Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:18:30 Player: Vox Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (764) 764 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 9286 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 236/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Antigrav Array Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Improved Fusion Compressor > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Katana Katana > --- INVENTORY -------- Micro Nuclear Core Improved Transmission Jammer Hardened Medium Armor Plating Improved Hacking Suite Improved Proton Missile Launcher [Rating: 96] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . . 1 1 1 1 Utility 8 | . . 2 . . . . 1 . 2 . . 1 . 1 1 Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 71 | 6 6 5 8 1 . 6 3 2 8 . . 4 5 8 9 Power 9 | 1 1 . 2 . . . 2 . 1 . . 1 1 . . Engine 6 | 1 1 . 2 . . . 1 . 1 . . . . . . Core 3 | . . . . . . . 1 . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 2 2 . 1 . 1 . . . . . 1 2 3 6 Treads 4 | 2 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 1 2 Flight 13 | . . 2 . 1 . 1 . . . . . 1 2 2 4 Utility 29 | 1 1 2 4 . . 4 1 1 5 . . 2 1 4 3 Device 15 | . 1 1 1 . . 3 1 1 1 . . 1 1 2 2 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 5 | . . 1 1 . . 1 . . . . . 1 . . 1 Hackware 5 | . . . . . . . . . 3 . . . . 2 . Protection 3 | . . . 2 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 2 2 1 2 . . 1 . 1 2 . . . 1 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | 2 2 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 3 | . . . 2 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 Parts Lost 20 | . 1 . . . . . . 1 . . . . 3 10 5 Power 2 | . 1 . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . . . . . . . . 2 3 1 Utility 10 | . . . . . . . . 1 . . . . . 5 4 Weapon 2 | . . . . . . . . . . . . . 1 1 . Highest Loss Streak 5 | . 1 . . . . . . 1 . . . . 2 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 100 78 76 77 69 75 72 78 80 80 81 79 42 25 Engine 6 | . 13 11 11 11 11 9 7 7 6 6 6 5 3 . . Core 2 | . . . . . . . 6 7 6 6 6 5 6 . . Treads 5 | . 28 21 . . . . . . . . . . . . . Flight 7 | . . . 22 21 22 9 7 7 6 6 6 11 14 3 1 Device 14 | . 11 22 22 22 22 21 23 21 13 13 13 16 13 8 3 Storage 2 | . 14 11 . . . . . . . . . . . . . Processor 8 | . . 11 11 11 11 12 15 13 6 6 6 10 10 8 6 Hackware 8 | . . . . . . . . . 20 20 20 17 15 16 6 Ballistic Gun 5 | . 27 22 5 . . . . . . . . . . . . Launcher 3 | . . . 6 11 11 9 7 1 1 6 6 5 4 . . Slashing Weapon 3 | . . . . . . 8 7 7 6 6 6 5 9 3 . Naked Turns 22 | . . . . . . . . . . . . . . . 22 Heaviest Build 34 | 14 15 14 9 6 6 9 15 20 34 34 34 34 29 13 2 Greatest Support 63 | 40 40 40 8 8 8 50 50 50 50 50 50 54 63 13 38 Greatest Overweight (x) 4 | 4 . 3 1 1 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 7 5 4 5 4 4 4 3 5 4 4 3 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 5 5 5 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 27% | Hacker-Ninja 17% | Hacker-Scout 16% | Mutant 12% | Scout 12% | Scavenger-Scout 6% | Scavenger-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Matter Collected 1327 | 216 220 135 119 . . . . 83 . 199 8 . 202 131 14 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 749 | . 222 97 97 . 13 12 . 79 . 50 41 . 138 . . Parts 66 | . 19 10 13 . 1 8 . 3 . 2 6 . 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 1 2 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 35 | . 5 4 11 . 4 3 . 1 . 3 4 . . . . Melee 2 | . . . . . . . . 1 . 1 . . . . . Guns 14 | . 5 4 5 . . . . . . . . . . . . AOE 19 | . . . 6 . 4 3 . . . 2 4 . . . . Classes Destroyed 7 | . 4 1 . . . . . 1 . . . . 1 . . Worker 1 | . 1 . . . . . . . . . . . . . . Builder 3 | . 2 . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . Watcher 4 | . . 1 . . . 2 . . . . . . 1 . . Swarmer 31 | . 2 4 11 . 4 3 . . . 3 4 . . . . Grunt 3 | . 3 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 6 5 4 . 4 6 . 1 . 3 4 . 1 . . Combat Bots Only 4 | . 2 4 4 . 4 3 . 1 . 3 4 . . . . Max Kills in Single Turn 3 | . 1 1 3 . 2 2 . 1 . 2 2 . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 2 . . . 2 2 . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Hostile Shots Fired 551 | . 36 36 24 . 6 41 . 95 . 8 9 . 40 162 94 Missed 272 | . 7 10 12 . 4 26 . 59 . 5 4 . 22 89 34 Damage Taken 5507 | . 285 214 105 . 16 270 43 583 . 40 146 . 353 1739 1713 Core 3040 | . 27 68 24 . . 29 25 115 . . . . 43 1244 1465 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 58 | . . . . . . . . . 58 . . . . . . Core Remaining (%) 82 | 100 89 . . . 77 94 . 80 . . 100 100 96 4 . Volleys Fired 67 | . 29 14 9 . 2 4 . 2 . 1 2 . 1 3 . Largest 2 | . 2 2 2 . 1 1 . 1 . 1 1 . 1 1 . Hottest 113 | . 40 40 40 . 30 30 . 48 . 39 39 . 39 113 . Shots Fired 113 | . 58 28 12 . 2 4 . 2 . 1 2 . 1 3 . Gun 95 | . 58 28 9 . . . . . . . . . . . . Cannon 5 | . . . . . . . . 2 . . . . . 3 . Launcher 13 | . . . 3 . 2 4 . . . 1 2 . 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 97 | . 58 28 9 . . . . 2 . . . . . . . Thermal 3 | . . . . . . . . . . . . . . 3 . Explosive 13 | . . . 3 . 2 4 . . . 1 2 . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . 4 3 3 . . 2 . 3 . . 1 . . 2 . Robot Miss Streak 6 | . 3 6 2 . 1 . . 1 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 64 | . 23 13 7 . . 4 . 9 . 1 1 . 3 3 . Core Hits 51 | . 12 7 10 . 4 8 . 1 . 2 5 . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . Sever 2 | . . . . . . . . 1 . . . . . 1 . Melee Attacks 139 | . . . . . . 20 4 16 10 2 . 2 32 53 . Impact . | . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . 20 4 16 10 2 . 2 32 53 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2827 | . 270 129 430 . 257 541 . 323 . 221 318 . 197 141 . Guns 462 | . 270 129 63 . . . . . . . . . . . . Cannons 104 | . . . . . . . . 24 . . . . . 80 . Explosions 1650 | . . . 367 . 257 473 . . . 188 318 . 47 . . Melee 587 | . . . . . . 68 . 299 . 33 . . 150 37 . Ramming 24 | . . . . . . . . . . . . . . 24 . Kinetic 486 | . 270 129 63 . . . . 24 . . . . . . . Thermal 80 | . . . . . . . . . . . . . . 80 . Explosive 1650 | . . . 367 . 257 473 . . . 188 318 . 47 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 587 | . . . . . . 68 . 299 . 33 . . 150 37 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 . . . . . . . 1 1 1 . 1 15 2 Average Corruption 2 | . 1 . . . . . . . 1 1 1 . 1 10 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . 8 . . . . . . . 5 3 2 . 1 6 . Message Errors 7 | . 1 . . . . . . . 1 2 1 . . 2 . Matter Fused 7 | . 5 . . . . . . . . 1 . . . 1 . Energy Discharges 2 | . 1 . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . 1 . 1 . . 3 . Data Loss (major) 3 | . 1 . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 292 | . . . 37 . 36 60 . 17 . 52 38 . 43 9 . Projectiles 9 | . . . . . . . . . . . . . . 9 . Explosions 169 | . . . 37 . 36 36 . . . 22 38 . . . . Melee 114 | . . . . . . 24 . 17 . 30 . . 43 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . 70 . . . . 67 . 25 24 . Shots 5 | . . . . . . 2 . . . . 2 . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 60 | . . . 1 . . . . 8 . 15 40 . 26 60 . Average Temperature 17 | . . . 1 . . . . 8 . 8 22 . 11 32 . Received Heat Transfer 585 | . 96 . . . . 99 . 42 . . . . . 177 171 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Peak Influence 447 | . 117 138 410 . 116 314 145 159 105 . . 133 120 447 306 Initial 251 | . . 11 53 . . 44 142 101 83 . . 91 65 16 251 Average 103 | . 24 31 290 . 111 132 143 132 80 . . 102 76 111 262 Maximum Alert Level 2 | . . . 2 . . 1 . . . . . . . 2 1 Low Security (%) 86 | 100 100 100 37 . 100 71 100 100 100 . . 100 100 84 . Level 1 11 | . . . 40 . . 29 . . . . . . . 10 100 Level 2 2 | . . . 22 . . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . 2 2 4 . . 1 2 3 1 Investigation 8 | . 1 . . . . . 2 . 4 . . . . 1 . Extermination 2 | . . . . . . . . . . . . . 1 1 . Reinforcement 6 | . . . . . . . . 2 . . . 1 1 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Distress Signals 6 | . . 1 . . . . . . . . . . . 3 2 Communications Jammed 8 | . . . . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . . . . 8 . . Times Spotted 139 | . 11 7 10 . 4 15 . 10 . 3 11 1 7 44 16 Peak Tracking Total 16 | . 3 5 4 . 4 7 . 6 . 3 7 1 5 16 16 Tactical Retreats 18 | . . . 1 . . 3 . 3 . . . . 1 8 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Traps Triggered 6 | . 3 . . . . . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Machines Disabled 3 | . . . 2 . . 1 . . . . . . . . . Max in Single Turn 2 | . . . 2 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Machines Accessed 32 | . 6 2 . 5 . 1 4 . 6 . . 3 1 3 1 Terminals 17 | . 6 2 . . . . 1 . 3 . . 2 . 2 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . 2 . . . 1 . . Recycling Units 4 | . . . . . . . 3 . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 111 | . 10 3 . 50 . 2 12 . 15 . . 11 1 5 2 Successful 83 | . 2 2 . 50 . . 8 . 9 . . 8 . 3 1 Failed 28 | . 8 1 . . . 2 4 . 6 . . 3 1 2 1 Catastrophic 7 | . 1 1 . . . . . . 3 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 8 1 . 1 . . 1 . 3 . . 3 . 1 . Terminals 33 | . 10 3 . . . . 1 . 6 . . 9 . 2 2 Fabricators 3 | . . . . . . . . . . . . . . 3 . Repair Stations 7 | . . . . . . . . . 6 . . . 1 . . Recycling Units 14 | . . . . . . . 11 . 3 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 64 | . 2 2 . 50 . . 1 . . . . 6 . 2 1 Record 51 | . . 1 . 49 . . . . . . . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . . . 6 . . . . . . Scan Component 3 | . . . . . . . . . 3 . . . . . . Repair 3 | . . . . . . . . . 3 . . . . . . Recycling Unit Hacks 10 | . . . . . . . 7 . 3 . . . . . . Recycle Component 4 | . . . . . . . 4 . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . . 1 . 1 . . . . . . Retrieve Matter 3 | . . . . . . . 2 . 1 . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 5 . . . . 1 2 . 5 . . 2 1 2 1 Full Trace Events 7 | . . . . . . . 2 . 4 . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 3 . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . Parts Recycled 4 | . . . . . . . 4 . . . . . . . . Recycled Matter 5 | . . . . . . . . . 5 . . . . . . Retrieved Matter 5 | . . . . . . . . . 5 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Total Allies 2 | . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . . . . . Highest-Rated Group 43 | . . . 43 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Turns Passed 4892 | 87 720 321 267 280 50 200 226 168 481 304 89 286 457 723 233 Spaces Moved 6679 | 46 381 172 531 738 96 235 324 195 656 589 121 552 747 1014 282 Core 192 | 18 . . . . . . . . . . . . . 118 56 Treads 571 | 28 381 162 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 205 | . . . . . . . . . . . . . . 8 197 Flight 5711 | . . 10 531 738 96 235 324 195 656 589 121 552 747 888 29 Fastest Speed 35 | 50 160 117 37 37 37 50 50 50 50 50 50 39 35 37 40 Average Speed 53 | 161 160 158 37 37 37 50 50 50 50 50 50 39 36 41 55 Slowest Speed 280 | 250 160 280 117 120 37 50 50 50 50 50 50 39 42 120 60 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . 6 . . 1 . . . 5 . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 54 21 81 94 14 25 9 89 19 74 16 19 25 29 11 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 1 1 . 1 . . Scrap Searched 8 | . . . 1 . . . . . . 5 2 . . . . Spaces Dug 98 | . . . . . . 13 2 3 10 . . 2 29 39 . Terrain Destroyed 226 | . . . 31 . 24 46 2 3 10 19 20 2 29 40 . Melee 90 | . . . . . . 13 2 3 10 . . 2 21 39 . Projectile 1 | . . . . . . . . . . . . . . 1 . AOE 135 | . . . 31 . 24 33 . . . 19 20 . 8 . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Res Total 7658 | 56 438 199 591 744 101 282 381 238 792 593 147 613 891 1237 355 Wait 626 | . 11 . 27 . 10 8 45 16 109 2 23 59 107 149 60 Move 6639 | 45 380 171 530 737 86 234 323 192 655 588 120 543 746 1009 280 Hop 10 | . . . . . 3 . . 1 . . . 3 . 2 1 Pick Up 51 | 5 6 4 3 1 . 5 5 4 7 . 1 1 2 3 4 Fast Attach 41 | 6 5 3 6 1 . 4 . . 3 . . 1 3 6 3 Attach 24 | . 1 2 1 . . 1 3 1 3 . . 2 2 2 6 Detach 9 | . . . 4 . . . 1 . . . . 1 . 2 1 Swap 6 | . . . 1 . . 1 . 1 2 . . 1 . . . Drop 49 | . 6 5 10 5 . 5 . 3 3 . 1 . 4 7 . Fire 67 | . 29 14 9 . 2 4 . 2 . 1 2 . 1 3 . Melee 133 | . . . . . . 20 4 16 10 2 . 2 26 53 . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 8) 473 | -10/Materials | Discovered new exit (range 14) 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Discovered new exit (range 8) 1108 | -9/Materials | Build established: Scavenger-Skirmisher 1129 | -9/Materials | Entered Mines 1168 | -9/Mines | Discovered new exit (range 5) 1174 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1178 | -9/Mines | Learned Materials stockpile data 1306 | -9/Mines | Assembled infested the area 1309 | -9/Mines | Identified exit to Exiles 1342 | -9/Mines | Met 8R-AWN 1351 | -9/Mines | Discovered new exit (range 11) 1396 | -9/Mines | Entered Exiles 1403 | -9/Exiles | Discovered new exit (range 15) 1408 | -9/Exiles | Build established: Scavenger-Scout 1414 | -9/Exiles | Welcomed by 8R-AWN 1423 | -9/Exiles | Met EX-HEX 1442 | -9/Exiles | Met EX-DEC 1455 | -9/Exiles | Learned location of Zion (-6) 1472 | -9/Exiles | Discovered new exit (range 12) 1509 | -9/Exiles | Visited The Gauntlet 1596 | -9/Exiles | Met EX-BIN 1603 | -9/Exiles | Aligned with FarCom system 1603 | -9/Exiles | Given EX-Vault access code 1617 | -9/Exiles | Opened EX-Vault 1623 | -9/Exiles | Found Prototype Flight Unit 1627 | -9/Exiles | Identified Flying Fortress v7 1649 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1676 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1676 | -9/Exiles | Entered Mines 1693 | -8/Mines | Discovered new exit (range 3) 1726 | -8/Mines | Entered Materials 1726 | -8/Materials | Evolved 2 slots: Propulsion x2 1925 | -8/Materials | Discovered new exit (range 3) 1926 | -8/Materials | Entered Factory 1926 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2029 | -7/Factory | Build established: Scout 2151 | -7/Factory | Identified exit to DSF 2152 | -7/Factory | Entered DSF 2196 | -7/DSF | Additional patrols routed to DSF 2312 | -7/DSF | Discovered new exit (range 16) 2320 | -7/DSF | Entered Factory 2320 | -6/Factory | Evolved 2 slots: Utility x2 2436 | -6/Factory | Repaired Katana 2456 | -6/Factory | Repaired Reaction Control System? 2567 | -6/Factory | Repaired Lgt. Ion Engine 2621 | -6/Factory | Build established: Hacker-Scout 2778 | -6/Factory | Discovered new exit (range 14) 2801 | -6/Factory | Entered Lower Caves 2972 | -6/Lower Caves | Learned Factory trap positions 3049 | -6/Lower Caves | Discovered new exit (range 10) 3105 | -6/Lower Caves | Entered another Lower Caves area 3160 | -6/Lower Caves | Discovered new exit (range 15) 3194 | -6/Lower Caves | Entered Factory 3194 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3195 | -5/Factory | Loaded intel: 104 trap records 3317 | -5/Factory | Identified exit to Factory 3480 | -5/Factory | Entered another Factory area 3480 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3486 | -4/Factory | Discovered new exit (range 9) 3502 | -4/Factory | Build established: Hacker-Ninja 3562 | -4/Factory | Spotted B-86 Titan 3928 | -4/Factory | Discovered new exit (range 11) 3937 | -4/Factory | Entered Research 3937 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4435 | -3/Research | Spotted B-86 Titan 4475 | -3/Research | Spotted B-86 Titan 4502 | -3/Research | Identified exit to Research 4535 | -3/Research | System corruption reached 10% 4583 | -3/Research | Lost 5 parts (1n3u1w) 4593 | -3/Research | Core integrity fell below 50% 4635 | -3/Research | Core integrity fell below 20% 4637 | -3/Research | Lost 3 parts (1n2u) 4660 | -3/Research | Entered another Research area 4660 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4661 | -2/Research | Spotted B-90 Cyclops 4811 | -2/Research | Spotted B-90 Cyclops 4871 | -2/Research | Core integrity fell below 50% 4873 | -2/Research | Spotted B-90 Cyclops 4885 | -2/Research | Core integrity fell below 20% 4891 | -2/Research | Lost 3 parts (3u) 4893 | -2/Research | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- Knocked back. Impulse Thruster severed. Acquired 14 matter. Imp. Hacking Suite severed. Enh. Optical Array severed. Slug penetrates Wall. Acquired Prototype Flight Unit. Identified Cld. Field Propulsion Drive. Penetrated by Slug. Slug penetrates Wall. The Cld. Field Propulsion Drive is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. Acquired Cld. Field Propulsion Drive. Penetrated by Slug. Slug penetrates Wall. Cld. Field Propulsion Drive severed. Penetrated by Slug. Cld. Field Propulsion Drive severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????###+### | | ????????????????????????????????????? ! | | ????????????????????????????????????? | | ????????????????????????????########## ? | | ????????????????????????????# # ?? | | ????????????????????????????# # "" """? | | ????????????????????????????# """ # ""F""" | | ????????????????????????????# """ # """"" | | ????????????????????????????# """ + | | ????????????????????????????# """ # | | ????????????????????????????# """ # | | ????????????????????????????# ### ######### | | ????????????????????????????# ! ###+######??? | | ???????????????????????????######"#### #??# | | ???????????????????????????# # #??! | | ???????????????????????????# p # +?? | | ???????????????????????????# ! # #?? | | ???????????????????????????# != # #??# | | ???????????????????????????# ! h # #??# | | ??????????Y????????????????# # #??# | | ???????????????????????????# c g + #??# | | ???????????????????????????# ch # #??# | | ?????????????????+####+#########/######+########## | | ?????????? w w A @ c R A | | ?????????? | | ?????????? g k = | | ???????????u | | ???????????/### ######+######+################# | | ??????????????# ???????????????????????????????# | | ??????????????# ?????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Armor Coverage 225 Evasion (%) 68 Recoil Reduction 2 Offensive Hacking 42 Item Schematics ----------------- Biomechanical Wings | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Cya! Dangerous Findings Leap Before You Look Part-time Excavator Party Time Safety First Challenges ------------ None Game ------ Seed SlugImprovedSuperbattery Manual? 0 Play Time 02:21:13 Cumulative 7.9 hours Start 2024.04.02 @ 12:53:55 End 2024.04.02 @ 18:18:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 6 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7822230-929e-4ee0-b299-2bd2d43df636