Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 23:47:05 Player: Lexicon Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (160) 800 Value Destroyed (5036) 5036 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 12161 Bonus ------- High Alert Combat Kills 482 Follower Combat Kills 1118 Met Imprinter 300 Was Imprinted 300 Friendly Fire -955 Cogmind --------- Core Integrity 773/1000 Matter 222/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (90) Location -5/Factory Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (8) ------ Experimental Heat Sink Experimental Heat Sink Large Storage Unit Improved Transmission Jammer Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Cooled Plasma Rifle Heavy Gatling Laser KE Penetrator > --- INVENTORY (15) --- Improved VSS Leg Improved VSS Leg Improved VSS Leg Coolant Injector Zionite Biocell (600) Compact Matter Pod (150) IFF Parser Energy Filter Advanced System Shield Hacking Drone Bay (1/1) Heavy Gatling Laser Phase Cannon Rocket Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Thunder Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit IFF Parser Improved Transmission Jammer Zionite Light Carapace Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Zionite Laser-S Cooled Plasma Rifle KE Penetrator > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Heat Sink Coolant Injector Compact Matter Pod Energy Filter Hardened Medium Armor Plating Hacking Drone Bay Heavy Gatling Laser Heavy Gatling Laser Phase Cannon Rocket Array CR-A16's Pointy Stick [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . Utility 6 | . . . 1 2 . . . . 2 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 114 | 7 9 11 21 2 4 1 2 9 24 24 Power 15 | 1 2 1 4 . . . 1 1 1 4 Engine 7 | 1 2 1 2 . . . . 1 . . Core 7 | . . . 2 . . . 1 . 1 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | 2 4 3 6 . 4 1 . 4 7 2 Treads 3 | 2 . 1 . . . . . . . . Leg 30 | . 4 2 6 . 4 1 . 4 7 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 1 2 5 2 . . 1 3 9 10 Device 16 | 1 . 2 2 . . . 1 1 4 5 Storage 3 | 1 1 . . . . . . . . 1 Processor . | . . . . . . . . . . . Hackware 7 | . . . 1 2 . . . . 3 1 Protection 9 | . . . 2 . . . . 2 2 3 Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 5 6 . . . . 1 7 8 Energy Gun 9 | . . . 1 . . . . . 4 4 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 16 | 2 1 5 4 . . . . 1 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 3 . . . 1 1 4 8 Parts Lost 24 | . 3 2 3 . 2 . . 5 3 6 Power 3 | . . . 1 . . . . . . 2 Propulsion 7 | . 2 . . . 2 . . 2 . 1 Utility 7 | . . . 1 . . . . 2 2 2 Weapon 7 | . 1 2 1 . . . . 1 1 1 Highest Loss Streak 3 | . 3 1 2 . 1 . . 2 1 3 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 13 | 3 9 14 14 14 14 15 15 14 14 14 Power . | . 1 . . 1 1 1 . . . . Propulsion 2 | 1 1 1 2 2 2 1 2 1 3 3 Utility 7 | . 4 9 8 8 8 9 8 9 7 6 Weapon 3 | . 2 2 3 3 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 1 4 4 . . . 2 . 10 8 Power . | . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 4 2 Utility 16 | . . 2 3 . . . 1 . 6 4 Weapon 7 | . 1 2 1 . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 97 98 98 99 100 99 99 98 99 Engine 2 | . 14 11 2 . . . . 1 . . Core 5 | . . . 6 7 7 7 7 5 5 10 Treads 1 | . 10 1 . . . . . . . . Leg 27 | . 17 28 34 30 29 30 30 29 26 22 Device 8 | . 14 11 7 7 5 6 6 4 6 18 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 Hackware 15 | . . . . 21 23 23 23 23 24 14 Protection 3 | . . . 9 . 1 . . 1 5 5 Energy Gun 1 | . . . . . . . . . 2 11 Ballistic Gun 21 | . 27 32 27 23 22 23 23 22 16 4 Peak Build Rating 99 | 7 9 19 33 39 39 38 41 50 73 99 Average Rating 42 | 5 8 13 26 38 37 37 38 42 62 88 On Entrance 31 | . 7 9 17 33 39 38 38 39 50 72 Avg Prop Armor Cover (%) 8 | . . 8 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 12 29 39 46 37 44 44 37 48 51 69 Greatest Support 68 | 40 40 30 45 45 45 40 40 60 65 68 Greatest Overweight (x) 3 | 3 1 1 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 13 15 15 15 15 15 15 12 15 14 Class Distribution -------------------- 33% | Hacker-Tank 33% | Hacker-Skirmisher 12% | Scavenger-Tank 6% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 4895 | 326 289 521 1343 . 370 42 34 263 1101 606 Remotely . | . . . . . . . . . . . Salvage Created 6309 | 181 487 612 1785 . 363 59 . 101 1506 1215 Parts 347 | 15 34 40 98 . 13 3 . 7 66 71 Haulers Intercepted 8 | . 1 1 3 . . . . . . 3 Recyclers Shooed 5 | . 1 . 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 15 2 . 21 . . Prevented 3 | . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 101 | . 10 11 24 . 11 1 . 3 23 18 Guns 89 | . 8 11 24 . 6 1 . 3 23 13 AOE 11 | . 2 . . . 5 . . . . 4 Classes Destroyed 15 | 2 5 2 4 . 1 . . . 1 . Worker 17 | . . . 4 . . . . . 4 9 Builder 8 | . . . 3 . . . . . . 5 Tunneler 8 | 4 . 1 3 . . . . . . . Hauler 8 | . 1 1 3 . . . . . . 3 Recycler 5 | 1 . . 3 . . . . . 1 . Operator 4 | . 1 1 1 . . . . . 1 . Watcher 8 | . 2 1 3 . . . . . 2 . Swarmer 17 | . . . 4 . 4 . . 2 4 3 Grunt 53 | . 7 6 14 . 4 1 . 1 11 9 Brawler 4 | . . 1 2 . . . . . 1 . Duelist 3 | . . . 1 . 1 . . . 1 . Sentry 13 | . . 4 3 . 1 . . . 3 2 Programmer 7 | . . . . . . . . . 3 4 Subdweller 3 | . 3 . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . Best Kill Streak 11 | 5 3 6 7 . 4 1 . 2 5 11 Combat Bots Only 5 | . 2 5 5 . 4 1 . 2 4 4 Max Kills in Single Turn 10 | 1 1 1 2 . 2 1 . 1 2 10 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . 1 . . . 2 . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 CL-ANK (-5/Factory) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 624 | . 58 46 100 . 94 2 . 39 133 152 Missed 202 | . 10 12 22 . 23 1 . 14 65 55 Hits 422 | . 48 34 78 . 71 1 . 25 68 97 Melee 6 | . . . 5 . 1 . . . . . Projectile 416 | . 48 34 73 . 70 1 . 25 68 97 Critical Strikes 17 | . 1 2 7 . 1 . . 1 . 5 Damage Taken 6794 | . 802 450 1028 . 965 17 . 494 1110 1928 Core 811 | . 193 17 157 . 121 . . . 96 227 Absorbed by Shields 248 | . . 16 232 . . . . . . . Ignored by Resistances 65 | . . . . . . . . 65 . . Regen/Repaired (Parts) 111 | . . . . . . . . . 111 . Core Remaining (%) 76 | 100 22 95 71 . . . . 82 88 . Volleys Fired 391 | 14 61 29 95 . 23 2 1 17 84 65 Largest 3 | 2 2 3 3 . 3 3 1 3 3 3 Hottest 159 | 40 40 70 79 . 79 79 28 84 122 159 Shots Fired 1041 | 28 118 87 283 . 51 6 1 51 252 164 Gun 1024 | 28 115 87 283 . 44 6 1 51 252 157 Cannon 3 | . . . . . . . . . . 3 Launcher 14 | . 3 . . . 7 . . . . 4 Special . | . . . . . . . . . . . Kinetic 886 | 28 115 87 283 . 44 6 1 51 215 56 Thermal 141 | . . . . . . . . . 37 104 Explosive 14 | . 3 . . . 7 . . . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | 6 10 9 16 . 29 3 . 8 23 9 Robot Miss Streak 8 | 2 5 3 3 . 2 2 . 4 4 8 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 27 | . . 3 9 . . . . 2 7 6 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 1 Shots Hit Robots 694 | 19 73 56 191 . 39 3 . 34 179 100 Core Hits 345 | 8 31 28 77 . 29 2 . 16 76 78 Critical Kills 5 | . . 3 1 . . . . . 1 . Critical Parts Destroyed 5 | . . 2 1 . . . . . 2 . Critical Strikes 13 | . . 5 2 . . . . . 4 2 Burn 3 | . . . . . . . . . 1 2 Destroy 10 | . . 5 2 . . . . . 3 . Melee Attacks 2 | . . . . . . . . . 2 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 2 | . . . . . . . . . 2 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15773 | 206 1114 687 3368 . 1185 55 . 668 3590 4900 Guns 13042 | 206 762 687 3368 . 699 55 . 668 3572 3025 Cannons . | . . . . . . . . . . . Explosions 2703 | . 342 . . . 486 . . . . 1875 Melee . | . . . . . . . . . . . Ramming 28 | . 10 . . . . . . . 18 . Kinetic 10903 | 206 762 687 3368 . 699 55 . 668 3285 1173 Thermal 3278 | . . . . . . . . . 287 2991 Explosive 1564 | . 342 . . . 486 . . . . 736 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 11 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 95 | . . . . . 32 . . . . 63 Projectiles . | . . . . . . . . . . . Explosions 95 | . . . . . 32 . . . . 63 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 106 | . 40 . . . 2 . . . . 64 Shots 5 | . 3 . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . 1 . Kicked 2 | . 1 . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 308 | . 18 111 157 . 50 8 . 111 308 126 Average Temperature 40 | . 7 31 41 . 21 7 . 42 54 26 Received Heat Transfer 2008 | . 303 219 487 . 225 9 . 159 288 318 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 9 | . 1 . . . . . . . 2 6 Heat Transferred 4638 | . . . . . . . . . 564 4074 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . . 2 . . . . . 2 3 Low Security (%) 49 | 100 100 100 30 100 . . . . 35 . Level 1 23 | . . . 46 . . . . . 40 4 Level 2 13 | . . . 22 . . . . . 24 7 Level 3 13 | . . . . . . . . . . 87 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 925 | 15 82 153 438 189 . . . . 654 925 Initial 312 | . . . 57 189 . . . . 183 312 Average 284 | 3 22 79 258 118 . . . . 315 738 Influence Increases 4609 | 25 243 346 854 12 292 20 . 550 1093 1174 Destroy 0b10 Robot/C 2560 | . 140 220 480 . 240 20 . 300 700 460 Destroy 0b10 Robot/NC 295 | 25 20 20 100 . . . . . 40 90 Destroy Leader 554 | . 36 74 102 . 30 . . 40 174 98 Allied During Kill 403 | . . . . . 22 . . 195 129 57 Successful Hack 39 | . 6 17 4 12 . . . . . . Disable Machine 255 | . 15 . 15 . . . . . 15 210 Destroy Structure 218 | . 11 . 3 . . . . . 20 184 Lose Combat Pursuer 285 | . 15 15 150 . . . . 15 15 75 Influence Decreases 3689 | 25 243 209 574 398 299 44 . 258 746 893 Entered New Map 763 | . . . 80 228 13 6 . . 109 327 Time Decay 2540 | 25 239 189 472 170 216 38 . 198 607 386 Lost Part 186 | . 4 20 22 . 10 . . 40 30 60 Lost Ally 200 | . . . . . 60 . . 20 . 120 Squads Dispatched 19 | . 2 . 2 1 . . . . 8 6 Investigation 3 | . 1 . . . . . . . 2 . Extermination 7 | . . . . 1 . . . . 4 2 Reinforcement 6 | . 1 . 1 . . . . . 1 3 Assault 2 | . . . 1 . . . . . . 1 Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 6 | . 1 1 1 . . . . . 1 2 Communications Jammed 38 | . . . . . . . . . . 38 Distress Signals 38 | . . . . . . . . . . 38 Times Spotted 174 | . 16 13 41 . 12 1 . 14 41 36 Peak Tracking Total 9 | . 3 5 9 . 4 1 . 4 5 6 Tactical Retreats 15 | . 1 1 9 . . . . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 4 | . 1 . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 18 | . 1 . 1 . 1 . . . 1 14 Max in Single Turn 14 | . 1 . 1 . 1 . . . 1 14 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 15 | . 3 3 2 1 . . 1 1 4 . Terminals 10 | . 3 3 2 1 . . . 1 . . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 6 5 7 2 . . 3 1 11 . Successful 18 | . 2 4 1 1 . . 3 1 6 . Failed 17 | . 4 1 6 1 . . . . 5 . Catastrophic 3 | . 1 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 3 1 6 . . . . . 13 10 Terminals 21 | . 6 5 7 2 . . . 1 . . Fabricators 5 | . . . . . . . . . 5 . Repair Stations 6 | . . . . . . . . . 6 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 2 4 1 1 . . 3 1 . . Record 1 | . . . . . . . . 1 . . Part Schematic 4 | . . 1 . . . . 3 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . 2 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 1 2 1 . . . . 3 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 28 | . . 1 . . . . 18 . 9 . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 169 | . . . . . . . . . 169 . Total Part Build Rating 6 | . . . . . . . . . 6 . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 35 | . . . . . . . . . 35 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies 17 | . . . . . 3 . 7 . 1 6 Largest Group 7 | . . . . . 3 . 7 7 6 3 Highest-Rated Group 238 | . . . . . 48 . 238 238 194 210 Highest-Rated Ally 127 | . . . . . 16 . 40 40 127 127 Zionite Dispatches 3 | . . . . . . . . . 1 2 Light 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 140 | . . . . . 21 . . 57 25 37 Total Damage 4428 | . . . . . 151 . . 1423 1969 885 Kills 33 | . . . . . 2 . . 12 13 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 5750 | 68 860 517 747 341 609 322 1125 456 106 599 Sensors 2957 | . . . 104 341 609 322 1125 456 . . IFF 499 | . . . . . . . . . 106 393 Seismic 2088 | 68 860 517 643 . . . . . . . Jamming 599 | . . . . . . . . . . 599 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 3 1 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . 3 1 Component Stockpiles 1 | . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 8924 | 158 860 562 1247 341 759 359 1129 644 1961 904 Spaces Moved 5067 | 71 370 232 557 147 496 280 835 390 1094 595 Core 13 | 13 . . . . . . . . . . Treads 182 | 58 124 . . . . . . . . . Legs 4872 | . 246 232 557 147 496 280 835 390 1094 595 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 120 90 90 Average Speed 126 | 147 169 190 144 120 127 124 120 121 110 96 Slowest Speed 200 | 200 190 190 190 120 190 190 120 193 122 177 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 62 23 43 7 66 50 87 73 29 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . . . . . . . 1 . 5 . Known Exits Taken 3 | . . . . 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . Scrap Searched 11 | . . . . . 3 1 4 3 . . Spaces Dug 5 | . . . . . . . . . 2 3 Terrain Destroyed 136 | . 12 . . . 15 . . . 3 106 Melee 2 | . . . . . . . . . 2 . Projectile 15 | . . . . . . . . . 1 14 AOE 119 | . 12 . . . 15 . . . . 92 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total 6777 | 96 494 299 787 311 579 286 964 522 1652 787 Wait 935 | . 32 1 59 161 17 . 114 100 389 62 Move 5057 | 70 369 231 556 146 495 279 834 389 1093 595 Hop . | . . . . . . . . . . . Pick Up 84 | 5 12 13 12 2 2 1 5 2 18 12 Fast Attach 42 | 7 . 2 8 . . . 2 2 14 7 Attach 32 | . 3 4 4 2 2 . . 4 5 8 Detach . | . . . . . . . . . . . Swap 101 | . 10 8 30 . 11 2 1 4 16 19 Drop 104 | . 6 11 23 . 2 2 7 4 30 19 Fire 391 | 14 61 29 95 . 23 2 1 17 84 65 Melee 2 | . . . . . . . . . 2 . Ram . | . . . . . . . . . . . Kick 2 | . 1 . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 27 | . . . . . 27 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 7) 402 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Build established: Scavenger-Mutant 859 | -10/Materials | Derelicts attacked the area 881 | -10/Materials | Core integrity fell below 50% 925 | -10/Materials | Lost 3 parts (2n1w) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1376 | -9/Materials | Discovered new exit (range 20) 1447 | -9/Materials | Discovered new exit (range 10) 1581 | -9/Materials | Entered another Materials area 1581 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2045 | -8/Materials | Build established: Scavenger-Tank 2464 | -8/Materials | Discovered new exit (range 16) 2781 | -8/Materials | First assault squad dispatched 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Utility x2 2876 | -7/Factory | Identified exit to Lower Caves 3161 | -7/Factory | Build established: Hacker-Skirmisher 3169 | -7/Factory | Entered Lower Caves 3295 | -7/Lower Caves | Learned Factory interactive machine intel 3363 | -7/Lower Caves | Learned location of 1 exit from Factory 3542 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3802 | -7/Lower Caves | Learned Factory emergency access door positions 3848 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3884 | -7/Lower Caves | Discovered new exit (range 10) 3928 | -7/Lower Caves | Entered another Lower Caves area 4188 | -7/Lower Caves | Learned Factory non-interactive machine intel 4211 | -7/Lower Caves | Discovered new exit (range 11) 4287 | -7/Lower Caves | Entered Zion 4388 | -7/Zion | Discovered new exit (range 15) 4526 | -7/Zion | Found CR-A16's Pointy Stick 4828 | -7/Zion | Found Prototype Device 4828 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4878 | -7/Zion | Given the Hacking Drone Bay 4881 | -7/Zion | Found Prototype Device 4913 | -7/Zion | Gained Derelict followers 5097 | -7/Zion | Met Imprinter 5115 | -7/Zion | Imprinted 5117 | -7/Zion | Declared Zion's savior 5416 | -7/Zion | Entered Proximity Caves 5416 | -6/Proximity Caves | Accompanied by 7 allies 5537 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5552 | -6/Proximity Caves | Identified Hacking Drone Bay 5636 | -6/Proximity Caves | Spotted B-75 Beast 5653 | -6/Proximity Caves | Allies destroyed B-75 Beast 5779 | -6/Proximity Caves | Identified exit to Factory 6060 | -6/Proximity Caves | Entered Factory 6060 | -6/Factory | Accompanied by 6 allies 6060 | -6/Factory | Evolved 2 slots: Utility x2 6061 | -6/Factory | Identified exit to Factory 6063 | -6/Factory | Loaded intel: 200 non-interactive machine locations 6064 | -6/Factory | Loaded intel: 55 interactive machine locations 6165 | -6/Factory | Build established: Hacker-Tank 6483 | -6/Factory | Repaired Prc. Assault Rifle 6544 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6629 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7400 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7401 | -6/Factory | Zion hero teleported in (CL-ANK) 7403 | -6/Factory | Terminal network hard line cut 7781 | -6/Factory | Fabricated Imp. KE Penetrator? 7869 | -6/Factory | Garrison activated, responded to threat 8021 | -6/Factory | Entered another Factory area 8021 | -5/Factory | Accompanied by 1 ally (CL-ANK) 8021 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8022 | -5/Factory | Identified exit to Upper Caves 8136 | -5/Factory | Destroyed CL-ANK 8272 | -5/Factory | Retrieved Zion intel report: Active Terminals 8273 | -5/Factory | Zion Light squad teleported in 8534 | -5/Factory | Found Prototype Launcher 8534 | -5/Factory | Identified Rocket Array 8678 | -5/Factory | Zion Fire squad teleported in 8915 | -5/Factory | System corruption reached 10% 8921 | -5/Factory | First assault squad dispatched 8925 | -5/Factory | Self-destructed Last Messages --------------- 08908_ Thunder Leg destroyed. 08910_ 4/F69NGCKCIPDGMPOME#9Q7BL 08910_ Slug penetrates Wall. 08911_ Slug penetrates K-01 Serf. 08911_ K-01 Serf destroyed. 08912_ Extracted 23 energy. 08913_ U-05 Engineer builds a Wall. 08913_ Hrd. Medium Armor Plating destroyed. 08913_ Lgt. Fission Core destroyed. 08914_ Slug penetrates Wall. 08915_ Extracted 36 energy. 08916_ Slug penetrates Wall. 08917_ R-10 Processor collects Corrupted Flamer. 08918_ Slug penetrates Wall. 08919_ Extracted 21 energy. 08919_ Slug penetrates Wall. 08921_ ALERT: Unidentified disturbance in Zone 5O, assault force dispatched. 08921_ Slug penetrates Wall. 08923_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????#+######? | | ?????????????????????"+##?###########????# ^ #? | | ??????????????????? ?# """T""" #????# #? | | ??????????????????# ?# ######^ #+ | | ??????????????????# ?# + | | ??????????????????# ?# # | | ??????????????????? !! ?#####+##### !!! | | ??????????????????? ?????# #???# !!! | | ???????????????????? ?????# #???# !! ! ### | | ????????????????????# #?????# ##### #?? | | ????????????????????# #?????# #?? | | ????????????????????# p #?????# #?? | | ????????????????????# #?????# !! ### | | ???????????????????## =!##????# !! | | ???????????????????# u!%%##???# [ !! #### | | ???????????# # ==!=######= % = #### | | ???????? + h ;%%=|!@R!%* %= %*=! !%=%!=%* | | ???????????# w # *!!%######%###########+###### | | ???????????????????# *!!#????#!#???????? =?????? | | ???????????????????###g###????#!#??????? "??????? | | ?????????????????????# ???????#%#??????# ???????? | | ?????????????????????# ???????#[#??????# ????????? | | ?????????????????????# ???????# #??????# ????????? | | ?????????????????????# ???????# #??????#?????????? | | ?????????????????????#+???????# ?????????????????? | | ?????????????????????#????????# ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 40 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: TH 15 Evasion (%) 70 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Gauss Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Arc Projector | -7/Zion | Archive Energy Well | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Prc. Grenade Launcher | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Imp. KE Penetrator | x1 | -6/Factory Repaired ---------- Prc. Assault Rifle | 30% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Sprinter Challenges ------------ None Game ------ Seed SapperChipInterface Manual? 0 Play Time 02:04:41 Cumulative 28.1 hours Start 2026.07.15 @ 09:52:03 End 2026.07.29 @ 23:47:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7464deb7-8c16-47f4-9d7d-4922f9dca9aa