Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.06 @ 21:28:46 Player: Tenebrous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3508) 3508 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 7633 Bonus ------- High Alert Combat Kills 220 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 98/100 System Corruption 19% Temperature Cool (9) Location -7/Factory Parts ------- Power (3) Propulsion (3) Utility (4) Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Weapon (3) Inventory (4) Peak State ------------ Power Reinforced Ion Engine Deuterium Engine Light Nuclear Core Propulsion Improved Hover Unit Utility Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cooled Particle Cannon Heavy Assault Rifle Heavy Missile Launcher Inventory Hardlight Generator Assault Cannon Heavy Missile Launcher [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Slots Evolved 6 | . . 2 . . 2 2 . . Power 2 | . . . . . 1 1 . . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . 1 . . . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 72 | 6 8 11 12 7 16 8 4 . Power 13 | 1 1 2 2 2 3 2 . . Engine 12 | 1 1 2 2 2 3 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 21 | 2 2 5 3 2 4 1 2 . Treads 12 | . . 5 2 2 2 . 1 . Leg . | . . . . . . . . . Wheel 4 | 2 2 . . . . . . . Hover 3 | . . . . . 2 1 . . Flight 2 | . . . 1 . . . 1 . Utility 12 | 1 1 3 1 1 2 2 1 . Device 6 | . . 2 1 1 1 . 1 . Storage 1 | 1 . . . . . . . . Processor 5 | . 1 1 . . 1 2 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 4 1 6 2 7 3 1 . Energy Gun 7 | . 3 . 3 . . . 1 . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 6 | 2 1 . 1 1 1 . . . Ballistic Cannon 5 | . . 1 2 . 1 1 . . Launcher 6 | . . . . 1 4 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 31 | . 4 1 3 2 5 11 3 2 Power 5 | . . . 1 . . 4 . . Propulsion 11 | . 2 1 . 1 3 2 1 1 Utility 5 | . . . 1 1 . 2 1 . Weapon 10 | . 2 . 1 . 2 3 1 1 Highest Loss Streak 5 | . 3 1 2 2 3 5 2 1 Average Slot Usage (%) 85 | . 87 87 93 96 87 75 39 30 Engine 12 | . 14 11 10 11 18 15 . . Treads 16 | . . 22 30 32 11 . 5 5 Wheel 3 | . 26 . . . . . . . Hover 2 | . . . . . 7 10 1 . Device 6 | . . 8 8 8 9 5 . . Storage 9 | . 14 11 11 11 9 3 . . Processor 11 | . 4 11 11 11 9 17 23 23 Energy Gun 1 | . 2 . 6 . . . 1 1 Ballistic Gun 9 | . 25 11 4 11 9 5 . . Ballistic Cannon 4 | . . 10 10 2 1 1 1 . Launcher 4 | . . . . 8 11 9 3 . Naked Turns . | . . . . . . . . . Heaviest Build 51 | 10 12 15 19 19 42 51 17 6 Greatest Support 70 | 32 32 60 60 60 60 16 70 70 Greatest Overweight (x) 10 | . 1 4 . . 3 10 2 . Average Overweight (x) . | . . . . . . 2 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 6 6 4 4 4 Most Carried 6 | 4 6 6 6 6 6 6 3 . Average Carried 4 | 1 4 5 5 5 5 3 . . Final Capacity 6 | 6 6 6 6 6 6 4 4 4 Final Carried 6 | 2 6 6 6 5 6 1 . . Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Matter Collected 2276 | 236 254 360 395 326 222 195 288 . Remotely 360 | . . . 279 81 . . . . Salvage Created 3679 | . 438 530 1032 589 258 349 483 . Parts 228 | . 33 44 68 51 13 17 2 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Combat Hostiles Destroyed 91 | . 11 16 21 27 5 9 2 . Guns 43 | . 11 9 10 12 1 . . . Cannons 25 | . . 7 11 3 1 3 . . AOE 23 | . . . . 12 3 6 2 . Classes Destroyed 12 | . 4 2 2 . 1 2 1 . Worker 6 | . 1 1 2 . . 2 . . Builder 2 | . . 1 . . . 1 . . Recycler 3 | . . . 2 . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 10 | . 2 4 2 . 2 . . . Swarmer 26 | . 5 5 2 14 . . . . Grunt 34 | . 6 8 6 5 2 7 . . Brawler 5 | . . . 1 3 1 . . . Sentry 21 | . . 3 12 5 1 . . . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . 2 . . Compactor 2 | . . . . . . . 2 . Best Kill Streak 8 | . 5 4 5 8 3 4 2 . Combat Bots Only 8 | . 4 4 4 8 3 4 2 . Max Kills in Single Turn 4 | . 2 1 2 4 1 3 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . . 4 1 3 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Damage Taken 5060 | . 559 516 793 780 499 883 423 607 Core 1244 | . 115 102 107 170 45 248 185 272 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 54 . . 5 91 . . . Volleys Fired 258 | . 51 51 59 51 15 25 6 . Largest 3 | . 2 2 2 2 3 3 2 . Hottest 113 | . 80 59 85 62 113 101 83 . Shots Fired 493 | . 99 102 116 83 42 43 8 . Gun 292 | . 99 51 67 51 15 9 . . Cannon 148 | . . 51 49 13 12 21 2 . Launcher 53 | . . . . 19 15 13 6 . Special . | . . . . . . . . . Kinetic 366 | . 84 102 83 64 21 10 2 . Thermal 37 | . 11 . . . 6 20 . . Explosive 53 | . . . . 19 15 13 6 . Electromagnetic 37 | . 4 . 33 . . . . . Robot Hit Streak 32 | . 11 18 26 16 19 32 9 . Robot Miss Streak 4 | . 3 3 2 4 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 361 | . 66 79 94 58 26 30 8 . Core Hits 185 | . 24 36 41 39 14 23 7 1 Critical Hits 5 | . 1 1 . 2 . . 1 . Critical Kills 2 | . . 1 . 1 . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7923 | . 664 1009 1612 1353 752 1514 1012 7 Guns 2416 | . 664 374 786 384 111 97 . . Cannons 2289 | . . 635 754 166 157 534 43 . Explosions 3190 | . . . 72 803 484 883 948 . Melee . | . . . . . . . . . Ramming 28 | . . . . . . . 21 7 Kinetic 3597 | . 558 1009 1142 550 198 97 43 . Thermal 733 | . 57 . 72 . 70 534 . . Explosive 3118 | . . . . 803 484 883 948 . Electromagnetic 447 | . 49 . 398 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . 1 18 19 Average Corruption 5 | . . . . . . 1 10 18 Corruption Purged . | . . . . . . . . . Effects 22 | . . . . . . 3 11 8 Message Errors 9 | . . . . . . 1 4 4 Matter Fused 3 | . . . . . . . 2 1 Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 1 | . . . . . . . 1 . Misdirections 5 | . . . . . . . 2 3 Targeting Errors 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . 7 . 5 18 98 8 . Projectiles 17 | . . 7 . . . 10 . . Explosions 119 | . . . . 5 18 88 8 . Melee . | . . . . . . . . . Knockbacks 10 | . . 7 1 . 2 . . . Impact . | . . . . . . . . . Kinetic 9 | . . 6 1 . 2 . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 1016 | . . . . 266 175 381 191 3 Shots 32 | . . . . 11 9 7 5 . Rammed 10 | . . . . . . . 8 2 Targets Rammed 10 | . . . . . . . 8 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 234 | . 72 37 111 46 234 152 . . Average Temperature 39 | . 22 13 28 12 99 59 . . Received Heat Transfer 1518 | . 213 216 363 87 99 243 . 297 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . Heat Transferred 1052 | . 125 . 150 . 111 666 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Peak Influence 937 | . 152 331 368 937 603 288 36 11 Average Influence 247 | . 56 159 214 560 470 123 11 4 Maximum Alert Level 3 | . . 1 1 3 2 1 . . Low Security (%) 56 | . . . . . . . . . Level 1 21 | . . . . . . . . . Level 2 15 | . . . . . . . . . Level 3 6 | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 3 4 . 1 2 . . Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . . 2 1 . . 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Distress Signals 6 | . 1 2 1 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 22 27 28 26 8 10 6 3 Peak Tracking Total 6 | . 5 5 4 6 3 4 4 3 Tactical Retreats 6 | . 1 1 1 2 1 . . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Traps Triggered 6 | . . 1 2 1 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Machines Disabled 14 | . . 2 1 1 6 4 . . Max in Single Turn 3 | . . 1 1 1 2 3 . . Garrison Relay 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Machines Accessed 8 | . 2 . 4 . 2 . . . Terminals 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 14 | . 3 . 6 . 5 . . . Successful 12 | . 3 . 5 . 4 . . . Failed 2 | . . . 1 . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 6 | . 3 . . . 3 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 2 | . . . 2 . . . . . Record 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 5 | . 3 . . . 2 . . . Report Inventory 3 | . 2 . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . 1 . 1 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Machine Destruction 4 | . . . . 4 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Turns Passed 6483 | 57 751 980 1236 1170 697 1238 240 114 Spaces Moved 3410 | 45 547 456 535 593 359 544 230 101 Core 213 | 2 . 14 . . . 42 110 45 Treads 1812 | . . 377 535 593 199 . 52 56 Legs . | . . . . . . . . . Wheels 655 | 43 547 65 . . . . . . Hover 690 | . . . . . 160 502 28 . Flight 40 | . . . . . . . 40 . Fastest Speed 50 | 50 80 90 170 163 116 120 50 50 Average Speed 151 | 97 88 155 170 163 160 211 91 110 Slowest Speed 550 | 100 100 250 170 170 260 550 180 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 69 39 66 82 36 16 86 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 378 | . . 2 4 114 73 140 45 . Melee . | . . . . . . . . . Projectile 4 | . . 2 . . 2 . . . AOE 374 | . . . 4 114 71 140 45 . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Fac Was Fac Total 4274 | 57 722 634 749 718 448 592 251 103 Wait 467 | . 109 106 131 67 42 12 . . Move 3402 | 44 546 455 535 590 358 544 229 101 Hop . | . . . . . . . . . Pick Up 39 | 7 6 4 7 1 8 3 3 . Fast Attach 18 | 1 2 4 4 2 4 1 . . Attach 25 | 5 2 1 2 1 4 6 4 . Detach . | . . . . . . . . . Swap 29 | . 4 6 6 4 8 1 . . Drop 26 | . 2 7 5 2 9 . 1 . Fire 258 | . 51 51 59 51 15 25 6 . Melee . | . . . . . . . . . Ram 10 | . . . . . . . 8 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 557 | -10/Materials | Discovered new exit (range 12) 672 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Lost 3 parts (1n2w) 807 | -10/Materials | Identified exit to Materials 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Discovered new exit (range 16) 1511 | -9/Materials | Identified exit to Materials 1759 | -9/Materials | Discovered new exit (range 10) 1784 | -9/Materials | Identified exit to Storage 1789 | -9/Materials | Entered Storage 1969 | -9/Storage | Garrison activated, responded to threat 2365 | -9/Storage | Repaired Imp. Light Cannon 2875 | -9/Storage | Core integrity fell below 50% 3025 | -9/Storage | Identified exit to Garrison 3025 | -9/Storage | Entered Garrison 3082 | -9/Garrison | Triggered checkpoint 3206 | -9/Garrison | Triggered checkpoint 3275 | -9/Garrison | Discovered exit to Materials (range 9) 3288 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3304 | -9/Garrison | Triggered checkpoint 3328 | -9/Garrison | Triggered checkpoint 3507 | -9/Garrison | Triggered checkpoint 3563 | -9/Garrison | Destroyed 8 combat bots 3666 | -9/Garrison | Build established: Scavenger-Mutant 3666 | -9/Garrison | Discovered exit to Materials (range 12) 3684 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3752 | -9/Garrison | Triggered checkpoint 3954 | -9/Garrison | Triggered checkpoint 3958 | -9/Garrison | Core integrity fell below 20% 4028 | -9/Garrison | Triggered checkpoint 4113 | -9/Garrison | Discovered exit to Materials (range 15) 4195 | -9/Garrison | Entered Materials 4195 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4343 | -8/Materials | Lost 3 parts (2n1w) 4833 | -8/Materials | Discovered new exit (range 16) 4890 | -8/Materials | Identified exit to Factory 4892 | -8/Materials | Entered Factory 4892 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4989 | -7/Factory | Build established: Scavenger-Skirmisher 5827 | -7/Factory | Lost 3 parts (1n2w) 5903 | -7/Factory | Lost 5 parts (3p1u1w) 6130 | -7/Factory | Sucked down chute 6130 | -7/Factory | Entered Waste 6145 | -7/Waste | EMP discharged 6145 | -7/Waste | Spotted C-40 Crusher 6154 | -7/Waste | Spotted C-40 Crusher 6156 | -7/Waste | Spotted C-40 Crusher 6159 | -7/Waste | Spotted C-40 Crusher 6173 | -7/Waste | Destroyed C-40 Crusher 6174 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6177 | -7/Waste | Destroyed C-40 Crusher 6182 | -7/Waste | Build established: Mutant 6245 | -7/Waste | EMP discharged 6245 | -7/Waste | System corruption reached 10% 6246 | -7/Waste | Spotted C-40 Crusher 6249 | -7/Waste | Spotted C-40 Crusher 6254 | -7/Waste | Crushed by Compactor (1 part destroyed) 6255 | -7/Waste | Core integrity fell below 50% 6345 | -7/Waste | EMP discharged 6346 | -7/Waste | Discovered new exit (range 12) 6364 | -7/Waste | Identified exit to Factory 6370 | -7/Waste | Entered Factory 6452 | -7/Factory | Core integrity fell below 20% 6484 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06364_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 06374_ 3L%MRMGOHZGSM2L&&DFJGDVVMN00WW FWAXN 06405_ S<8E9C9QQQANE&GQFDG /< 06409_ Triggered Ambush Trap. 06409_ L-41 Fighter emerges from a hatch in the floor. 06409_ G-47 Trooper emerges from a hatch in the floor. 06409_ Dispersion Rifle destroyed. 06435_ SP HJUM4NIYZ3BQQVTDNJ 06449_ K-01 Serf collects debris. 06452_ GKJJK 06459_ Hvy. Treads destroyed. 06462_ K-01 Serf collects debris. 06470_ U-05 Engineer lays Concrete. 06473_ System corrupted: Matter fused (-10). 06482_ Slammed into L-41 Fighter. 06482_ Destabilizing: System corrupted (+1). 06483_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????##########???????????????????????????????? | | ####### #???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # + #???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # #! #???????????????????????????????? | | # ##########???????????????????????????????? | | # #?????????##############?????????????????? | | # #?????????# ! #?????????????????? | | # #?????????# #?????????????????? | | # #?????????# """" """" #?????????????????? | | # #?????????# """" """" !#?????????????????? | | # #?????????# """" """" #?????????????????? | | # #?????????# """" """" #?????????????????? | | # #?????????# """" """" #?????????????????? | | # #?????????# """" """" #?????????????????? | | # #?????????# """" """" #?????????????????? | | # #?????????# @ #?????????????????? | | # #?????????# l #?????????????????? | | # #?????????# =gg #?????????????????? | | # #################/##############+###?????? | | # ?????? | | # ????? | | # ????? | | # ????? | | # ????? | | #####+###+#############+############ #?????? | | ?# #????????? ?????????????? ??????? | | ?# """"""" #??????? ???????????????????? | | ?# """Y""" #?????# ?????????????????? | | ?# #?????# #????????????????? | | ?# """ """ #?????# #????????????????? | | ?# """ """ #?????# #????????????????? | | ?# """ """ #?????# #????????????????? | | ?# #?????# #????????????????? | | ?##?#####?##?????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# +????????????????? | | ?????????????????# #????????????????? | | ?????????????????##############????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Oops Remodeling System Compromised Challenges ------------ None Game ------ Seed CooledWeldingTreads Manual? 0 Play Time 00:49:43 Cumulative 23.4 hours Start 2019.11.06 @ 20:36:09 End 2019.11.06 @ 21:28:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 47 Adventurer 14 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86cf23a2-b870-4e80-b583-36619b7d017c