Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.13 @ 22:46:15 Player: Broncho Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1686) 1686 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 7316 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/850 Matter 191/300 Energy 86/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Component Analysis Suite Improved EM Shotgun Medium Laser Thermic Laser Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Lightpack 2.0 Weapon Cycler Improved Core Shielding Improved Power Shielding System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Armored Wheel Power Amplifier Advanced Heat Sink Matter Compressor Matter Filter Reaction Control System Reaction Control System Hardened Light Armor Plating System Shield Component Analysis Suite System Restoration Module Field Recycling Unit Improved EM Shotgun Arc Projector Arc Projector Arc Projector Medium Laser Thermic Laser Light Cannon Light Cannon Heavy Missile Launcher Rocket Array Powered Hammer Powered Hammer Katana [Rating: 76] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Hybrid Fission Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Lightpack 2.0 Device Weapon Cycler Storage Lightpack 2.0 Hackware System Shield Protection Improved Power Shielding Weapon Light Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 5 | . . . . . 3 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 77 | . 20 7 1 3 12 6 5 13 3 . 7 Power 7 | . 3 1 . . . 1 2 . . . . Engine 5 | . 3 1 . . . . 1 . . . . Core 2 | . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | . 3 . . 2 3 . 1 1 1 . . Treads . | . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . Wheel 9 | . 3 . . . 3 . 1 1 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | . 8 4 1 1 5 2 2 9 1 . 1 Device 14 | . 1 2 1 . 1 1 1 5 1 . 1 Storage 9 | . 6 . . . 3 . . . . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 10 | . 1 2 . 1 1 . 1 4 . . . Artifact . | . . . . . . . . . . . . Weapon 25 | . 6 2 . . 4 3 . 3 1 . 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 2 2 . 1 1 . . Ballistic Cannon 8 | . 4 1 . . 1 . . 2 . . . Launcher 7 | . 2 1 . . 1 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 19 | . 1 . . . . . . 2 5 . 11 Power 1 | . . . . . . . . . . . 1 Propulsion 6 | . 1 . . . . . . . 3 . 2 Utility 4 | . . . . . . . . 1 1 . 2 Weapon 8 | . . . . . . . . 1 1 . 6 Highest Loss Streak 11 | . 1 . . . . . . 1 5 . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 100 100 99 72 83 82 84 80 66 60 Engine 7 | . 14 14 14 14 9 2 1 . . . . Core 2 | . . . . . . 4 4 6 6 6 5 Leg 3 | . 5 . . 10 10 . . . . . . Wheel 20 | . 18 28 28 17 10 23 23 26 22 13 11 Device 6 | . . 6 11 13 1 3 10 9 4 . . Storage 11 | . 20 14 14 14 13 7 6 6 6 6 5 Hackware 2 | . . . . . . 6 6 6 6 6 6 Protection 7 | . 4 7 2 . 9 10 8 9 13 13 11 Ballistic Gun 6 | . 5 . . . 6 22 20 8 5 6 4 Ballistic Cannon 15 | . 21 27 28 28 11 . . 9 13 13 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 11 31 28 28 30 36 30 41 33 28 26 26 Greatest Support 48 | 20 32 26 26 26 36 36 48 48 48 24 24 Greatest Overweight (x) 2 | . 1 1 1 2 2 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 40 | 8 20 10 10 10 40 40 40 40 40 40 40 Average Capacity 26 | 8 8 10 10 10 39 40 40 40 40 40 38 Most Carried 30 | 6 10 10 10 10 17 23 27 29 30 28 28 Average Carried 16 | 6 7 9 9 10 11 18 23 27 29 28 26 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 5 Final Carried 29 | 6 10 10 10 10 15 23 27 29 28 28 5 Class Distribution -------------------- 34% | Mutant 26% | Hauler-Tank 15% | Hauler-Mutant 9% | Skirmisher 8% | Hauler-Skirmisher 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Tank | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 1996 | 200 390 . 150 175 106 . 80 727 135 . 33 Remotely . | . . . . . . . . . . . . Salvage Created 1316 | . 322 48 . 204 37 17 80 414 124 . 70 Parts 73 | . 32 6 . 8 4 3 2 10 2 . 6 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled 31 | . . . . . 12 . 13 6 . . . Retrieved Matter 309 | . . . . . 58 . 217 34 . . . Parts Self-Destructed 13 | . . . . . . . . 9 2 . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 9 4 . 5 4 3 2 9 3 . 3 Guns 12 | . . . . . . . 2 8 2 . . Cannons 15 | . 6 1 . 5 1 . . 1 1 . . AOE 15 | . 3 3 . . 3 3 . . . . 3 Classes Destroyed 13 | . 6 . . 3 1 . . . 2 . 1 Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 2 | . 2 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 12 | . 3 3 . . 3 3 . . . . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 21 | . 6 1 . 4 . . 2 8 . . . Brawler 2 | . . . . 1 . . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . Sentry 2 | . . . . . 1 . . . 1 . . Programmer 3 | . . . . . . . . . 1 . 2 Best Kill Streak 4 | . 4 3 . 4 3 3 1 3 2 . 3 Combat Bots Only 3 | . 3 3 . 3 3 3 1 3 2 . 3 Max Kills in Single Turn 4 | . 4 2 . 1 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 2 . . 1 1 . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 3995 | . 237 48 . 100 354 184 133 831 372 . 1736 Core 1012 | . 69 8 . . 32 45 19 133 45 . 661 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 212 | . . . . . . 1 . 80 39 . 92 Core Remaining (%) 89 | 100 . . . 69 94 93 . . . . . Volleys Fired 126 | . 29 5 . 15 14 6 7 29 13 . 8 Largest 3 | . 2 2 . 2 2 1 3 3 3 . 3 Hottest 103 | . 70 70 . 70 70 39 75 103 103 . 95 Shots Fired 284 | . 58 7 . 30 25 6 21 87 38 . 12 Gun 90 | . 6 . . . 6 . 21 43 12 . 2 Cannon 172 | . 48 4 . 30 16 . . 44 26 . 4 Launcher 22 | . 4 3 . . 3 6 . . . . 6 Special . | . . . . . . . . . . . . Kinetic 262 | . 54 4 . 30 22 . 21 87 38 . 6 Thermal . | . . . . . . . . . . . . Explosive 22 | . 4 3 . . 3 6 . . . . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | . 8 3 . 4 7 2 6 18 9 . 9 Robot Miss Streak 8 | . 6 1 . 3 7 4 6 8 2 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 173 | . 24 4 . 19 14 2 14 56 26 . 14 Core Hits 103 | . 19 3 . 9 7 5 6 33 8 . 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . . 1 . . . 3 . . 2 Blast 5 | . . . . 1 . . . 3 . . 1 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . 7 Impact 6 | . . . . . . . . . . . 6 Slashing 1 | . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 4913 | . 677 184 . 320 411 295 265 1090 599 . 1072 Guns 1303 | . 22 . . . 33 . 259 688 240 . 61 Cannons 1806 | . 449 54 . 320 148 . . 402 359 . 74 Explosions 1552 | . 206 130 . . 230 295 . . . . 691 Melee 243 | . . . . . . . . . . . 243 Ramming 9 | . . . . . . . 6 . . . 3 Kinetic 3109 | . 471 54 . 320 181 . 259 1090 599 . 135 Thermal . | . . . . . . . . . . . . Explosive 1552 | . 206 130 . . 230 295 . . . . 691 Electromagnetic . | . . . . . . . . . . . . Impact 216 | . . . . . . . . . . . 216 Slashing 27 | . . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . 3 3 1 . 3 Average Corruption 1 | . . . . . 1 . 2 2 1 . 2 Corruption Purged 4 | . . . . . . . . 3 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . 1 1 . 1 Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 72 | . . 13 . . 5 . . . . . 54 Projectiles . | . . . . . . . . . . . . Explosions 66 | . . 13 . . 5 . . . . . 48 Melee 6 | . . . . . . . . . . . 6 Knockbacks 32 | . 5 1 . 8 . . . 13 3 . 2 Impact 1 | . . . . . . . . . . . 1 Kinetic 28 | . 5 1 . 7 . . . 11 3 . 1 Secondary 3 | . . . . 1 . . . 2 . . . Self-Inflicted Damage 390 | . 14 17 . . 43 63 3 . . . 250 Shots 12 | . 1 1 . . 1 3 . . . . 6 Rammed 2 | . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 221 | . 138 36 . 96 72 . 70 221 78 . . Average Temperature 52 | . 37 18 . 41 37 . 38 97 24 . . Received Heat Transfer 753 | . 90 . . 45 54 . 63 417 72 . 12 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 206 | . 206 138 . 130 193 136 152 . . . . Initial 66 | . . 14 . . . 20 66 . . . . Average 62 | . 63 76 . 37 40 105 90 . . . . Maximum Alert Level 1 | . 1 . . . . . . . . . . Low Security (%) 97 | 100 92 100 . 100 100 100 100 . . . . Level 1 2 | . 7 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . 1 1 . . . . 1 . . . . Investigation 1 | . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 7 | . 3 . . 1 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 80 | . 20 4 . 5 17 5 7 11 4 . 7 Peak Tracking Total 7 | . 4 3 . 3 4 4 4 4 3 . 7 Tactical Retreats 3 | . . . . . . . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 5 | . 2 1 . . 2 . . . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 24 | . 9 1 4 . 2 2 2 . . 4 . Terminals 11 | . 8 . . . 1 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 78 | . 21 1 4 . 6 7 6 . . 33 . Successful 65 | . 13 1 4 . 4 5 5 . . 33 . Failed 13 | . 8 . . . 2 2 1 . . . . Catastrophic 2 | . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 9 . 1 . . 2 1 . . . . Terminals 30 | . 20 . . . 4 1 5 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 6 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 57 | . 12 1 4 . 2 1 4 . . 33 . Record 17 | . 1 . 3 . . . 2 . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 9 | . . . . . . . 1 . . 8 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . Unreport Threat 4 | . 2 . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 4 . . . . . Recycle Component 1 | . . . . . . 1 . . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 7 . . . 2 3 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 1 . . 8 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . Recycled Matter 52 | . . . . . . 52 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . 8 Total Damage 338 | . . . . . . . . . . . 338 Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 5046 | 11 951 201 587 497 593 311 368 876 345 96 210 Spaces Moved 4100 | 10 718 170 624 251 338 263 328 842 312 92 152 Core 5 | . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . Legs 389 | 10 135 . . 96 148 . . . . . . Wheels 3706 | . 583 170 624 155 190 263 328 842 312 92 147 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 90 90 90 90 90 90 90 90 90 105 50 Average Speed 100 | 120 107 96 92 129 133 90 90 90 92 105 103 Slowest Speed 260 | 120 120 105 105 260 190 90 90 90 105 105 105 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 92 34 91 59 26 7 6 82 50 75 23 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 2 . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . 3 1 . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 146 | . 11 9 . . 13 40 . . . . 73 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 146 | . 11 9 . . 13 40 . . . . 73 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 4772 | 9 844 199 635 394 455 327 388 905 342 91 183 Wait 350 | . 37 13 3 121 68 43 35 14 13 . 3 Move 4089 | 9 717 169 623 250 337 262 327 841 311 91 152 Hop . | . . . . . . . . . . . . Pick Up 64 | . 17 2 3 1 13 10 10 6 1 . 1 Fast Attach 12 | . 5 . . 3 3 . . . . . 1 Attach 25 | . 3 . . . 6 2 2 4 3 . 5 Detach 15 | . 4 . . . 7 . . 2 1 . 1 Swap 40 | . 12 7 1 . 3 4 3 9 . . 1 Drop 43 | . 20 3 5 4 4 . 3 . . . 4 Fire 126 | . 29 5 . 15 14 6 7 29 13 . 8 Melee 6 | . . . . . . . . . . . 6 Ram 2 | . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 12 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 9) 343 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 5) 635 | -10/Materials | Discovered new exit (range 12) 784 | -10/Materials | Discovered new exit (range 12) 963 | -10/Materials | Entered Mines 984 | -10/Mines | Met a Derelict bent on vengeance 1068 | -10/Mines | Discovered new exit (range 6) 1077 | -10/Mines | Met a Derelict shopkeep closing up shop 1160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1160 | -10/Mines | Discovered new exit (range 5) 1164 | -10/Mines | Entered Exiles 1191 | -10/Exiles | Met 8R-AWN 1209 | -10/Exiles | Met EX-HEX 1314 | -10/Exiles | Met EX-DEC 1355 | -10/Exiles | Visited The Gauntlet 1552 | -10/Exiles | Discovered new exit (range 10) 1600 | -10/Exiles | Met EX-BIN 1617 | -10/Exiles | Aligned with FarCom system 1618 | -10/Exiles | Given EX-Vault access code 1646 | -10/Exiles | Opened EX-Vault 1661 | -10/Exiles | Found Lightpack 2.0 1681 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1751 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1751 | -10/Exiles | Entered Mines 1758 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2047 | -9/Mines | Build established: Skirmisher 2216 | -9/Mines | Discovered new exit (range 11) 2228 | -9/Mines | Learned location of Storage (-7) 2248 | -9/Mines | Entered Materials 2248 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2539 | -8/Materials | Build established: Hauler-Mutant 2826 | -8/Materials | Discovered new exit (range 16) 2841 | -8/Materials | Entered Factory 2841 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2871 | -7/Factory | Identified exit to DSF 3006 | -7/Factory | Found Prototype Launcher 3106 | -7/Factory | Discovered new exit (range 15) 3152 | -7/Factory | Entered another Factory area 3152 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3267 | -6/Factory | Discovered new exit (range 11) 3301 | -6/Factory | Build established: Hauler-Skirmisher 3520 | -6/Factory | Entered Lower Caves 3521 | -6/Lower Caves | Encountered a Warlord checkpoint 3826 | -6/Lower Caves | Identified Rocket Array 4144 | -6/Lower Caves | Learned Factory stockpile data 4302 | -6/Lower Caves | Build established: Hauler-Tank 4355 | -6/Lower Caves | Discovered new exit (range 9) 4396 | -6/Lower Caves | Entered another Lower Caves area 4471 | -6/Lower Caves | Learned Factory emergency access door positions 4664 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4708 | -6/Lower Caves | Lost 5 parts (3n1u1w) 4732 | -6/Lower Caves | Discovered new exit (range 7) 4741 | -6/Lower Caves | Entered Data Miner 4741 | -6/Data Miner | Discovered new exit (range 6) 4761 | -6/Data Miner | Met Data Miner 4794 | -6/Data Miner | Learned location of Section 7 (-2) 4794 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4813 | -6/Data Miner | Received God Mode back door access code from Data Miner 4837 | -6/Data Miner | Entered Proximity Caves 4838 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 4881 | -5/Proximity Caves | Learned location of 2 exits from Factory 4994 | -5/Proximity Caves | Escorted by Enhanced Grunt 5022 | -5/Proximity Caves | Core integrity fell below 50% 5041 | -5/Proximity Caves | Core integrity fell below 20% 5047 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05032_ The unstable cave ceiling collapses. 05033_ Destroyed Lgt. Fission Core. 05033_ Hvy. Missile Launcher destroyed. 05033_ Destroyed Hvy. Missile Launcher. 05034_ Penetrated by Slug. 05037_ Dropped Lightpack 2.0. 05037_ Penetrated by Slug. 05037_ Dropped Ripper. 05038_ Dropped Katana. 05040_ Penetrated by Slug. 05041_ H-66 Slayer knocked back. 05043_ The unstable cave ceiling collapses. 05043_ Penetrated by Slug. 05043_ Powered Hammer destroyed. 05043_ Slug penetrates Wall. 05044_ The unstable cave ceiling collapses. 05044_ Slammed into H-66 Slayer. 05046_ Acquired 23 matter. 05047_ The unstable cave ceiling collapses. 05047_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????####????????????????????????????????????? | | #?????? ?????????????????????????????????????? | | ###?????? ??????????????????????????????????????? | | #???###?? #??????????????????????????????????????? | | ????# ### #??????????????????????????????????????? | | ????# ##?#######???? ?????????????????????????? | | ###?# ### ##??? ????????????????????????? | | # #### # #??? ###?????????????????????? | | #### # # # ##### ##### ????????????????? | | ##### #?## ?????????????????? | | #### ## ###?# ??????????????????? | | #???# ???????????????????? | | ## #????# ????????????????????? | | ##### ## ####??## ## #????????????????????? | | ????## ## ## #### #????????????????????? | | ###??# #### ## ## #????????????????????? | | #### ## ## # ###???????????????????? | | # ###?????????????????? | | !/* # #?????????????????? | | ### ; ![!/!h #?????????????????? | | #??## ## /![=![ #???? #?????????? | | # ####???###### *[!![h # # #?????????? | | #####???????????# /!!! #?????????? | | ????????????????### @ ### #?????????? | | ??????????????????#### # #???? ???????????? | | ?????????????????????#### ????? ????????????? | | ????????????????????????# ?????????????????? | | ???????????????????????? ## ???????????????? | | ???????????????????????? ? #??????????????? | | ???????????????????????? ? ##??????????????? | | ???????????????????????? ##?###???????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ##???????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerFusionGravjet Manual? 0 Play Time 01:31:09 Cumulative 116.4 hours Start 2023.06.13 @ 21:06:27 End 2023.06.13 @ 22:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 23 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3496d098-d5be-4ce8-9594-a65fa4fbc3ff