Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 15:19:37 Player: Akl Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (41) 205 Value Destroyed (1384) 1384 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (2912) 2912 TOTAL SCORE: 12921 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -88 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Experimental Thermal Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator Railgun Plasma Lance > --- INVENTORY -------- Biometal Leg Advanced Remote Datajack [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Shock Rifle Ballistic Gun Coil Gun Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . 1 . . 1 1 . . . . . . 1 . Utility 8 | . . 2 . 2 1 . . 1 1 . . . . . . 1 . Weapon 3 | . . . . . . . . . . . . . . 2 . . 1 Parts Attached 146 | 5 6 10 4 3 7 3 4 5 4 11 4 1 3 16 1 23 36 Power 20 | 1 1 1 1 . 1 1 1 . 1 2 . . . 2 . 1 7 Engine 6 | 1 1 1 1 . . . . . 1 . . . . . . . 1 Core 7 | . . . . . 1 1 1 . . 2 . . . . . . 2 Reactor 7 | . . . . . . . . . . . . . . 2 . 1 4 Propulsion 55 | 2 1 2 2 . 3 . . 4 1 3 3 . . 4 . 11 19 Treads . | . . . . . . . . . . . . . . . . . . Leg 14 | 2 1 . 1 . 1 . . . . 2 1 . . 2 . 3 1 Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . 1 . 2 . Flight 37 | . . 2 1 . 2 . . 4 1 1 2 . . 1 . 6 17 Utility 40 | . 3 3 1 1 2 1 2 1 1 1 1 . 2 8 1 7 5 Device 14 | . 2 1 . . 1 . 1 . . . . . 1 1 1 3 3 Storage 1 | . . 1 . . . . . . . . . . . . . . . Processor 19 | . 1 1 1 . 1 1 1 . . 1 . . 1 5 . 4 2 Hackware 4 | . . . . 1 . . . 1 1 . . . . 1 . . . Protection 2 | . . . . . . . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 4 . 2 1 1 1 . 1 5 . 1 1 2 . 4 5 Energy Gun 6 | . 1 4 . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . . . 2 1 1 1 . . 3 . . 1 2 . 4 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . . . 1 . 1 1 1 1 Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . 2 . System Corruption 7 | . . . . . . . . . . 3 . . . . . 4 . Parts Lost 88 | . 1 5 . . . 2 . . 7 2 4 1 . 19 1 4 42 Power 12 | . . 1 . . . 1 . . 2 1 . . . 2 . . 5 Propulsion 36 | . . 2 . . . . . . 2 1 1 1 . 8 . 1 20 Utility 23 | . . . . . . 1 . . 1 . 3 . . 5 1 3 9 Weapon 17 | . 1 2 . . . . . . 2 . . . . 4 . . 8 Highest Loss Streak 24 | . 1 5 . . . 1 . . 3 2 3 1 . 11 1 3 24 To Critical Strikes 3 | . . . . . . . . . 1 . . . . 1 . . 1 Average Backups 5 | 3 4 7 6 6 7 7 7 7 7 4 5 5 5 4 5 2 4 Power . | 1 1 1 1 1 . . . 1 . . . . . . 1 . . Propulsion . | . . 3 . . . 2 2 1 1 . . . . . . . 2 Utility 1 | . 2 2 4 3 4 5 5 5 3 . . . . 2 3 1 . Weapon 1 | . . . . . 1 . . . . 1 4 4 4 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 14 | 1 . . 1 2 1 . . 3 3 1 . . . 1 . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . 1 . . . . . . . . . . . . . . Utility 8 | . . . . 2 . . . 3 3 . . . . . . . . Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 81 94 79 86 94 95 100 99 91 74 92 89 86 71 31 46 56 Engine 1 | . 5 10 9 7 3 . . . . . . . . . . . . Core 1 | . . . . . 2 3 6 5 4 . 5 5 5 2 . . . Leg 4 | . 27 18 7 7 3 . . . . . 9 5 5 2 . 1 . Flight 21 | . . 1 27 23 26 33 33 35 30 28 26 31 26 15 4 10 16 Device 7 | . 14 11 9 15 13 11 10 11 10 10 5 . . 1 3 6 8 Storage 2 | . . 10 9 7 6 6 6 5 4 . . . . . . . . Processor 18 | . 5 21 18 15 20 21 22 17 15 15 21 21 23 25 23 17 15 Hackware 7 | . . . . 6 6 6 6 10 15 15 11 10 10 7 . . . Ballistic Gun 7 | . 25 2 . 2 10 13 13 11 7 1 9 5 7 10 . 6 10 Peak Build Rating 137 | 5 10 16 24 36 51 53 58 69 88 86 86 72 74 90 44 121 137 Average Rating 59 | 3 8 14 23 31 46 48 56 68 82 71 75 71 69 68 43 62 76 On Entrance 48 | . 4 10 15 24 35 50 53 58 69 61 86 67 68 72 41 41 121 Avg Prop Armor Cover (%) 8 | 21 20 . 14 11 5 3 2 2 5 18 8 6 6 8 . 7 21 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 3 9 17 9 14 18 18 21 21 21 25 17 23 23 38 . 37 56 Greatest Support 56 | 3 20 20 15 15 27 27 21 33 30 42 40 29 24 24 16 56 48 Greatest Overweight (x) 8 | . 1 4 . . 1 4 . . . 3 . . . 3 . 8 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 7 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 8 7 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | 3 4 7 6 6 7 7 7 7 7 4 5 4 4 4 5 2 4 Final Capacity 8 | 5 5 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 5 6 7 8 8 7 8 8 4 5 5 5 5 5 5 3 . Class Distribution -------------------- 28% | Hacker-Scout 16% | Mutant 15% | Scout 12% | Scavenger-Gunner 11% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 2778 | 286 132 95 . . . 200 119 . . 408 205 19 58 162 . 537 557 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2078 | 138 173 95 . . . 142 . . . 294 181 . 135 231 . . 689 Parts 110 | 8 8 12 . . . 5 . . . 9 10 . 6 8 . . 44 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 4 . . . 5 7 . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 32 | . 4 5 . . . 3 . . . 2 6 . 1 . . . 11 Guns 32 | . 4 5 . . . 3 . . . 2 6 . 1 . . . 11 Classes Destroyed 9 | 2 1 1 . . . 1 . . . 1 . . . 2 . . 1 Worker 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . . . . 1 . . 1 Operator 2 | . . . . . . . . . . . . . . 2 . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . Swarmer 22 | . . 5 . . . 3 . . . . 5 . . . . . 9 Grunt 5 | . 4 . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . 2 . . 1 . . . 1 Decomposer 3 | . . . . . . 3 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 3 2 4 . . . 2 . . . 1 5 . 2 2 . . 5 Combat Bots Only 5 | . 2 4 . . . 2 . . . 1 5 . 1 . . . 5 Max Kills in Single Turn 2 | 1 1 1 . . . 1 . . . 1 2 . 1 1 . . 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1143 | . 43 74 6 31 . 53 . 38 111 41 42 10 10 192 14 140 338 Missed 528 | . 7 21 2 15 . 26 . 25 73 19 27 5 5 83 8 71 141 Hits 615 | . 36 53 4 16 . 27 . 13 38 22 15 5 5 109 6 69 197 Melee 1 | . . . . . . . . . . . . . . . . . 1 Projectile 614 | . 36 53 4 16 . 27 . 13 38 22 15 5 5 109 6 69 196 Critical Strikes 19 | . . . . . . 1 . . 3 . . 1 . 3 1 3 7 Damage Taken 12198 | . 422 495 126 255 . 434 . 207 668 425 255 136 131 2481 169 1527 4467 Core 4937 | . 113 136 55 67 . 50 . 15 225 140 21 34 . 976 121 1376 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . . . . . 12 . Regen/Repaired (Parts) 32 | . . . . . . . . . . . . 32 . . . . . Core Remaining (%) 67 | 100 54 66 90 90 . . 94 98 . . . . 63 . 13 5 . Volleys Fired 180 | 8 25 9 . 1 . 18 . 2 13 27 17 . 4 15 . 10 31 Largest 5 | 2 2 2 . 1 . 2 . 2 1 2 2 . 2 4 . 4 5 Hottest 161 | 40 60 100 . 28 . 48 . 51 20 66 63 . 60 120 . 128 161 Shots Fired 407 | 16 47 18 . 1 . 28 . 4 13 41 30 . 8 51 . 33 117 Gun 392 | 16 47 18 . 1 . 28 . 4 . 40 30 . 7 51 . 33 117 Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 15 | . . . . . . . . . 13 1 . . 1 . . . . Kinetic 372 | 16 45 . . 1 . 28 . 4 . 40 30 . 7 51 . 33 117 Thermal 15 | . 2 . . . . . . . 13 . . . . . . . . Explosive 1 | . . . . . . . . . . . . . 1 . . . . Electromagnetic 18 | . . 18 . . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 5 2 . . . 5 . . . 14 3 . 3 6 . 5 11 Robot Miss Streak 6 | 2 2 3 . 2 . 6 . 4 . 6 4 . 1 2 . 5 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 1 . . . . 1 . . . . 1 . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . . . . . 1 Shots Hit Robots 217 | 9 28 7 . . . 15 . . . 29 12 . 5 31 . 15 66 Core Hits 88 | 4 9 5 . . . 10 . . . 8 9 . 2 11 . 2 28 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . 1 . . . . . . . . 1 . . . 3 . . . Critical Strikes 6 | . 1 . . . . . . . . 1 . . . 3 . . 1 Destroy 6 | . 1 . . . . . . . . 1 . . . 3 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4414 | 96 304 107 . . . 265 . . . 675 253 . 145 676 . 338 1555 Guns 4322 | 96 296 107 . . . 265 . . . 675 253 . 102 676 . 322 1530 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . . . . . . . . 15 Melee . | . . . . . . . . . . . . . . . . . . Ramming 34 | . 8 . . . . . . . . . . . . . . 16 10 Kinetic 4205 | 96 286 . . . . 265 . . . 675 253 . 102 676 . 322 1530 Thermal 10 | . 10 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 122 | . . 107 . . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . 43 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 2 2 . 1 10 10 10 . 7 8 9 11 Average Corruption 4 | . . . . . 2 2 2 . 1 2 10 10 . 4 7 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . 12 . Effects 61 | . . . . . 1 5 . . 1 10 17 2 . 5 2 15 3 Message Errors 14 | . . . . . 1 3 . . . 1 4 . . 2 . 3 . Matter Fused 13 | . . . . . . . . . . 4 5 . . 1 . 3 . Heat Flow Errors 8 | . . . . . . . . . 1 1 3 1 . . . 1 1 Energy Discharges 8 | . . . . . . . . . . 1 . 1 . . . 4 2 Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . 1 . . . 2 2 . . 1 2 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . 2 . . . . 1 . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . . . . . . 30 . . . . Projectiles 30 | . . . . . . . . . . . . . 30 . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . 4 . . . . . . . . . . . . . . 6 4 Shots . | . . . . . . . . . . . . . . . . . . Rammed 10 | . 1 . . . . . . . . . . . . . . 5 4 Targets Rammed 10 | . 1 . . . . . . . . . . . . . . 5 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 32 150 . 7 . 13 . . 98 215 280 189 . 60 . 248 218 Average Temperature 50 | . 9 64 . 3 . 8 . . 52 94 89 88 . 23 . 83 24 Received Heat Transfer 924 | . 228 57 9 108 . 45 . 9 27 21 45 9 9 141 . 81 135 Effects 1 | . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 1 1 1 Low Security (%) 78 | 100 100 100 100 100 100 . . 100 100 . . . . 86 72 26 57 Level 1 21 | . . . . . . . . . . . . . . 13 27 73 42 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 368 | 5 60 90 90 159 77 . . 72 60 . . . . 368 207 341 325 Initial 207 | . . 18 5 31 77 . . 31 30 . . . . . 207 93 110 Average 90 | 1 27 29 40 40 43 . . 20 12 . . . . 60 192 226 170 Influence Increases 3255 | 15 134 125 110 266 . 235 . 86 136 120 145 . 35 554 . 449 845 Destroy 0b10 Robot/C 640 | . 80 100 . . . 60 . . . 40 120 . 20 . . . 220 Destroy 0b10 Robot/NC 60 | 15 . . . . . . . . . 10 . . 5 20 . . 10 Destroy Leader 102 | . 20 10 . . . 10 . . . 10 10 . 10 2 . . 30 Successful Hack 195 | . 4 . 5 26 . . . 26 31 . . . . 65 . 38 . Disable Machine 15 | . . . . . . . . . . . . . . . . . 15 Destroy Structure 8 | . . . . . . . . . . . . . . 2 . 6 . Partial Spotted 120 | . . . . 15 . . . . 30 . . . . 15 . 30 30 Lose Combat Pursuer 2115 | . 30 15 105 225 . 165 . 60 75 60 15 . . 450 . 375 540 Influence Decreases 3058 | 15 90 154 55 177 152 142 49 75 198 102 145 18 35 186 201 432 832 Entered New Map 563 | . . 26 10 39 82 4 19 20 32 . 4 18 . . 161 74 74 Time Decay 1730 | 15 80 98 45 138 70 123 30 55 101 102 116 . 35 136 30 318 238 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 Lost Part 665 | . 10 30 . . . 15 . . 65 . 25 . . 50 10 40 420 Squads Dispatched 24 | . 1 . . 5 . . . . 3 . . . . 9 . 4 2 Investigation 12 | . . . . 3 . . . . . . . . . 7 . 2 . Extermination 6 | . . . . 1 . . . . 1 . . . . 2 . . 2 Reinforcement 6 | . 1 . . 1 . . . . 2 . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 12 | . . 1 . . . . . . . . . 1 . 2 . 6 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 293 | . 9 10 9 22 1 18 . 8 23 11 7 17 5 48 2 50 53 Peak Tracking Total 19 | . 4 6 4 7 1 7 . 6 15 4 5 13 9 19 2 17 14 Tactical Retreats 48 | . 1 1 2 6 . 4 . 1 3 1 1 . . 9 . 8 11 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 4 | . . 1 . . 1 . . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 48 | . 2 1 1 10 . . . 5 4 2 . 8 . 12 1 2 . Terminals 32 | . 2 . 1 8 . . . 4 3 1 . . . 10 1 2 . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . 1 1 . . . . 1 . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 124 | . 5 1 3 25 . . . 13 11 9 . 19 . 32 1 5 . Successful 78 | . 2 . 1 13 . . . 8 5 9 . 19 . 19 . 2 . Failed 46 | . 3 1 2 12 . . . 5 6 . . . . 13 1 3 . Catastrophic 7 | . 1 . . . . . . 2 1 . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 67 | . 5 1 2 20 . . . 9 7 . . . . 17 1 5 . Terminals 94 | . 5 . 3 23 . . . 12 9 8 . . . 28 1 5 . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . 1 2 . . . . 1 . . . Scanalyzers 4 | . . 1 . . . . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . . . 1 6 . . . 3 4 9 . 19 . 11 . . . Record 25 | . . . . . . . . . . 8 . 13 . 4 . . . Prototype ID Bank 6 | . . . . . . . . . . . . 6 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 14 | . . . 1 5 . . . 3 1 . . . . 4 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 2 . . 7 . . . 5 1 . . . . 6 . 2 . Terminals 20 | . 2 . . 6 . . . 4 1 . . . . 5 . 2 . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 19 | . 2 . . 5 . . . 4 1 . . . . 5 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . 1 . . . . . 1 . . . Reject 3 | . . . . 1 . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 1 . 7 . . . 3 3 . . . . 10 1 2 . Full Trace Events 12 | . . . . 3 . . . . . . . . . 7 . 2 . Feedback Events 3 | . . . . . . . . . . . . . . 3 . . . Corruption 2 | . . . . . . . . . . . . . . 2 . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . 2 . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 6743 | . 274 279 123 576 150 325 65 153 379 1248 468 570 148 690 74 708 513 Optics 6574 | . 105 279 123 576 150 325 65 153 379 1248 468 570 148 690 74 708 513 Sensors 1361 | . . 279 123 576 150 233 . . . . . . . . . . . Terrain 3387 | . 274 10 . 576 150 325 65 153 379 1248 205 . . . . . 2 Seismic 3 | . 3 . . . . . . . . . . . . . . . . Machine Analysis 493 | . . . . . 150 325 18 . . . . . . . . . . Jamming 287 | . . . . . . . . . . . . . . . . 150 137 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 6839 | 96 274 279 123 576 150 325 65 153 379 1248 468 570 148 690 74 708 513 Spaces Moved 8614 | 113 156 182 208 678 341 502 73 337 590 730 835 1093 378 994 157 678 569 Core 1254 | 113 119 4 . . . 12 . . . 382 . . . . . 360 264 Treads . | . . . . . . . . . . . . . . . . . . Legs 214 | . 37 145 . . . . . . . 2 2 . . . . 28 . Wheels . | . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . 22 . Flight 7124 | . . 33 208 678 341 490 73 337 590 346 833 1093 378 994 157 268 305 Fastest Speed 19 | 50 100 32 29 39 25 25 27 22 25 22 30 30 34 34 45 34 19 Average Speed 45 | 50 104 107 37 39 31 35 27 24 25 42 36 30 34 60 45 83 57 Slowest Speed 450 | 50 120 250 39 39 129 250 27 25 29 200 120 34 34 245 45 450 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . 1 3 6 1 6 . 5 11 2 1 4 . 15 2 . 18 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 3 40 13 22 29 10 66 12 12 19 81 90 88 63 35 26 22 22 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 . . . . . 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . 1 1 . . 2 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 39 | . . . . . . . . . . 3 4 . 24 2 . 3 3 Melee . | . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . 3 4 . 2 2 . 2 3 AOE 21 | . . . . . . . . . . . . . 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Res Qua Res Acc Total 11083 | 138 226 244 248 983 381 617 119 399 781 1621 965 1330 388 1029 156 791 667 Wait 2020 | . 27 34 35 298 16 100 33 34 184 837 106 237 1 3 . 65 10 Move 8464 | 112 155 179 202 665 338 493 72 325 568 725 832 1086 377 964 152 677 542 Hop 57 | . . 1 2 6 1 2 . 5 10 2 1 2 . 14 2 . 9 Pick Up 69 | 9 5 5 3 6 6 . 3 5 . 8 . 1 1 5 . 3 9 Fast Attach 94 | 1 1 7 1 . 4 2 3 1 1 6 6 1 2 12 2 22 22 Attach 53 | 5 6 5 1 4 3 1 . 1 2 5 . . . 4 . 4 12 Detach 15 | 2 2 1 . 1 . . 1 . 1 2 . . . 1 . . 4 Swap 25 | . 1 . 2 . 5 . 1 3 2 1 . . 1 2 . . 7 Drop 75 | 1 3 3 2 2 8 1 6 7 . 4 3 2 2 9 . 5 17 Fire 180 | 8 25 9 . 1 . 18 . 2 13 27 17 . 4 15 . 10 31 Melee . | . . . . . . . . . . . . . . . . . . Ram 10 | . 1 . . . . . . . . . . . . . . 5 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . Rewire 5 | . . . . . . . . . . 4 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 644 | -9/Materials | Discovered new exit (range 18) 649 | -9/Materials | Identified exit to Materials 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Propulsion x2 666 | -8/Materials | Lost 5 parts (1p2n2w) 768 | -8/Materials | Discovered new exit (range 5) 772 | -8/Materials | Identified exit to Factory 773 | -8/Materials | Entered Factory 773 | -7/Factory | Evolved 2 slots: Utility x2 928 | -7/Factory | Build established: Scout 1320 | -7/Factory | Discovered new exit (range 18) 1349 | -7/Factory | Identified exit to Factory 1349 | -7/Factory | Entered another Factory area 1349 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1359 | -6/Factory | Discovered new exit (range 8) 1367 | -6/Factory | Identified exit to Lower Caves 1499 | -6/Factory | Entered Lower Caves 1756 | -6/Lower Caves | Attracted the attention of an 0b10 base 1822 | -6/Lower Caves | Discovered new exit (range 8) 1824 | -6/Lower Caves | Identified exit to Lower Caves 1824 | -6/Lower Caves | Entered another Lower Caves area 1826 | -6/Lower Caves | Encountered a Warlord checkpoint 1831 | -6/Lower Caves | Found DCF Scrap (13 items) 1886 | -6/Lower Caves | Discovered new exit (range 9) 1889 | -6/Lower Caves | Entered Factory 1889 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2034 | -5/Factory | Discovered new exit (range 15) 2042 | -5/Factory | Entered another Factory area 2042 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -4/Factory | Build established: Hacker-Scout 2413 | -4/Factory | Lost 3 parts (1p1u1w) 2416 | -4/Factory | Discovered new exit (range 19) 2416 | -4/Factory | Discovered new exit (range 16) 2421 | -4/Factory | Entered Upper Caves 2448 | -4/Upper Caves | Lost 3 parts (1p2n) 2616 | -4/Upper Caves | Learned Research terminal intel 3165 | -4/Upper Caves | Encountered a Warlord checkpoint 3500 | -4/Upper Caves | System corruption reached 10% 3633 | -4/Upper Caves | Learned location of 1 exit from Research 3655 | -4/Upper Caves | Discovered new exit (range 8) 3663 | -4/Upper Caves | Learned Research trap positions 3663 | -4/Upper Caves | Learned Extension trap positions 3663 | -4/Upper Caves | Learned Research emergency access door positions 3663 | -4/Upper Caves | Learned Extension security intel 3665 | -4/Upper Caves | Attracted the attention of an 0b10 base 3669 | -4/Upper Caves | Entered another Upper Caves area 3908 | -4/Upper Caves | Lost 3 parts (1n2u) 4131 | -4/Upper Caves | Discovered new exit (range 8) 4135 | -4/Upper Caves | Learned location of 1 exit from Research 4137 | -4/Upper Caves | Entered Warlord 4164 | -4/Warlord | Discovered new exit (range 8) 4179 | -4/Warlord | System corruption cleaned by Quarantine Array 4207 | -4/Warlord | Found Prototype Special Weapon 4207 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 4267 | -4/Warlord | Build established: Hacker-Sprinter 4291 | -4/Warlord | Met Warlord 4316 | -4/Warlord | Warlord's base attacked by MAIN.C 4465 | -4/Warlord | Spotted B-90 Cyclops 4498 | -4/Warlord | Lost 4 allies 4666 | -4/Warlord | Warlord forces counterattacked 4685 | -4/Warlord | P-80 Master assimilated allied XE-M19(l) 4695 | -4/Warlord | P-80 Master assimilated allied D4-F7J(g) 4696 | -4/Warlord | Spotted D4-F7J(g) 4700 | -4/Warlord | Spotted Executioner 4707 | -4/Warlord | Entered Proximity Caves 4728 | -3/Proximity Caves | Lost 4 allies 4845 | -3/Proximity Caves | Discovered new exit (range 16) 4855 | -3/Proximity Caves | Entered Research 4855 | -3/Research | Evolved 2 slots: Weapon x2 4856 | -3/Research | Identified exit to Quarantine 4856 | -3/Research | Identified exit to Research 4857 | -3/Research | Loaded intel: 103 trap records 4859 | -3/Research | Loaded intel: 23 terminal locations 5110 | -3/Research | Found Prototype Device 5169 | -3/Research | Build established: Scavenger-Gunner 5249 | -3/Research | Lost 3 parts (3n) 5308 | -3/Research | Imp. Hacking Suite fried by hacking feedback 5354 | -3/Research | Lost 11 parts (1p4n3u3w) 5401 | -3/Research | Found Prototype Protection 5401 | -3/Research | Identified Centrium Heavy Armor Plating 5433 | -3/Research | Spotted B-86 Titan 5453 | -3/Research | Core integrity fell below 50% 5481 | -3/Research | Lost 4 parts (1p1n2u) 5545 | -3/Research | Entered Quarantine 5563 | -3/Quarantine | Found Alien Artifact 5563 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5563 | -3/Quarantine | Warped through subspace 5603 | -3/Quarantine | Build established: Mutant 5611 | -3/Quarantine | Core integrity fell below 20% 5614 | -3/Quarantine | Discovered exit to Research (range 9) 5619 | -3/Quarantine | Entered Research 5619 | -2/Research | Warlord forces began assault on 0b10 5619 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5717 | -2/Research | Lost 3 parts (1n2u) 5729 | -2/Research | Research machine network offline 5741 | -2/Research | Core integrity fell below 50% 5798 | -2/Research | Core integrity fell below 20% 5798 | -2/Research | Spotted B-90 Cyclops 5855 | -2/Research | Identified Exp. Thermal Shield 6093 | -2/Research | Met up with Warlord 6146 | -2/Research | Spotted Striker 6149 | -2/Research | Spotted Striker 6176 | -2/Research | Spotted Striker 6180 | -2/Research | Borebot progress halted 6181 | -2/Research | Discovered new exit (range 19) 6182 | -2/Research | Spotted Striker 6182 | -2/Research | Spotted Striker 6182 | -2/Research | Spotted Striker 6182 | -2/Research | Spotted Striker 6206 | -2/Research | Build established: Scavenger-Mutant 6212 | -2/Research | Spotted Striker 6218 | -2/Research | Identified exit to Access 6260 | -2/Research | Lost 3 allies 6304 | -2/Research | Met DD-05H 6327 | -2/Research | Entered Access 6327 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 6392 | -1/Access | Lost 6 allies 6436 | -1/Access | Lost 6 parts (1p4n1w) 6518 | -1/Access | Build established: Scavenger-Gunner 6710 | -1/Access | Lost 24 parts (3p10n5u6w) 6763 | -1/Access | Core integrity fell below 50% 6763 | -1/Access | System corruption reached 10% 6785 | -1/Access | Core integrity fell below 20% 6827 | -1/Access | Search patrols dispatched 6831 | -1/Access | Lost 9 parts (5n4u) 6840 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 06770_ T-07 Excavator destroyed. 06771_ Acquired Wheel. 06771_ Penetrated by Slug. 06773_ Acquired Imp. Terrain Scanner. 06774_ System corrupted: Energy discharge (-16). 06774_ Wheel destroyed. 06775_ Slug penetrates Wall. 06775_ Imp. Terrain Scanner destroyed. 06800_ Adv. Transmission Jammer destroyed. 06801_ System corrupted: Energy discharge (-20). 06827_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Suspicious] 06831_ Xenon Bombardment Thruster destroyed. 06832_ Slammed into S-43 Plague. 06840_ Penetrated by Slug. 06840_ KE Penetrator destroyed. 06840_ Slug penetrates Wall. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#####??????????????????? | | ???????????????????# ??????????????????? | | ???????????????????# #??????#####??????? | | ???????????????????# ######## #??????? | | ???????????????????# / " #??????? | | ???????????????????# #### ### #??????? | | ???????????????????# #??# #?##+########? | | ???????????????????# #??# #??# #? | | ???????????????????######??# #??# !!]#? | | ????????????????????########s#### !!]#? | | ????????????????????# @ ssss + ! !] #? | | ????????????????????# ################? | | ????????????????????# # " #?????? | | ???????????????????## # """ #?????? | | ???????????????????+ h# """ #?????? | | ???????????????#+### # " #?????? | | ?????###+####### # #?????? | | ?????# h/ #?????? | | ?????# #?? #?????? | | ?????+ #???? #?????? | | ?????# #######+#"###???? | | ?????# #???? | | ?????# #???? | | ?????# = ! #???? | | ?????# #???? | | ?????# #???? | | ?????# #???? | | ?????# #???? | | ?????# #???? | | ?????# #+##### | | ????? ######################## # # | | ?????? ???????????????????????# # # | | ??????? ????????????????????????# # # | | ???????? ?????????????????????????# # # | | ????????????????###########???????# # ] # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Corruption Block 12 Armor Coverage 600 Resistance: TH 30 Point Defense Rating 160 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- VTOL Module | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Achiever All-out Warlord Charge!!! Dodgeball, But With Guns Doshington Hackathon Subspace Traveler Suspicious This Is Interesting... Challenges ------------ None Game ------ Seed ScimitarTripodGenerator Manual? 0 Play Time 02:15:29 Cumulative 40.5 hours Start 2026.07.24 @ 12:54:41 End 2026.07.24 @ 15:19:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 666d030d-5b63-45c1-b167-f1875b88efe1