Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 22:08:08 Player: WayneKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2690) 2690 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 8583 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/1300 Matter 81/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Fission Core Large Storage Unit Improved Cloaking Device Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Improved Signal Interpreter Advanced Signal Interpreter System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Fission Core Large Storage Unit Gauss Rifle Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 1 . 1 . . 1 . Utility 9 | . . . 1 2 1 2 . 1 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 112 | . 7 9 39 26 17 4 3 5 2 Power 14 | . . 1 7 1 3 . 1 1 . Engine 11 | . . 1 7 1 2 . . . . Core 2 | . . . . . 1 . 1 . . Reactor 1 | . . . . . . . . 1 . Propulsion 37 | . 2 1 14 9 4 3 1 3 . Treads 23 | . 2 . 12 9 . . . . . Leg 3 | . . 1 2 . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight 10 | . . . . . 4 3 . 3 . Utility 28 | . 3 . 6 6 8 1 1 1 2 Device 5 | . . . . . 3 . 1 1 . Storage 9 | . 2 . 5 2 . . . . . Processor 6 | . . . 1 1 2 1 . . 1 Hackware 4 | . . . . 1 2 . . . 1 Protection 4 | . 1 . . 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 33 | . 2 7 12 10 2 . . . . Energy Gun 7 | . 1 5 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | . . 2 8 5 2 . . . . Ballistic Cannon 3 | . . . . 3 . . . . . Launcher 5 | . 1 . 2 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 38 | . . 6 6 4 3 8 1 4 6 Power 6 | . . 1 1 1 1 1 . . 1 Propulsion 15 | . . 1 3 . 2 4 1 2 2 Utility 9 | . . . . 1 . 3 . 2 3 Weapon 8 | . . 4 2 2 . . . . . Highest Loss Streak 8 | . . 5 5 2 2 8 1 2 3 Average Slot Usage (%) 88 | . 97 97 95 99 82 52 34 31 22 Engine 8 | . 14 13 9 9 6 . . . . Treads 20 | . 27 25 25 27 4 . . . . Leg 2 | . . 2 5 . . . . . . Flight 3 | . . . . . 22 13 5 5 4 Device 1 | . . . . . 7 4 4 5 . Storage 23 | . 24 28 30 27 9 . . . . Processor 4 | . . . 2 3 11 18 11 10 10 Hackware 4 | . . . . 8 13 8 5 5 4 Protection 1 | . 1 . . 5 . . . . . Energy Gun 3 | . 9 12 2 . . . . . . Ballistic Gun 12 | . 14 14 18 10 2 3 . . . Ballistic Cannon 1 | . . . . 7 1 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 12 42 44 62 82 90 9 5 12 12 Greatest Support 69 | 20 40 40 60 69 66 18 8 40 20 Greatest Overweight (x) 4 | . 1 4 4 1 2 . 1 1 3 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 24 | 6 16 16 22 24 24 4 4 4 4 Average Capacity 17 | 6 13 16 20 22 12 4 4 4 4 Most Carried 24 | 6 15 16 22 24 24 4 4 4 4 Average Carried 16 | 6 11 14 19 22 11 3 3 3 4 Final Capacity 24 | 6 16 16 22 24 4 4 4 4 4 Final Carried 24 | 6 15 12 22 24 4 4 4 4 4 Class Distribution -------------------- 35% | Hauler-Mutant 32% | Mutant 22% | Scavenger-Mutant 4% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Matter Collected 2173 | 200 91 171 868 790 53 . . . . Remotely . | . . . . . . . . . . Salvage Created 3310 | . 129 348 1688 1038 107 . . . . Parts 182 | . 7 13 100 59 3 . . . . Haulers Intercepted 4 | . . . 3 1 . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 79 | . 3 13 34 27 2 . . . . Guns 61 | . 3 13 29 14 2 . . . . Cannons 10 | . . . . 10 . . . . . AOE 7 | . . . 4 3 . . . . . Classes Destroyed 9 | . 1 2 5 1 . . . . . Worker 1 | . . . . 1 . . . . . Hauler 4 | . . . 3 1 . . . . . Recycler 3 | . . . 2 1 . . . . . Swarmer 15 | . . 3 4 8 . . . . . Grunt 41 | . 3 6 18 12 2 . . . . Brawler 2 | . . . 1 1 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 16 | . . . 10 6 . . . . . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 5 | . 2 4 5 5 2 . . . . Combat Bots Only 4 | . 2 4 4 4 2 . . . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Damage Taken 7828 | . 90 634 2149 1555 212 974 214 528 1472 Core 2929 | . . 106 308 248 48 600 106 197 1316 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 . 57 23 54 93 29 89 82 . Volleys Fired 257 | . 7 45 113 85 7 . . . . Largest 2 | . 2 2 2 2 2 . . . . Hottest 115 | . 60 95 115 67 51 . . . . Shots Fired 474 | . 14 75 210 161 14 . . . . Gun 410 | . 14 75 205 102 14 . . . . Cannon 51 | . . . . 51 . . . . . Launcher 13 | . . . 5 8 . . . . . Special . | . . . . . . . . . . Kinetic 392 | . 7 45 173 153 14 . . . . Thermal 61 | . . 29 32 . . . . . . Explosive 8 | . . . 5 3 . . . . . Electromagnetic 13 | . 7 1 . 5 . . . . . Robot Hit Streak 45 | . 6 18 36 45 18 . . . . Robot Miss Streak 3 | . 1 3 3 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 365 | . 10 52 159 130 14 . . . . Core Hits 155 | . 6 20 60 56 5 1 . . 7 Critical Hits 6 | . . . 4 1 1 . . . . Critical Kills 3 | . . . 3 . . . . . . Critical Parts Destroyed 3 | . . . 1 1 1 . . . . Melee Attacks 13 | . . . 13 . . . . . . Impact 13 | . . . 13 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6761 | . 114 765 2762 2751 272 21 . . 76 Guns 4627 | . 114 756 2230 1255 272 . . . . Cannons 1093 | . . . . 1093 . . . . . Explosions 633 | . . . 268 365 . . . . . Melee 240 | . . . 240 . . . . . . Ramming 168 | . . 9 24 38 . 21 . . 76 Kinetic 4834 | . 48 349 1817 2348 272 . . . . Thermal 808 | . . 395 413 . . . . . . Explosive 440 | . . . 268 172 . . . . . Electromagnetic 271 | . 66 12 . 193 . . . . . Impact 240 | . . . 240 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 1 15 Average Corruption 3 | . . . . . . . 2 1 6 Corruption Purged . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . . 15 38 . . . . . Projectiles 32 | . . . . 32 . . . . . Explosions 6 | . . . . 6 . . . . . Melee 15 | . . . 15 . . . . . . Knockbacks 8 | . . 1 . 7 . . . . . Impact 1 | . . 1 . . . . . . . Kinetic 6 | . . . . 6 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 151 | . . . 15 92 . 10 . . 34 Shots 7 | . . . 1 6 . . . . . Rammed 31 | . . 1 6 4 . 2 . . 18 Targets Rammed 31 | . . 1 6 4 . 2 . . 18 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 355 | . 39 337 355 45 1 . . . . Average Temperature 91 | . 23 128 116 12 1 . . . . Received Heat Transfer 1980 | . 51 258 816 489 93 144 72 48 9 Effects 5 | . . . 5 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . . 3 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1631 | . . 851 780 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Peak Influence 553 | . 63 210 553 385 150 102 94 65 42 Initial 150 | . . 19 3 107 150 53 49 40 23 Average 130 | . 13 67 179 184 92 64 58 48 28 Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 74 | 100 100 95 58 55 100 100 100 100 100 Level 1 20 | . . 4 27 44 . . . . . Level 2 4 | . . . 13 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 1 2 4 2 3 2 1 2 Investigation 2 | . . . 1 . . . 1 . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 9 | . . . 1 1 1 3 1 1 1 Assault 1 | . . 1 . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Distress Signals 19 | . . 1 6 7 1 1 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 216 | . 5 17 55 53 17 33 13 13 10 Peak Tracking Total 16 | . 2 4 8 4 6 16 8 6 8 Tactical Retreats 24 | . . 2 1 7 3 4 3 3 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . . 1 . . 1 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . . 2 1 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Machines Accessed 36 | . 4 . 14 8 3 1 1 1 4 Terminals 27 | . 3 . 10 6 3 1 . 1 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 116 | . 12 . 46 37 5 2 2 3 9 Successful 74 | . 7 . 33 25 . 1 2 . 6 Failed 41 | . 4 . 13 12 5 1 . 3 3 Catastrophic 9 | . 1 . 1 1 4 . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 56 | . 8 . 15 18 5 2 . 3 5 Terminals 84 | . 8 . 25 34 5 2 . 3 7 Fabricators 2 | . . . . . . . 2 . . Repair Stations 7 | . . . 7 . . . . . . Recycling Units 5 | . 4 . . 1 . . . . . Scanalyzers 16 | . . . 14 2 . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 26 | . 1 . 8 16 . . . . 1 Record 1 | . . . . 1 . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 3 | . . . 1 2 . . . . . Unreport Threat 6 | . . . 3 2 . . . . 1 Locate Traps 4 | . . . 1 3 . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Zone Layout 3 | . . . . 3 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . . . 6 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . Report Inventory 2 | . 1 . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 13 | . . . 11 2 . . . . . Insert Component 7 | . . . 6 1 . . . . . Analyze 6 | . . . 5 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 23 | . 4 . 8 6 . 1 . . 4 Terminals 23 | . 4 . 8 6 . 1 . . 4 Track 7 | . 2 . 2 1 . . . . 2 Botnet 16 | . 2 . 6 5 . 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 3 . 11 6 3 1 . 1 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 1 . . . . . Parts Built 1 | . . . . . . . 1 . . Matter 124 | . . . . . . . 124 . . Time 62 | . . . . . . . 62 . . Total Part Build Rating 2 | . . . . . . . 2 . . Parts Repaired 3 | . . . 3 . . . . . . Time 84 | . . . 84 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 7 | . . . 6 1 . . . . . Part Schematics Acquired 5 | . . . 4 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . Total Damage 20 | . . 20 . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 3 | . 1 . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Turns Passed 7531 | 3 637 800 2636 1824 780 168 149 209 325 Spaces Moved 4826 | 3 342 354 1091 788 681 392 350 400 425 Core 626 | . . . . . . 86 7 185 348 Treads 2507 | . 333 310 1001 788 75 . . . . Legs 146 | 3 9 44 90 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1547 | . . . . . 606 306 343 215 77 Fastest Speed 31 | 120 120 160 180 160 31 34 40 34 37 Average Speed 121 | 120 172 186 185 177 57 39 41 49 71 Slowest Speed 240 | 120 180 240 240 183 197 50 100 100 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . 9 1 . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 42 72 91 67 23 21 11 17 18 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 10 | . . . 6 4 . . . . . Terrain Destroyed 31 | . . . 16 15 . . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . AOE 28 | . . . 16 12 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Total 6001 | 2 375 423 1482 1066 1049 402 353 404 445 Wait 631 | . 1 11 169 122 325 3 . . . Move 4791 | 2 341 353 1090 787 662 389 349 393 425 Hop 13 | . . . . . 9 1 . 3 . Pick Up 64 | . 12 2 20 17 10 1 1 1 . Fast Attach 39 | . 3 1 13 2 7 4 2 5 2 Attach 18 | . . 5 3 5 4 . 1 . . Detach 7 | . 1 . 4 . 2 . . . . Swap 55 | . 4 3 23 19 6 . . . . Drop 82 | . 6 2 28 25 17 2 . 2 . Fire 257 | . 7 45 113 85 7 . . . . Melee 13 | . . . 13 . . . . . . Ram 20 | . . . . . . 2 . . 18 Kick . | . . . . . . . . . . Crush 11 | . . 1 6 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 7) 614 | -10/Materials | Discovered new exit (range 12) 641 | -10/Materials | Entered Mines 1003 | -10/Mines | Discovered new exit (range 7) 1004 | -10/Mines | Met a Derelict testing a Signal Generator 1235 | -10/Mines | Assembled infested the area 1337 | -10/Mines | Lost 5 parts (1p1n3w) 1414 | -10/Mines | Discovered new exit (range 12) 1441 | -10/Mines | Entered Materials 1441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1922 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Lost 5 parts (1p3n1w) 2315 | -9/Materials | Build established: Hauler-Mutant 2321 | -9/Materials | Repaired Lgt. Treads 2382 | -9/Materials | Discovered new exit (range 5) 2538 | -9/Materials | Identified exit to Mines 3002 | -9/Materials | Core integrity fell below 50% 3205 | -9/Materials | Repaired Imp. Ion Engine 3231 | -9/Materials | Repaired Lgt. Treads 3610 | -9/Materials | Build established: Scavenger-Mutant 3645 | -9/Materials | Discovered new exit (range 15) 3969 | -9/Materials | Discovered new exit (range 15) 4077 | -9/Materials | Entered another Materials area 4077 | -8/Materials | Evolved 2 slots: Utility x2 4113 | -8/Materials | Discovered new exit (range 17) 4345 | -8/Materials | Garrison activated, responded to threat 4921 | -8/Materials | Discovered new exit (range 4) 5052 | -8/Materials | Build established: Hauler-Mutant 5168 | -8/Materials | Discovered new exit (range 16) 5794 | -8/Materials | Discovered new exit (range 16) 5901 | -8/Materials | Entered Factory 5901 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6679 | -7/Factory | Discovered new exit (range 7) 6681 | -7/Factory | Identified exit to Factory 6681 | -7/Factory | Entered another Factory area 6681 | -6/Factory | Evolved 2 slots: Utility x2 6762 | -6/Factory | Spotted B-75 Beast 6827 | -6/Factory | Core integrity fell below 50% 6839 | -6/Factory | Lost 8 parts (1p4n3u) 6842 | -6/Factory | Discovered new exit (range 15) 6848 | -6/Factory | Identified exit to Factory 6849 | -6/Factory | Entered another Factory area 6849 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6975 | -5/Factory | Fabricated Imp. Sensor Array? 6988 | -5/Factory | Discovered new exit (range 15) 6997 | -5/Factory | Identified exit to Factory 6998 | -5/Factory | Entered another Factory area 6998 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7079 | -4/Factory | Build established: Mutant 7203 | -4/Factory | Discovered new exit (range 12) 7207 | -4/Factory | Identified exit to Research 7207 | -4/Factory | Entered Research 7207 | -3/Research | Evolved 2 slots: Utility x2 7402 | -3/Research | Lost 3 parts (1p2n) 7500 | -3/Research | Core integrity fell below 50% 7516 | -3/Research | System corruption reached 10% 7524 | -3/Research | Core integrity fell below 20% 7532 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07434_ Slammed into A-15 Conveyor. 07439_ Slammed into K-01 Serf. 07476_ Imp. System Shield destroyed. 07494_ Connecting with Terminal... 07494_ P-80 Master resets K-01 Serf, system corruption cleaned. 07502_ System corrupted: Component data lost. 07511_ Slammed into S-43 Plague. 07514_ Slammed into P-80 Master. 07514_ Destabilizing: System corrupted (+2). 07515_ Slammed into P-80 Master. 07515_ Adv. Signal Interpreter destroyed. 07515_ System corrupted by crushing effect (+4). 07515_ Destabilizing: System corrupted (+2). 07521_ K-01 Serf cleans the Terminal. 07521_ Penetrated by Slug. 07524_ Door malfunctions. 07526_ U-05 Engineer lays Concrete. 07530_ System corrupted: Matter fused (-9). 07531_ U-05 Engineer lays Concrete. 07532_ ALERT: Rogue bot located, Programmers report to Research Zone 1Q. 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Armor Plating | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoHardcellFlakker Manual? 0 Play Time 01:12:07 Cumulative 52.4 hours Start 2020.10.14 @ 20:15:39 End 2020.10.14 @ 22:08:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 532b0cf5-9f5e-4e66-94c4-47917aba9d92