Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 12:45:58 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (1252) 1252 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (9035) 9035 TOTAL SCORE: 18307 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 24 Aligned with FarCom 300 Win 3000 Win Speed 4711 Cogmind --------- Core Integrity 1132/1600 Matter 270/300 Energy 123/125 System Corruption 3% Temperature Cool (4) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Q-thruster Q-thruster > --- UTILITY (20) ----- Gravity Neutralizer Machine Analyzer Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Transport Network Coupler Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Q-thruster Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Machine Analyzer Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Core Analyzer Improved Reaction Control System Advanced Thermal Shield Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Quantum Reactor Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Small Storage Unit Improved Transmission Jammer Supersonic Drone Bay [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Q-thruster Treads Light Treads Leg Aluminum Leg Flight Unit Q-thruster Utility Hacking Suite Device Gravity Neutralizer Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Backup Plating I Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 2 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 69 | . 5 . 2 1 5 11 9 13 3 7 8 . 5 Power 8 | . 1 . . . . 1 . 2 . . 2 . 2 Engine 3 | . 1 . . . . 1 . . . . . . 1 Core 3 | . . . . . . . . 2 . . 1 . . Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 19 | . 2 . 2 . . 2 2 4 . 2 2 . 3 Treads 2 | . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 17 | . . . 2 . . 2 2 4 . 2 2 . 3 Utility 36 | . . . . 1 3 8 6 6 3 5 4 . . Device 12 | . . . . 1 . 2 1 2 1 3 2 . . Storage 2 | . . . . . . . . 1 1 . . . . Processor 11 | . . . . . 1 3 2 1 1 2 1 . . Hackware 10 | . . . . . 2 2 3 2 . . 1 . . Protection 1 | . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 6 | . 2 . . . 2 . 1 1 . . . . . Energy Gun 2 | . 1 . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 . . 1 . . . Parts Lost 25 | . . . . . 1 . 4 6 . 2 2 2 8 Power 5 | . . . . . 1 . 1 1 . . . 1 1 Propulsion 9 | . . . . . . . 1 3 . 1 1 . 3 Utility 10 | . . . . . . . 2 2 . 1 1 . 4 Weapon 1 | . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . . . . . 1 . 2 3 . 1 1 2 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | . 5 7 6 6 4 4 4 6 6 8 9 9 5 Power . | . . . . . . . . . 1 1 1 1 . Propulsion 3 | . 3 6 4 4 1 1 1 3 3 4 5 5 4 Utility 2 | . . 1 1 1 1 2 2 1 1 2 3 3 1 Weapon . | . . . . 1 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | . . . . . 1 . . . . 5 1 . 1 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . . 4 . . 1 Utility . | . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 82 71 59 49 50 92 96 92 84 85 83 82 68 Engine 3 | . 14 14 8 . 2 5 6 . . . . . . Core 2 | . . . . . . . . 4 5 4 4 4 . Treads 3 | . 19 28 16 . . . . . . . . . . Flight 9 | . . . 11 28 18 15 13 10 9 9 8 8 8 Device 6 | . . . . 7 . 10 3 5 7 9 13 8 8 Storage 5 | . 14 14 14 14 2 . . 3 5 4 4 4 2 Processor 17 | . . . . . 1 14 25 20 19 24 27 30 26 Hackware 20 | . . . . . 9 25 32 34 31 27 21 21 18 Energy Gun 2 | . 17 14 8 . . . . . . . . . . Slashing Weapon 5 | . . . . . 13 15 13 8 5 4 3 4 . Peak Build Rating 103 | . 8 6 6 11 20 39 44 62 68 88 103 85 89 Average Rating 52 | . 5 6 4 6 12 30 40 53 63 72 91 84 75 On Entrance 35 | 6 6 6 6 4 4 19 34 42 58 67 83 85 74 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 27 | 11 13 13 13 6 7 10 9 16 21 22 26 21 27 Greatest Support 40 | 20 40 40 40 8 10 11 13 22 22 28 28 28 28 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 5 5 8 10 10 10 10 10 Average Capacity 8 | . 8 8 8 8 5 5 5 7 8 10 10 10 8 Most Carried 10 | . 8 7 7 7 7 5 5 8 8 10 10 9 8 Average Carried 7 | . 5 7 6 6 4 4 4 6 6 8 9 9 5 Final Capacity 10 | 8 8 8 8 8 5 5 5 8 10 10 10 10 5 Final Carried 9 | 6 7 7 7 7 4 5 5 7 8 9 9 9 4 Class Distribution -------------------- 38% | Hacker-Scout 23% | Mutant 17% | Wizard-Scout 4% | Hacker-Mutant 4% | Hacker-Sprinter 4% | Wizard-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Ninja | -4/Factory Wizard-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 1004 | 200 58 13 . 30 30 181 83 184 20 110 95 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1962 | . 380 . . . 231 196 277 383 64 279 152 . . Parts 122 | . 23 . . . 7 18 12 30 5 11 16 . . Haulers Intercepted 4 | . . . . . 1 1 . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 23 | . 10 . . . . 1 7 5 . . . . . Melee 9 | . . . . . . 1 3 5 . . . . . Guns 10 | . 10 . . . . . . . . . . . . AOE 4 | . . . . . . . 4 . . . . . . Classes Destroyed 11 | . 4 . . . 1 4 . 1 1 . . . . Worker 8 | . . . . . . 1 1 1 1 2 2 . . Builder 4 | . . . . . . 2 . 1 . . 1 . . Tunneler 5 | . . . . . . 2 . 1 . . 2 . . Hauler 4 | . . . . . 1 1 . 1 . 1 . . . Recycler 4 | . 1 . . . 2 . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 5 | . 1 . . . 1 . 1 1 . . 1 . . Watcher 2 | . . . . . . . . . 1 . 1 . . Swarmer 15 | . 6 . . . . . 4 5 . . . . . Grunt 7 | . 4 . . . . . 3 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Best Kill Streak 5 | . 4 . . . 2 4 4 5 2 1 4 . . Combat Bots Only 4 | . 3 . . . . 1 3 4 . . . . . Max Kills in Single Turn 4 | . 2 . . . 1 1 4 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 310 | . 39 . . . 29 24 43 35 2 25 27 8 78 Missed 153 | . 12 . . . 14 19 20 17 1 13 12 3 42 Hits 157 | . 27 . . . 15 5 23 18 1 12 15 5 36 Projectile 157 | . 27 . . . 15 5 23 18 1 12 15 5 36 Critical Strikes 5 | . . . . . . . . 1 . 2 . . 2 Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 2649 | . 256 . . . 154 31 248 373 17 258 354 138 820 Core 946 | . 20 . . . 42 10 128 157 17 25 49 30 468 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 168 | . . . . . . . . 7 42 . 119 . . Core Remaining (%) 91 | 100 . . . 92 92 98 84 84 98 98 . 94 70 Volleys Fired 27 | . 27 . . . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . . . Hottest 85 | . 85 . . . . . . . . . . . . Shots Fired 52 | . 52 . . . . . . . . . . . . Gun 52 | . 52 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 23 | . 23 . . . . . . . . . . . . Thermal 25 | . 25 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . . . . . . Robot Hit Streak 15 | . 15 . . . . . . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 87 | . 34 . . . 6 8 10 12 2 8 7 . . Core Hits 60 | . 19 . . . 4 5 14 9 1 2 6 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 122 | . . . . . 8 9 18 33 10 18 24 2 . Impact . | . . . . . . . . . . . . . . Slashing 122 | . . . . . 8 9 18 33 10 18 24 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . 3 7 . 6 1 4 5 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4528 | . 371 . . . 319 520 830 770 195 780 740 3 . Guns 367 | . 367 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 513 | . . . . . . . 513 . . . . . . Melee 3641 | . . . . . 319 520 317 770 195 780 740 . . Ramming 7 | . 4 . . . . . . . . . . 3 . Kinetic 138 | . 138 . . . . . . . . . . . . Thermal 655 | . 213 . . . . . 442 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 87 | . 16 . . . . . 71 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3641 | . . . . . 319 520 317 770 195 780 740 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . . . 1 1 3 Average Corruption 2 | . . . . . . 3 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . 3 . . . . . . 2 Message Errors 1 | . . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 726 | . . . . . 11 62 115 198 91 165 84 . . Projectiles . | . . . . . . . . . . . . . . Explosions 93 | . . . . . . . 93 . . . . . . Melee 633 | . . . . . 11 62 22 198 91 165 84 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . 1 . Targets Rammed 4 | . 3 . . . . . . . . . . 1 . Kicked 2 | . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 118 | . 118 . . . . . . . . 29 . . 8 Average Temperature 33 | . 34 . . . . . . . . 16 . . 8 Received Heat Transfer 425 | . 78 . . . 18 6 6 45 9 119 18 18 108 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 786 | . 486 . . . . . 300 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Maximum Alert Level 5 | . . . . . . . 2 1 . . . 5 4 Low Security (%) 75 | . 100 100 . 100 100 100 20 10 100 100 100 1 . Level 1 10 | . . . . . . . 2 89 . . . . . Level 2 5 | . . . . . . . 77 . . . . . . Level 3 1 | . . . . . . . . . . . . . 28 Level 4 4 | . . . . . . . . . . . . . 71 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . 98 . Peak Influence 1630 | . 171 62 . . 164 171 579 297 126 19 164 1630 1268 Initial 1100 | . . 62 . . . 74 60 187 126 6 . 87 1100 Average 187 | . 73 38 . . 42 98 387 256 74 5 11 1596 1149 Influence Increases 2557 | . 276 . . . 244 219 614 301 103 137 285 30 348 Destroy 0b10 Robot/C 500 | . 200 . . . . 60 140 100 . . . . . Destroy 0b10 Robot/NC 165 | . 10 . . . 20 30 10 30 10 20 35 . . Destroy Leader 102 | . 40 . . . 2 22 20 12 2 2 2 . . Allied During Kill 4 | . . . . . . 4 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . Successful Hack 232 | . 11 . . . 25 28 32 24 20 39 20 . 33 Select Force Hacks 30 | . . . . . . 30 . . . . . . . Disable Machine 375 | . . . . . . 15 315 . . 15 . 30 . Destroy Structure 149 | . . . . . 2 . 37 30 16 16 48 . . Partial Spotted 150 | . . . . . 30 15 . 15 15 15 30 . 30 Lose Combat Pursuer 840 | . 15 . . . 165 15 60 90 30 30 150 . 285 Influence Decreases 2937 | . 115 149 12 . 80 260 353 427 347 151 129 89 825 Entered New Map 1315 | . . 99 12 . . 90 63 197 132 8 . 69 645 Time Decay 1057 | . 115 50 . . 70 110 100 170 120 123 109 . 90 Lost Part 250 | . . . . . 10 . 40 60 . 20 20 20 80 Lost Ally 70 | . . . . . . 60 . . . . . . 10 Purge Threat 245 | . . . . . . . 150 . 95 . . . . Squads Dispatched 23 | . 1 . . . 1 2 2 2 2 4 6 . 3 Investigation 15 | . . . . . 1 2 2 2 1 2 3 . 2 Extermination 5 | . . . . . . . . . 1 1 2 . 1 Reinforcement 3 | . 1 . . . . . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 6 | . 1 . . . . . . 1 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 138 | . 18 . . . 14 2 6 24 8 13 15 6 32 Peak Tracking Total 18 | . 4 . . . 10 2 3 12 4 7 9 6 18 Tactical Retreats 21 | . 1 . . . 3 1 1 4 2 2 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 6 | . 1 . . . . 1 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . Reused 1 | . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Objects Rigged 22 | . . . . . . . 22 . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled 25 | . . . . . . 1 21 . . 1 . 2 . Max in Single Turn 18 | . . . . . . 1 18 . . 1 . 1 . Garrison Access 4 | . . . . . . 1 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 52 | . 3 . 2 . 5 5 6 11 5 6 6 . 3 Terminals 29 | . 3 . . . 3 2 4 7 2 3 2 . 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations 5 | . . . . . 1 . . 1 2 . 1 . . Recycling Units 5 | . . . . . . . 1 3 . 1 . . . Scanalyzers 5 | . . . . . 1 1 . . 1 1 1 . . Garrison Access 4 | . . . . . . 1 1 . . 1 1 . . Total Hacks 173 | . 11 . 2 . 15 21 23 46 18 15 16 . 6 Successful 135 | . 6 . 2 . 10 16 16 39 17 13 11 . 5 Failed 34 | . 5 . . . 4 5 7 6 . 2 4 . 1 Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts 4 | . . . . . 1 . . 1 1 . 1 . . Manual 71 | . 6 . 1 . 10 3 9 29 2 3 5 . 3 Terminals 105 | . 11 . . . 11 6 16 35 6 9 5 . 6 Fabricators 6 | . . . . . . 2 . . . . 4 . . Repair Stations 9 | . . . . . 1 . . 1 4 . 3 . . Recycling Units 17 | . . . . . . . 5 10 . 2 . . . Scanalyzers 29 | . . . . . 3 12 . . 8 3 3 . . Garrison Access 5 | . . . . . . 1 2 . . 1 1 . . Terminal Hacks 66 | . 4 . 2 . 6 1 7 26 6 7 4 . 3 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 7 | . . . . . . 1 . 6 . . . . . Robot Schematic 2 | . . . . . . . . 2 . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . 1 . 1 1 1 . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . 1 Machine Index 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . Fabricator Index 2 | . . . . . . . . 1 . . 1 . . Alert Level 4 | . . . . . 1 . . 2 1 . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . Locate Traps 3 | . 1 . . . . . . 1 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . Dispatch Records 4 | . . . . . . . . 2 . 1 1 . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Security Status 4 | . . . . . . . 1 1 1 1 . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . Patrol Status 2 | . . . . . . . . 2 . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . 1 1 . . . . . Recall Extermination 2 | . . . . . . . . . . 1 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . . Registered Prototypes 3 | . . . . . . . 1 1 . 1 . . . Zone Layout 6 | . 2 . . . 3 . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 2 | . . . . . . 1 . . . . 1 . . Repair Station Hacks 7 | . . . . . 1 . . . 4 . 2 . . Scan Component 3 | . . . . . . . . . 2 . 1 . . Repair 3 | . . . . . . . . . 2 . 1 . . Refit 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . 3 6 . 2 . . . Process 2 | . . . . . . . 1 1 . . . . . Report Inventory 5 | . . . . . . . 1 3 . 1 . . . Retrieve Matter 2 | . . . . . . . 1 1 . . . . . Retrieve Components 2 | . . . . . . . . 1 . 1 . . . Scanalyzer 23 | . . . . . 1 11 . . 7 3 1 . . Insert Component 7 | . . . . . . 3 . . 3 1 . . . Analyze 6 | . . . . . . 3 . . 3 . . . . Retrieve Study 10 | . . . . . 1 5 . . 1 2 1 . . Garrison Access Hacks 4 | . . . . . . 1 1 . . 1 1 . . Seal Access 4 | . . . . . . 1 1 . . 1 1 . . Unauthorized Hacks 21 | . 2 . . . 2 2 5 7 . . 1 . 2 Terminals 13 | . 2 . . . 2 1 3 3 . . . . 2 Assimilate 2 | . . . . . 1 . . 1 . . . . . Botnet 8 | . 1 . . . 1 1 2 1 . . . . 2 Detonate 1 | . . . . . . . 1 . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . 1 . . . . . Recycling Units 5 | . . . . . . . 2 3 . . . . . Monitor 1 | . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Mask 2 | . . . . . . . 1 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . 1 1 . . 1 . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 43 | . 3 . . . 4 3 6 10 4 5 5 . 3 Full Trace Events 11 | . . . . . 1 1 1 1 1 2 3 . 1 Feedback Events 2 | . . . . . . . 1 . . 1 . . . Hackware Fried 2 | . . . . . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . Part Schematics Acquired 14 | . . . . . . 5 . 6 3 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . Part Studies Acquired 10 | . . . . . 1 5 . . 1 2 1 . . Parts Repaired 3 | . . . . . . . . . 2 . 1 . . Time 78 | . . . . . . . . . 56 . 22 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . 18 7 . . . . . Retrieved Matter 25 | . . . . . . . 18 7 . . . . . Retrieved Components 3 | . . . . . . . . 2 . 1 . . . Parts Scanalyzed 6 | . . . . . . 3 . . 3 . . . . Part Schematics Acquired 6 | . . . . . . 3 . . 3 . . . . Parts Damaged 2 | . . . . . . 1 . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies 4 | . . . . . . 3 . 1 . . . . . Largest Group 3 | . . . . . . 3 . 1 . . . . . Highest-Rated Group 48 | . . . . . . 48 . 26 . . . . . Highest-Rated Ally 26 | . . . . . . 16 . 26 . . . . . Total Orders 10 | . . . . 2 1 3 . . 1 2 . . 1 EXPLORE 7 | . . . . 1 1 2 . . 1 1 . . 1 RETURN 3 | . . . . 1 . 1 . . . 1 . . . Ally Attacks 30 | . . . . . . 30 . . . . . . . Total Damage 332 | . . . . . . 332 . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Active Infowar (turns) 2278 | . . . . . . 188 205 356 266 385 640 53 185 Optics 1657 | . . . . . . . . 128 266 385 640 53 185 Terrain 745 | . . . . . . 188 112 16 . . 259 53 117 Seismic 86 | . . . . . . 86 . . . . . . . T.N.C. 1083 | . . . . . . . . . . 205 640 53 185 Machine Analysis 2106 | . . . . . . 16 205 356 266 385 640 53 185 Jamming 75 | . . . . . . . . . 3 . . . 72 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 7 | . . . . 1 1 2 . . 1 1 . . 1 Drone Recoveries 6 | . . . . 1 1 2 . . 1 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 3088 | . 265 111 140 45 199 238 205 356 266 385 640 53 185 Spaces Moved 4501 | 1 111 70 210 87 328 350 417 670 342 745 577 119 474 Core . | . . . . . . . . . . . . . . Treads 201 | . 86 70 45 . . . . . . . . . . Legs 26 | 1 25 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4274 | . . . 165 87 328 350 417 670 342 745 577 119 474 Fastest Speed 30 | 120 120 160 37 37 37 34 34 32 32 32 32 32 30 Average Speed 39 | 120 150 160 63 37 37 35 34 32 32 32 33 32 33 Slowest Speed 160 | 120 160 160 160 37 37 37 34 112 32 37 37 32 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 5 3 . . 1 . 1 1 3 4 Potential Cave-ins 2 | . . . . . . . . 1 . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 29 19 59 71 30 14 16 16 20 23 23 19 19 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 56 | . . . . . 2 . 6 15 8 8 17 . . Terrain Destroyed 85 | . . . . . 2 . 35 15 8 8 17 . . Melee 56 | . . . . . 2 . 6 15 8 8 17 . . Projectile . | . . . . . . . . . . . . . . AOE 29 | . . . . . . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Total 5506 | . 160 69 217 94 390 444 451 754 476 856 975 126 494 Wait 709 | . 9 . . 11 47 65 2 11 117 66 357 8 16 Move 4456 | . 110 69 209 77 322 349 416 667 341 742 574 114 466 Hop 14 | . . . . 4 2 . . 1 . 1 1 2 3 Pick Up 26 | . 4 . 1 . . 2 2 6 . 8 3 . . Fast Attach 42 | . . . . . 4 8 5 8 5 6 5 . 1 Attach 25 | . 3 . . 1 2 1 2 5 1 2 2 . 6 Detach 16 | . . . 2 1 2 1 2 3 2 2 . . 1 Swap 23 | . 2 . 2 . . 6 5 4 . 1 3 . . Drop 35 | . 2 . 3 . 3 3 1 6 . 10 6 . 1 Fire 27 | . 27 . . . . . . . . . . . . Melee 117 | . . . . . 8 9 16 30 10 18 24 2 . Ram . | . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 12) 139 | -10/Materials | Discovered new exit (range 17) 258 | -10/Materials | Discovered new exit (range 6) 266 | -10/Materials | Entered Mines 303 | -10/Mines | Discovered new exit (range 16) 307 | -10/Mines | Build established: Mutant 369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 370 | -10/Mines | Discovered new exit (range 5) 377 | -10/Mines | Entered Exiles 417 | -10/Exiles | Met 8R-AWN 446 | -10/Exiles | Met EX-HEX 463 | -10/Exiles | Met EX-BIN 469 | -10/Exiles | Aligned with FarCom system 469 | -10/Exiles | Given EX-Vault access code 478 | -10/Exiles | Opened EX-Vault 480 | -10/Exiles | Found Supersonic Drone Bay 489 | -10/Exiles | Warned to stay clear of 0b10 Research branches 500 | -10/Exiles | Met EX-DEC 502 | -10/Exiles | Learned location of Zion (-6) 512 | -10/Exiles | Discovered new exit (range 14) 517 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 517 | -10/Exiles | Entered Mines 527 | -9/Mines | Discovered new exit (range 46) 558 | -9/Mines | Learned location of 1 exit from Materials 562 | -9/Mines | Entered Materials 562 | -8/Materials | Evolved 4 slots: Utility x4 563 | -8/Materials | Identified exit to Factory 724 | -8/Materials | Central database locked down 761 | -8/Materials | Entered Factory 761 | -7/Factory | Evolved 2 slots: Utility x2 827 | -7/Factory | Fabricated G-47 Trooper? 833 | -7/Factory | Discovered new exit (range 25) 894 | -7/Factory | Identified exit to Lower Caves 917 | -7/Factory | Discovered new exit (range 46) 999 | -7/Factory | Entered another Factory area 999 | -6/Factory | Evolved 2 slots: Utility x2 1019 | -6/Factory | Identified exit to Factory 1019 | -6/Factory | Hacking Suite fried by hacking feedback 1204 | -6/Factory | Entered another Factory area 1204 | -5/Factory | Evolved 2 slots: Utility x2 1281 | -5/Factory | Lost 3 parts (2n1u) 1313 | -5/Factory | Discovered new exit (range 11) 1331 | -5/Factory | Discovered new exit (range 14) 1450 | -5/Factory | Central database locked down 1450 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 1541 | -5/Factory | Identified exit to Upper Caves 1541 | -5/Factory | Identified exit to Extension 1560 | -5/Factory | Entered another Factory area 1560 | -4/Factory | Evolved 2 slots: Utility x2 1585 | -4/Factory | Repaired VTOL Module 1646 | -4/Factory | Identified exit to Research 1650 | -4/Factory | Spotted B-86 Titan 1693 | -4/Factory | Repaired Gravity Neutralizer 1718 | -4/Factory | Central database locked down 1826 | -4/Factory | Entered Research 1826 | -3/Research | Evolved 2 slots: Utility x2 2060 | -3/Research | Identified exit to Armory 2060 | -3/Research | Identified exit to Testing 2117 | -3/Research | Build established: Wizard-Scout 2158 | -3/Research | Identified exit to Research 2158 | -3/Research | Hacking Suite fried by hacking feedback 2170 | -3/Research | Found Prototype Device 2170 | -3/Research | Identified Adv. Kinecellerator 2211 | -3/Research | Entered another Research area 2211 | -2/Research | Evolved 2 slots: Utility x2 2299 | -2/Research | Fabricated Imp. Diametric Drive? 2419 | -2/Research | Build established: Hacker-Scout 2650 | -2/Research | Repaired Greatsword+ 2744 | -2/Research | Identified exit to Access 2807 | -2/Research | Central database locked down 2849 | -2/Research | Discovered new exit (range 7) 2851 | -2/Research | Identified exit to Quarantine 2851 | -2/Research | Entered Quarantine 2852 | -2/Quarantine | Maximum security lockdown engaged 2857 | -2/Quarantine | Cryocooling Duct disabled 2862 | -2/Quarantine | Cryocooling Duct disabled 2872 | -2/Quarantine | Ambient heat levels rising (+20) 2877 | -2/Quarantine | Ambient heat levels rising (+20) 2902 | -2/Quarantine | Discovered exit to Access (range 5) 2904 | -2/Quarantine | Entered Access 2904 | -1/Access | Evolved 2 slots: Utility x2 3040 | -1/Access | Spotted B-99 Colossus 3043 | -1/Access | Spotted B-99 Colossus 3060 | -1/Access | Lost 8 parts (1p3n4u) 3086 | -1/Access | Discovered new exit (range 6) 3087 | -1/Access | Identified exit to Surface 3089 | *** | Escaped! Last Messages --------------- Awaiting botnet instructions. >>Access(Emergency) Found 2 emergency access doors: (100,158) (100,153) Map updated. 03069_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 03078_ >> Machine Analyzer network decryption results: 03078_ Terminal x1 03080_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2P. 03082_ System corrupted: Component data lost. 03084_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03086_ The Access Shell folds into the floor. 03086_ EXIT=FOUND 03087_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######+#########################????????? | | ??????? #??"""T""" | | ???????? p p #??"""?""" | | ??????????????????### ""#######p #???? | | ??A?????????????????# ""#?????# #?? | | ????????????????????# ""#?????# # "" | | ????????????????????# T#?????# + "" | | ????????????????????# ""#?????# # """""" | | ????????????????????# ""#?????# #?? 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"" | | ???????????????????# #????# #?????"" | | ???????????????????## ##????# #???????? | | ????????????????????# #?????# #????????? | | ????????????????????# #?????# #?????#### | | ????????????????????# #?????# p####### | | ????????????????????# @" #?????# " | | ????????????????????# "" #?????# | | ????????????????????# #?????######/### | | ????????????????????# #???????????? ?# | | ????????????????????# #????????????? ## | | ????????????????????#""""""""""#??????????????## | | ??????????????????????????"""""#????# ## | | ??????????????????????????"""""#????# ## | | ???????????????????????""""""""#????# ## | | ??????????????????????? #????# ## | | ??????????????????????BB BB #????# # | | ??????????????????????BB BB #????########### "" | | ??????????????????????? #???????????# T" | | ??????????????????????? #???????????# ## | | ??????????????????????? #?###########+### | | ??????????????????????? #?# # | | ???????????????????????# ####?# # | | ???????????????????????# #????# + | | |??##################### #????# # | | ||?# #????# # | | # #????# """ """ # | | # #????# """T""" # | | / #????############### | | ???# #????## ########???# | | ???# #????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 235 Jamming Range 14 Additional Mass Support 12 Armor Coverage 80 Resistance: TH 30 Evasion (%) 73 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 64 Defensive Hacking 10 Item Schematics ----------------- Adv. System Shield | -7/Factory | Hacked Sml. Storage Unit | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Particle Gun | -7/Factory | Scanalyzed Powered Hammer | -7/Factory | Extracted Imp. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Imp. Diametric Drive | -5/Factory | Hacked Greatsword | -4/Factory | Scanalyzed VTOL Module | -4/Factory | Scanalyzed Lgt. Nuclear Core | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Hacked H-66 Slayer | -5/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Diametric Drive | x1 | -2/Research Repaired ---------- VTOL Module | 16% | -4/Factory Gravity Neutralizer | 27% | -4/Factory Greatsword | 15% | -2/Research Studied --------- Flight Unit | -8/Materials | Hacked Katana | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Particle Gun | -7/Factory | Hacked Greatsword | -4/Factory | Hacked VTOL Module | -3/Research | Hacked Lgt. Nuclear Core | -3/Research | Hacked Q-thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Inspector Gadget Challenges ------------ None Game ------ Seed ImprinterPoweredAutominer Manual? 0 Play Time 00:36:49 Cumulative 1270.6 hours Start 2026.03.15 @ 12:06:35 End 2026.03.15 @ 12:45:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1561 Rogue 1277 Adventurer 124 Explorer 160 Win Type 0 Total 62 Types 48/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66af2acf-0026-4146-82da-e9ae1dfbc582