Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 11:57:08 Player: mix Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (4137) 4137 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 9170 Bonus ------- High Alert Combat Kills 163 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 90/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Plasma Cannon Plasma Cannon Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Heavy Armor Plating System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Nuclear Core Improved Treads Medium Armor Plating System Shield Pulse Rifle Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Battle Rifle Missile Launcher [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 121 | 6 10 7 11 2 1 4 35 32 13 Power 9 | 1 1 . . 1 . . 2 3 1 Engine 6 | 1 1 . . 1 . . 2 1 . Core 3 | . . . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 1 . 6 . . . 1 4 2 Treads 16 | 2 1 . 6 . . . 1 4 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 4 . 2 1 . 2 8 8 2 Device 11 | . 2 . 1 . . . 5 3 . Storage 3 | 1 1 . . 1 . . . . . Processor 1 | . 1 . . . . . . . . Hackware 2 | . . . . . . . . 2 . Protection 11 | . . . 1 . . 2 3 3 2 Artifact . | . . . . . . . . . . Weapon 68 | 2 4 7 3 . 1 2 24 17 8 Energy Gun 23 | . 4 . 1 . . 1 13 2 2 Energy Cannon 19 | . . 3 1 . . . 3 8 4 Ballistic Gun 14 | 2 . . . . 1 . 5 5 1 Ballistic Cannon . | . . . . . . . . . . Launcher 12 | . . 4 1 . . 1 3 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . . Parts Lost 34 | . . . . 1 . 2 4 9 18 Power 5 | . . . . 1 . . . 1 3 Propulsion 8 | . . . . . . . . 3 5 Utility 15 | . . . . . . 2 3 4 6 Weapon 6 | . . . . . . . 1 1 4 Highest Loss Streak 13 | . . . . 1 . 1 2 2 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 98 99 94 90 91 89 78 Engine 9 | . 14 14 11 10 11 11 9 8 . Core 2 | . . . . . . . . 5 9 Treads 26 | . 27 28 31 33 33 33 27 22 19 Device 13 | . 13 14 11 11 11 2 13 16 19 Storage 9 | . 14 14 11 11 11 11 9 7 6 Hackware 2 | . . . . . . . . 7 7 Protection 8 | . . . 11 11 11 19 15 6 6 Energy Gun 10 | . 26 13 1 11 6 2 14 4 . Energy Cannon 2 | . . 1 19 11 5 . . 2 1 Ballistic Gun 2 | . 1 . . . 4 7 1 3 5 Launcher 1 | . . 12 . . . 3 . . . Peak Build Rating 51 | 6 9 11 18 20 32 34 36 51 51 Average Rating 27 | 4 7 9 15 19 25 29 30 44 41 On Entrance 20 | . 6 8 11 18 20 32 21 36 49 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 14 20 25 34 41 44 46 54 67 55 Greatest Support 71 | 40 40 40 69 69 69 69 69 69 71 Greatest Overweight (x) 3 | . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 14 15 15 15 15 13 Most Carried 15 | 5 3 10 10 10 12 13 15 15 15 Average Carried 10 | . 1 5 9 9 10 11 13 13 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 5 Final Carried 15 | . 2 10 10 10 12 10 15 14 3 Class Distribution -------------------- 76% | Mutant 19% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1959 | 220 144 144 103 113 . 20 532 590 93 Remotely . | . . . . . . . . . . Salvage Created 5253 | . 679 104 232 224 . 235 1597 1853 329 Parts 283 | . 43 5 23 9 . 12 88 88 15 Haulers Intercepted 7 | . 1 . 2 . . . 3 1 . Recyclers Shooed 4 | . . . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 108 | . 14 5 6 5 . 8 38 27 5 Guns 69 | . 14 2 . 2 . 6 28 13 4 Cannons 9 | . . . 1 3 . . . 4 1 AOE 27 | . . 3 4 . . 2 10 8 . Classes Destroyed 15 | . 7 2 2 1 . . 1 2 . Worker 8 | . 2 . . . . . 3 3 . Builder 5 | . . . 1 . . . 1 3 . Tunneler 2 | . . 1 . . . 1 . . . Hauler 7 | . 1 . 2 . . . 3 1 . Recycler 11 | . 1 . . . . . 3 7 . Mechanic 2 | . . . 1 . . . 1 . . Operator 1 | . 1 . . . . . . . . Watcher 7 | . 1 . . . . . 2 4 . Swarmer 36 | . 3 2 4 . . 5 18 4 . Grunt 46 | . 11 2 2 3 . 3 13 10 2 Duelist 4 | . . . . 2 . . . 1 1 Sentry 15 | . . . . . . . 7 7 1 Hunter 2 | . . . . . . . . 1 1 Programmer 4 | . . . . . . . . 4 . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 11 | . 4 2 5 3 . 4 8 11 3 Combat Bots Only 8 | . 3 2 4 3 . 3 8 7 3 Max Kills in Single Turn 4 | . 1 2 3 1 . 1 4 4 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 2 . . 1 4 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 797 | . 61 9 25 22 . 23 127 322 208 Missed 277 | . 23 . 7 2 . 8 36 131 70 Damage Taken 6502 | . 445 101 223 335 . 225 1167 1936 2070 Core 1049 | . 64 18 10 55 . 47 135 266 454 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 119 | . 119 . . . . . . . . Core Remaining (%) 78 | 100 . 67 . . . 72 75 . . Volleys Fired 271 | . 47 11 17 14 . 12 94 51 25 Largest 2 | . 2 2 2 2 . 1 2 2 2 Hottest 160 | . 105 98 133 133 . 40 128 160 160 Shots Fired 617 | . 94 13 32 26 . 40 191 156 65 Gun 486 | . 94 6 4 14 . 31 180 116 41 Cannon 83 | . . . 25 12 . . 6 17 23 Launcher 48 | . . 7 3 . . 9 5 23 1 Special . | . . . . . . . . . . Kinetic 157 | . 8 . . . . 28 5 85 31 Thermal 412 | . 86 6 29 26 . 3 181 48 33 Explosive 48 | . . 7 3 . . 9 5 23 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 8 4 5 9 . 12 16 24 13 Robot Miss Streak 5 | . 3 1 5 1 . 2 3 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 152 | . . . . . . 28 5 86 33 Shots Hit Robots 415 | . 55 7 13 20 . 24 131 122 43 Core Hits 214 | . 30 5 8 8 . 11 66 73 13 Critical Kills 2 | . . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 2 1 Critical Strikes 12 | . . . 1 . . . 3 6 2 Burn 7 | . . . . . . . 3 3 1 Meltdown 2 | . . . 1 . . . . 1 . Destroy 3 | . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11933 | . 754 360 538 374 . 992 3204 4457 1254 Guns 7509 | . 754 76 30 207 . 763 2511 2430 738 Cannons 1403 | . . . 249 167 . . 64 407 516 Explosions 3017 | . . 284 259 . . 229 629 1616 . Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . . 4 . Kinetic 3353 | . 59 . . . . 752 110 1870 562 Thermal 5634 | . 695 76 279 374 . 11 2465 1042 692 Explosive 2942 | . . 284 259 . . 229 629 1541 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 1 . 5 5 Average Corruption 2 | . . . 1 1 1 1 . 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . 8 1 2 1 . 28 20 Message Errors 11 | . . . . . . . . 9 2 Matter Fused 12 | . . . 5 . . . . 5 2 Heat Flow Errors 5 | . . . . . . 1 . . 4 Energy Discharges 7 | . . . . . 1 . . 3 3 Parts Rejected 3 | . . . 1 . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 1 1 . . 4 4 Data Loss (major) 5 | . . . 1 . . . . 4 . Alerts 3 | . . . . . . . . 1 2 Weapon Failures 3 | . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 180 | . . 34 17 . . 16 64 49 . Projectiles 27 | . . . 3 . . . . 24 . Explosions 153 | . . 34 14 . . 16 64 25 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 112 | . . . 31 . . 40 15 . 26 Shots 4 | . . . 1 . . 1 1 . 1 Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 640 | . 267 30 144 421 . 123 368 8 640 Average Temperature 119 | . 66 12 42 168 . 48 176 6 182 Received Heat Transfer 1836 | . 189 18 24 90 . 72 459 627 357 Effects 13 | . . . . 2 . . 1 . 10 Shutdowns 2 | . . . . 1 . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . 1 . . . 1 2 . Combat Hostiles 3 | . . . 1 . . . . 2 . Parts Melted 20 | . 5 1 2 . . . 6 6 . Heat Transferred 11527 | . 1625 185 518 777 . 25 5069 2008 1320 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 685 | . 250 109 180 121 . 232 540 685 . Initial 245 | . . 39 . 16 . . 12 245 . Average 141 | . 115 45 40 52 . 95 124 284 . Maximum Alert Level 2 | . 1 . . . . 1 2 2 . Low Security (%) 76 | 100 88 100 100 100 . 83 80 40 . Level 1 13 | . 11 . . . . 16 9 34 . Level 2 9 | . . . . . . . 10 24 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 . 2 . . . 4 10 . Investigation 6 | . 1 . 1 . . . 2 2 . Extermination 4 | . . . . . . . . 4 . Reinforcement 5 | . 2 . 1 . . . 2 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 8 | . 1 . 1 . . . 5 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 25 5 16 5 . 8 48 30 10 Peak Tracking Total 7 | . 4 2 4 3 . 3 7 5 3 Tactical Retreats 10 | . 1 . . 1 . 1 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 1 . 2 . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . 1 . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 11 | . . . 1 . . . 2 8 . Max in Single Turn 4 | . . . 1 . . . 1 4 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 21 | . 3 1 4 . 1 . 7 5 . Terminals 13 | . 2 . 4 . . . 5 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 48 | . 6 1 8 . 1 . 16 16 . Successful 27 | . 4 1 6 . 1 . 10 5 . Failed 21 | . 2 . 2 . . . 6 11 . Catastrophic 4 | . . . . . . . . 4 . Database Lockouts . | . . . . . . . . . . Manual 29 | . 4 . 7 . 1 . 7 10 . Terminals 26 | . 4 . 8 . . . 10 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 9 | . . . . . . . 2 7 . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . . . 4 4 . Terminal Hacks 8 | . . 1 1 . 1 . 4 1 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . Alert Level 2 | . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . Retrieve Components 2 | . . . . . . . 1 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 14 | . 2 . 5 . . . 4 3 . Terminals 11 | . 2 . 5 . . . 4 . . Botnet 9 | . 2 . 4 . . . 3 . . Operators 2 | . . . 1 . . . 1 . . Fabricators 1 | . . . . . . . . 1 . Report 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Reject 1 | . . . . . . . . 1 . Mask 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . . . 3 4 . Full Trace Events 2 | . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . . . . . . . 10 10 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 8812 | 53 1131 902 472 497 336 443 2341 1911 726 Spaces Moved 4297 | 33 558 476 247 283 207 202 824 1045 422 Core 84 | 12 . . . . . . . . 72 Treads 4213 | 21 558 476 247 283 207 202 824 1045 350 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 155 50 Average Speed 157 | 120 160 160 160 160 160 160 159 156 145 Slowest Speed 240 | 160 160 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 3 77 82 32 45 59 42 75 26 57 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 1 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 312 | . . 62 32 . . 88 13 83 34 Melee . | . . . . . . . . . . Projectile 66 | . . . 1 . . 21 1 24 19 AOE 246 | . . 62 31 . . 67 12 59 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 5897 | 46 702 600 293 302 214 310 1673 1255 502 Wait 1029 | 3 70 99 6 1 . 92 663 76 19 Move 4288 | 32 557 475 246 282 206 201 823 1044 422 Hop . | . . . . . . . . . . Pick Up 98 | 5 11 8 5 1 3 . 28 30 7 Fast Attach 7 | 1 . . 1 . . . 3 2 . Attach 73 | 5 3 . 2 1 1 4 20 24 13 Detach 8 | . . . . . 2 1 5 . . Swap 41 | . 7 7 8 1 . . 12 6 . Drop 68 | . 7 . 8 1 2 . 25 21 4 Fire 271 | . 47 11 17 14 . 12 94 51 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . . . . . . . . 12 Trap 1 | . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Exi / [Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 10) 858 | -10/Materials | Discovered new exit (range 10) 952 | -10/Materials | Discovered new exit (range 4) 1017 | -10/Materials | Build established: Scavenger-Mutant 1036 | -10/Materials | Repaired Lgt. Treads 1185 | -10/Materials | Entered Mines 1186 | -10/Mines | Assembled infested the area 1191 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1244 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1270 | -10/Mines | Learned Materials interactive machine intel 1402 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1476 | -10/Mines | Build established: Mutant 1740 | -10/Mines | Discovered new exit (range 8) 1871 | -10/Mines | Learned 4 Materials zone layouts 1939 | -10/Mines | Discovered new exit (range 8) 2048 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2087 | -10/Mines | Entered Materials 2087 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2088 | -9/Materials | Identified exit to Mines 2088 | -9/Materials | Identified exit to Storage 2089 | -9/Materials | Loaded intel: 16 interactive machine locations 2559 | -9/Materials | Entered Mines 2637 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2941 | -9/Mines | Found a hidden stash of uninstalled traps 2999 | -9/Mines | Learned Materials terminal intel 3050 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3050 | -9/Mines | Discovered new exit (range 5) 3056 | -9/Mines | Entered Exiles 3095 | -9/Exiles | Met 8R-AWN 3124 | -9/Exiles | Met EX-HEX 3167 | -9/Exiles | Met EX-BIN 3189 | -9/Exiles | Aligned with FarCom system 3191 | -9/Exiles | Given EX-Vault access code 3228 | -9/Exiles | Opened EX-Vault 3238 | -9/Exiles | Found AWS/Gauss 3275 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3322 | -9/Exiles | Met EX-DEC 3374 | -9/Exiles | Discovered new exit (range 14) 3392 | -9/Exiles | Left Exiles lab with AWS/Gauss 3392 | -9/Exiles | Entered Mines 3640 | -8/Mines | Discovered new exit (range 6) 3835 | -8/Mines | Entered Materials 3835 | -8/Materials | Evolved 2 slots: Utility x2 3836 | -8/Materials | Loaded intel: 11 terminal locations 4509 | -8/Materials | Discovered new exit (range 5) 5956 | -8/Materials | Destroyed 8 combat bots 6122 | -8/Materials | Discovered new exit (range 7) 6176 | -8/Materials | Entered Factory 6176 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6292 | -7/Factory | Discovered new exit (range 13) 7206 | -7/Factory | AWS/Gauss suddenly broke down 7515 | -7/Factory | Garrison activated, responded to threat 7639 | -7/Factory | Destroyed 7 combat bots 7693 | -7/Factory | Build established: Hacker-Mutant 7894 | -7/Factory | Discovered new exit (range 14) 7982 | -7/Factory | Identified exit to Lower Caves 8045 | -7/Factory | Build established: Scavenger-Mutant 8087 | -7/Factory | Entered Lower Caves 8300 | -7/Lower Caves | AWS/Gauss suddenly broke down 8590 | -7/Lower Caves | AWS/Gauss suddenly broke down 8592 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8670 | -7/Lower Caves | Spotted B-75 Beast 8693 | -7/Lower Caves | Core integrity fell below 50% 8748 | -7/Lower Caves | Lost 13 parts (2p3n6u2w) 8765 | -7/Lower Caves | Core integrity fell below 20% 8813 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Hvy. Rocket Launcher temporarily disabled. Hvy. Rocket Launcher destroyed. Hrd. Light Armor Plating destroyed. Overheating: Plasma Cannon damaged (-25). Overheating: System Shield damaged (-4). Overheating: Imp. Heat Sink damaged (-2). System corrupted: Plasma Cannon rejected. Acquired 20 matter. System corrupted: Component data lost. The unstable cave ceiling collapses. Knocked back. Adv. Beam Rifle destroyed. System corrupted: Heat flow error (+198). Plasma Cannon destroyed. Knocked back. System corrupted: Imp. Heat Sink rejected. Knocked back. Acquired 9 matter. Acquired Plasma Cannon. B-75 Beast suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ???????????????????#"""""#???????????????????????? | | ???????????????????#"" ""#???????????????????????? | | ???????????????????#"" ""#???????????????????????? | | ???????????????????##" "#####????????????????????? | | ???????????????????##" "# #????????????????????? | | ????????????####???#"" "" ###??????????????????? | | ???????????## ##?## #??##?????????? ?? | | ????????#### ### #### ???????## | | ??????### #####?? ?????## | | ??????# #??????? ???# | | ??????# ##### ##?????? ?## | | ??????# ##??## #??????? ## | | ???????# ##??#### ##??????? | | ???????# #?????# #???????? | | ???????# #?????# #??###??? | | ???##### #?????# ##### ##??? | | ???# #?????## #### ##??? | | ???# ######?# ### ##??# | | ???# ## ### ## #### % ? | | ???# %@ ## " #?????? | | ???# ### ## ### ##?????? | | ???## ##?## ### #### #?# # #??????? | | ##### ##???###?# #??## ;## # ##?????? | | #????????# #??## BB % % "##### % | | #???????## #?## BB ! | | ### ##?????### ### % # #### | | ??# ###?????## # ## [ [""% # #?????? | | ??# #??????## ## ## %[ "##" #?????? | | ??# ##??????# ### ## ] "#?# #?????? | | ??####???????## ## ## ### #?????? | | ??????????????## ## #?????? | | ???????????###### #; | | ??????????## #### | | ??????????#/[% ## ## #### | | ??????????#% ## ## "## ##?????## | | ??????????##|! ! ## #?## #???????? | | ???????????## ## # #???# ???????? | | ????????????####### #???# ??????? | | ??????????????????## ## #???# ?????? | | ???????????????????####### ##### ?????? | | ????????????????????????## ????? | | ???????????????????????## ???? | | ???????????????????????#& ###### #???? | | ???????????????????????# ##?????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeGrenadeAccelerator Manual? 0 Play Time 01:02:46 Cumulative 60.4 hours Start 2025.03.07 @ 10:54:30 End 2025.03.07 @ 11:57:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 75 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d44f9b3-ec2e-4838-9567-080dae55bca5