Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.23 @ 23:04:24 Player: Unmode Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1894 Bonus ------- None Cogmind --------- Core Integrity 171/400 Matter 289/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Flying (440) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector EM Pulse Gun Small Laser Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Large Storage Unit Terrain Scan Processor EM Pulse Gun Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 8 11 10 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads 3 | 1 2 . Leg 3 | . 1 2 Wheel 2 | 1 1 . Hover . | . . . Flight 1 | . . 1 Utility 7 | 2 1 4 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 3 5 3 Energy Gun 7 | 2 4 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 7 8 Power 2 | . 1 1 Propulsion 7 | . 3 4 Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 5 | . 4 5 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 90 87 Engine 11 | . 13 10 Treads 8 | . 14 2 Leg 13 | . 6 22 Wheel 3 | . 7 . Device 4 | . 6 2 Storage 12 | . 14 11 Processor 4 | . . 9 Protection 3 | . . 7 Energy Gun 14 | . 17 11 Ballistic Gun 10 | . 10 11 Naked Turns . | . . . Heaviest Build 34 | 11 30 34 Greatest Support 30 | 16 20 30 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) . | . 1 . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 12 | 7 9 12 Average Carried 8 | 4 7 9 Final Capacity 15 | 8 15 15 Final Carried 12 | 7 8 12 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 612 | 258 155 199 Remotely . | . . . Salvage Created 1229 | 40 713 476 Parts 73 | 4 42 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 25 | . 14 11 Guns 25 | . 14 11 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Builder 2 | . 1 1 Tunneler 3 | 2 1 . Recycler 2 | . 1 1 Mechanic 1 | . 1 . Swarmer 6 | . 3 3 Grunt 17 | . 11 6 Sentry 2 | . . 2 Best Kill Streak 5 | 2 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1865 | . 983 882 Core 419 | . 190 229 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 24 . Volleys Fired 116 | 5 65 46 Largest 2 | 2 2 2 Hottest 105 | 60 105 79 Shots Fired 228 | 10 127 91 Gun 228 | 10 127 91 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 98 | 5 48 45 Thermal 114 | 3 65 46 Explosive . | . . . Electromagnetic 16 | 2 14 . Robot Hit Streak 17 | 3 17 15 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 158 | 7 89 62 Core Hits 58 | 3 36 19 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . 2 2 Burn 1 | . . 1 Destroy 1 | . . 1 Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1910 | 65 946 899 Guns 1909 | 65 946 898 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 914 | 38 315 561 Thermal 832 | 12 483 337 Explosive . | . . . Electromagnetic 163 | 15 148 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 427 | 20 427 256 Average Temperature 98 | 15 107 91 Received Heat Transfer 813 | . 459 354 Effects 5 | . 4 1 Shutdowns 1 | . 1 . Energy Bleed 2 | . 1 1 Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 2037 | 25 1120 892 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 309 | 10 309 212 Initial 87 | . 6 87 Average 127 | 2 140 133 Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 72 83 Level 1 20 | . 27 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 23 18 Peak Tracking Total 7 | . 6 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 1 7 Successful 5 | . 1 4 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 8 | . 1 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 1 | . . 1 Branch Access Points 1 | . . 1 Alert Level 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1153 | 81 564 508 Spaces Moved 446 | 49 225 172 Core 2 | 1 . 1 Treads 71 | . 71 . Legs 171 | . . 171 Wheels 202 | 48 154 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 157 | 98 148 185 Slowest Speed 450 | 100 240 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 52 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 671 | 68 338 265 Wait 58 | . 30 28 Move 444 | 48 224 172 Hop . | . . . Pick Up 18 | 7 6 5 Fast Attach 12 | 7 1 4 Attach 10 | . 6 4 Detach 3 | . 1 2 Swap 7 | 1 4 2 Drop 2 | . 1 1 Fire 116 | 5 65 46 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 50% 416 | -10/Materials | Lost 4 parts (2n2w) 542 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Identified exit to Mines 1136 | -9/Materials | Core integrity fell below 50% 1154 | -9/Materials | Self-destructed Last Messages --------------- 01120_ K-01 Serf collects debris. 01121_ Acquired 3 matter. 01124_ R-06 Scavenger collects Ion Engine. 01127_ Acquired 3 matter. 01127_ Aluminum Leg destroyed. 01128_ W-16 Scout sends out distress signal. 01130_ Acquired 3 matter. 01133_ Ion Engine destroyed. 01135_ Particle Gun melted. 01135_ G-47 Trooper destroyed. 01135_ Switching to secondary target: S-10 Pest. 01135_ U-05 Engineer builds a Door. 01136_ Acquired 1 matter. 01136_ K-01 Serf collects debris. 01137_ Aluminum Leg destroyed. 01138_ Slammed into K-01 Serf. 01145_ K-01 Serf destroyed. 01145_ W-16 Scout sends out distress signal. 01147_ Acquired Flight Unit. 01154_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????""""" # """ #??????????????????? | | ???????????????"""""?# """ #########??????????? | | ??????????????? ?# %# #??????????? | | ???????????????####??# +[ #??????????? | | ?????????????????????###### %# #??????????? | | ???????????????????????#### #########??????????? | | ???????????????????????#""" #?????????????????? | | ???????????????????????#" #?????????????????? | | ???????????????????????#"! #?????????????????? | | ???????????????????????#"" > #?????????????????? | | ???????????????????????#"! #?????????????????? | | ???????????????????????#" #?????????????????? | | ???????????????????????#""" #?????????????????? | | ???????????????????????#### ##############?????? | | ????????????????# ##### # #?????? | | ????????????????# + """ """ #?????? | | ????????????????# # """ """ #?????? | | ????????????????# # """ """ #?????? | | ????????????????# ######### #?????? | | ????????????????## ?????????########+#####?????? | | ???????????####### ################# #########?? | | ?????????? % #?? | | ?????????? =*!* #?? | | ?????????? %%% """ #?? | | ????????????????#+########s####### """"" # | | ??????????????????????# @%[ ## """"" ### | | ??????????????????????+ =* ## ^ """"" #?? | | ???????????????????? # ## """ ?????? | | ?????????????????? ?# ## ??????? | | ????????????????"" ???# ## ??????? | | ????????????????""????# ## !* ????? | | ??????????????????????# ## *! ???? | | ??????????????????????# %= ## *! ????? | | ??????????????????????####+####### ????? | | ??????????????????????????!*????? ??????? | | ?????????????????????????? ????? ???????? | | ?????????????????????????? ?????? ?????????? | | ?????????????????????????? ???????? ?????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????==?????????????????????? | | ??????????????????????????==?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCargoCloak Manual? 0 Play Time 00:15:08 Cumulative 559.4 hours Start 2022.09.23 @ 22:54:09 End 2022.09.23 @ 23:04:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 251 Adventurer 7 Explorer 0 Win Type - Total 20 Types 12/0/3/5/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam X RUN: 2f83b60a-8d0e-40ed-9e99-f876f32d476b