Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.03 @ 19:41:29 Player: DEMBARA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1546) 1546 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3884 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 407/550 Matter 218/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (112) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Weight Redist. System Transport Network Coupler > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- Carbon-fiber Leg VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Huge Storage Unit Weight Redist. System Faulty Experimental Sensor Array Transport Network Coupler Particle Charger Hacking Suite Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Huge Storage Unit Weight Redist. System Experimental Sensor Array Transport Network Coupler Particle Charger Hacking Suite Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Grenade Launcher Improved Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Transport Network Coupler Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 46 | 8 6 14 1 17 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 4 1 4 . 6 Treads 3 | 1 1 1 . . Leg 9 | . . 3 . 6 Wheel 3 | 3 . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 5 1 6 Device 10 | . 2 3 1 4 Storage 2 | 1 . . . 1 Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 4 . 4 Energy Gun 5 | 1 1 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 1 . 2 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 . 1 2 Parts Lost 17 | . 2 1 1 13 Power 1 | . . . . 1 Propulsion 7 | . 1 . . 6 Utility 5 | . . 1 1 3 Weapon 4 | . 1 . . 3 Highest Loss Streak 8 | . 1 1 1 8 To Critical Strikes . | . . . . . Average Backups 8 | 5 7 7 7 11 Power . | 1 1 . . . Propulsion . | 2 1 . . 2 Utility 5 | . 2 5 6 6 Weapon 2 | 1 1 2 1 2 Tool/Special . | . . . . . Unused Backups 18 | . 4 1 1 12 Power 1 | . 1 . . . Propulsion 7 | . 2 . . 5 Utility 7 | . . 1 1 5 Weapon 2 | . 1 . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 97 96 98 89 Engine 9 | . 14 11 11 4 Core 1 | . . . . 4 Treads 7 | . 16 11 . . Leg 19 | . . 18 33 29 Wheel 2 | . 11 . . . Device 18 | . 12 18 20 20 Storage 11 | . 14 11 11 9 Processor 2 | . . 2 . 3 Energy Gun 4 | . 14 . 5 . Ballistic Gun 17 | . 13 20 16 17 Peak Build Rating 29 | 6 12 19 26 29 Average Rating 17 | 4 8 17 21 24 On Entrance 11 | . 6 12 18 23 Avg Prop Armor Cover (%) 7 | 7 . 8 . . Naked Turns . | . . . . . Heaviest Build 37 | 12 18 21 21 37 Greatest Support 66 | 32 40 66 33 56 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 14 Most Carried 15 | 8 8 8 8 15 Average Carried 8 | 5 7 7 7 11 Final Capacity 15 | 8 8 8 8 15 Final Carried 13 | 7 8 8 7 13 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Mutant 8% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1457 | 251 225 418 159 404 Remotely . | . . . . . Salvage Created 2207 | 60 458 743 182 764 Parts 167 | 3 25 56 23 60 Haulers Intercepted 7 | . 2 2 . 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 48 | . 9 13 12 14 Guns 47 | . 8 13 12 14 Classes Destroyed 11 | 1 4 4 . 2 Worker 1 | . . 1 . . Hauler 7 | . 2 2 . 3 Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 7 | . 2 3 . 2 Swarmer 21 | . 2 3 12 4 Grunt 14 | . 7 3 . 4 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 9 | . . 5 . 4 Hunter 2 | . . . . 2 Best Kill Streak 6 | 1 3 4 4 6 Combat Bots Only 5 | . 2 3 4 5 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . 1 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 297 | . 65 44 34 154 Missed 85 | . 19 15 10 41 Hits 212 | . 46 29 24 113 Projectile 212 | . 46 29 24 113 Critical Strikes 5 | . 1 . . 4 Part Disruptions 1 | . . . . 1 Damage Taken 2028 | . 408 245 138 1237 Core 308 | . 120 37 8 143 Absorbed by Shields 240 | . . 92 4 144 Ignored by Resistances 677 | . 127 101 48 401 Regen/Repaired (Parts) 71 | . . 71 . . Core Remaining (%) 80 | 100 52 . 88 . Volleys Fired 170 | 3 46 44 17 60 Largest 2 | 2 2 2 2 2 Hottest 115 | 70 115 68 68 53 Shots Fired 328 | 6 88 87 34 113 Gun 326 | 6 88 85 34 113 Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 272 | 3 40 85 31 113 Thermal 51 | 3 48 . . . Explosive 1 | . . 1 . . Electromagnetic 4 | . . 1 3 . Robot Hit Streak 35 | 5 20 35 12 23 Robot Miss Streak 5 | . 2 2 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 14 | . 2 3 5 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 262 | 5 71 68 25 93 Core Hits 96 | 2 21 28 12 33 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 5 . 1 . Burn 5 | . 5 . . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3834 | 60 890 1079 373 1432 Guns 3792 | 60 890 1052 373 1417 Cannons . | . . . . . Explosions 27 | . . 27 . . Melee . | . . . . . Ramming 15 | . . . . 15 Kinetic 3222 | 35 382 1040 348 1417 Thermal 533 | 25 508 . . . Explosive 27 | . . 27 . . Electromagnetic 37 | . . 12 25 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 2 3 5 1 Message Errors 2 | . 1 . 1 . Matter Fused 4 | . 1 2 1 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 2 | . . . 2 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 186 | . 186 . . 39 Average Temperature 63 | . 67 . . 11 Received Heat Transfer 802 | . 297 82 . 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 4 . . . Heat Transferred 1924 | 74 1850 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | 5 115 87 140 128 Initial 36 | . . . 4 36 Average 28 | . 44 20 45 23 Influence Increases 1463 | 5 298 417 285 458 Destroy 0b10 Robot/C 980 | . 180 260 240 300 Destroy 0b10 Robot/NC 85 | 5 20 30 . 30 Destroy Leader 248 | . 28 90 30 100 Allied During Kill 2 | . . . . 2 Successful Hack 49 | . 24 8 . 17 Select Force Hacks 30 | . 30 . . . Disable Machine 27 | . . 18 . 9 Destroy Structure 12 | . 1 11 . . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1385 | 5 298 402 190 490 Entered New Map 85 | . . . 11 74 Time Decay 1190 | 5 278 392 169 346 Lost Part 110 | . 20 10 10 70 Squads Dispatched 6 | . 1 . . 5 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 16 18 13 27 Peak Tracking Total 9 | . 4 4 4 9 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 21 | . 7 9 . 5 Terminals 15 | . 5 7 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 76 | . 25 39 . 12 Successful 60 | . 20 29 . 11 Failed 16 | . 5 10 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 38 | . 18 13 . 7 Terminals 45 | . 15 22 . 8 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 10 | . 10 . . . Scanalyzers 13 | . . 10 . 3 Garrison Access 1 | . . . . 1 Terminal Hacks 12 | . 3 7 . 2 Prototype ID Bank 3 | . . 2 . 1 Emergency Access Points 2 | . . 2 . . Alert Level 2 | . 1 1 . . Surveillance Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 11 | . . 8 . 3 Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 9 | . . 6 . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 11 8 . 6 Terminals 18 | . 7 6 . 5 Track 1 | . 1 . . . Assimilate 2 | . . 2 . . Botnet 12 | . 5 4 . 3 Operators 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Mechanics 1 | . . 1 . . Recycling Units 4 | . 4 . . . Reject 1 | . 1 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Researchers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 8 . 3 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 9 | . . 6 . 3 Parts Repaired 3 | . . 3 . . Time 115 | . . 115 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 1 2 Largest Group 2 | . . . 1 2 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage 21 | . . . . 21 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1588 | . 494 329 . 765 Optics 329 | . . 329 . . Terrain 396 | . . . . 396 Structural 494 | . 494 . . . T.N.C. 369 | . . . . 369 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3466 | 91 688 1338 449 900 Spaces Moved 2152 | 57 396 820 363 516 Core 12 | 12 . . . . Treads 503 | 20 207 276 . . Legs 1423 | . . 544 363 516 Wheels 214 | 25 189 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 105 105 105 Average Speed 125 | 108 131 128 105 133 Slowest Speed 245 | 160 160 190 105 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 70 50 78 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 11 . . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . 11 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2591 | 78 478 1012 397 626 Wait 143 | . 14 112 13 4 Move 2148 | 56 395 819 362 516 Hop . | . . . . . Pick Up 43 | 9 8 8 1 17 Fast Attach 25 | 5 3 8 . 9 Attach 17 | 3 3 3 1 7 Detach 1 | 1 . . . . Swap 11 | . 1 7 1 2 Drop 30 | 1 8 11 2 8 Fire 170 | 3 46 44 17 60 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 3) 519 | -10/Materials | Discovered new exit (range 10) 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Discovered new exit (range 18) 1080 | -9/Materials | Discovered new exit (range 12) 1569 | -9/Materials | Repaired Imp. Aluminum Leg 1620 | -9/Materials | Repaired Imp. Assault Rifle 1657 | -9/Materials | Repaired Imp. Aluminum Leg 2118 | -9/Materials | Entered Mines 2163 | -9/Mines | Discovered new exit (range 15) 2308 | -9/Mines | Found a hidden stash of uninstalled traps 2322 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2325 | -9/Mines | Found Prototype Device 2326 | -9/Mines | Identified Exp. Sensor Array 2333 | -9/Mines | Learned location of 1 exit from Proximity Caves 2529 | -9/Mines | Received a Mining Laser from a helpful Derelict 2548 | -9/Mines | Discovered new exit (range 5) 2567 | -9/Mines | Entered Materials 2567 | -8/Materials | Accompanied by 1 ally 2567 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2807 | -8/Materials | Discovered new exit (range 12) 3080 | -8/Materials | Lost 8 parts (1p3n3u1w) 3297 | -8/Materials | Garrison activated, responded to threat 3363 | -8/Materials | Build established: Scavenger-Mutant 3382 | -8/Materials | Discovered new exit (range 9) 3419 | -8/Materials | Garrison activated, responded to threat 3467 | -8/Materials | Self-destructed Last Messages --------------- 03420_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. 03420_ Critical hit (Burn: +37). 03421_ Y-45 Defender destroyed. 03421_ Switching to secondary target: G-47 Trooper. 03421_ Slug penetrates G-47 Trooper. 03423_ K-01 Serf collects debris. 03424_ System corrupted: Component data lost. 03426_ K-01 Serf collects debris. 03438_ Kicked K-01 Serf. 03438_ K-01 Serf knocked back. 03440_ Acquired 17 matter. 03442_ Acquired 18 matter. 03461_ Carbon-fiber Leg destroyed. 03462_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03464_ Penetrated by Slug. 03467_ K-01 Serf cleans the Fusion Modulator. 03467_ Gauss Rifle destroyed. 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""" #????????????????? | | ???????????#### """ #????????????????? | | ??????????????# """ #????????????????? | | ??????????????# k#????????????????? | | ?????????????#T k r #????????????????? | | ??????????????# """ """ """ #????????????????? | | ??????????????# """ """ """ k#????????????????? | | ??????????????#???"" """ """ ################## | | ?????????????????? ?? *[%[= | | ?????????????????? ??? [[[! | | ????????????????? ??? w a[ | | ??????????????????#?????#" "??############+####### | | ?????????????????????????"Y"???????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????#[ """ #??? | | ???????????????????????????????????????# """ #??? | | ???????????????????????????????????????# """ #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 80% | -9/Materials Imp. Aluminum Leg | 57% | -9/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace You Again Challenges ------------ None Game ------ Seed RegenerativeCatalystTrap Manual? 0 Play Time 01:15:01 Cumulative 33.0 hours Start 2026.09.03 @ 18:24:01 End 2026.09.03 @ 19:41:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ff947e3-8d2d-4f4a-ba96-ba96a6a24eb2