identified exit to Garrison 6080 | -5/Factory | Found Prototype Launcher 6080 | -5/Factory | Identified Smartbomb Launcher 6284 | -5/Factory | Crushed by falling debris 6316 | -5/Factory | System corruption reached 10% 6337 | -5/Factory | Core integrity fell below 50% 6357 | -5/Factory | Core integrity fell below 20% 6367 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06331_ U-05 Engineer lays Concrete. 06333_ System corrupted: Matter fused (-6). 06334_ Imp. Melee Analysis Suite destroyed. 06334_ U-05 Engineer lays Concrete. 06343_ Critical hit (Burn: +37). 06344_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06345_ Slammed into G-67 Veteran. 06345_ U-05 Engineer repairs door. 06346_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 06346_ U-05 Engineer destroyed. 06352_ G-67 Veteran misfires. 06352_ Imp. Transmission Jammer destroyed. 06354_ R-10 Processor collects Terrain Scanner. 06355_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 06356_ R-10 Processor collects Wheel. 06357_ R-10 Processor collects Welding Torch. 06358_ System Guard destroyed. 06358_ Slammed into G-67 Veteran. 06358_ Destabilizing: Core damaged (-40). 06361_ Imp. Signal Interpreter destroyed. 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"""" ##% % % / """"" | | ??????# """" ############ """"" | | ??????# #??????????# | | ??????##########????####### """ | | ???????????????????# # """"" | | ???????????????????# # """"" | | ?????????????########## # # | | ?????????????# # | | ?????????????# # | | ?????????????# ##########+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Evasion (%) 44 Melee Accuracy 6 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Armchair Analyst Bob, First Of His Name Civilization 2243 Hammer Time Link The Feds Mistaken Identity Nice Directions, Buddy Strength In Numbers Throw Away The Key Uncivil War Challenges ------------ None Game ------ Seed DispersalLayeredShovel Manual? 0 Play Time 00:55:42 Cumulative 36.3 hours Start 2026.08.30 @ 11:21:07 End 2026.08.30 @ 12:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8199baaa-7c29-4dad-9785-b5a2c0201e9e