Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 13:46:18 Player: DizzyWaters Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (669) 669 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1724 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 118/125 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (15) --- Aluminum Leg Cooling System Disposable Heat Sink Small Matter Pod (50) Visual Processing Unit Small Laser Light Assault Rifle Light Assault Rifle Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Cooling System Disposable Heat Sink Visual Processing Unit Small Laser Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 5 7 14 Power 5 | 1 1 3 Engine 3 | 1 . 2 Core 2 | . 1 1 Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg 7 | 2 1 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 1 2 5 Energy Gun 2 | . 1 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Backups 7 | 1 5 10 Power 1 | . 1 1 Propulsion . | . . 1 Utility 2 | . 2 3 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 92 | . 92 92 Engine 8 | . 10 5 Core 4 | . 3 4 Leg 29 | . 28 30 Device 2 | . . 4 Storage 12 | . 14 11 Processor 8 | . 3 14 Protection 3 | . 5 . Energy Gun 5 | . 7 2 Energy Cannon 3 | . 4 3 Ballistic Gun 11 | . 14 7 Impact Weapon 2 | . . 6 Peak Build Rating 12 | 5 10 12 Average Rating 8 | 3 7 10 On Entrance 5 | . 5 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 9 29 31 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 7 | 2 1 7 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 8 15 Most Carried 14 | 3 8 14 Average Carried 7 | 1 5 10 Final Capacity 15 | 8 15 15 Final Carried 10 | 3 8 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 482 | 217 98 167 Remotely . | . . . Salvage Created 873 | . 377 496 Parts 60 | . 24 36 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Melee 4 | . . 4 Guns 14 | . 7 7 Cannons 3 | . 2 1 Classes Destroyed 6 | . 3 3 Worker 5 | . . 5 Builder 2 | . . 2 Watcher 3 | . 2 1 Swarmer 7 | . 3 4 Grunt 13 | . 6 7 Sentry 1 | . . 1 Best Kill Streak 5 | . 4 5 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 215 | . 54 161 Missed 53 | . 18 35 Hits 162 | . 36 126 Projectile 162 | . 36 126 Critical Strikes 1 | . . 1 Damage Taken 1774 | . 403 1371 Core 453 | . 53 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 89 | . . 89 Core Remaining (%) 89 | 100 78 . Volleys Fired 80 | . 45 35 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 134 | . 73 61 Gun 117 | . 63 54 Cannon 17 | . 10 7 Launcher . | . . . Special . | . . . Kinetic 95 | . 45 50 Thermal 21 | . 10 11 Explosive . | . . . Electromagnetic 18 | . 18 . Robot Hit Streak 10 | . 10 10 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 114 | . 45 69 Core Hits 45 | . 21 24 Critical Kills 3 | . . 3 Critical Parts Destroyed 5 | . . 5 Critical Strikes 8 | . . 8 Destroy 1 | . . 1 Smash 7 | . . 7 Melee Attacks 42 | . . 42 Impact 42 | . . 42 Slashing . | . . . Piercing . | . . . Sneak Attacks 7 | . . 7 Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 1999 | 5 484 1510 Guns 696 | . 372 324 Cannons 184 | . 94 90 Explosions . | . . . Melee 1088 | . . 1088 Ramming 31 | 5 18 8 Kinetic 515 | . 223 292 Thermal 216 | . 94 122 Explosive . | . . . Electromagnetic 149 | . 149 . Impact 1088 | . . 1088 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 333 | . . 333 Projectiles . | . . . Explosions . | . . . Melee 333 | . . 333 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 13 | 1 9 3 Kicked 13 | 1 9 3 Crushed . | . . . Highest Temperature 284 | . 284 89 Average Temperature 65 | . 81 26 Received Heat Transfer 573 | . 189 384 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions 14 | . . 14 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 445 | . 185 260 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 94 | . 89 94 Initial 16 | . . 16 Average 25 | . 27 25 Influence Increases 658 | . 281 377 Destroy 0b10 Robot/C 420 | . 180 240 Destroy 0b10 Robot/NC 50 | . 10 40 Destroy Leader 86 | . 34 52 Trap Triggered on 0b10 10 | . 10 . Successful Hack 17 | . 17 . Disable Machine 15 | . 15 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 628 | . 240 388 Entered New Map 25 | . . 25 Time Decay 483 | . 220 263 Lost Part 120 | . 20 100 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 15 25 Peak Tracking Total 5 | . 3 5 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 5 | . 5 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 8 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 13 4 Successful 10 | . 7 3 Failed 7 | . 6 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 318 | . . 318 ECM 318 | . . 318 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1821 | 82 965 774 Spaces Moved 1041 | 55 654 332 Core 21 | 19 . 2 Treads . | . . . Legs 1020 | 36 654 330 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 130 | 124 123 145 Slowest Speed 400 | 150 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 67 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1313 | 68 745 500 Wait 63 | . 10 53 Move 1039 | 54 653 332 Hop . | . . . Pick Up 40 | 8 15 17 Fast Attach . | . . . Attach 21 | 5 4 12 Detach . | . . . Swap 7 | . 3 4 Drop 10 | . 6 4 Fire 80 | . 45 35 Melee 40 | . . 40 Ram . | . . . Kick 13 | 1 9 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Discovered new exit (range 4) 1046 | -10/Materials | Identified exit to Materials 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Repaired Aluminum Leg 1398 | -9/Materials | Lost 3 parts (1p1n1u) 1464 | -9/Materials | Discovered new exit (range 12) 1791 | -9/Materials | Core integrity fell below 50% 1809 | -9/Materials | Core integrity fell below 20% 1822 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01710_ K-01 Serf collects debris. 01713_ Acquired Corrupted Aluminum Leg. 01721_ Dropped Corrupted Aluminum Leg. 01735_ Connecting with Terminal... 01753_ Acquired Rocket Launcher. 01764_ S-10 Pest destroyed. 01772_ Aluminum Leg destroyed. 01776_ Ion Engine destroyed. 01776_ Aluminum Leg destroyed. 01786_ Sml. Laser destroyed. 01788_ Destroyed Flight Unit. 01788_ S-10 Pest system corrupted by crushing effect. 01795_ S-10 Pest misfires. 01804_ S-10 Pest suffers critical hit (Smash). 01804_ Destroyed Lgt. Assault Rifle. 01804_ S-10 Pest system corrupted by crushing effect. 01804_ Flight Unit fried. 01804_ S-10 Pest destroyed. 01805_ Acquired 6 matter. 01816_ Lgt. Nuclear Core destroyed. 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