Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 06:09:45 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1064 Bonus ------- None Cogmind --------- Core Integrity 98/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Gauss Rifle Makeshift Sword > --- INVENTORY (15) --- Light Treads High-capacity Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter Light Armor Plating Tractor Beam Beam Cannon Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Light Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Gauss Rifle Spear > --- INVENTORY -------- Light Treads High-capacity Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter Light Armor Plating Tractor Beam Beam Cannon Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Light Cannon Grenade Launcher Mining Claw [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 9 13 3 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 4 1 . . Treads 2 | 2 . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 4 | 1 2 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 7 1 3 Energy Gun 3 | 1 2 . . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 2 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 9 | 1 7 14 15 Power . | . . . . Propulsion 1 | 1 2 1 1 Utility 3 | . 2 5 5 Weapon 4 | . 2 8 8 Tool/Special . | . . . . Unused Backups 11 | . 1 . 10 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . 1 . 4 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 100 99 Engine 14 | . 14 14 14 Treads 19 | . 12 28 28 Leg 8 | . 15 . . Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 3 | . 5 . . Ballistic Gun 21 | . 17 28 25 Peak Build Rating 14 | 7 8 8 14 Average Rating 7 | 5 7 7 8 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 32 | 12 28 30 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 10 15 15 Most Carried 15 | 2 13 15 15 Average Carried 9 | 1 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 732 | 351 301 . 80 Remotely . | . . . . Salvage Created 621 | 187 434 . . Parts 28 | 12 16 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 10 | . 10 . . Guns 3 | . 3 . . AOE 7 | . 7 . . Classes Destroyed 6 | 2 4 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 7 . . Best Kill Streak 5 | 2 5 . . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 87 | . 81 6 . Missed 30 | . 27 3 . Hits 57 | . 54 3 . Projectile 57 | . 54 3 . Damage Taken 720 | . 653 67 . Core 152 | . 135 17 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 109 | 65 44 . . Largest 2 | 1 2 . . Hottest 105 | 20 105 . . Shots Fired 136 | 65 71 . . Gun 127 | 65 62 . . Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic 87 | 65 22 . . Thermal 8 | . 8 . . Explosive 9 | . 9 . . Electromagnetic 32 | . 32 . . Robot Hit Streak 8 | 8 6 . . Robot Miss Streak 4 | 3 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | 40 39 . . Core Hits 40 | 14 26 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 7 | . 7 . . Impact . | . . . . Slashing 7 | . 7 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1423 | 319 1104 . . Guns 812 | 319 493 . . Cannons . | . . . . Explosions 611 | . 611 . . Melee . | . . . . Ramming . | . . . . Kinetic 460 | 319 141 . . Thermal 159 | . 159 . . Explosive 497 | . 497 . . Electromagnetic 307 | . 307 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . 43 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 109 | . 109 . . Average Temperature 50 | . 50 . . Received Heat Transfer 267 | . 258 9 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 335 | . 335 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 154 | 10 154 . . Initial . | . . . . Average 27 | . 33 . . Influence Increases 384 | 30 354 . . Destroy 0b10 Robot/C 200 | . 200 . . Destroy 0b10 Robot/NC 45 | 30 15 . . Destroy Leader 44 | . 44 . . Successful Hack 18 | . 18 . . Disable Machine 15 | . 15 . . Destroy Structure 47 | . 47 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 384 | 30 354 . . Time Decay 374 | 30 344 . . Lost Part 10 | . 10 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 16 2 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 10 | . 10 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2382 | 10 1298 518 556 Structural 766 | . 762 4 . Seismic 1616 | 10 536 514 556 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 2802 | 341 1387 518 556 Spaces Moved 1539 | 177 710 316 336 Core 11 | 10 1 . . Treads 883 | 12 219 316 336 Legs 645 | 155 490 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 142 | 118 132 160 160 Slowest Speed 200 | 160 200 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 7 89 25 34 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 1 | . 1 . . Terrain Destroyed 59 | . 59 . . Melee 1 | . 1 . . Projectile . | . . . . AOE 58 | . 58 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2010 | 252 1076 328 354 Wait 284 | . 268 6 10 Move 1536 | 176 709 315 336 Hop . | . . . . Pick Up 22 | . 18 3 1 Fast Attach 15 | 9 3 . 3 Attach 6 | . 5 1 . Detach 3 | 2 1 . . Swap 12 | . 10 2 . Drop 16 | . 11 1 4 Fire 109 | 65 44 . . Melee 7 | . 7 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 342 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 10) 779 | -10/Materials | Discovered new exit (range 13) 882 | -10/Materials | Discovered new exit (range 6) 1078 | -10/Materials | Discovered new exit (range 16) 1175 | -10/Materials | Core integrity fell below 50% 1729 | -10/Materials | Entered Subcaves 1730 | -10/Subcaves | Approached by a straggling Scientist 1807 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1820 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2165 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2247 | -10/Subcaves | Entered Scraptown 2378 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2616 | -7/Scraptown | Visited Assassins FH 2672 | -7/Scraptown | Visited Bundlers 2790 | -7/Scraptown | Visited Fellowship of the Rings 2803 | -7/Scraptown | Self-destructed Last Messages --------------- 02790_ LOCAL NARROWCAST: Fellowship of the Rings. VT-2MR(c): If we were ever directly threatened by MAIN.C, all we'd have to do is point the cannon in that general direction and *poof*. It's like the ultimate insurance policy! JJ-H0F(x): Hi Wanderer! Welcome to our humble "office". Yeah we don't furnish it or anything, we're just here to occasionally share notes and collect info from other members. Allow me to introduce the Fellowship. Legend has it there's an incredible coil cannon lined with PL-3XN's Rings of Power, designed by the famous Tinkerer, that could obliterate targets across ridiculous distances. We've been searching everywhere for it for many cycles now, but no luck yet... Hackers have discovered records of something in MAIN.C's arsenal that might be called the "Ludicrous Cannon," and that might be what we're looking for, but unfortunately we don't know much more about it than that. Hopefully the collective resources of the Federation can help us locate it sooner. Let us know if you find any clues! 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""#????????????????? | | ???????????# # !=!%= #????????????????? | | ???????????# # "%[" "#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordNovaMatter Manual? 0 Play Time 00:32:54 Cumulative 191.2 hours Start 2025.07.28 @ 08:27:19 End 2025.09.18 @ 06:09:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9377293e-15d8-479c-b09b-172ac6d6cf08