Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 05:08:51 Player: Wisp Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (566) 566 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 2210 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 93 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 20/100 System Corruption 0% Temperature Cool (26) Movement Flying (35) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (2) ------ Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Weapon Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Hacking Suite > --- WEAPON ----------- Autogun Shock Maul > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 38 | 9 8 9 6 6 Power 7 | 2 2 2 1 . Engine 6 | 2 2 2 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 2 2 5 2 Treads 2 | . 2 . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . . 2 5 2 Utility 7 | 3 2 1 . 1 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 2 | 1 . . . 1 Hackware 1 | . 1 . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 2 4 . 3 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . 4 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 14 | . 6 . 2 6 Power 2 | . 1 . . 1 Propulsion 7 | . 1 . 2 4 Utility 1 | . 1 . . . Weapon 4 | . 3 . . 1 Highest Loss Streak 3 | . 3 . 1 3 Average Slot Usage (%) 88 | . 78 94 99 80 Engine 6 | . 13 14 1 . Core 5 | . . . 9 8 Treads 5 | . 16 4 . . Leg 3 | . 10 . . . Flight 24 | . . 23 43 29 Storage 1 | . 4 2 . . Processor 4 | . 9 . . 9 Hackware 11 | . 12 14 11 11 Protection 5 | . . 10 11 1 Ballistic Gun 14 | . 5 24 22 9 Impact Weapon 2 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 38 | 13 37 38 8 11 Greatest Support 40 | 20 40 40 16 16 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 4 4 Average Capacity 5 | 5 6 5 4 4 Most Carried 11 | 6 11 11 4 4 Average Carried 3 | 3 4 5 3 3 Final Capacity 12 | 4 12 4 4 4 Final Carried 11 | 4 11 4 3 4 Class Distribution -------------------- 45% | Mutant 36% | Scavenger-Sprinter 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 716 | 343 105 128 101 39 Remotely . | . . . . . Salvage Created 604 | 137 110 90 165 102 Parts 46 | 10 8 13 9 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 18 | . 4 6 6 2 Melee 5 | . 2 3 . . Guns 10 | . 1 3 6 . Cannons 2 | . . . . 2 AOE 1 | . 1 . . . Classes Destroyed 9 | 3 2 1 1 2 Worker 2 | 1 1 . . . Builder 1 | . . . . 1 Tunneler 3 | 2 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 10 | . . 6 4 . Grunt 6 | . 4 . . 2 Sentry 2 | . . . 2 . Best Kill Streak 4 | 3 3 3 4 2 Combat Bots Only 4 | . 2 3 4 2 Max Kills in Single Turn 3 | 1 3 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1668 | 3 599 184 286 596 Core 523 | . 86 30 85 322 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 53 . . Volleys Fired 79 | 14 21 8 25 11 Largest 2 | 2 2 2 2 1 Hottest 68 | 40 60 40 40 68 Shots Fired 132 | 28 31 12 50 11 Gun 120 | 28 27 12 50 3 Cannon 8 | . . . . 8 Launcher 4 | . 4 . . . Special . | . . . . . Kinetic 114 | 28 21 12 50 3 Thermal 14 | . 6 . . 8 Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 7 4 13 4 Robot Miss Streak 4 | 4 3 3 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 84 | 17 15 7 33 12 Core Hits 41 | 6 10 8 15 2 Critical Hits 4 | . 1 . 1 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . 1 . . 2 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1682 | 215 626 91 269 481 Guns 744 | 209 190 59 269 17 Cannons 122 | . . . . 122 Explosions 427 | . 427 . . . Melee 342 | . . . . 342 Ramming 47 | 6 9 32 . . Kinetic 720 | 209 166 59 269 17 Thermal 466 | . 344 . . 122 Explosive 107 | . 107 . . . Electromagnetic . | . . . . . Impact 342 | . . . . 342 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 243 | . 18 . . 225 Projectiles 33 | . . . . 33 Explosions 18 | . 18 . . . Melee 192 | . . . . 192 Knockbacks 3 | . . . . 3 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 164 | 3 161 . . . Shots 3 | . 3 . . . Rammed 10 | 1 3 6 . . Targets Rammed 13 | 1 5 7 . . Kicked . | . . . . . Crushed 3 | . 2 1 . . Highest Temperature 129 | . 63 8 16 129 Average Temperature 22 | . 32 5 6 52 Received Heat Transfer 621 | . 255 . 93 273 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 522 | . 300 . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 503 | 20 268 181 305 503 Initial 96 | . 13 26 70 96 Average 183 | 4 182 153 227 235 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 56 | 100 47 100 34 52 Level 1 41 | . 52 . 65 33 Level 2 2 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 10 6 17 28 Peak Tracking Total 14 | . 5 3 4 14 Tactical Retreats 8 | . . . 3 5 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 8 | . 6 . . 2 Max in Single Turn 5 | . 5 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . 2 . 2 3 Terminals 6 | . 2 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 20 | . 7 . 5 8 Successful 9 | . 4 . 3 2 Failed 10 | . 2 . 2 6 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . 1 . . . Manual 10 | . 6 . 2 2 Terminals 18 | . 7 . 3 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 2 2 Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 2 3 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 5 | . . . 5 . ROAM 1 | . . . 1 . GUARD 2 | . . . 2 . AID 2 | . . . 2 . Ally Attacks 13 | . . . 13 . Total Damage 192 | . . . 192 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1627 | 169 452 206 506 294 Spaces Moved 1635 | 94 258 367 466 450 Core 45 | 3 . . . 42 Treads 160 | . 153 7 . . Legs 196 | 91 105 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1234 | . . 360 466 408 Fastest Speed 31 | 50 120 37 31 31 Average Speed 58 | 117 143 40 31 40 Slowest Speed 160 | 120 160 160 34 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 2 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 44 78 17 55 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . 44 . . . Melee . | . . . . . Projectile . | . . . . . AOE 44 | . 44 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2152 | 124 304 409 783 532 Wait 340 | . 1 6 286 47 Move 1624 | 93 257 362 462 450 Hop 3 | . . 2 1 . Pick Up 24 | 6 10 4 2 2 Fast Attach 19 | 6 3 6 . 4 Attach 8 | 2 3 . 3 . Detach . | . . . . . Swap 11 | 1 2 3 3 2 Drop 19 | 1 2 11 1 4 Fire 79 | 14 21 8 25 11 Melee 12 | . . . . 12 Ram . | . . . . . Kick 1 | 1 . . . . Crush 12 | . 5 7 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 389 | -10/Materials | Lost 3 parts (1p1n1w) 389 | -10/Materials | Central database locked down 561 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Entered Mines 718 | -10/Mines | Learned location of 1 exit from Materials 783 | -10/Mines | Discovered new exit (range 8) 789 | -10/Mines | Discovered new exit (range 8) 811 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 816 | -10/Mines | Learned location of Zion (-7) 828 | -10/Mines | Entered Materials 828 | -9/Materials | Accompanied by 3 allies 828 | -9/Materials | Evolved 2 slots: Propulsion x2 829 | -9/Materials | Identified exit to Materials 952 | -9/Materials | Discovered new exit (range 16) 1124 | -9/Materials | Build established: Scavenger-Sprinter 1334 | -9/Materials | Entered Storage 1568 | -9/Storage | Core integrity fell below 50% 1594 | -9/Storage | Lost 3 parts (1p2n) 1619 | -9/Storage | Core integrity fell below 20% 1628 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01541_ Destroyed Visual Processing Unit. 01541_ W-16 Scout system corrupted by crushing effect. 01550_ Lgt. Nuclear Core destroyed. 01561_ Flight Unit destroyed. 01561_ Dropped Autogun. 01563_ Flight Unit destroyed. 01563_ K-01 Serf cleans the Compression Vault. 01564_ R-06 Scavenger collects Autogun. 01581_ Storage Shell breached. 01588_ Acquired Imp. Flight Unit. 01590_ Acquired Prototype Energy Cannon. 01590_ Identified Adv. Beam Cannon. 01592_ G-34 Mercenary destroyed. 01594_ G-34 Mercenary suffers critical hit. 01594_ Destroyed Aluminum Leg. 01598_ G-34 Mercenary destroyed. 01602_ G-47 Trooper suffers critical hit. 01602_ Destroyed Lgt. Nuclear Core. 01612_ Adv. Beam Cannon destroyed. 01626_ Connecting with Door Terminal... 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