Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.11 @ 11:05:54 Player: Smie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (3459) 3459 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (883) 883 TOTAL SCORE: 9902 Bonus ------- High Alert Combat Kills 83 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Advanced Treads Advanced Treads Medium Treads Medium Treads High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Structural Scanner Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Cooled Ion Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Medium Treads Medium Treads Armored Huge Wheel Superbattery High-capacity Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Medium Armor Plating Hardlight Generator EM Pulse Gun EM Pulse Gun Improved EM Shotgun Improved Medium Laser Heavy Particle Gun Heavy Particle Cannon Hammer [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 . . Utility 5 | . . . 1 . . . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 126 | 6 14 1 22 1 . 5 33 36 2 6 . Power 11 | 1 1 . 4 . . . 1 4 . . . Engine 7 | 1 1 . 3 . . . . 2 . . . Core 4 | . . . 1 . . . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 4 . 4 . . . 10 12 1 2 . Treads 29 | . 2 . 4 . . . 10 12 1 . . Leg . | . . . . . . . . . . . . Wheel 6 | 2 2 . . . . . . . . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 4 . 2 . . 1 5 8 1 . . Device 5 | . . . 1 . . . 1 2 1 . . Storage 4 | 1 2 . 1 . . . . . . . . Processor 5 | . 1 . . . . . 2 2 . . . Hackware . | . . . . . . . . . . . . Protection 8 | . 1 . . . . 1 2 4 . . . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 5 1 12 1 . 4 17 12 . 4 . Energy Gun 23 | 1 3 . 3 . . . 8 6 . 2 . Energy Cannon 4 | . . . . . . . . 3 . 1 . Ballistic Gun 10 | 1 1 . 5 . . . 1 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 10 | . . 1 4 . . 2 3 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . . 1 . 2 4 1 . 1 . Slashing Weapon 1 | . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 2 4 . . . Parts Lost 32 | . 4 . 1 . . . 5 11 . 11 . Power 3 | . 1 . . . . . . 1 . 1 . Propulsion 8 | . 2 . . . . . 1 3 . 2 . Utility 9 | . . . . . . . . 6 . 3 . Weapon 12 | . 1 . 1 . . . 4 1 . 5 . Highest Loss Streak 11 | . 4 . 1 . . . 2 7 . 11 . To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 93 100 98 100 100 100 98 98 100 62 . Engine 4 | . 13 14 7 . . . . 2 7 3 . Core 5 | . . . 3 11 11 11 9 5 . . . Treads 26 | . 11 28 33 33 33 33 26 26 30 7 . Wheel 2 | . 15 . . . . . . . . 5 . Device 8 | . . . 9 11 11 11 13 8 15 8 . Storage 10 | . 14 14 11 11 11 11 9 9 7 4 . Processor 8 | . 9 . . . . . 17 17 15 15 . Protection 7 | . . 14 11 11 11 11 4 8 7 3 . Energy Gun 10 | . 10 14 10 11 11 11 11 10 15 9 . Ballistic Gun 3 | . 6 . 10 . . . . 1 . . . Launcher 1 | . . 8 . 9 . 3 . . . . . Impact Weapon 2 | . . . . 1 11 7 3 1 . 2 . Slashing Weapon 1 | . 11 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 13 33 35 100 96 94 96 97 99 99 99 . Greatest Support 80 | 26 40 40 60 60 60 60 68 76 80 80 . Greatest Overweight (x) 3 | . 1 . 1 1 1 1 1 1 1 3 . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 . Average Capacity 22 | 7 10 15 24 25 25 25 25 25 25 18 . Most Carried 25 | 8 14 15 25 25 25 25 25 25 24 25 . Average Carried 21 | 5 9 14 23 24 24 24 24 24 23 16 . Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 13 15 25 25 25 25 25 25 23 5 5 Class Distribution -------------------- 61% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 2604 | 255 228 276 505 26 . 111 658 539 . 6 . Remotely . | . . . . . . . . . . . . Salvage Created 4772 | 65 494 21 909 9 . 162 1082 2030 . . . Parts 308 | 3 34 6 65 . . 10 71 119 . . . Haulers Intercepted 13 | . 2 . 4 . . . 2 5 . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 95 | . 10 3 21 . . 3 23 35 . . . Melee 2 | . 1 . . . . 1 . . . . . Guns 58 | . 9 . 13 . . . 6 30 . . . Cannons 15 | . . . . . . . 11 4 . . . AOE 19 | . . 3 8 . . 2 6 . . . . Classes Destroyed 13 | 1 5 . 4 . . . 1 2 . . . Worker 8 | . 1 1 2 . . 2 2 . . . . Builder 12 | . . . 3 . . 1 5 3 . . . Tunneler 3 | . . . 1 1 . . 1 . . . . Hauler 13 | . 2 . 4 . . . 2 5 . . . Recycler 10 | 1 . . 2 . . 1 3 3 . . . Watcher 7 | . 2 . 2 . . . 1 2 . . . Swarmer 32 | . 3 3 9 . . 1 7 9 . . . Grunt 40 | . 7 . 7 . . 2 10 14 . . . Brawler 2 | . . . 1 . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . Protector 2 | . . . . . . . . 2 . . . Sentry 16 | . . . 4 . . . 5 7 . . . Hunter 2 | . . . . . . . 1 1 . . . Best Kill Streak 13 | 1 6 4 6 1 . 6 13 9 . . . Combat Bots Only 7 | . 5 3 4 . . 2 7 6 . . . Max Kills in Single Turn 4 | 1 1 3 4 1 . 3 4 2 . . . Gunslinging 1 | . . . . . . . . 1 . . . Exploded 2 | . . 2 2 . . 1 2 . . . . Melee 1 | . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Damage Taken 6786 | . 486 106 717 . . 209 1328 2145 . 1795 . Core 1264 | . 151 6 92 . . 24 131 305 . 555 . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 288 | . . . 89 . . . 199 . . . . Core Remaining (%) 49 | 100 . 37 . . . 71 . 20 . 20 . Volleys Fired 368 | 3 64 4 72 . . 9 92 113 . 11 . Largest 2 | 1 2 1 2 . . 2 2 2 . 2 . Hottest 143 | 40 85 33 98 . . 98 116 143 . 130 . Shots Fired 597 | 3 67 4 132 2 . 13 136 218 . 22 . Gun 485 | 3 67 . 124 1 . 9 86 174 . 21 . Cannon 88 | . . . . . . . 43 44 . 1 . Launcher 24 | . . 4 8 1 . 4 7 . . . . Special . | . . . . . . . . . . . . Kinetic 173 | . 39 . 55 . . . 45 34 . . . Thermal 376 | 3 28 . 69 1 . 9 60 184 . 22 . Explosive 24 | . . 4 8 1 . 4 7 . . . . Electromagnetic 24 | . . . . . . . 24 . . . . Robot Hit Streak 25 | 3 7 1 13 7 . 10 25 25 . 11 . Robot Miss Streak 5 | . 5 3 3 . . 1 4 4 . 1 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 421 | 3 43 1 95 3 . 12 101 144 . 19 . Core Hits 234 | 2 23 4 58 . . 12 59 72 . 4 . Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . Critical Strikes 15 | . . . 4 . . . 3 6 . 2 . Burn 11 | . . . 4 . . . 2 3 . 2 . Meltdown 1 | . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . 2 . . . Smash 1 | . . . . . . . 1 . . . . Melee Attacks 29 | . 11 . . 2 . 4 10 2 . . . Impact 18 | . . . . 2 . 4 10 2 . . . Slashing 11 | . 11 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . 1 . . 2 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10126 | 33 623 187 2318 96 . 669 2769 3047 . 384 . Guns 5875 | 33 482 . 1480 . . 125 1087 2309 . 359 . Cannons 1550 | . . . . . . . 833 692 . 25 . Explosions 2064 | . . 177 699 . . 517 671 . . . . Melee 393 | . 141 . . 96 . 27 129 . . . . Ramming 244 | . . 10 139 . . . 49 46 . . . Kinetic 2349 | . 324 . 723 . . . 833 469 . . . Thermal 4781 | 33 158 . 757 . . 125 792 2532 . 384 . Explosive 2064 | . . 177 699 . . 517 671 . . . . Electromagnetic 295 | . . . . . . . 295 . . . . Impact 252 | . . . . 96 . 27 129 . . . . Slashing 141 | . 141 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . 5 5 5 5 4 10 . . . Average Corruption 5 | . . . 4 5 5 5 3 6 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 106 | . . . 20 9 16 11 9 41 . . . Message Errors 24 | . . . 5 3 4 3 . 9 . . . Matter Fused 28 | . . . 6 1 6 2 4 9 . . . Heat Flow Errors 8 | . . . 2 1 1 3 . 1 . . . Energy Discharges 14 | . . . 1 2 2 1 . 8 . . . Data Loss (minor) 11 | . . . 2 . 1 1 1 6 . . . Data Loss (major) 7 | . . . 2 . 1 . 3 1 . . . Misfires 5 | . . . 1 2 . . 1 1 . . . Alerts 5 | . . . 1 . 1 1 . 2 . . . Weapon Failures 4 | . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 164 | . 10 . . 30 . 9 96 19 . . . Projectiles 5 | . . . . . . . . 5 . . . Explosions 36 | . . . . . . 9 27 . . . . Melee 123 | . 10 . . 30 . . 69 14 . . . Knockbacks 8 | . . . 2 1 . . 5 . . . . Impact 3 | . . . 2 1 . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 41 | . . 32 9 . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . Rammed 29 | . . 3 12 . . . 7 7 . . . Targets Rammed 32 | . . 3 14 . . . 8 7 . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . . 2 . . . 1 . . . . Highest Temperature 384 | . 128 . 249 198 134 247 171 384 . 13 . Average Temperature 55 | . 39 . 37 85 80 90 47 70 . 7 . Received Heat Transfer 2175 | . 294 . 270 . . 99 639 549 . 324 . Effects 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . 2 . . 8 . . . . Impact Corruptions 5 | . . . . 1 . . 2 2 . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 15 | . . . 1 . . . 3 11 . . . Heat Transferred 10233 | 75 360 . 2072 . . 296 1887 4655 . 888 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Peak Influence 597 | 5 194 184 398 160 . 164 397 597 271 189 . Initial 271 | . 3 25 . 133 . . . 46 271 189 49 Average 179 | 2 74 75 240 115 . 89 126 311 271 150 . Maximum Alert Level 2 | . . . 1 . . . 1 2 1 . . Low Security (%) 67 | 100 100 100 32 100 . 100 89 33 . 100 . Level 1 25 | . . . 67 . . . 10 32 100 . . Level 2 7 | . . . . . . . . 34 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 . . 1 5 9 . 2 . Investigation 3 | . . . . . . . . 3 . . . Extermination . | . . . . . . . . . . . . Reinforcement 10 | . 1 . 3 . . 1 2 1 . 2 . Assault 2 | . . . . . . . . 2 . . . Garrison 6 | . . . . . . . 3 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 7 | . 2 . . . . . 3 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 18 3 32 . . 7 30 49 . 10 . Peak Tracking Total 9 | . 5 3 6 . . 3 8 6 . 9 . Tactical Retreats 10 | . 2 . . . . 3 1 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 8 | . . . 1 . . . 2 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 8 | . 2 . 2 . . . 1 3 . . . Max in Single Turn 2 | . 1 . 2 . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 18 | . 6 . 1 . 2 . 4 4 1 . . Terminals 13 | . 5 . . . . . 3 4 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 16 . 2 . 5 . 18 9 1 . . Successful 34 | . 9 . 2 . 5 . 12 5 1 . . Failed 17 | . 7 . . . . . 6 4 . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 6 . . . 1 . 7 2 . . . Terminals 35 | . 14 . . . . . 11 9 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . 2 . . . 7 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 6 . . . 5 . 5 5 1 . . Record 4 | . . . . . 4 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . 2 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Zone Layout 5 | . 2 . . . . . 2 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 6 . . . . Scan Component 4 | . . . 1 . . . 3 . . . . Repair 4 | . . . 1 . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . 1 . . . . Terminals 4 | . 3 . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 3 | . 2 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . . . 2 3 1 . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 3 . . . . Time 110 | . . . 26 . . . 84 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies 3 | . 1 . . . . . . 2 . . . Largest Group 2 | . 1 . . . . . . 2 . . . Highest-Rated Group 62 | . 10 . . . . . . 62 . . . Highest-Rated Ally 31 | . 10 . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . . . Total Damage 169 | . . . . . . . . 169 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 7881 | 92 1123 401 1737 478 560 431 1313 1566 31 149 . Spaces Moved 3156 | 76 797 238 578 193 216 159 344 434 12 109 . Core 87 | 1 . . . . . . . . . 86 . Treads 2459 | . 270 238 578 193 216 159 344 434 12 15 . Legs . | . . . . . . . . . . . . Wheels 610 | 75 527 . . . . . . . . 8 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 240 240 240 240 240 240 240 50 . Average Speed 193 | 89 113 160 240 240 240 240 240 240 240 81 . Slowest Speed 240 | 100 160 160 240 240 240 240 240 240 240 240 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 59 62 44 60 55 44 78 1 93 . Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . Spaces Dug 19 | . 3 . 7 . . . 4 5 . . . Terrain Destroyed 180 | . 3 33 39 11 . 33 53 8 . . . Melee 8 | . 3 . . . . . 4 1 . . . Projectile 12 | . . . . . . . 5 7 . . . AOE 160 | . . 33 39 11 . 33 44 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Total 4259 | 93 926 252 776 205 259 188 671 723 14 152 . Wait 401 | 1 16 5 62 8 42 8 155 96 . 8 . Move 3146 | 75 796 237 577 192 215 158 343 433 12 108 . Hop . | . . . . . . . . . . . . Pick Up 80 | 8 14 2 17 1 1 2 14 15 . 6 . Fast Attach 27 | 6 6 . 5 . . . 2 6 . 2 . Attach 27 | . 2 . 3 . . . 6 10 2 4 . Detach 3 | . . . . . . . 1 . . 2 . Swap 72 | . 6 1 14 1 . 5 25 20 . . . Drop 70 | . 11 . 12 1 1 2 15 17 . 11 . Fire 368 | 3 64 4 72 . . 9 92 113 . 11 . Melee 29 | . 11 . . 2 . 4 10 2 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 32 | . . 3 14 . . . 8 7 . . . Escape Stasis 4 | . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 11) 368 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Lost 4 parts (1p2n1w) 837 | -10/Materials | Discovered new exit (range 15) 1094 | -10/Materials | Discovered new exit (range 11) 1216 | -10/Materials | Entered Mines 1223 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1445 | -10/Mines | Learned location of Mines (-8) 1598 | -10/Mines | Discovered new exit (range 5) 1617 | -10/Mines | Entered Materials 1617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -9/Materials | Repaired Lgt. Treads 2018 | -9/Materials | Discovered new exit (range 13) 2317 | -9/Materials | Discovered new exit (range 11) 3011 | -9/Materials | Discovered new exit (range 15) 3204 | -9/Materials | Build established: Scavenger-Mutant 3354 | -9/Materials | Entered Mines 3420 | -9/Mines | Met a Derelict bent on vengeance 3820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3822 | -9/Mines | Discovered new exit (range 5) 3832 | -9/Mines | Entered Exiles 3890 | -9/Exiles | Met 8R-AWN 3931 | -9/Exiles | Met EX-HEX 3998 | -9/Exiles | Met EX-BIN 4024 | -9/Exiles | Aligned with FarCom system 4027 | -9/Exiles | Given EX-Vault access code 4082 | -9/Exiles | Opened EX-Vault 4095 | -9/Exiles | Found Superbattery 4183 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4258 | -9/Exiles | Met EX-DEC 4267 | -9/Exiles | Learned location of Zion (-6) 4373 | -9/Exiles | Discovered new exit (range 10) 4392 | -9/Exiles | Left Exiles lab with Superbattery 4392 | -9/Exiles | Entered Mines 4790 | -8/Mines | Discovered new exit (range 14) 4823 | -8/Mines | Entered Materials 4823 | -8/Materials | Evolved 2 slots: Utility x2 4824 | -8/Materials | Identified exit to Storage 5047 | -8/Materials | Repaired Rocket Launcher 5074 | -8/Materials | Repaired Lgt. Armor Plating 5101 | -8/Materials | Repaired Lgt. Armor Plating 5379 | -8/Materials | Destroyed 7 combat bots 5584 | -8/Materials | Garrison activated, responded to threat 6136 | -8/Materials | Entered Storage 6513 | -8/Storage | Met a pair of Derelict thieves 6577 | -8/Storage | Garrison activated, responded to threat 7077 | -8/Storage | System corruption reached 10% 7086 | -8/Storage | Core integrity fell below 50% 7129 | -8/Storage | Lost 7 parts (1p2n3u1w) 7152 | -8/Storage | Identified exit to Factory 7702 | -8/Storage | Entered Factory 7702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7733 | -7/Factory | Identified exit to DSF 7733 | -7/Factory | Entered DSF 7782 | -7/DSF | Additional patrols routed to DSF 7783 | -7/DSF | Discovered new exit (range 16) 7835 | -7/DSF | Core integrity fell below 50% 7863 | -7/DSF | Lost 11 parts (1p2n3u5w) 7882 | -7/DSF | Entered Factory 7882 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7882 | -6/Factory | Self-destructed Last Messages --------------- 07827_ Y-54 Guardian suffers critical hit (Burn). 07828_ Extracted 18 energy. 07828_ Arm. Huge Wheel destroyed. 07831_ Extracted 18 energy. 07832_ Hvy. Particle Gun destroyed. 07832_ Imp. Medium Laser destroyed. 07834_ Extracted 15 energy. 07834_ Dropped Huge Storage Unit. 07835_ Extracted 5 energy. 07843_ Dropped Arm. Huge Wheel. 07850_ Acquired Adv. Treads. 07858_ Acquired Med. Treads. 07868_ C-30 ARC bursts open, deploying its payload. 07868_ P-60 Hacker unfolds itself. 07869_ Acquired 6 matter. 07874_ Penetrated by Slug. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 07882_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????#######????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# @ #????????????????????? | | ??????????+ +????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldCoordinationMediator Manual? 0 Play Time 01:38:14 Cumulative 151.3 hours Start 2022.09.08 @ 09:11:28 End 2022.12.11 @ 11:05:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 77 Adventurer 16 Explorer 3 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d6364641-7557-4e69-9633-7e65c19cd281