Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.13 @ 17:54:39 Player: Haiko Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (5322) 5322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 10617 Bonus ------- High Alert Combat Kills 350 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Relay Coupler [Grunt] (42) Relay Coupler [Brawler] (42) Relay Coupler [Hunter] (21) Autogun Heavy Flak Cannon Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Advanced Target Analyzer Core Analyzer Improved Shock Absorption System > --- WEAPON ----------- Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Relay Coupler [Grunt] Heavy Laser Autogun Remote Datajack Improved Remote Datajack Mining Laser Great Axe [Rating: 72] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 9 | . . 1 . 2 2 2 2 . Weapon . | . . . . . . . . . Parts Attached 98 | 8 6 5 5 5 23 7 2 37 Power 8 | 1 1 . . . 1 . 1 4 Engine 5 | 1 1 . . . . . . 3 Core 3 | . . . . . 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 2 1 . . 4 3 . 13 Treads 9 | 2 2 1 . . 4 . . . Leg 15 | . . . . . . 2 . 13 Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 40 | 2 2 3 1 2 13 4 1 12 Device 15 | 1 1 . 1 . 5 . . 7 Storage 5 | 1 . 1 . . . 1 . 2 Processor 10 | . 1 1 . 1 2 2 1 2 Hackware 2 | . . . . . 2 . . . Protection 8 | . . 1 . 1 4 1 . 1 Artifact . | . . . . . . . . . Weapon 25 | 3 1 1 4 3 5 . . 8 Energy Gun 6 | 1 . . . . 2 . . 3 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 7 | 2 . 1 1 1 1 . . 1 Ballistic Cannon 3 | . . . . . 1 . . 2 Launcher 2 | . . . 1 1 . . . . Special Weapon 4 | . 1 . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Parts Lost 50 | . . . . . 9 2 . 39 Power 4 | . . . . . 1 . . 3 Propulsion 11 | . . . . . 1 1 . 9 Utility 25 | . . . . . 6 1 . 18 Weapon 10 | . . . . . 1 . . 9 Highest Loss Streak 18 | . . . . . 5 2 . 18 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 7 7 13 14 13 14 10 14 Power . | . . . . . . . . 1 Propulsion . | . . . . . . . . 2 Utility 5 | 1 5 5 9 10 7 6 3 3 Weapon 3 | 1 2 2 3 4 4 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 20 | 1 2 . 3 3 1 . 1 9 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 19 | 1 2 . 2 3 1 . 1 9 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 89 100 99 89 79 98 91 Engine 6 | . 14 11 11 9 5 . . 3 Core 1 | . . . . . 1 6 5 1 Treads 15 | . 28 23 33 27 14 10 5 . Leg 5 | . . . . . . . 11 15 Device 15 | . 12 11 19 18 10 13 22 17 Storage 10 | . 14 11 11 9 7 11 8 11 Processor 16 | . 1 10 2 8 20 17 19 24 Hackware 1 | . . . . . 4 . . . Protection 3 | . . . . 9 7 8 10 2 Energy Gun 1 | . . . . . . . . 5 Ballistic Gun 8 | . 22 19 12 10 8 9 5 . Ballistic Cannon 1 | . . . . . 1 . 5 3 Special Weapon 2 | . 5 2 7 4 . . . . Peak Build Rating 72 | 9 11 17 24 31 43 46 63 72 Average Rating 34 | 6 10 15 19 28 36 37 58 62 On Entrance 25 | . 9 11 17 21 30 33 46 63 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 13 19 36 42 45 68 83 69 68 Greatest Support 84 | 40 46 66 66 66 84 48 36 51 Greatest Overweight (x) 17 | . . . . . 1 3 1 17 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 15 15 Most Carried 15 | 6 8 10 15 15 15 15 13 15 Average Carried 11 | 3 7 7 14 14 13 14 10 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 5 8 9 15 15 15 14 13 7 Class Distribution -------------------- 56% | Mutant 30% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Matter Collected 3761 | 271 84 151 170 364 1140 33 . 1548 Remotely . | . . . . . . . . . Salvage Created 4190 | 144 158 151 140 437 1664 33 . 1463 Parts 212 | 24 11 14 12 17 89 3 . 42 Haulers Intercepted 3 | . 1 . . 1 1 . . . Recyclers Shooed 3 | . . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Combat Hostiles Destroyed 92 | . 5 5 4 7 36 1 . 34 Melee 2 | . . . . . 2 . . . Guns 48 | . 5 5 4 2 18 1 . 13 Cannons 30 | . . . . 1 10 . . 19 AOE 10 | . . . . 4 6 . . . Classes Destroyed 17 | 3 3 2 1 3 2 . . 3 Worker 11 | 4 . . 1 1 5 . . . Builder 4 | . . 1 . 1 2 . . . Tunneler 11 | 9 . . 1 . 1 . . . Hauler 3 | . 1 . . 1 1 . . . Recycler 3 | 1 . . . 1 1 . . . Operator 1 | . . . . . 1 . . . Watcher 4 | . . . . 3 1 . . . Swarmer 13 | . 3 3 2 . 5 . . . Grunt 55 | . 2 . 1 4 21 . . 27 Brawler 3 | . . . 1 . 2 . . . Duelist 4 | . . . . 1 1 . . 2 Protector 1 | . . . . . . . . 1 Sentry 4 | . . 2 . 1 1 . . . Demolisher 1 | . . . . . . . . 1 Hunter 2 | . . . . 1 1 . . . Programmer 8 | . . . . . 5 1 . 2 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 3 4 2 6 6 1 . 7 Combat Bots Only 7 | . 3 3 2 4 6 1 . 7 Max Kills in Single Turn 5 | 1 1 1 1 3 5 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 3 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Hostile Shots Fired 722 | . 12 18 21 35 252 10 . 374 Missed 187 | . 4 2 8 12 55 2 . 104 Hits 535 | . 8 16 13 23 197 8 . 270 Melee 16 | . . . 1 1 12 . . 2 Projectile 519 | . 8 16 12 22 185 8 . 268 AOE 14 | . . . . . . . . 14 Critical Strikes 35 | . . . . 1 14 . . 20 Actively Blocked 2 | . . . . . . . . 2 Damage Taken 7894 | . 56 158 103 297 2277 135 . 4868 Core 1414 | . 24 20 8 57 278 11 . 1016 Absorbed by Shields 43 | . . . . . 43 . . . Redirected to Shielding 92 | . . . . . 12 . . 80 Ignored by Resistances 2746 | . 18 45 34 86 796 37 . 1730 Regen/Repaired (Parts) 257 | . . . . . 257 . . . Core Remaining (%) 88 | 100 90 . 93 89 60 98 . . Volleys Fired 317 | 16 15 9 16 28 96 6 . 131 Largest 2 | 1 2 2 2 2 2 1 . 2 Hottest 155 | 40 100 43 120 100 100 23 . 155 Shots Fired 540 | 16 29 18 26 39 161 6 . 245 Gun 346 | 16 28 18 19 18 110 6 . 131 Cannon 153 | . . . . 6 36 . . 111 Launcher 12 | . . . . 5 7 . . . Special 29 | . 1 . 7 10 8 . . 3 Kinetic 343 | . 28 18 19 18 111 6 . 143 Thermal 130 | 16 1 . 7 9 2 . . 95 Explosive 12 | . . . . 5 7 . . . Electromagnetic 46 | . . . . 6 35 . . 5 Robot Hit Streak 50 | 9 7 6 11 10 50 11 . 35 Robot Miss Streak 7 | 1 2 1 2 1 3 1 . 7 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 427 | 15 19 14 14 20 136 6 . 203 Core Hits 286 | 14 8 7 8 25 97 3 . 124 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 22 | . . . . . 1 1 . 20 Burn 12 | . . . . . . . . 12 Destroy 5 | . . . . . 1 1 . 3 Blast 4 | . . . . . . . . 4 Sever 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . 4 . . 5 Impact . | . . . . . . . . . Slashing 6 | . . . . . 4 . . 2 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11454 | 268 235 228 243 1222 4464 135 . 4659 Guns 5046 | 163 235 202 196 203 1695 135 . 2217 Cannons 3405 | . . . . 184 882 . . 2339 Explosions 2542 | . . . . 835 1707 . . . Melee 250 | . . . . . 173 . . 77 Ramming 185 | 105 . 26 47 . 7 . . . Kinetic 5834 | . 235 202 196 203 1887 135 . 2976 Thermal 2500 | 163 . . . . 801 . . 1536 Explosive 1741 | . . . . 835 906 . . . Electromagnetic 944 | . . . . 184 690 . . 70 Impact . | . . . . . . . . . Slashing 250 | . . . . . 173 . . 77 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 2 2 1 . 5 Average Corruption 3 | . . . . 1 1 1 . 4 Corruption Purged 1 | . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . 6 3 . . 22 Message Errors 6 | . . . . . 1 . . 5 Matter Fused 9 | . . . . 2 2 . . 5 Heat Flow Errors 4 | . . . . 1 . . . 3 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 2 | . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 3 | . . . . 1 . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 283 | . . . . 90 162 . . 31 Projectiles 112 | . . . . 28 53 . . 31 Explosions 171 | . . . . 62 109 . . . Melee . | . . . . . . . . . Knockbacks 44 | . . . 1 . 5 . . 38 Impact 1 | . . . 1 . . . . . Kinetic 40 | . . . . . 4 . . 36 Secondary 3 | . . . . . 1 . . 2 Self-Inflicted Damage 88 | . . . . . 88 . . . Shots 3 | . . . . . 3 . . . Rammed 48 | 38 . 2 5 . 3 . . . Targets Rammed 57 | 45 . 3 6 . 3 . . . Kicked . | . . . . . . . . . Crushed 9 | 7 . 1 1 . . . . . Highest Temperature 403 | . 20 13 84 226 403 . . 223 Average Temperature 60 | . 10 5 20 92 68 . . 25 Received Heat Transfer 3024 | . 24 54 24 108 1083 . . 1731 Effects 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 7 | . . . . . . . . 7 Heat Transferred 4649 | 375 . . . . 450 . . 3824 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Maximum Alert Level 4 | . . . . . 2 . . 4 Low Security (%) 61 | 100 100 100 100 100 26 100 100 19 Level 1 19 | . . . . . 72 . . 8 Level 2 9 | . . . . . 1 . . 36 Level 3 6 | . . . . . . . . 26 Level 4 2 | . . . . . . . . 8 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1210 | 10 131 75 75 163 419 95 . 1210 Initial 95 | . . . 11 . 43 95 . 6 Average 205 | . 30 21 9 71 220 30 . 555 Influence Increases 3507 | 70 172 140 181 281 1177 30 12 1444 Destroy 0b10 Robot/C 1820 | . 100 100 80 140 720 20 . 660 Destroy 0b10 Robot/NC 190 | 70 5 5 10 35 60 . . 5 Destroy Leader 314 | . 22 30 10 38 154 10 . 50 Successful Hack 72 | . 5 5 . . 50 . 12 . Disable Machine 225 | . 9 . 36 36 144 . . . Anti-Garrison Action 550 | . . . . . . . . 550 Destroy Structure 96 | . 1 . . 32 49 . . 14 Lose Combat Pursuer 240 | . 30 . 45 . . . . 165 Influence Decreases 2447 | 70 172 105 216 168 1063 257 . 396 Entered New Map 232 | . . . 24 . 70 132 . 6 Time Decay 1735 | 70 172 105 192 168 903 125 . . Lost Part 480 | . . . . . 90 . . 390 Squads Dispatched 16 | . 1 . 1 1 12 1 . . Investigation 6 | . 1 . 1 . 4 . . . Extermination 6 | . . . . . 5 1 . . Reinforcement 4 | . . . . 1 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Distress Signals 4 | . . . . 2 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 6 5 8 14 51 1 1 49 Peak Tracking Total 10 | . 3 3 4 7 10 1 1 8 Tactical Retreats 9 | . 1 . 1 . . . . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Traps Triggered 10 | . 1 . . 2 1 1 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . . 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Machines Disabled 28 | . 1 . 4 4 16 . . 3 Max in Single Turn 6 | . 1 . 1 1 6 . . 1 Garrison Relay 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Machines Accessed 16 | . 1 2 1 . 10 1 1 . Terminals 11 | . 1 2 . . 8 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 43 | . 3 5 1 . 32 1 1 . Successful 26 | . 1 3 1 . 19 1 1 . Failed 17 | . 2 2 . . 13 . . . Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 3 . . 4 . . . Terminals 33 | . 3 5 . . 25 . . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 17 | . 1 3 1 . 12 . . . Record 2 | . . . . . 2 . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 2 | . . 1 . . 1 . . . Terminal Index 1 | . . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . Scan Component 4 | . . . . . 4 . . . Repair 2 | . . . . . 2 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 2 . . 9 . . . Full Trace Events 4 | . . . . . 4 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 76 | . . . . . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . 1 2 . . 1 Non-combat 2 | . . . . . 2 . . . Combat 2 | . . . . 1 . . . 1 Robot Hacks Applied 5 | . . . . 1 3 . . 1 parse_system 3 | . . . . 1 1 . . 1 no_distress 1 | . . . . . 1 . . . find_station 1 | . . . . . 1 . . . Relay Couplers Released 16 | . . . . . . . . 16 Machine Destruction 12 | . . . . . . . . 12 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Active Infowar (turns) 4673 | 106 650 414 1166 525 485 . 230 1097 Sensors 748 | . 260 3 . . 485 . . . Terrain 3831 | 106 294 411 1166 525 2 . 230 1097 T.N.C. 96 | . 96 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Turns Passed 8909 | 1167 650 414 1166 525 2093 353 233 2308 Spaces Moved 4227 | 654 362 222 647 262 812 128 113 1027 Core 11 | 3 . . . . . . . 8 Treads 3071 | 651 362 222 647 262 812 113 . 2 Legs 1145 | . . . . . . 15 113 1017 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 190 120 Average Speed 171 | 159 160 160 160 160 202 256 190 159 Slowest Speed 900 | 160 160 160 160 160 240 330 190 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 31 53 18 95 30 24 2 5 62 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 3 | . . . 3 . . . . . Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 83 | . . . . 32 49 . . 2 Melee . | . . . . . . . . . Projectile 4 | . . . . . 2 . . 2 AOE 79 | . . . . 32 47 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Total 5278 | 731 405 262 745 321 1093 147 131 1443 Wait 314 | . 8 17 47 2 100 . 6 134 Move 4219 | 653 361 221 646 261 811 127 113 1026 Hop . | . . . . . . . . . Pick Up 91 | 7 7 4 13 7 18 4 4 27 Fast Attach 28 | 6 1 . 1 2 3 2 . 13 Attach 56 | 1 . 3 . 2 13 5 5 27 Detach 3 | . . 1 . . . . 1 1 Swap 108 | 2 5 3 7 13 34 . 1 43 Drop 56 | 1 8 1 9 6 11 3 1 16 Fire 317 | 16 15 9 16 28 96 6 . 131 Melee 9 | . . . . . 4 . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 57 | 45 . 3 6 . 3 . . . Escape Stasis 20 | . . . . . . . . 20 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 13) 1168 | -11/Scrapyard | Entered Materials 1185 | -10/Materials | Build established: Mutant 1509 | -10/Materials | Discovered new exit (range 10) 1563 | -10/Materials | Discovered new exit (range 16) 1818 | -10/Materials | Entered another Materials area 1818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -9/Materials | Identified exit to Mines 2232 | -9/Materials | Entered Mines 2253 | -9/Mines | Discovered new exit (range 7) 2334 | -9/Mines | Learned location of Zion (-7) 2348 | -9/Mines | Found a hidden stash of uninstalled traps 2406 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2492 | -9/Mines | Discovered new exit (range 15) 2512 | -9/Mines | Met a Derelict shopkeep closing up shop 2841 | -9/Mines | Learned Materials garrison access intel 2846 | -9/Mines | Learned location of Storage (-7) 2932 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3398 | -9/Mines | Entered Materials 3398 | -8/Materials | Evolved 2 slots: Utility x2 3399 | -8/Materials | Loaded intel: 1 garrison access location 3420 | -8/Materials | Build established: Scavenger-Mutant 3896 | -8/Materials | Discovered new exit (range 13) 3918 | -8/Materials | Build established: Mutant 3923 | -8/Materials | Entered Factory 3923 | -7/Factory | Evolved 2 slots: Utility x2 4298 | -7/Factory | Identified exit to Factory 4378 | -7/Factory | Identified exit to Storage 4378 | -7/Factory | Identified exit to Lower Caves 4622 | -7/Factory | Build established: Hacker-Mutant 5205 | -7/Factory | Repaired Shotgun 5389 | -7/Factory | Repaired Med. Treads 5563 | -7/Factory | Lost 5 parts (1p3u1w) 5745 | -7/Factory | Build established: Mutant 6016 | -7/Factory | Entered another Factory area 6016 | -6/Factory | Evolved 2 slots: Utility x2 6019 | -6/Factory | Discovered new exit (range 12) 6085 | -6/Factory | Identified exit to Factory 6369 | -6/Factory | Entered another Factory area 6369 | -5/Factory | Evolved 2 slots: Utility x2 6602 | -5/Factory | Identified exit to Garrison 6602 | -5/Factory | Entered Garrison 6656 | -5/Garrison | Triggered checkpoint 6704 | -5/Garrison | Garrison Relay disabled 6792 | -5/Garrison | Triggered checkpoint 6793 | -5/Garrison | Spotted B-75 Beast 6865 | -5/Garrison | Destroyed B-75 Beast 6894 | -5/Garrison | Lost 11 parts (1p3n5u2w) 7010 | -5/Garrison | Triggered checkpoint 7148 | -5/Garrison | Lost 3 parts (1n1u1w) 7160 | -5/Garrison | Build established: Scavenger-Mutant 7268 | -5/Garrison | Destroyed 7 combat bots 7336 | -5/Garrison | Triggered checkpoint 7682 | -5/Garrison | Discovered new exit (range 10) 7703 | -5/Garrison | Identified exit to Factory 7705 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8044 | -5/Garrison | Triggered checkpoint 8090 | -5/Garrison | Garrison Relay disabled 8147 | -5/Garrison | Discovered exit to Factory (range 12) 8313 | -5/Garrison | Spotted B-75 Beast 8316 | -5/Garrison | Spotted B-75 Beast 8460 | -5/Garrison | Triggered checkpoint 8514 | -5/Garrison | Triggered checkpoint 8658 | -5/Garrison | Garrison Relay disabled 8742 | -5/Garrison | Discovered exit to Factory (range 12) 8876 | -5/Garrison | Core integrity fell below 50% 8894 | -5/Garrison | Core integrity fell below 20% 8910 | -5/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08867_ Field strength at 10. 08868_ Stasis field depleted. 08874_ System corrupted: Carbon-fiber Leg rejected. 08875_ Knocked back. 08880_ Mic. Fission Core destroyed. 08886_ Hcp. Matter Pod destroyed. 08886_ Core Shielding destroyed. 08886_ Knocked back. 08887_ B-75 Beast Hvy. Plasma Cannon severed. 08890_ Knocked back. 08894_ 9UFC1=VL5HK59E4MSOOP0Y,/ 08896_ Knocked back. 08896_ Great Axe destroyed. 08898_ Acquired 5 matter. 08898_ Core Analyzer destroyed. 08898_ Critical hit (Blast). 08899_ Knocked back. 08902_ Lgt. Angular Momentum Engine destroyed. 08902_ Adv. Heat Sink destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????####????# ### #??????????????????????? | | ??????????#! #????# #?# #???????######?????????? | | ???????????! #????# #?# #???????! ?????????? | | ???????????! #????# #?# #???????! ?????????? | | ?#######???# #?#### ### ##??????! ??????????? | | ?#""" "#???# ###!# ## #?????? ??????????? | | ### ! ###### ## # # ###?????! ??????????? | | = # #?????! ???????????? | | % ##?????! ??#????????? | | ############### % # ###????# #!!?????????? | | ?????????????# ## ### # #????# "#??????????? | | ?????????????# ### ## ##????# "#?????###### | | ?????????????###### ## ##?????# "#?????# | | ############## # ## ### %######" "#?????# | | *% % "#?????# | | *=%= BB % "#?????# ## | | ### ######[## ## ## BB#### #### ##?????# #? | | ???????????#%# # ## #??# #??# #??????# #? | | ??????????##=## ### ### #??# #??# #??????# #? | | ??????????# ###??# #?# =#??# #??# #??????# #? | | ??????????#! #????# #?# #??# #??# ######## #? | | ??????????#! #????# ### #??# #??# ## ## #? | | ??????????####????# ##; % #########;### ## #? | | ??????????????????# ;% BB #? | | ??????????????????##### %BB +? | | ??????????????????????#% @% +? | | ??????????????????????#;########## ## ## #? | | ??????????????????????###??????### ## ## ## | | ???????????????????????????????# ^^ | | ???????????????????????????????# | | ???????????????????????????????# ^^ | | ???????????????????????????????# ^ % | | ???????????????????????????????### ## ## ## | | ?????????????????????????????????# ##^ ^^## "# | | ?????????????????????????????????# ^^ ^ | | ????????????????????????????????## = | | ???????????##############???????#" [ | | ???????????# #???????### ## ##++### | | ?????????### #### ### #?????????# ## ## #?? | | ?????????#"# #??# #?# #?????????# ######## #?? | | ?????????#"![#??#####?# #?????????# #??????# #?? | | ?????????# =#????????# #?????????# #??????# #?? | | ?????????#"! #????????# #?????????# #??????# #?? | | ?????????#"# #????????# #?????????# #??????# ### | | ?????????### #?????#### ########### #??????# | | ???????????###?????# #??????# | | ???????????????????# ^^ #??????###### | | ???????????????????# ################???????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 19 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 10 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 16% | -7/Factory Med. Treads | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed ImprinterGravmagRipper Manual? 0 Play Time 01:52:07 Cumulative 10.8 hours Start 2025.10.13 @ 16:03:27 End 2025.10.13 @ 17:54:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 679447e9-c98c-4c73-8aab-cebfc1c90aa6