Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 15:07:36 Player: Skullbearer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1636) 1636 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4325 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY (4) ------ Weight Redist. System Advanced Visual Processing Unit Improved Targeting Computer Microactuators > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Improved Light Armor Plating Hacking Suite System Shield Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Actuator Array > --- WEAPON ----------- Shock Rifle Particle Gun Improved Spread Laser > --- INVENTORY -------- Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Improved Cesium-ion Thruster Small Storage Unit Small Matter Pod Weight Redist. System Structural Scanner Seismic Detector Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating EM Pulse Gun Maul [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Actuator Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Field Laser Energy Gun Field Laser Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 76 | 7 9 10 20 30 Power 10 | 1 . 2 2 5 Engine 2 | 1 . 1 . . Core 8 | . . 1 2 5 Reactor . | . . . . . Propulsion 25 | 3 4 4 7 7 Treads . | . . . . . Leg 14 | 2 . 3 7 2 Wheel 7 | 1 4 1 . 1 Hover . | . . . . . Flight 4 | . . . . 4 Utility 15 | 1 2 2 3 7 Device 4 | . . . 1 3 Storage 3 | 1 1 . . 1 Processor 7 | . 1 2 1 3 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 2 3 2 8 11 Energy Gun 13 | 2 2 2 4 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher 6 | . 1 . 2 3 Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . . 1 1 Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 21 | . 2 . 9 10 Power 4 | . . . 1 3 Propulsion 9 | . 1 . 5 3 Utility 2 | . . . . 2 Weapon 6 | . 1 . 3 2 Highest Loss Streak 8 | . 1 . 8 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 91 100 91 59 Engine 2 | . 14 3 . . Core 7 | . . 7 8 8 Leg 16 | . 10 23 24 7 Wheel 5 | . 16 9 . 1 Flight 1 | . . . . 4 Device 4 | . . . 3 9 Storage 8 | . 14 11 9 3 Processor 16 | . 7 22 18 15 Hackware 1 | . . . 4 . Energy Gun 12 | . 23 22 9 4 Launcher 2 | . 4 . 4 . Impact Weapon 1 | . . . 4 . Peak Build Rating 39 | 6 9 25 31 39 Average Rating 20 | 4 7 21 23 22 On Entrance 11 | . 6 9 25 17 Naked Turns . | . . . . . Heaviest Build 45 | 14 30 33 39 45 Greatest Support 51 | 20 20 51 51 28 Greatest Overweight (x) 14 | . 2 1 7 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 12 15 15 9 Most Carried 15 | 4 15 15 15 15 Average Carried 11 | 2 8 14 12 8 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 15 15 15 5 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1041 | 217 95 276 344 109 Remotely . | . . . . . Salvage Created 1657 | . 354 303 536 464 Parts 86 | . 17 13 20 36 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 8 7 12 8 Melee 3 | . . . 2 1 Guns 19 | . 3 7 5 4 Cannons 2 | . . . 2 . AOE 10 | . 5 . 2 3 Classes Destroyed 12 | . 5 3 2 2 Worker 5 | . . . 1 4 Builder 5 | . 1 . . 4 Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 3 | . . . . 3 Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 6 | . . 2 . 4 Grunt 19 | . 8 2 8 1 Duelist 1 | . . . 1 . Sentry 7 | . . 3 3 1 Programmer 2 | . . . . 2 Best Kill Streak 17 | . 9 3 3 17 Combat Bots Only 6 | . 6 3 3 6 Max Kills in Single Turn 11 | . 2 1 1 11 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 283 | . 30 49 88 116 Missed 95 | . 7 20 23 45 Damage Taken 3603 | . 317 397 1335 1554 Core 1403 | . 88 175 433 707 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 64 56 21 . Volleys Fired 92 | . 18 32 29 13 Largest 3 | . 2 2 3 3 Hottest 190 | . 90 126 152 190 Shots Fired 188 | . 35 58 64 31 Gun 151 | . 30 58 35 28 Cannon 23 | . . . 23 . Launcher 14 | . 5 . 6 3 Special . | . . . . . Kinetic 23 | . . . 23 . Thermal 135 | . 30 58 26 21 Explosive 14 | . 5 . 6 3 Electromagnetic 16 | . . . 9 7 Robot Hit Streak 10 | . 6 5 10 7 Robot Miss Streak 6 | . 3 5 5 6 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 136 | . 25 33 50 28 Core Hits 95 | . 22 12 26 35 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | . 2 . 3 1 Burn 3 | . 2 . 1 . Smash 2 | . . . 2 . Sever 1 | . . . . 1 Melee Attacks 23 | . . . 14 9 Impact 14 | . . . 14 . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4856 | . 829 571 1375 2081 Guns 1564 | . 262 530 409 363 Cannons 268 | . . . 268 . Explosions 2236 | . 567 . 199 1470 Melee 747 | . . . 499 248 Ramming 41 | . . 41 . . Kinetic 268 | . . . 268 . Thermal 2593 | . 366 530 281 1416 Explosive 994 | . 463 . 199 332 Electromagnetic 213 | . . . 128 85 Impact 499 | . . . 499 . Slashing 248 | . . . . 248 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 796 | . 49 9 142 596 Projectiles . | . . . . . Explosions 632 | . 49 . . 583 Melee 164 | . . 9 142 13 Knockbacks 7 | . . . 7 . Impact 2 | . . . 2 . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 560 | . . 14 152 394 Shots 14 | . . . 5 9 Rammed 1 | . . 1 . . Targets Rammed 4 | . . 4 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 766 | . 384 557 645 766 Average Temperature 209 | . 132 169 248 282 Received Heat Transfer 1227 | . 228 132 585 282 Effects 59 | . . 12 23 24 Shutdowns 10 | . . 2 3 5 Energy Bleed 5 | . . 1 2 2 Interference 7 | . . 2 1 4 Matter Decay 4 | . . 1 1 2 Short Circuit 6 | . . 1 2 3 Damage (minor) 6 | . . 1 2 3 Damage (major) 16 | . . 3 10 3 Damage (core) 5 | . . 1 2 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . 1 1 . Impact Corruptions 6 | . . 1 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 3 3 . . Heat Transferred 3853 | . 942 1185 703 1023 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 608 | . 327 321 375 608 Initial 153 | . . 137 135 153 Average 258 | . 173 218 239 354 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 37 | 100 47 37 33 33 Level 1 47 | . 52 62 66 22 Level 2 14 | . . . . 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 2 1 9 Investigation 3 | . 1 . . 2 Extermination 3 | . . . . 3 Reinforcement 8 | . 1 2 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 1 3 . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 12 18 15 32 Peak Tracking Total 6 | . 4 5 5 6 Tactical Retreats 10 | . . 3 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 2 . 3 7 Max in Single Turn 7 | . 1 . 1 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 1 . 3 Terminals 5 | . 1 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 2 . 7 Successful 6 | . . 2 . 4 Failed 5 | . 2 . . 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 2 2 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 2 . 4 Record 1 | . . 1 . . Open DSF 1 | . . . . 1 Alert Level 1 | . . 1 . . Security Status 1 | . . . . 1 Recall Investigation 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2456 | 65 285 611 670 825 Spaces Moved 1899 | 45 195 420 311 928 Core 5 | 3 . . 1 1 Treads . | . . . . . Legs 745 | 41 80 234 310 80 Wheels 398 | 1 115 186 . 96 Hover . | . . . . . Flight 751 | . . . . 751 Fastest Speed 29 | 50 95 80 120 29 Average Speed 92 | 114 105 108 162 58 Slowest Speed 750 | 120 120 200 400 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . . 7 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 33 28 24 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 160 | . 65 . 34 61 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 156 | . 65 . 30 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2371 | 56 236 521 386 1172 Wait 194 | . . 38 5 151 Move 1881 | 44 194 419 310 914 Hop 7 | . . . . 7 Pick Up 30 | 4 12 7 3 4 Fast Attach 32 | 6 3 3 8 12 Attach 23 | 1 1 2 5 14 Detach 13 | 1 1 . 3 8 Swap 22 | . 5 5 7 5 Drop 32 | . 2 11 2 17 Fire 92 | . 18 32 29 13 Melee 23 | . . . 14 9 Ram 1 | . . 1 . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 7) 962 | -9/Materials | Entered another Materials area 962 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1262 | -8/Materials | Core integrity fell below 50% 1307 | -8/Materials | Lost 8 parts (1p4n3w) 1568 | -8/Materials | Discovered new exit (range 6) 1589 | -8/Materials | Build established: Scavenger-Mutant 1632 | -8/Materials | Entered Factory 1632 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1959 | -7/Factory | Core integrity fell below 50% 1998 | -7/Factory | Lost 7 parts (2p2n1u2w) 2139 | -7/Factory | Found Prototype Launcher 2139 | -7/Factory | Identified Rocket Array 2162 | -7/Factory | Core integrity fell below 20% 2194 | -7/Factory | Build established: Mutant 2371 | -7/Factory | Discovered new exit (range 14) 2457 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Prototype Flight Unit. Identified Imp. VTOL Module. Faulty integration triggers meltdown. Adv. Visual Processing Unit damaged (-6). Weight Redist. System damaged (-3). R-06 Scavenger collects Imp. Light Armor Plating. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. W-25 Informer sends out distress signal. Discarded Imp. Targeting Computer. Acquired Mic. Nuclear Core. Dropped Hrd. Medium Armor Plating. Acquired System Shield. Subcomponent Replicator disabled. W-25 Informer knocked back. Acquired VTOL Module. Destroyed Target Analyzer. 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