Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 15:04:33 Player: EuleBlut Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1981 Bonus ------- None Cogmind --------- Core Integrity 255/550 Matter 30/300 Energy 210/240 System Corruption 0% Temperature Cool (27) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Subdweller Optics Targeting Computer Targeting Computer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics Targeting Computer Targeting Computer Targeting Computer Core Shielding > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Large Storage Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 26 | 6 7 4 9 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 2 | . 2 . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 . 5 Device 2 | . 1 . 1 Storage 4 | 1 2 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 4 4 9 Power 4 | . 1 1 2 Propulsion 5 | . 2 1 2 Utility 2 | . 1 . 1 Weapon 6 | . . 2 4 Highest Loss Streak 9 | . 3 3 9 To Critical Strikes 1 | . . 1 . Average Backups 6 | 2 5 8 3 Power 1 | . 1 1 1 Propulsion . | 1 1 . . Utility 2 | . . 3 1 Weapon 2 | . 2 2 . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 93 92 86 Engine 12 | . 13 13 7 Treads 15 | . 12 21 5 Wheel 6 | . 13 . 7 Device 3 | . 6 . 8 Storage 13 | . 14 14 9 Processor 11 | . 4 14 25 Ballistic Gun 22 | . 28 21 7 Launcher 3 | . . 6 4 Peak Build Rating 14 | 6 7 8 14 Average Rating 7 | 4 6 7 12 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) 11 | . . 11 11 Naked Turns . | . . . . Heaviest Build 34 | 14 29 30 34 Greatest Support 40 | 32 40 40 20 Greatest Overweight (x) 9 | . 9 1 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 10 | 5 10 9 6 Average Carried 6 | 2 5 7 3 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 4 8 7 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 556 | 260 138 158 . Remotely . | . . . . Salvage Created 337 | . 177 143 17 Parts 34 | . 18 10 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 9 8 3 Guns 16 | . 9 6 1 AOE 4 | . . 2 2 Classes Destroyed 3 | . 2 1 . Watcher 1 | . 1 . . Swarmer 18 | . 9 6 3 Subdweller 2 | . . 2 . Best Kill Streak 4 | . 4 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 208 | . 70 50 88 Missed 58 | . 19 13 26 Hits 150 | . 51 37 62 Projectile 150 | . 51 37 62 Critical Strikes 3 | . . 1 2 Damage Taken 1735 | . 398 455 882 Core 427 | . 66 66 295 Absorbed by Shields . | . . . . Redirected to Shielding 43 | . . . 43 Core Remaining (%) 73 | 100 . 47 . Volleys Fired 67 | . 30 19 18 Largest 2 | . 2 2 2 Hottest 53 | . 40 50 53 Shots Fired 123 | . 60 34 29 Gun 103 | . 60 27 16 Cannon 12 | . . . 12 Launcher 8 | . . 7 1 Special . | . . . . Kinetic 115 | . 60 27 28 Thermal . | . . . . Explosive 8 | . . 7 1 Electromagnetic . | . . . . Robot Hit Streak 10 | . 3 10 7 Robot Miss Streak 5 | . 4 3 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 64 | . 23 25 16 Core Hits 30 | . 10 10 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1266 | . 294 582 390 Guns 693 | . 294 268 131 Cannons 83 | . . . 83 Explosions 490 | . . 314 176 Melee . | . . . . Ramming . | . . . . Kinetic 776 | . 294 268 214 Thermal . | . . . . Explosive 490 | . . 314 176 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . 18 17 Projectiles 17 | . . . 17 Explosions 18 | . . 18 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 33 | . . 33 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 23 | . . . 23 Average Temperature 6 | . . . 6 Received Heat Transfer 405 | . . . 405 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 77 | . 77 . 69 Initial . | . . . . Average 21 | . 25 . 19 Influence Increases 466 | . 217 140 109 Destroy 0b10 Robot/C 360 | . 180 120 60 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 62 | . 32 20 10 Destroy Structure 9 | . . . 9 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 466 | . 217 140 109 Time Decay 337 | . 177 130 30 Lost Part 129 | . 40 10 79 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 13 8 9 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 125 | . . . 125 Optics 125 | . . . 125 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1420 | 73 557 660 130 Spaces Moved 778 | 60 351 330 37 Core 10 | 6 1 . 3 Treads 440 | . 141 299 . Legs . | . . . . Wheels 328 | 54 209 31 34 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 148 | 95 126 182 150 Slowest Speed 500 | 100 500 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 65 28 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . 28 9 Melee . | . . . . Projectile . | . . . . AOE 37 | . . 28 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 917 | 75 404 355 83 Wait 16 | . . . 16 Move 775 | 59 350 329 37 Hop . | . . . . Pick Up 28 | 10 13 3 2 Fast Attach . | . . . . Attach 26 | 6 7 4 9 Detach 1 | . . . 1 Swap 2 | . 2 . . Drop 2 | . 2 . . Fire 67 | . 30 19 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 9) 152 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 390 | -10/Materials | Lost 3 parts (1p1n1u) 428 | -10/Materials | Discovered new exit (range 9) 591 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Discovered new exit (range 5) 631 | -10/Materials | Entered Subcaves 632 | -10/Subcaves | Approached by a straggling Scientist 639 | -10/Subcaves | Learned Materials emergency access door positions 709 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1002 | -10/Subcaves | Lost 3 parts (1n2w) 1166 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1175 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1212 | -10/Subcaves | Core integrity fell below 50% 1223 | -10/Subcaves | Discovered new exit (range 12) 1291 | -10/Subcaves | Entered Materials 1291 | -8/Materials | Evolved 4 slots: Utility x4 1419 | -8/Materials | Core integrity fell below 50% 1421 | -8/Materials | Self-destructed Last Messages --------------- Loading Materials emergency access points (x5)... Acquired Nuclear Core. S-10 Pest destroyed. Grenade Launcher destroyed. Destroyed Lgt. Ion Engine. S-10 Pest knocked back. Lgt. Treads destroyed. S-10 Pest destroyed. Ion Engine destroyed. Assault Rifle destroyed. Sub. Monowheel destroyed. G-47 Trooper knocked back. Critical hit (Burn: +37). Imp. Light Cannon destroyed. Acquired Lgt. Assault Rifle. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Core Shielding destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ????????????????????#???????????????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ?????????????+?????? ???????????????? | | ??????????????????##+##?????????????? | | ?????????????????? ?????????????? | | ?????????????????? 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