Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 17:24:24 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (4112) 4112 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 12210 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 125 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 724/1000 Matter 231/300 Energy 150/150 System Corruption 11% Temperature Warm (136) Movement Hovering (52) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System Gyrokinetic Inverter Cooled Gravmag System > --- UTILITY (8) ------ Advanced Melee Analysis Suite > --- WEAPON (4) ------- XL Autogun Subcomponent > --- INVENTORY (5) ---- Armored Medium Treads XL Autogun Subcomponent XL Autogun Subcomponent Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Leg Makeshift Hover Unit Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Launcher Guidance Computer Armor Integrity Analyzer Makeshift Weapon Shielding Thermal Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Bore Cannon > --- INVENTORY -------- Large Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Makeshift Salvage Targeting Computer Makeshift Hacking Suite Makeshift System Shield Relay Coupler [Programmer] Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phase Cannon Phase Cannon Heavy Machine Gun XL Autogun Array Improved Datajack Enhanced Flamer Makeshift Hammer CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware System Shield Protection Makeshift Weapon Shielding Weapon Heavy Missile Launcher Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . 2 Parts Attached 250 | 6 3 . . 7 52 16 6 10 11 22 11 43 37 4 8 14 Power 12 | 1 . . . 1 2 2 . . . 2 1 1 1 . . 1 Engine 7 | 1 . . . . . 2 . . . 1 1 1 1 . . . Core 5 | . . . . 1 2 . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 39 | 2 . . . . 10 4 . 1 . 2 1 3 10 . . 6 Treads 14 | 2 . . . . . 2 . 1 . 2 1 2 3 . . 1 Leg 12 | . . . . . 9 1 . . . . . . 2 . . . Wheel 2 | . . . . . . 1 . . . . . . 1 . . . Hover 7 | . . . . . 1 . . . . . . 1 1 . . 4 Flight 4 | . . . . . . . . . . . . . 3 . . 1 Utility 110 | 2 1 . . 4 11 6 1 5 8 15 7 27 16 1 4 2 Device 68 | 1 . . . 1 5 2 . 2 5 12 5 21 9 1 3 1 Storage 4 | 1 1 . . 1 . . . . . . . . 1 . . . Processor 10 | . . . . . 3 1 1 . . . 1 . 3 . . 1 Hackware 2 | . . . . . . 2 . . . . . . . . . . Protection 26 | . . . . 2 3 1 . 3 3 3 1 6 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 89 | 1 2 . . 2 29 4 5 4 3 3 2 12 10 3 4 5 Energy Gun 3 | . . . . . . . 1 . . . . . 2 . . . Energy Cannon 6 | . . . . . 1 . . . . . . . 3 1 1 . Ballistic Gun 11 | 1 1 . . . 2 . . . . . . . 1 1 1 4 Ballistic Cannon 28 | . . . . 1 11 2 1 1 . 1 1 7 3 . . . Launcher 14 | . 1 . . 1 4 . 2 2 . 2 . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 15 | . . . . . 10 2 1 1 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . 2 . 1 3 1 . 1 . Special Melee Weapon 3 | . . . . . 1 . . . 1 . . . . 1 . . Unidentified Prototypes 5 | . . . . . . . . . 3 . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . 1 Parts Lost 39 | . . . . . 4 3 . . . 4 3 1 13 . 7 4 Power 3 | . . . . . 1 1 . . . . . . . . 1 . Propulsion 16 | . . . . . 1 1 . . . 1 2 1 4 . 4 2 Utility 13 | . . . . . 1 1 . . . 2 1 . 5 . 2 1 Weapon 7 | . . . . . 1 . . . . 1 . . 4 . . 1 Highest Loss Streak 7 | . . . . . 1 1 . . . 3 2 1 6 . 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 100 96 93 91 92 88 86 83 88 93 97 95 27 Engine 5 | . 14 14 14 3 . 5 7 7 7 6 6 5 6 6 5 . Core 1 | . . . . 10 8 . . . . . . . . . . . Treads 12 | . 28 28 28 28 5 8 15 15 15 14 10 12 9 6 5 4 Leg 6 | . . . . . 26 15 . . . . . . 5 13 12 . Wheel 2 | . . . . . . 2 7 7 7 7 5 . . 6 5 . Hover 1 | . . . . . 2 . . . . . . 3 2 . . 8 Device 11 | . 14 14 14 2 10 10 7 6 8 14 17 19 10 13 13 2 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 6 5 . Processor 16 | . . . . . 6 12 22 23 21 15 15 20 25 26 25 3 Hackware 1 | . . . . . . 10 7 . . . . . . . . . Protection 5 | . . . . 11 8 2 . 7 3 2 6 5 8 6 4 . Ballistic Gun 1 | . 14 14 14 3 1 . . . . . . . 1 4 2 1 Ballistic Cannon 5 | . . . . 10 9 6 1 7 1 4 2 7 9 . . . Launcher 3 | . 10 14 14 14 1 . 6 6 2 6 3 2 . . . . Impact Weapon 1 | . . . . . 3 5 5 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 4 2 5 2 . . 3 . Peak Build Rating 74 | 6 9 9 13 17 42 51 55 57 62 63 71 67 74 65 65 68 Average Rating 50 | 4 8 9 12 15 34 48 52 55 58 59 61 60 64 63 61 31 On Entrance 36 | . 6 9 9 13 17 42 48 55 56 60 57 51 67 65 65 3 Naked Turns 92 | . . . . . . . . . . . . . . . 49 43 Heaviest Build 103 | 12 32 32 32 55 65 67 69 85 90 103 75 97 86 66 66 20 Greatest Support 73 | 40 40 40 40 40 72 66 28 28 28 50 30 61 73 19 19 33 Greatest Overweight (x) 6 | . . . . 1 1 3 2 3 3 3 2 1 6 6 6 . Average Overweight (x) 1 | . . . . . . 1 2 2 2 2 2 . 2 5 3 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 9 15 15 18 20 20 20 20 20 20 20 20 19 20 19 5 Most Carried 20 | 1 9 12 15 16 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | . 6 11 13 15 19 19 19 19 19 19 19 19 18 19 19 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 9 12 14 16 20 20 20 20 20 20 19 20 19 19 4 4 Class Distribution -------------------- 46% | Mutant 19% | Derelict-Skirmisher 14% | Assassin 10% | Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 6640 | 269 68 118 . 264 765 158 686 373 142 1220 71 1079 1217 . 100 110 Remotely 214 | . . . . . 191 23 . . . . . . . . . . Salvage Created 3695 | 62 81 126 . . 528 152 579 239 . 541 25 264 676 . 153 269 Parts 162 | 9 4 17 . . 29 2 2 12 . 23 3 4 33 . 4 20 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . 9 . 23 . 3 30 . 6 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 101 | . 4 8 . . 21 3 4 12 . 16 1 4 17 . 3 8 Melee 1 | . . . . . 1 . . . . . . . . . . . Guns 18 | . . 1 . . . . . . . . . . 9 . . 8 Cannons 29 | . . . . . 10 1 1 3 . 1 1 1 8 . 3 . AOE 51 | . 4 7 . . 10 . 3 9 . 15 . 3 . . . . Classes Destroyed 17 | 2 1 2 . . 3 1 3 . . 1 . 1 2 . 1 . Worker 5 | 1 . 1 . . 2 1 . . . . . . . . . . Builder 5 | . . 2 . . 1 2 . . . . . . . . . . Tunneler 4 | 2 . . . . 1 1 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . 1 . Swarmer 36 | . . 6 . . 7 . . 6 . 4 . . 7 . . 6 Grunt 34 | . 4 2 . . 10 2 . 3 . 7 . 2 2 . 2 . Brawler 5 | . . . . . . . 2 1 . 1 . 1 . . . . Duelist 4 | . . . . . 1 . . 1 . 1 . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 8 | . . . . . 3 . 1 1 . 2 . . 1 . . . Hunter 3 | . . . . . . . . . . . . 1 2 . . . Programmer 5 | . . . . . . 1 1 . . . 1 . . . . 2 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . 1 2 . . . . . . . . Packrat 5 | . . . . . . . 5 . . . . . . . . . Samaritan 3 | . . . . . . . 2 . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Savage 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | 3 2 9 . . 10 2 3 6 . 6 1 3 4 . 2 8 Combat Bots Only 8 | . 2 6 . . 8 2 3 6 . 6 1 3 4 . 2 8 Max Kills in Single Turn 4 | 1 2 4 . . 3 1 1 3 . 3 1 2 2 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . 1 Exploded 4 | . 2 4 . . 3 . 1 3 . 3 . 1 . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 746 | . 9 12 . 2 106 55 24 51 . 91 10 37 155 . 60 134 Missed 248 | . 3 6 . . 31 11 11 22 . 37 4 16 37 . 17 53 Damage Taken 8993 | . 78 71 . 82 1315 671 123 426 . 979 362 384 2321 . 826 1355 Core 1431 | . . 14 . . 156 105 16 61 . 76 42 99 242 . 344 276 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . . . . . 3 71 . 48 . 14 . Ignored by Resistances 16 | . . . . . . . . 11 . . . . 5 . . . Regen/Repaired (Parts) 109 | . . . . . 109 . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 94 71 . . . . 63 . . . . 14 . Volleys Fired 277 | 18 8 7 . . 53 8 8 10 . 27 21 10 75 . 18 14 Largest 2 | 1 2 2 . . 2 2 2 2 . 1 1 2 2 . 2 2 Hottest 170 | 20 53 53 . . 83 92 111 96 . 48 53 106 170 . 170 40 Shots Fired 413 | 18 16 13 . . 84 11 13 20 . 27 21 17 126 . 22 25 Gun 103 | 18 8 7 . . 8 . 1 . . . . . 36 . . 25 Cannon 246 | . . . . . 70 11 5 11 . 3 21 13 90 . 22 . Launcher 64 | . 8 6 . . 6 . 7 9 . 24 . 4 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 306 | 18 8 7 . . 77 11 5 11 . 3 21 13 107 . . 25 Thermal 43 | . . . . . 1 . 1 . . . . . 19 . 22 . Explosive 64 | . 8 6 . . 6 . 7 9 . 24 . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 5 6 . . 10 6 5 7 . 6 2 7 10 . 9 3 Robot Miss Streak 7 | 2 2 1 . . 5 7 1 1 . 1 2 1 6 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 5 | . . . . . . . . . . . . . 3 . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 258 | 12 6 6 . . 54 20 22 9 2 16 3 11 68 2 16 11 Core Hits 226 | 4 7 14 . . 50 6 11 23 . 52 1 12 30 . 6 10 Critical Kills 2 | . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 16 | 1 . . . . 3 5 2 . . . . . 5 . . . Critical Strikes 29 | 1 . . . . 8 5 2 . . 3 . 1 9 . . . Destroy 8 | 1 . . . . . . . . . . . . 7 . . . Blast 8 | . . . . . 5 . . . . 1 . . 2 . . . Smash 10 | . . . . . 3 5 2 . . . . . . . . . Impale 3 | . . . . . . . . . . 2 . 1 . . . . Melee Attacks 164 | . . . . . 53 48 12 2 5 4 16 12 1 2 9 . Impact 116 | . . . . . 53 48 12 2 . . . . . . 1 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . 3 4 16 12 1 . 8 . Sneak Attacks 27 | . . . . . 2 6 10 2 2 . . 3 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12716 | 102 565 500 . . 2105 722 1309 1362 . 2426 112 698 1933 . 526 356 Guns 1114 | 102 38 49 . . 56 . 17 . . . . . 500 . . 352 Cannons 3468 | . . . . . 873 146 87 138 . 77 112 76 1433 . 526 . Explosions 5992 | . 527 451 . . 1002 . 533 1074 . 2115 . 290 . . . . Melee 2099 | . . . . . 173 538 672 150 . 234 . 332 . . . . Ramming 43 | . . . . . 1 38 . . . . . . . . . 4 Kinetic 3659 | 102 38 49 . . 929 146 87 138 . 77 112 76 1553 . . 352 Thermal 923 | . . . . . . . 17 . . . . . 380 . 526 . Explosive 5992 | . 527 451 . . 1002 . 533 1074 . 2115 . 290 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1533 | . . . . . 173 538 672 150 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 566 | . . . . . . . . . . 234 . 332 . . . . Highest Corruption 11 | . . . . . 2 2 4 4 4 . 2 2 . . . 11 Average Corruption 2 | . . . . . 2 1 2 4 4 . 2 1 . . . 7 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 99 | . . . . . 8 11 35 35 3 . . 4 . . . 3 Message Errors 30 | . . . . . 3 4 8 14 1 . . . . . . . Matter Fused 30 | . . . . . 1 2 12 12 1 . . 2 . . . . Heat Flow Errors 10 | . . . . . . 1 4 3 1 . . . . . . 1 Energy Discharges 8 | . . . . . . 1 5 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . 2 1 4 3 . . . . . . . 1 Data Loss (major) 4 | . . . . . 1 1 1 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . 1 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1454 | . 20 . . . 140 325 478 133 . 241 . 98 17 . 2 . Projectiles 33 | . . . . . 14 . . . . . . . 17 . 2 . Explosions 65 | . 20 . . . 5 . 34 . . 6 . . . . . . Melee 1356 | . . . . . 121 325 444 133 . 235 . 98 . . . . Knockbacks 41 | . . . . . 25 5 1 . . . 2 1 7 . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 38 | . . . . . 23 5 . . . . 2 1 7 . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 281 | . . . . . 65 . . 39 . 176 . . . . . 1 Shots 10 | . . . . . 2 . . 1 . 7 . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 11 | . . . . . 1 6 . . . . . . . . . 4 Kicked 7 | . . . . . 1 6 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 28 9 . . 348 247 332 292 218 39 18 60 426 . 314 214 Average Temperature 99 | . 11 5 . . 95 97 98 128 119 17 9 22 126 . 103 185 Received Heat Transfer 1833 | . 48 27 . . 477 297 12 135 . 216 . 39 222 . 360 . Effects 5 | . . . . . . . . 1 . . . . 3 . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 5 3 . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Fried 12 | . . . . . 2 5 3 2 . . . . . . . . Impact Corruptions 42 | . . . . . 3 14 19 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 . 1 . Heat Transferred 1221 | . . . . . . . 37 . . . . . 555 . 629 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 924 | 15 156 341 . 32 775 373 . . . . 60 . . . . 924 Initial 909 | . 9 60 . . . 352 . . . . . . . . . 909 Average 120 | 3 92 210 . 1 90 149 . . . . 11 . . . . 868 Maximum Alert Level 3 | . . 1 . . 3 1 . . . . . . . . . 3 Low Security (%) 82 | 100 100 48 . 100 85 76 . . . . 100 . . . . . Level 1 9 | . . 51 . . 4 23 . . . . . . . . . . Level 2 3 | . . . . . 7 . . . . . . . . . . 4 Level 3 5 | . . . . . 1 . . . . . . . . . . 95 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 7 3 . . . 1 2 . . . . 1 Investigation 2 | . . . . . 2 . . . . . . . . . . . Extermination 5 | . . . . . . 2 . . . . 2 . . . . 1 Reinforcement 3 | . 1 . . . 1 1 . . . . . . . . . . Assault 2 | . . . . . 1 . . . . 1 . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 10 | . . . . 1 7 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 151 | . 5 5 . 1 45 6 4 12 . 20 2 7 18 . 15 11 Peak Tracking Total 12 | . 3 6 . 1 12 2 3 6 . 5 2 3 4 . 8 6 Tactical Retreats 14 | . . . . . 10 . . . . . . 1 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 62 | . . . . . 62 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . Reused 4 | . . . . . 2 . . . . . 1 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 18 | . . . . . . . . . . 12 2 4 . . . . Triggered 7 | . . . . . 3 2 . . . . 1 1 . . . . Fabricated Traps 20 | . . . . . . . . . . 14 . 6 . . . . Most Traps Carried 3 | . . . . . . . . . . 3 2 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . . 2 . . . . 1 1 . . . . . Max in Single Turn 2 | . . . . . 2 . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 23 | . 1 1 1 . 7 4 . 1 . . 2 1 . 4 . 1 Terminals 10 | . 1 1 . . 5 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 Total Hacks 95 | . 5 3 1 . 23 24 . 1 . . 3 1 . 32 . 2 Successful 68 | . 2 1 1 . 13 17 . 1 . . . 1 . 32 . . Failed 26 | . 3 1 . . 10 7 . . . . 3 . . . . 2 Catastrophic 5 | . . . . . 1 1 . . . . 2 . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 16 | . 3 3 1 . 8 1 . . . . . . . . . . Terminals 35 | . 5 3 . . 17 10 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 6 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . 14 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 2 Terminal Hacks 44 | . 1 1 1 . 4 3 . 1 . . . 1 . 32 . . Record 11 | . . . . . . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 13 . . . . . . . . . . Insert Component 6 | . . . . . . 6 . . . . . . . . . . Analyze 7 | . . . . . . 7 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 4 1 . . . . . . . . . . Terminals 6 | . 1 . . . 4 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 5 | . 1 . . . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 . . 7 2 . . . . 2 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 3 . . 16 . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . Time 88 | . . . . . 88 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 . . . . 1 . . Non-combat 2 | . . . . . . . . . 2 . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . . . . 2 . . . . 2 . . parse_system 4 | . . . . . . . . . 2 . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 7 | . . 4 . . 1 . . . . 1 . . . . 1 . Largest Group 4 | . . 4 4 3 1 . . . . 1 . . . . 1 . Highest-Rated Group 96 | . . 71 71 40 16 . . . . 30 . . . . 96 . Highest-Rated Ally 96 | . . 31 31 16 16 . . . . 30 . . . . 96 . Total Orders 4 | . . . . . . . . . . . 4 . . . . . RETURN 4 | . . . . . . . . . . . 4 . . . . . Ally Attacks 11 | . . . . 2 . . . . . 5 . . . . 4 . Total Damage 248 | . . . . 13 . . . . . 97 . . . . 138 . Kills 3 | . . . . 1 . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . 1 . . 1 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 1 1 1 . 2 2 . 1 . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 29529 | 204 270 503 892 1203 4149 1688 2519 1855 2104 2353 1038 4224 4594 171 1334 428 Spaces Moved 14524 | 108 146 288 537 589 1856 858 1418 1140 1500 1474 547 1500 1477 100 692 294 Core 177 | 10 . . . . . . . . . . . . . . 89 78 Treads 4809 | 98 146 288 537 589 477 1 . . . 1 6 1500 1149 . . 17 Legs 1866 | . . . . . 1379 487 . . . . . . . . . . Wheels 7473 | . . . . . . 370 1418 1140 1500 1473 541 . 328 100 603 . Hover 199 | . . . . . . . . . . . . . . . . 199 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 112 112 130 130 130 130 130 152 155 125 50 50 Average Speed 162 | 149 160 160 160 201 149 156 130 130 136 140 132 234 237 163 134 76 Slowest Speed 330 | 160 160 160 160 240 240 330 130 145 145 232 320 245 320 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . 1 . . . . . Exploration Rate (%) 64 | 5 32 62 90 98 61 16 96 96 86 97 17 88 98 80 74 7 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . . . . . . . 1 . 1 1 1 . . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 23 | . . 1 . 2 . . 3 3 4 2 . 2 5 . 1 . Spaces Dug 117 | . . . . . 34 17 1 . . . 27 14 19 . 5 . Terrain Destroyed 660 | . 54 53 . . 79 17 93 83 . 175 29 33 34 . 10 . Melee 74 | . . . . . 28 17 1 . . . 15 7 1 . 5 . Projectile 74 | . . . . . 9 . 1 4 . . 14 8 33 . 5 . AOE 512 | . 54 53 . . 42 . 91 79 . 175 . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 19793 | 133 167 317 572 601 3048 1116 2057 1474 1551 1724 813 2157 2427 106 1055 475 Wait 4231 | 1 . 20 27 2 905 156 606 311 16 152 208 552 808 . 325 142 Move 14507 | 107 145 287 536 588 1855 857 1417 1139 1499 1473 545 1499 1476 99 691 294 Hop . | . . . . . . . . . . . . . . . . . Pick Up 132 | 1 9 3 4 2 33 9 5 1 9 7 1 17 25 . 2 4 Fast Attach 47 | 6 . . . . 10 4 . . 1 1 3 2 7 . . 13 Attach 49 | . 1 . . . 6 3 1 . 1 9 3 12 9 1 2 1 Detach 15 | . . . . . 1 1 . . 1 2 4 4 . 1 . 1 Swap 154 | . 2 . . 7 36 9 5 10 9 12 5 29 21 3 6 . Drop 118 | . 2 . 5 2 33 15 3 1 10 18 4 16 5 . 2 2 Fire 277 | 18 8 7 . . 53 8 8 10 . 27 21 10 75 . 18 14 Melee 164 | . . . . . 53 48 12 2 5 4 16 12 1 2 9 . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 7 | . . . . . 1 6 . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . 3 Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . Rewire 7 | . . . . . . . . . . 7 . . . . . . Trap 80 | . . . . . 62 . . . . 12 2 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Entered Mines 477 | -10/Mines | Discovered new exit (range 9) 519 | -10/Mines | Central database locked down 760 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 789 | -10/Mines | Discovered new exit (range 8) 864 | -10/Mines | Received a Mining Laser from a helpful Derelict 946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 948 | -10/Mines | Discovered new exit (range 5) 978 | -10/Mines | Entered Exiles 978 | -10/Exiles | Accompanied by 4 allies 1009 | -10/Exiles | Discovered new exit (range 15) 1066 | -10/Exiles | Met 8R-AWN 1092 | -10/Exiles | Met EX-HEX 1138 | -10/Exiles | Met EX-BIN 1161 | -10/Exiles | Aligned with FarCom system 1162 | -10/Exiles | Given EX-Vault access code 1201 | -10/Exiles | Opened EX-Vault 1218 | -10/Exiles | Found XL Autogun Array 1251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1305 | -10/Exiles | Met EX-DEC 1381 | -10/Exiles | Visited The Gauntlet 1827 | -10/Exiles | Discovered new exit (range 10) 1870 | -10/Exiles | Left Exiles lab with XL Autogun Array 1870 | -10/Exiles | Entered Mines 1870 | -9/Mines | Accompanied by 3 allies 1887 | -9/Mines | Assembled infested the area 1892 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2150 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2237 | -9/Mines | Discovered new exit (range 16) 2388 | -9/Mines | Identified exit to Materials 3073 | -9/Mines | Entered Materials 3073 | -8/Materials | Accompanied by 1 ally 3073 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3690 | -8/Materials | Build established: Skirmisher 4171 | -8/Materials | Build established: Assassin 4316 | -8/Materials | Discovered new exit (range 10) 4691 | -8/Materials | Build established: Mutant 4946 | -8/Materials | Discovered new exit (range 9) 6091 | -8/Materials | Build established: Skirmisher 6587 | -8/Materials | Garrison activated, responded to threat 6629 | -8/Materials | Crushed by falling debris 6677 | -8/Materials | Destroyed 8 combat bots 6741 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6785 | -8/Materials | Repaired Imp. Carbon-fiber Leg 7073 | -8/Materials | First assault squad dispatched 7167 | -8/Materials | Destroyed 7 combat bots 7222 | -8/Materials | Entered Factory 7222 | -7/Factory | Evolved 2 slots: Utility x2 7679 | -7/Factory | Discovered new exit (range 6) 7828 | -7/Factory | Build established: Assassin 8367 | -7/Factory | Build established: Hacker-Assassin 8450 | -7/Factory | Identified exit to Lower Caves 8465 | -7/Factory | Cargo convoy interrupted 8910 | -7/Factory | Entered Lower Caves 9331 | -7/Lower Caves | Build established: Mutant 9524 | -7/Lower Caves | Discovered new exit (range 10) 10076 | -7/Lower Caves | Learned Factory stockpile data 10910 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10934 | -7/Lower Caves | Encountered a Warlord checkpoint 11233 | -7/Lower Caves | Learned 4 Factory zone layouts 11429 | -7/Lower Caves | Entered another Lower Caves area 11558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11726 | -7/Lower Caves | Discovered new exit (range 8) 12094 | -7/Lower Caves | Learned location of 1 exit from Factory 12659 | -7/Lower Caves | Discovered new exit (range 14) 12663 | -7/Lower Caves | Encountered a Warlord checkpoint 13284 | -7/Lower Caves | Entered Zion 13399 | -7/Zion | System corruption cleaned by Quarantine Array 13427 | -7/Zion | Discovered new exit (range 15) 13444 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13637 | -7/Zion | Found Prototype Device 13637 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13721 | -7/Zion | Given the Hacking Drone Bay 13728 | -7/Zion | Found Prototype Device 13729 | -7/Zion | Identified Hacking Drone Bay 14408 | -7/Zion | Found Prototype Device 14408 | -7/Zion | Identified Bomb Factory No. 2 14542 | -7/Zion | Found CR-A16's Pointy Stick 15137 | -7/Zion | Found Relay Coupler [Programmer] 15142 | -7/Zion | Found Relay Coupler [Programmer] 15388 | -7/Zion | Entered Proximity Caves 15992 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16018 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16055 | -6/Proximity Caves | Lost 3 parts (2u1w) 17421 | -6/Proximity Caves | Discovered new exit (range 10) 17741 | -6/Proximity Caves | Entered Factory 17741 | -6/Factory | Evolved 2 slots: Utility x2 17742 | -6/Factory | Identified exit to Extension 18080 | -6/Factory | Build established: Assassin 18249 | -6/Factory | Identified exit to Lower Caves 18759 | -6/Factory | Crushed by falling debris 18779 | -6/Factory | Entered Lower Caves 19821 | -6/Lower Caves | Spotted B-75 Beast 20599 | -6/Lower Caves | Build established: Skirmisher 20820 | -6/Lower Caves | Learned Factory terminal intel 21268 | -6/Lower Caves | Discovered new exit (range 15) 21668 | -6/Lower Caves | Build established: Derelict-Skirmisher 23003 | -6/Lower Caves | Entered another Lower Caves area 23160 | -6/Lower Caves | Spotted B-75 Beast 23245 | -6/Lower Caves | Destroyed B-75 Beast 23266 | -6/Lower Caves | Lost 6 parts (1n4u1w) 23539 | -6/Lower Caves | Discovered new exit (range 22) 24771 | -6/Lower Caves | Ambushed by wild Derelicts 25070 | -6/Lower Caves | Learned 8 Factory zone layouts 25718 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26490 | -6/Lower Caves | Lost 4 parts (2n2w) 26892 | -6/Lower Caves | Discovered new exit (range 15) 27203 | -6/Lower Caves | Build established: Derelict-Mutant 27597 | -6/Lower Caves | Entered Data Miner 27597 | -6/Data Miner | Discovered new exit (range 6) 27620 | -6/Data Miner | Met Data Miner 27672 | -6/Data Miner | Learned location of Section 7 (-2) 27672 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27701 | -6/Data Miner | Received God Mode back door access code from Data Miner 27703 | -6/Data Miner | Build established: Derelict-Skirmisher 27768 | -6/Data Miner | Entered Proximity Caves 27930 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28354 | -5/Proximity Caves | Spotter reported a threat 28589 | -5/Proximity Caves | Spotter reported a threat 28611 | -5/Proximity Caves | Spotter reported a threat 28664 | -5/Proximity Caves | Spotter reported a threat 28908 | -5/Proximity Caves | Spotter reported a threat 28961 | -5/Proximity Caves | Spotter reported a threat 29014 | -5/Proximity Caves | Spotter reported a threat 29038 | -5/Proximity Caves | Core integrity fell below 50% 29053 | -5/Proximity Caves | Released all parts (9) 29082 | -5/Proximity Caves | Lost 7 parts (1p4n2u) 29092 | -5/Proximity Caves | Core integrity fell below 20% 29100 | -5/Proximity Caves | Discovered new exit (range 6) 29102 | -5/Proximity Caves | Entered Factory 29102 | -5/Factory | Evolved 2 slots: Weapon x2 29103 | -5/Factory | Identified exit to Upper Caves 29104 | -5/Factory | Identified exit to Factory 29105 | -5/Factory | Loaded intel: 26 terminal locations 29329 | -5/Factory | Build established: Mutant 29402 | -5/Factory | Search patrols dispatched 29502 | -5/Factory | System corruption reached 10% 29530 | -5/Factory | Self-destructed Last Messages --------------- 29511_ Integrated Corrupted Antigrav System (+1). 29512_ Acquired 56 matter. 29514_ Acquired Antigrav System. 29515_ System corrupted: Heat flow error (+237). 29515_ C-30 ARC bursts open, deploying its payload. 29515_ S-27 Virus unfolds itself. 29515_ R-10 Processor collects VTOL Module. 29516_ S-27 Virus destroyed. 29516_ Switching to secondary target: S-27 Virus. 29520_ S-27 Virus destroyed. 29522_ Antigrav System destroyed. 29523_ K-01 Serf collects debris. 29524_ S-27 Virus destroyed. 29525_ K-01 Serf collects debris. 29525_ R-10 Processor collects Mic. Fission Core. 29526_ XL Autogun Subcomponent destroyed. 29527_ S-27 Virus destroyed. 29528_ K-01 Serf collects debris. 29529_ R-10 Processor collects Antigrav System. 29530_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# """ #?????????????????????????????????? | | ?????#""" """ #?????????????????????????????????? | | ?????#""" """ #?????????????????""T""???????????? | | ?????#"S #?????????????Y???"""""???????#???? | | ?????#""" #???????????????????????????? +???? | | ?????# " #?????????????????????????? #???? | | ?????# = #????????????????????????? #???? | | "???#########+########################## #???? | | ""??# u==% #???? | | """ # *% R %=%s #???? | | """ # !% % =% #???? | | """ + |! @[ *=[ #???? | | """?# ^ ! [k= #???? | | ???# ################ k ##############????? | | ##### #??????????????# # #????? | | #??????????????# # #????? | | #??????????????# # #????? | | #??????????????# # #????? | | ##?????????????# + #????? | | T#?????????????# # #????? | | ## #?????????????# # #????? | | ?# ##?????????????# # #????? | | ##+## #??????????????# # #????? | | # #??????????????# # #????? | | # #??????????????# # #????? | | # #??????????????+ # #????? | | # #??????????????# ##############????? | | # #??????????????# #?????????????????? | | # #??###?????+???# #?????????????????? | | # ?? ???? ??? #?????????????????? | | # ? ???? ??? ??????????????????? | | # """"" """"" """"? ??????????????????? | | # """"" """"" """""? +?????????????????? | | # """ """ """ #?????????????????? | | # #?????????????????? | | #+### """"" """"" """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Salvage Targeting 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Chainsword | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Power Sword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Microactuators | -7/Zion | Archive Wave Gun | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaCoordinationMantle Manual? 0 Play Time 04:06:17 Cumulative 85.8 hours Start 2024.08.20 @ 00:31:20 End 2024.08.20 @ 17:24:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b72988b4-ef0e-4a5b-9b38-8fd7c3aa8518