Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 16:29:46 Player: Stinker Bo Bink Result: Destroyed by TJ-AYP(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (235) 235 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 695 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 209/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Small Laser Beam Cannon > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Improved Terrain Scanner Beam Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Small Laser Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 9 1 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads 1 | . 1 . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 3 | . 2 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 4 | 1 4 7 Power . | . . . Propulsion 1 | . 1 3 Utility . | . . 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 94 | . 93 100 Engine 11 | . 11 14 Treads 2 | . 2 . Leg 21 | . 21 28 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 15 | . 15 14 Energy Cannon 6 | . 5 14 Ballistic Gun 5 | . 5 . Peak Build Rating 11 | 9 11 10 Average Rating 8 | 4 8 9 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 4 | 1 4 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 369 | 153 197 19 Remotely . | . . . Salvage Created 420 | 147 227 46 Parts 26 | 13 10 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . 4 3 Guns 4 | . 2 2 Cannons 3 | . 2 1 Classes Destroyed 5 | 2 2 1 Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 4 | . 4 . Best Kill Streak 3 | 3 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 129 | . 103 26 Missed 34 | . 29 5 Hits 95 | . 74 21 Projectile 95 | . 74 21 Critical Strikes 2 | . 2 . Damage Taken 1148 | . 934 214 Core 270 | . 182 88 Absorbed by Shields . | . . . Regen/Repaired (Parts) 68 | . 68 . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 10 52 5 Largest 2 | 2 2 2 Hottest 100 | 80 100 100 Shots Fired 133 | 20 103 10 Gun 108 | 20 83 5 Cannon 25 | . 20 5 Launcher . | . . . Special . | . . . Kinetic 46 | . 46 . Thermal 87 | 20 57 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 3 14 5 Robot Miss Streak 6 | 6 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 64 | 9 50 5 Core Hits 24 | 5 16 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 846 | 107 670 69 Guns 612 | 107 472 33 Cannons 229 | . 193 36 Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 268 | . 268 . Thermal 573 | 107 397 69 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 412 | 144 412 . Average Temperature 132 | 64 148 . Received Heat Transfer 561 | . 561 . Effects 2 | . 2 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1281 | 250 882 149 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 40 | 10 40 . Initial 3 | . 3 . Average 4 | 2 5 . Influence Increases 197 | 20 107 70 Destroy 0b10 Robot/C 140 | . 80 60 Destroy 0b10 Robot/NC 25 | 20 5 . Destroy Leader 32 | . 22 10 Influence Decreases 147 | 15 112 20 Entered New Map 2 | . 2 . Time Decay 115 | 15 80 20 Lost Part 30 | . 30 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 383 | 9 374 . Terrain 383 | 9 374 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 753 | 95 595 63 Spaces Moved 385 | 47 299 39 Core 13 | 13 . . Treads 46 | . 46 . Legs 326 | 34 253 39 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 100 128 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 41 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 529 | 74 410 45 Wait 34 | 2 32 . Move 383 | 46 298 39 Hop . | . . . Pick Up 23 | 9 14 . Fast Attach . | . . . Attach 15 | 7 7 1 Detach . | . . . Swap 4 | . 4 . Drop 2 | . 2 . Fire 67 | 10 52 5 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 398 | -10/Materials | Core integrity fell below 50% 486 | -10/Materials | Lost 4 parts (1p2n1w) 596 | -10/Materials | Repaired Beam Cannon 596 | -10/Materials | Derelicts attacked the area 685 | -10/Materials | Discovered new exit (range 5) 691 | -10/Materials | Entered Subcaves 692 | -10/Subcaves | Approached by a straggling Scientist 746 | -10/Subcaves | Core integrity fell below 20% 754 | -10/Subcaves | Destroyed by TJ-AYP(R) with Subdweller Machine Gun Last Messages --------------- Acquired Lgt. Ion Engine. Acquired 11 matter. EXIT=FOUND Connecting with D.C.S.S. Altar Unit... LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE GA-VO6(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." GA-VO6(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." Ion Engine destroyed. S-10 Pest destroyed. Acquired 19 matter. Lgt. Assault Rifle fries itself beyond repair. Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???####????????????????????? | | ????????????????????## ?## ##?##????????????????? | | ???????????????????## ## #? ##???????????????? | | ??????????????????## ## #???????????????? | | ??????????????????# #????????????????? | | ?????????????????## =%[ #????????????????? | | ?????????????????# * @ ##???????????????? | | ????????????????# ## #???????????????? | | ?????????????????????# #??????#????????? | | ???????????????# ### =%* ##?? #????????? | | ????????????????# # #???? | | ????????????????## #???? | | ?????????????????# ####R ### #??? | | ?????????????????# ##?# #?? ## ???? | | ?????????????????## #???# * ##????? ?? ????? | | ??????????????????## ????##% ##?????### #????? | | ???????????????????## #?????# % #????# #????? | | ????????????????????# ??????# #???? ##?? # | | ????????????????????# ?????## ##???? # ? | | ????????????????????# ?????# ####? # # | | ???????????????????? ??????# ## ## # | | ???????????????????? ??????## # | | ?????????????????????????????# #???? | | ?????????????????????????????#### ### ###???# | | ????????????????????????????????#### #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????## #########? | | ??????????????????????????????????## ## ## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????### ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 214 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 32% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredFissionWall Manual? 0 Play Time 00:10:35 Cumulative 9.0 hours Start 2026.10.02 @ 23:33:19 End 2026.10.05 @ 16:29:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 11% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce080ac8-0b15-46a5-af60-7273aa04b420