Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 22:39:22 Player: Cracklepappy Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (600) 600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-156) -156 TOTAL SCORE: 1234 Bonus ------- Friendly Fire -156 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 246/250 System Corruption 1% Temperature Cool (2) Movement Treading (160) Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Compact Wheel Experimental Sensor Array Core Shielding Core Shielding Decoy Drone Bay Beam Cannon Beam Cannon Light Cannon Light Cannon Light Cannon Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Experimental Sensor Array Core Shielding Core Shielding Decoy Drone Bay Beam Cannon Beam Cannon Light Cannon Light Cannon Light Cannon Light Cannon Datajack Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 11 7 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 4 | 2 . 2 . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 12 | 2 6 2 2 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . 2 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 2 1 . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 3 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 3 2 To Critical Strikes 2 | . . 2 . Average Backups 13 | 5 13 14 14 Power . | . . . 1 Propulsion 2 | 3 3 1 1 Utility 3 | . 3 3 4 Weapon 6 | 1 5 7 7 Tool/Special . | . . . . Unused Backups 21 | . 6 5 10 Power 1 | . . . 1 Propulsion 4 | . 2 1 1 Utility 7 | . 2 2 3 Weapon 8 | . 2 2 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 95 Engine 14 | . 14 14 14 Treads 26 | . 28 25 28 Leg 1 | . . 2 . Device 9 | . 3 13 14 Storage 14 | . 14 14 14 Protection 4 | . 9 . . Energy Gun 1 | . 3 . . Energy Cannon 2 | . 4 1 . Ballistic Gun 1 | . 3 . . Ballistic Cannon 21 | . 16 26 21 Peak Build Rating 12 | 7 8 10 12 Average Rating 8 | 6 7 9 9 On Entrance 6 | . 7 8 10 Naked Turns . | . . . . Heaviest Build 33 | 12 32 32 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 6 13 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 1370 | 323 513 417 117 Remotely . | . . . . Salvage Created 1049 | 151 540 325 33 Parts 62 | 18 33 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 28 | . 14 7 7 Guns 2 | . 2 . . Cannons 18 | . 12 6 . AOE 8 | . . 1 7 Classes Destroyed 9 | 2 6 1 . Worker 3 | . 1 2 . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 4 | 1 . 3 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 6 3 . Grunt 10 | . 8 2 . Assembled 8 | . . 1 7 Best Kill Streak 7 | 2 3 3 7 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed 1 | . . 1 . 8R-AWN (-10/Mines) Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 133 | . 65 55 13 Missed 37 | . 17 17 3 Hits 96 | . 48 38 10 Projectile 96 | . 48 38 10 AOE 5 | . . 5 . Critical Strikes 15 | . 1 14 . Damage Taken 1557 | . 468 725 364 Core 253 | . 89 99 65 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . 2 . . Regen/Repaired (Parts) 57 | . 57 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 126 | 19 50 50 7 Largest 2 | 2 2 2 1 Hottest 120 | 60 120 120 33 Shots Fired 236 | 37 93 99 7 Gun 59 | 37 22 . . Cannon 168 | . 70 98 . Launcher 9 | . 1 1 7 Special . | . . . . Kinetic 158 | 19 71 68 . Thermal 69 | 18 21 30 . Explosive 9 | . 1 1 7 Electromagnetic . | . . . . Robot Hit Streak 11 | 7 7 11 . Robot Miss Streak 6 | 6 6 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 132 | 23 53 56 . Core Hits 70 | 7 25 25 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2614 | 294 863 1041 416 Guns 437 | 292 145 . . Cannons 1631 | . 671 960 . Explosions 536 | . 39 81 416 Melee . | . . . . Ramming 10 | 2 8 . . Kinetic 1402 | 148 638 616 . Thermal 666 | 144 178 344 . Explosive 536 | . 39 81 416 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 10 11 2 Message Errors 5 | . 2 3 . Matter Fused 7 | . 4 3 . Heat Flow Errors 3 | . 2 . 1 Energy Discharges 2 | . 2 . . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks 20 | . 8 12 . Impact . | . . . . Kinetic 20 | . 8 12 . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots 1 | . . 1 . Rammed 2 | 1 1 . . Targets Rammed 3 | 1 2 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 331 | . 265 331 169 Average Temperature 102 | . 73 170 97 Received Heat Transfer 189 | . 174 15 . Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 981 | 325 420 236 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 145 | 5 145 64 . Initial 27 | . . 27 . Average 27 | . 51 8 . Influence Increases 717 | 30 533 154 . Destroy 0b10 Robot/C 380 | . 280 100 . Destroy 0b10 Robot/NC 90 | 30 35 25 . Destroy Leader 90 | . 70 20 . Successful Hack 43 | . 43 . . Select Force Hacks 60 | . 60 . . Destroy Structure 24 | . 15 9 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 717 | 30 463 224 . Entered New Map 43 | . . 43 . Time Decay 540 | 30 330 180 . Lost Part 1 | . . 1 . Purge Threat 133 | . 133 . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 23 9 4 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 14 | . 10 1 3 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 58 | . 31 1 26 Successful 43 | . 16 1 26 Failed 14 | . 14 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 25 | . 25 . . Terminals 25 | . 25 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 34 | . 7 1 26 Record 26 | . . . 26 Part Schematic 3 | . 3 . . Robot Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 4 | . 4 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Active Infowar (turns) 648 | 197 451 . . Seismic 648 | 197 451 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 4120 | 330 1658 1616 516 Spaces Moved 2180 | 161 876 837 306 Core 3 | 3 . . . Treads 2156 | 158 876 816 306 Legs 21 | . . 21 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 163 | 157 160 168 160 Slowest Speed 260 | 160 160 260 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 10 97 100 51 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . 11 . . Terrain Destroyed 63 | . 11 13 39 Melee . | . . . . Projectile 4 | . . 4 . AOE 59 | . 11 9 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 2502 | 196 1037 945 324 Wait 90 | 1 58 25 6 Move 2177 | 160 875 836 306 Hop . | . . . . Pick Up 36 | 8 18 10 . Fast Attach 9 | 7 1 1 . Attach 4 | . . 4 . Detach . | . . . . Swap 32 | . 20 7 5 Drop 23 | . 13 10 . Fire 126 | 19 50 50 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | 1 2 . . Escape Stasis . | . . . . Rewire 2 | . . 2 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 16) 331 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Discovered new exit (range 8) 1208 | -10/Materials | Discovered new exit (range 6) 1314 | -10/Materials | Discovered new exit (range 15) 1533 | -10/Materials | Repaired Lgt. Armor Plating 1678 | -10/Materials | Discovered new exit (range 5) 1700 | -10/Materials | Central database locked down 1989 | -10/Materials | Entered Mines 1990 | -10/Mines | Assembled infested the area 2014 | -10/Mines | Met 8R-AWN 2042 | -10/Mines | Learned Materials emergency access door positions 2086 | -10/Mines | Attacked by 8R-AWN 2141 | -10/Mines | Core integrity fell below 50% 2148 | -10/Mines | Lost 3 parts (2n1u) 2168 | -10/Mines | Destroyed 8R-AWN 2357 | -10/Mines | Found DCF Scrap (17 items) 2457 | -10/Mines | Discovered new exit (range 12) 2467 | -10/Mines | Discovered new exit (range 11) 2471 | -10/Mines | Learned Materials trap positions 2582 | -10/Mines | Discovered new exit (range 5) 2698 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2768 | -10/Mines | Discovered new exit (range 6) 2776 | -10/Mines | Found the Drone Emporium 2782 | -10/Mines | Found Prototype Device 2897 | -10/Mines | Found a hidden stash of uninstalled traps 3348 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3355 | -10/Mines | Found Prototype Device 3605 | -10/Mines | Entered Exiles 3605 | -10/Exiles | Attacked by the Exiles 3658 | -10/Exiles | Discovered new exit (range 14) 3668 | -10/Exiles | Destroyed 7 combat bots 4121 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- test Derelict when the internal power system failed. Who knows what exciting adventures await anyone who dares use 2.0. >>Record "HEX-082/Skeleton Box" BIN: Remotely hacking 0b10 door terminals was on our list of Nice Things to Have for a while, but too boring a project for my tastes. Good on HEX for actually putting this thing together. Also good name. ** DEC: 0b10 doors are weak, and this chip proves it. >>Record "HEX-102/Cloak of Protection" DEC: Armor with built-in cloaking technology. Or a big fat cloaking device that doubles as protection for when simply being cloaked isn't good enough. Same thing. Impressive, wish I'd thought of it. >>Record "HEX-105/Trap Reconfigurator" HEX: 0b10 trap systems are pretty poorly defended. I found that sending out a series of tuned electromagnetic waves is enough to redefine their targets. There's probably more we could do in this area. ** DEC: Like simultaneously trigger all the traps across a floor? Sounds good to me. 04044_ Lgt. Cannon destroyed. 04044_ Rocket Launcher destroyed. 04100_ Extracted 100 matter. 04101_ Extracted 17 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????#" """ #??????? | | ??????????????????????????#" """""""""#??????? | | ?????????????????????????##" ###########??????? | | ????????????????????????##"" #????????????????? | | ???????????????????######"" #????????????????? | | ????????????#???"###""""""" ##???????????????? | | ??????????? """""" " "" ##???###########? | | ??????????? "" """ " #####"""""""""## | | ??????????? " " " """ """"# | | ?????????? 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"!#???????????????? | | ???????????? ? ????????#" !#???????????????? | | ??????????????? ??????????#" "#???????????????? | | ??????????????????????????#!!""!"#???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 36% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayGlidesysMask Manual? 0 Play Time 00:25:55 Cumulative 987.5 hours Start 2025.06.28 @ 22:13:21 End 2025.06.28 @ 22:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 87 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: d37db9db-1921-4ac2-900d-18bd197317f8