Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 12:22:12 Player: PDRM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (478) 478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2088 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 106/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Power Shielding > --- WEAPON (2) ------- Beamcaster Enhanced Flamer > --- INVENTORY (5) ---- Bore Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Trap Scanner Microactuators Power Shielding > --- WEAPON ----------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Improved Treads Advanced Visual Processing Unit Flak Gun Chainsword [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Power Shielding Device Trap Scanner Storage High-capacity Battery Processor Targeting Computer Protection Power Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 40 | 6 3 15 . 12 4 Power 5 | 1 1 2 . . 1 Engine 5 | 1 1 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads 3 | . . 2 . . 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 6 . 2 . Device 5 | 1 . 3 . 1 . Storage 1 | . . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 20 | 2 1 5 . 10 2 Energy Gun 5 | 2 . 2 . . 1 Energy Cannon 3 | . . 2 . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . 1 . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon 3 | . . . . 3 . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 3 . . 8 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 4 | . . 3 . . 1 Highest Loss Streak 7 | . . 2 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 98 100 99 61 Engine 17 | . 14 22 22 22 4 Treads 16 | . . 15 22 22 13 Leg 4 | . 28 5 . . . Device 13 | . 14 5 11 18 13 Storage 1 | . . 5 . . . Processor 4 | . 2 11 11 3 . Protection 9 | . . 11 11 11 11 Energy Gun 5 | . 14 10 . . 8 Energy Cannon 7 | . . 7 22 10 . Ballistic Cannon 2 | . . . . 3 5 Launcher 2 | . 13 3 . . . Special Weapon 1 | . . . . . 5 Piercing Weapon 2 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 29 | 8 9 17 17 29 29 Greatest Support 46 | 20 20 46 46 46 46 Greatest Overweight (x) 5 | . . 5 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 Average Carried 3 | 2 4 2 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 4 2 5 4 1 Class Distribution -------------------- 94% | Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 651 | 259 141 96 38 35 82 Remotely . | . . . . . . Salvage Created 368 | 36 157 102 . . 73 Parts 45 | 3 28 7 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | 1 10 3 . . 4 Guns 8 | 1 2 2 . . 3 Cannons 1 | . . . . . 1 AOE 9 | . 8 1 . . . Classes Destroyed 6 | 1 3 1 . . 1 Builder 2 | . 2 . . . . Drone 1 | . . . . . 1 Watcher 2 | . 1 1 . . . Swarmer 9 | . 6 . . . 3 Grunt 7 | 1 4 2 . . . Brawler 1 | . . 1 . . . Best Kill Streak 7 | 1 7 2 . . 3 Combat Bots Only 6 | 1 6 2 . . 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 184 | 4 31 66 . . 83 Missed 43 | 1 9 18 . . 15 Damage Taken 1811 | 35 213 533 . . 1030 Core 455 | . 51 145 . . 259 Absorbed by Shields . | . . . . . . Redirected to Shielding 47 | . . 21 . . 26 Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 61 | 3 18 25 . . 15 Largest 2 | 2 2 2 . . 2 Hottest 132 | 100 80 100 . . 132 Shots Fired 103 | 6 29 40 . . 28 Gun 69 | 6 18 37 . . 8 Cannon 20 | . . . . . 20 Launcher 14 | . 11 3 . . . Special . | . . . . . . Kinetic 20 | . . . . . 20 Thermal 69 | 6 18 37 . . 8 Explosive 14 | . 11 3 . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | 3 5 4 . . 3 Robot Miss Streak 13 | 2 4 3 . . 13 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 38 | 3 14 15 . . 6 Core Hits 34 | 2 19 9 . . 4 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 9 | 1 1 3 . . 4 Burn 6 | 1 1 3 . . 1 Destroy 3 | . . . . . 3 Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . 1 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1217 | 37 615 412 . . 153 Guns 373 | 37 65 187 . . 84 Cannons 69 | . . . . . 69 Explosions 775 | . 550 225 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 69 | . . . . . 69 Thermal 373 | 37 65 187 . . 84 Explosive 775 | . 550 225 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 . Average Corruption 2 | . . 2 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 2 4 4 . Message Errors 3 | . . . 1 2 . Matter Fused 3 | . . 1 1 1 . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . 21 . . . . Shots 3 | . 3 . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 380 | 129 4 380 173 . 324 Average Temperature 118 | 69 2 135 75 . 117 Received Heat Transfer 336 | 18 30 288 . . . Effects 5 | . . 5 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . . 3 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1443 | 185 259 777 . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 346 | 20 346 282 31 . . Initial 145 | . 13 145 31 . . Average 134 | 4 182 168 31 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 71 | 100 55 65 100 . . Level 1 28 | . 44 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | 1 11 11 . . 12 Peak Tracking Total 6 | 1 3 4 . . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Most Traps Carried 1 | . . . 1 1 . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 20 | . 8 12 . . . Successful 11 | . 7 4 . . . Failed 9 | . 1 8 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 4 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Record 3 | . 3 . . . . Alert Level 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . Recycle Component 3 | . 2 1 . . . Process 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . 2 1 . . . Recycled Matter 26 | . 26 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2965 | 118 281 615 188 1129 634 Spaces Moved 1775 | 90 185 349 114 681 356 Core 22 | 21 . 1 . . . Treads 1376 | . . 225 114 681 356 Legs 377 | 69 185 123 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 150 | 103 120 146 160 160 160 Slowest Speed 300 | 120 120 300 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 30 27 26 69 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . 63 14 . . 7 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 77 | . 63 14 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1986 | 108 217 420 121 727 393 Wait 27 | . . 3 1 6 17 Move 1770 | 89 184 348 113 680 356 Hop . | . . . . . . Pick Up 39 | 9 5 11 5 9 . Fast Attach 11 | 2 3 3 . 3 . Attach 29 | 4 . 12 . 9 4 Detach 17 | . 2 7 . 7 1 Swap . | . . . . . . Drop 30 | 1 5 10 2 12 . Fire 61 | 3 18 25 . . 15 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 10) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 789 | -9/Materials | Discovered new exit (range 10) 1015 | -9/Materials | Entered Mines 1159 | -9/Mines | Found a hidden stash of uninstalled traps 1195 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1203 | -9/Mines | Entered Zion 1244 | -7/Zion | Found CR-A16's Pointy Stick 1264 | -7/Zion | Received a visual enhancement algorithm 1432 | -7/Zion | Given A8's code to call for help 1439 | -7/Zion | Discovered new exit (range 9) 1487 | -7/Zion | System corruption cleaned by Quarantine Array 2332 | -7/Zion | Entered Proximity Caves 2466 | -6/Proximity Caves | Core integrity fell below 50% 2482 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2513 | -6/Proximity Caves | Spotter reported a threat 2526 | -6/Proximity Caves | Lost 7 parts (3p2n1u1w) 2795 | -6/Proximity Caves | Spotted B-75 Beast 2953 | -6/Proximity Caves | Core integrity fell below 20% 2958 | -6/Proximity Caves | Discovered new exit (range 9) 2966 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02511_ Acquired 28 matter. 02511_ N-01 Spotter is scanning... 02512_ Acquired 29 matter. 02513_ 7J-9GU(c): "I can write more where this came from, so this one's yours to play around with." 02513_ ALERT: Unidentified potential threat approaching Complex 0b10. 02515_ VTOL Module fries itself beyond repair. 02538_ 7J-9GU(c): "Anyway, see you later!" 02541_ 7J-9GU(c): "Oh wait, I forgot to tell you what it does." 02557_ 7J-9GU(c): "It's a hack that will make a Behemoth FRIENDLY! If you can believe that." 02569_ 7J-9GU(c): "Well, I haven't tried it, but that's the theory." 02599_ 7J-9GU(c): "Enjoy!" 02599_ 7J-9GU(c) slips back into the shadows. 02779_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02949_ Microactuators destroyed. 02958_ EXIT=FOUND 02960_ C-30 ARC bursts open, deploying its payload. 02960_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ### #??????????????????????????????????????? | | ## ##?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ### ######??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# #?????????#####????????????????????? | | ## ##??????? ##???????????????????? | | ## #?????? ???????????????????? | | ### ##???? ??????????????????? | | #?# #### ??????????????????? | | ####?# ??????????????????? | | #### #????## ??????????????????? | | #??# #?????## ### #??????????????????? | | #??# ?????## #???# #???????????????????? | | #??# ??????# ##?????? #???????????????????? | | #?# ?????# #????????? #???????????????????? | | #??# #????????? #???????????????????? | | # ########? ##??????????????????? | | # p #? #??????????????????? | | ? % ss### #??????????????????? | | ?? ## ####s ###????????????????? | | ??? ? ??## "#??# ?????????? | | ??????????#### ##??# ## ?????????? | | ?????????????## #???# @ #?#### # ?????????? | | ??????????????# ??# #????????????????????? | | ??????????????# ??# < #???????????????????? | | ??????????????## ? #### ##???????????????????? | | ???????????????# #####???? ##????????????????????? | | ???????????????##????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Remote Datajack | -7/Zion | Archive Power Sword | -7/Zion | Archive Coil Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAblativeThruster Manual? 0 Play Time 00:55:09 Cumulative 1.7 hours Start 2024.03.16 @ 23:16:24 End 2024.03.18 @ 12:22:12 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9becd0b0-f98d-48be-8c54-3e40c14367cd