Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 14:35:06 Player: darki Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (935) 935 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 5712 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 109 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 47/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Armor Integrity Analyzer AWS/Gauss Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Weight Redist. System Kinecellerator AWS/Gauss [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon AWS/Gauss Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun AWS/Gauss Special Weapon Mining Laser Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 3 | . . . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 67 | 6 4 6 2 5 6 10 13 . . 11 4 Power 7 | 1 . . 1 . 1 1 2 . . 1 . Engine 6 | 1 . . 1 . . 1 2 . . 1 . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 2 3 . . 4 8 2 . . . . Treads . | . . . . . . . . . . . . Leg 7 | . . . . . 4 3 . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . 2 3 . . . 5 2 . . . . Utility 25 | 1 . 2 . 4 1 1 6 . . 9 1 Device 10 | . . . . 2 . . 3 . . 4 1 Storage 3 | 1 . . . 2 . . . . . . . Processor 8 | . . . . . 1 1 2 . . 4 . Hackware 4 | . . 2 . . . . 1 . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 2 1 1 1 . . 3 . . 1 3 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 6 | 1 1 1 . 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . . . . . 6 . Parts Lost 23 | . . 2 5 . . . 4 1 . 4 7 Power 6 | . . 1 1 . . . 1 1 . 1 1 Propulsion 9 | . . 1 3 . . . 3 . . . 2 Utility 6 | . . . . . . . . . . 3 3 Weapon 2 | . . . 1 . . . . . . . 1 Highest Loss Streak 7 | . . 2 4 . . . 4 1 . 2 7 Average Slot Usage (%) 66 | . 71 86 68 40 85 77 71 69 61 66 57 Engine 5 | . 14 11 2 . . 8 8 15 7 6 6 Core 2 | . . . . . 10 8 . . . . . Leg 7 | . . . . . 42 30 . . . . . Flight 14 | . 12 44 30 11 . 4 24 15 15 15 12 Device 6 | . . . . . . . 9 15 15 16 18 Storage 3 | . 7 . . 8 11 8 . . . . . Processor 11 | . . . . . 10 9 17 23 23 20 15 Hackware 4 | . . 19 22 9 . . 3 . . . . Ballistic Gun 6 | . 16 12 11 11 11 9 4 . . . . Slashing Weapon 1 | . . . . . . . . . . 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 25 | 10 10 5 4 14 19 24 25 20 10 19 19 Greatest Support 45 | 32 32 16 16 3 45 45 29 24 24 24 22 Greatest Overweight (x) 6 | 2 1 . . 4 6 5 . . . 1 . Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 6 6 6 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 5 6 5 4 4 4 4 4 Most Carried 6 | 2 4 4 4 5 5 6 4 3 3 4 4 Average Carried 3 | . 2 3 4 4 4 4 3 3 3 3 3 Final Capacity 6 | 6 4 4 4 6 6 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 3 3 3 3 4 3 Class Distribution -------------------- 49% | Mutant 19% | Scavenger-Mutant 13% | Sprinter 8% | Hacker-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 827 | 216 28 59 95 . 110 100 . 25 69 67 58 Remotely . | . . . . . . . . . . . . Salvage Created 1159 | . 47 59 45 . 176 708 124 . . . . Parts 69 | . 8 4 4 . 7 38 8 . . . . Haulers Intercepted 2 | . . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 24 | . 3 . 1 . 5 13 2 . . . . Guns 21 | . 3 . . . 5 11 2 . . . . Cannons 1 | . . . 1 . . . . . . . . AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 10 | . 1 1 2 . . 5 1 . . . . Worker 1 | . . . . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Watcher 2 | . . . . . . 2 . . . . . Swarmer 9 | . 3 . . . 3 3 . . . . . Grunt 12 | . . . 1 . 2 7 2 . . . . Sentry 2 | . . . . . . 2 . . . . . Hunter 1 | . . . . . . 1 . . . . . Best Kill Streak 11 | . 3 1 2 . 3 11 3 . . . . Combat Bots Only 7 | . 3 . 1 . 3 7 2 . . . . Max Kills in Single Turn 3 | . 2 1 1 . 1 3 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 2155 | . 133 129 192 . 130 185 328 71 . 344 643 Core 860 | . 21 23 40 . 38 25 58 25 . 161 469 Absorbed by Shields 64 | . . . . . . . 64 . . . . Core Remaining (%) 90 | 100 91 . . . 74 95 . . . . . Volleys Fired 30 | . 6 16 5 . . . 1 . . . 2 Largest 2 | . 2 1 2 . . . 1 . . . 1 Hottest 120 | . 40 20 120 . . . 69 . . . 20 Shots Fired 124 | . 12 16 8 . 22 53 11 . . . 2 Gun 118 | . 12 16 5 . 22 53 10 . . . . Cannon 1 | . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . Special 5 | . . . 3 . . . . . . . 2 Kinetic 118 | . 12 16 5 . 22 53 10 . . . . Thermal 5 | . . . 3 . . . . . . . 2 Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . . . . Robot Hit Streak 11 | . 2 5 3 . 11 10 5 . . . . Robot Miss Streak 5 | . 2 5 1 . 2 2 2 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 86 | . . . . . 22 53 11 . . . . Shots Hit Robots 87 | . 6 9 5 . 20 40 7 . . . . Core Hits 47 | . 4 3 5 . 7 23 5 . . . . Critical Hits 1 | . . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Melee Attacks 43 | . . . . . . . . . . 42 1 Impact . | . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . 42 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2709 | . 57 80 62 . 556 1678 276 . . . . Guns 2394 | . 57 80 38 . 556 1387 276 . . . . Cannons . | . . . . . . . . . . . . Explosions 291 | . . . . . . 291 . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2394 | . 57 80 38 . 556 1387 276 . . . . Thermal 315 | . . . 24 . . 291 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 4 4 . Average Corruption 3 | . . . . . . . 2 4 4 4 . Corruption Purged . | . . . . . . . . . . . . Effects 10 | . . . . . . . 6 2 2 . . Message Errors 4 | . . . . . . . 4 . . . . Matter Fused 2 | . . . . . . . 1 . 1 . . Heat Flow Errors 3 | . . . . . . . 1 1 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 40 | . . . . . . 40 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 40 | . . . . . . 40 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 428 | . . 5 31 . . . 121 202 187 428 . Average Temperature 91 | . . 1 15 . . . 51 103 93 214 . Received Heat Transfer 440 | . 21 42 27 . 9 63 33 24 . 74 147 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 200 | . . . 50 . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 537 | . 93 79 91 . 158 537 259 . . . . Initial 244 | . . 39 22 . . 61 244 . . . . Average 109 | . 42 53 58 . 55 202 154 . . . . Maximum Alert Level 2 | . . . . . . 2 1 . . . . Low Security (%) 76 | 100 100 100 100 . 100 61 50 . . . . Level 1 20 | . . . . . . 18 49 . . . . Level 2 2 | . . . . . . 20 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . 2 . . . 1 2 . . . . Investigation 3 | . . 1 . . . 1 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 1 | . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 2 | . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 7 7 8 . 8 18 9 9 2 29 12 Peak Tracking Total 20 | . 3 8 3 . 3 9 4 5 2 20 11 Tactical Retreats 17 | . 1 . 2 . . 3 4 2 . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 7 | . . . . . . 1 6 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 6 | . . . . . 3 3 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 15 | . 3 2 . 3 1 3 2 . . . 1 Terminals 9 | . 3 1 . . 1 2 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 71 | . 5 5 . 40 1 4 7 . . . 9 Successful 66 | . 4 5 . 40 . 3 5 . . . 9 Failed 5 | . 1 . . . 1 1 2 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 5 1 . 1 2 2 3 . . 2 . Terminals 23 | . 5 3 . . 1 2 3 . . . 9 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 4 . . . . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 53 | . 1 2 . 40 . . 1 . . . 9 Record 51 | . . 2 . 40 . . . . . . 9 Terminal Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 3 . . . . Scan Component 2 | . . . . . . 1 1 . . . . Repair 2 | . . . . . . 1 1 . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 1 . . . 1 1 . . . . Terminals 6 | . 3 1 . . . 1 1 . . . . Botnet 6 | . 3 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 2 . . 1 3 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . Time 70 | . . . . . . 38 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . . 4 . . . . . . 2 . Largest Group 4 | . . . 4 3 2 1 . . . 2 . Highest-Rated Group 188 | . . . 71 40 24 16 . . . 188 . Highest-Rated Ally 94 | . . . 31 16 16 16 . . . 94 . Total Orders . | . . . . . . . . . . . . Ally Attacks 66 | . . . 12 . 15 1 . . . 38 . Total Damage 1699 | . . . 147 . 179 13 . . . 1360 . Kills 16 | . . . 3 . 2 . . . . 11 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 4235 | 62 165 88 236 700 562 315 803 125 202 704 273 Spaces Moved 5533 | 54 240 97 325 667 427 264 913 323 521 1162 540 Core 868 | 21 1 . 110 667 6 . . . . . 63 Treads . | . . . . . . . . . . . . Legs 598 | . . . . . 421 177 . . . . . Wheels 98 | 33 65 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3969 | . 174 97 215 . . 87 913 323 521 1162 477 Fastest Speed 31 | 50 37 31 31 50 120 31 31 37 37 37 37 Average Speed 56 | 96 54 31 40 101 122 92 33 37 37 42 38 Slowest Speed 460 | 150 100 34 50 250 350 460 40 37 37 117 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 18 | . . 3 4 . . . 11 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 4 51 16 68 92 78 33 22 67 77 88 66 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . . 1 . 2 . . 2 2 1 4 Spaces Dug 2 | . . . . . . . . . . 2 . Terrain Destroyed 77 | . . . 1 . 9 63 2 . . 2 . Melee 2 | . . . . . . . . . . 2 . Projectile 38 | . . . 1 . 9 26 2 . . . . AOE 37 | . . . . . . 37 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6522 | 61 269 137 411 691 463 335 1401 327 529 1302 596 Wait 718 | . 2 16 83 12 29 48 395 5 9 72 47 Move 5488 | 53 239 90 316 666 426 263 892 322 520 1161 540 Hop 16 | . . 3 4 . . . 9 . . . . Pick Up 24 | 2 7 4 . 1 1 2 4 . . 3 . Fast Attach 55 | 6 3 4 2 5 5 7 8 . . 12 3 Attach 10 | . . 2 . . 1 1 5 . . . 1 Detach 7 | . 1 . . . . 2 3 . . 1 . Swap 4 | . 1 . . . . 2 . . . 1 . Drop 51 | . 10 2 1 7 1 10 8 . . 10 2 Fire 30 | . 6 16 5 . . . 1 . . . 2 Melee 43 | . . . . . . . . . . 42 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . 76 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Discovered new exit (range 11) 316 | -9/Materials | Entered Mines 319 | -9/Mines | Received a Mining Laser from a helpful Derelict 343 | -9/Mines | Met a Derelict bent on vengeance 431 | -9/Mines | Discovered new exit (range 14) 484 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 503 | -9/Mines | Lost 4 parts (1p3n) 525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 525 | -9/Mines | Discovered new exit (range 5) 552 | -9/Mines | Entered Exiles 552 | -9/Exiles | Accompanied by 3 allies 573 | -9/Exiles | Discovered new exit (range 15) 579 | -9/Exiles | Met 8R-AWN 587 | -9/Exiles | Met EX-HEX 605 | -9/Exiles | Met EX-BIN 663 | -9/Exiles | Met EX-DEC 668 | -9/Exiles | Learned location of Zion (-7) 709 | -9/Exiles | Discovered new exit (range 14) 798 | -9/Exiles | Visited The Gauntlet 968 | -9/Exiles | Aligned with FarCom system 969 | -9/Exiles | Given EX-Vault access code 992 | -9/Exiles | Opened EX-Vault 997 | -9/Exiles | Found Prototype Device 1000 | -9/Exiles | Identified PSU Rigger 1002 | -9/Exiles | Found Prototype Device 1002 | -9/Exiles | Identified Trap Reconfigurator 1018 | -9/Exiles | Found Prototype Ballistic Gun 1018 | -9/Exiles | Identified AWS/Gauss 1040 | -9/Exiles | Build established: Mutant 1072 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1252 | -9/Exiles | Left Exiles lab with AWS/Gauss 1252 | -9/Exiles | Entered Mines 1252 | -8/Mines | Accompanied by 3 allies 1562 | -8/Mines | Build established: Scavenger-Mutant 1791 | -8/Mines | Discovered new exit (range 15) 1810 | -8/Mines | Identified exit to Materials 1814 | -8/Mines | Entered Materials 1814 | -8/Materials | Accompanied by 1 ally 1814 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1917 | -8/Materials | Repaired Carbon-fiber Leg 2044 | -8/Materials | Destroyed 7 combat bots 2112 | -8/Materials | Discovered new exit (range 15) 2117 | -8/Materials | Identified exit to Factory 2129 | -8/Materials | Entered Factory 2129 | -7/Factory | Evolved 2 slots: Utility x2 2368 | -7/Factory | Build established: Sprinter 2752 | -7/Factory | Lost 4 parts (1p3n) 2845 | -7/Factory | Discovered new exit (range 11) 2917 | -7/Factory | Repaired VTOL Module 2926 | -7/Factory | Identified exit to Lower Caves 2932 | -7/Factory | Entered Lower Caves 2958 | -7/Lower Caves | Identified exit to Lower Caves 2960 | -7/Lower Caves | Build established: Mutant 3025 | -7/Lower Caves | Encountered a Warlord checkpoint 3056 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3057 | -7/Lower Caves | Entered another Lower Caves area 3057 | -7/Lower Caves | Discovered new exit (range 4) 3059 | -7/Lower Caves | Identified exit to Factory 3168 | -7/Lower Caves | Encountered a Warlord checkpoint 3253 | -7/Lower Caves | Discovered new exit (range 15) 3259 | -7/Lower Caves | Identified exit to Zion 3259 | -7/Lower Caves | Entered Zion 3281 | -7/Zion | Found CR-A16's Pointy Stick 3288 | -7/Zion | System corruption cleaned by Quarantine Array 3327 | -7/Zion | Given A8's code to call for help 3397 | -7/Zion | Learned 8 Factory zone layouts 3419 | -7/Zion | Rebuked by Imprinter 3439 | -7/Zion | Learned Factory emergency access door positions 3499 | -7/Zion | Found Prototype Processor 3499 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3501 | -7/Zion | Found Prototype Processor 3501 | -7/Zion | Identified Exp. Melee Analysis Suite 3504 | -7/Zion | Found Prototype Hackware 3504 | -7/Zion | Identified Exp. System Shield 3509 | -7/Zion | Found Exp. Armor Integrity Analyzer 3511 | -7/Zion | Found Prototype Processor 3511 | -7/Zion | Identified Exp. Core Analyzer 3519 | -7/Zion | Found Exp. Armor Integrity Analyzer 3521 | -7/Zion | Found Prototype Processor 3521 | -7/Zion | Identified Exp. Target Analyzer 3524 | -7/Zion | Found Prototype Processor 3524 | -7/Zion | Identified Exp. Targeting Computer 3612 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3612 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3839 | -7/Zion | Attempted to imprint without authorization 3839 | -7/Zion | Attacked by Zionites 3928 | -7/Zion | Spotted Y0-YXR(B) 3928 | -7/Zion | Spotted Y3-4EY(B) 3958 | -7/Zion | Discovered new exit (range 13) 3963 | -7/Zion | Identified exit to Proximity Caves 3963 | -7/Zion | Entered Proximity Caves 4166 | -6/Proximity Caves | Learned location of 1 exit from Factory 4166 | -6/Proximity Caves | Learned Armory emergency access door positions 4166 | -6/Proximity Caves | Learned Extension stockpile data 4166 | -6/Proximity Caves | Learned Research security intel 4166 | -6/Proximity Caves | Learned Factory garrison access intel 4166 | -6/Proximity Caves | Learned Extension security intel 4169 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4201 | -6/Proximity Caves | Learned Factory trap positions 4209 | -6/Proximity Caves | Core integrity fell below 50% 4220 | -6/Proximity Caves | Spotted B-75 Beast 4229 | -6/Proximity Caves | Core integrity fell below 20% 4236 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04169_ VTOL Module destroyed. 04184_ Searching scrap... 04184_ Found Adv. Targeting Computer. 04184_ Found 13 Matter. 04186_ Searching scrap... 04186_ Found Imp. Actuator Array. 04186_ Found Adv. Signal Interpreter. 04186_ Found Assault Cannon. 04186_ Found 16 Matter. 04188_ Acquired 13 matter. 04196_ Mak. Sensor Array destroyed. 04201_ Acquired derelict log, extracted data. Data stored: Factory trap records. 04202_ Xenon Bombardment Thruster destroyed. 04204_ C-30 ARC bursts open, deploying its payload. 04204_ S-27 Virus unfolds itself. 04207_ Imp. Deuterium Engine destroyed. 04209_ Weight Redist. System destroyed. 04228_ Adv. Weight Redist. System destroyed. 04228_ Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####??????####??????????? | | ????????????????????????## ####??## ##?????????? | | ??????????????????####### #### #???????##? | | ??????????????????# @ #??????# ## | | ??????????????????## ##????# # | | ???????????????????# ###?# #? | | ???????????????????### ## "#? | | ?????????????????????### ## ;; ##? | | ???????????????????????## ##### s ## | | ????????????????????????# #???## sBB | | ????????????????????????## ????# BB #### | | ?????????????????????????# ????# ##??? | | ????????????????????????? #???# #????? | | ???????????????????? ??? ##???# #????? | | ???????????????????# ?? ####????###### ##????? | | ???????????????????# ??#?????#####??## "#????? | | ???????????????????# ???????## ##?# ##????? | | ???????????????????# ???????# #?# #?????? | | ???????????????????# ???????# ### ##????? | | ???????????????????# ????????# ### #????? | | ???????????????????# #????????# ####" #????? | | ???????????????????# #????????## ##### ###### | | ???????????????????# ##????????## #??# # | | ???????????????????# ##????????# #??# | | ??????????????????## ##?????### #?## | | ??????????????????# #?????# ### ## | | ??????????????????# #??????# ### ## | | ??????????????????# ########## ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 Additional Mass Support 15 Evasion (%) 63 Armor Integrity Analysis 90 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Help From High Places Challenges ------------ None Game ------ Seed DeepReactionInterpreter Manual? 0 Play Time 01:14:21 Cumulative 53.2 hours Start 2020.10.10 @ 13:39:39 End 2020.10.11 @ 14:35:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69b8a06f-6857-436d-a76d-120f52b28abe