Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 18:01:20 Player: khaki-45e Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (278) 278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 758 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Improved Heat Sink Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine Wheel Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 7 4 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 2 | 2 . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 2 | . 2 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Backups 4 | 2 4 3 Power . | . . . Propulsion 1 | 1 1 1 Utility . | . . 2 Weapon 1 | . 2 . Tool/Special . | . . . Unused Backups 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 93 | . 95 71 Engine 10 | . 11 . Leg 25 | . 26 14 Wheel 1 | . 1 14 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 17 | . 18 . Ballistic Gun 1 | . . 14 Launcher 7 | . 7 . Peak Build Rating 7 | 7 7 5 Average Rating 6 | 5 6 5 On Entrance 4 | . 7 5 Avg Prop Armor Cover (%) 10 | . 10 . Naked Turns . | . . . Heaviest Build 16 | 14 16 8 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 3 Average Carried 4 | 3 4 3 Final Capacity 8 | 8 8 8 Final Carried 3 | 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 438 | 270 168 . Remotely . | . . . Salvage Created 369 | 145 224 . Parts 23 | 11 12 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 2 | . 2 . AOE 8 | . 8 . Classes Destroyed 5 | 2 3 . Tunneler 3 | 3 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 9 | 4 9 . Combat Bots Only 7 | . 7 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 79 | . 71 8 Missed 22 | . 19 3 Hits 57 | . 52 5 Projectile 57 | . 52 5 Damage Taken 898 | . 857 41 Core 255 | . 239 16 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | 6 30 2 Largest 2 | 2 2 1 Hottest 80 | 80 70 20 Shots Fired 46 | 12 32 2 Gun 34 | 12 20 2 Cannon . | . . . Launcher 12 | . 12 . Special . | . . . Kinetic 7 | . 5 2 Thermal 16 | 6 10 . Explosive 12 | . 12 . Electromagnetic 11 | 6 5 . Robot Hit Streak 6 | 4 6 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | 8 14 . Core Hits 28 | 5 23 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 943 | 94 849 . Guns 261 | 94 167 . Cannons . | . . . Explosions 682 | . 682 . Melee . | . . . Ramming . | . . . Kinetic 64 | . 64 . Thermal 101 | 33 68 . Explosive 682 | . 682 . Electromagnetic 96 | 61 35 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 3 | . 3 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . 62 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 161 | 36 161 . Average Temperature 20 | 18 23 . Received Heat Transfer 255 | . 255 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | 75 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 73 | 100 63 100 Level 1 26 | . 36 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 268 | 10 268 69 Initial 54 | . . 54 Average 90 | 1 123 64 Influence Increases 366 | 20 331 15 Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 42 | . 42 . Disable Machine 30 | . 15 15 Destroy Structure 64 | . 64 . Influence Decreases 297 | 20 190 87 Entered New Map 87 | . . 87 Time Decay 150 | 20 130 . Lost Part 60 | . 60 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 384 | 15 363 6 Seismic 384 | 15 363 6 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 503 | 134 363 6 Spaces Moved 309 | 69 238 2 Core 16 | 15 1 . Treads . | . . . Legs 277 | 54 223 . Wheels 16 | . 14 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 115 | 104 118 80 Slowest Speed 150 | 120 150 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 16 | 6 37 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 62 | . 62 . Melee . | . . . Projectile . | . . . AOE 62 | . 62 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 407 | 118 285 4 Wait 28 | 28 . . Move 307 | 68 237 2 Hop . | . . . Pick Up 14 | 9 5 . Fast Attach 5 | 1 4 . Attach 9 | 6 3 . Detach 1 | . 1 . Swap 2 | . 2 . Drop 3 | . 3 . Fire 38 | 6 30 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 364 | -10/Materials | Destroyed 7 combat bots 395 | -10/Materials | Crushed by falling debris 461 | -10/Materials | Core integrity fell below 50% 479 | -10/Materials | Core integrity fell below 20% 498 | -10/Materials | Entered Mines 504 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Particle Gun. Acquired 34 matter. G-34 Mercenary heat short circuits Aluminum Leg. Acquired 5 matter. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+181). G-34 Mercenary heat damages Aluminum Leg. M-13 Machinist repairs G-34 Mercenary. Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Laser Drill disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????###############??????????????? | | ??????# s #??????????????? | | ??????# s #??????????????? | | ??????# """ ???????????????? | | ??????# """ #??????????????? | | ??????# """ #??????????????? | | ??????# s #??????????????? | | ??????# """@""" """ #??????????????? | | ??????# """ "" """ #??????????????? | | ??????# """ """ """ ???????????????? | | ??????# ????????????????? | | ??????# """ """ """ ???????????????? | | ??????# """ """ """????????????????? | | ??????# """ """ ""?????????????????? | | ????????? ?? ?????????????????? | | ?????????#####??? ?????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassSmartbombMatrix Manual? 0 Play Time 00:05:19 Cumulative 17.8 hours Start 2025.11.08 @ 17:56:07 End 2025.11.08 @ 18:01:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1ef2330f-6b54-4a71-9665-60029f26f398