Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 18:00:59 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1732) 1732 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5187 Bonus ------- None Cogmind --------- Core Integrity 792/850 Matter 300/300 Energy 100/160 System Corruption 2% Temperature Warning (381) Movement Walking (188) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Active Sensor Suite Hardened Heavy Armor Plating > --- WEAPON (2) ------- Phase Cannon Heavy Plasma Cannon > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Improved Heat Sink Cooling System Improved Light Armor Plating System Shield EM Pulse Gun Shock Rifle Shock Rifle Improved Medium Laser Improved Medium Laser EM Pulse Cannon Proton Cannon Plasma Cannon Heavy Plasma Cannon Coil Gun Assault Cannon Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Active Sensor Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Advanced Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Improved VSS Leg Improved Heat Sink Cooling System Improved Light Armor Plating System Shield EM Pulse Gun Shock Rifle Shock Rifle Improved Medium Laser Improved Medium Laser EM Pulse Cannon Plasma Cannon Phase Cannon Heavy Plasma Cannon Coil Gun Assault Cannon Assault Cannon Rocket Launcher [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 2 . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 99 | . 5 16 47 14 17 Power 10 | . 1 1 7 . 1 Engine 7 | . 1 1 5 . . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 47 | . 2 6 27 5 7 Treads 26 | . . 6 15 5 . Leg 19 | . . . 12 . 7 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 5 3 3 3 Device 7 | . 1 . 2 3 1 Storage 1 | . 1 . . . . Processor 3 | . . 2 1 . . Hackware 1 | . . 1 . . . Protection 4 | . . 2 . . 2 Artifact . | . . . . . . Weapon 26 | . . 4 10 6 6 Energy Gun 4 | . . 2 . 2 . Energy Cannon 8 | . . . 1 3 4 Ballistic Gun 11 | . . 2 8 1 . Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Corrupted Parts 3 | . . . . 3 . System Corruption 9 | . . . . 9 . Parts Lost 15 | . . . 15 . . Power 2 | . . . 2 . . Propulsion 9 | . . . 9 . . Utility 2 | . . . 2 . . Weapon 2 | . . . 2 . . Highest Loss Streak 5 | . . . 5 . . To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 92 | . 97 97 97 84 79 Engine 5 | . 14 11 4 . . Core 3 | . . . 4 7 6 Treads 22 | . . 33 32 . 17 Leg 11 | . 8 . 11 38 15 Wheel 2 | . 19 . . . . Device 8 | . 11 5 4 15 13 Storage 9 | . 14 11 9 7 6 Processor 5 | . . 9 9 . . Protection 3 | . . 3 4 . 5 Energy Gun 4 | . 14 8 2 8 . Energy Cannon 3 | . . . . 5 11 Ballistic Gun 10 | . 14 13 15 1 . Naked Turns . | . . . . . . Heaviest Build 132 | 13 89 96 98 102 132 Greatest Support 102 | 20 32 60 100 102 102 Greatest Overweight (x) 4 | . 2 1 4 1 1 Average Overweight (x) . | . 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 19 25 25 25 25 Most Carried 25 | 6 11 25 25 25 25 Average Carried 20 | 6 8 16 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 11 24 25 25 25 Class Distribution -------------------- 41% | Mutant 32% | Scavenger-Mutant 17% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1824 | 200 68 225 963 75 293 Remotely . | . . . . . . Salvage Created 2344 | . 166 484 1152 75 467 Parts 145 | . 11 30 76 5 23 Haulers Intercepted 5 | . 1 2 2 . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 1 14 26 1 5 Guns 38 | . 1 14 23 . . Cannons 4 | . . . 1 1 2 AOE 2 | . . . 2 . . Classes Destroyed 13 | . 5 2 5 . 1 Worker 5 | . 1 . 3 . 1 Hauler 5 | . 1 2 2 . . Recycler 2 | . . . 1 . 1 Operator 1 | . 1 . . . . Watcher 3 | . 1 . 1 . 1 Swarmer 19 | . . 9 10 . . Grunt 12 | . 1 2 9 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 7 | . . 3 3 1 . Hunter 4 | . . . 1 . 3 Programmer 2 | . . . . . 2 Heavy 1 | . . . 1 . . Best Kill Streak 6 | . 1 6 5 1 2 Combat Bots Only 6 | . 1 6 5 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4364 | . 98 705 2564 157 840 Core 467 | . 22 105 261 21 58 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 447 | . . 213 . . 234 Core Remaining (%) 82 | 100 91 73 52 97 . Volleys Fired 193 | . 18 33 107 7 28 Largest 2 | . 2 2 2 2 2 Hottest 180 | . 70 76 76 126 180 Shots Fired 363 | . 36 66 209 8 44 Gun 306 | . 36 66 204 . . Cannon 53 | . . . 1 8 44 Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 242 | . 18 46 178 . . Thermal 100 | . 18 20 26 . 36 Explosive 4 | . . . 4 . . Electromagnetic 17 | . . . 1 8 8 Robot Hit Streak 39 | . 4 16 39 5 6 Robot Miss Streak 4 | . 4 2 4 1 3 Penetration Max . | . . . . . . Secondary Targets 12 | . . 3 9 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 253 | . 21 48 152 6 26 Core Hits 101 | . 9 22 59 3 8 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 11 | . 2 2 5 . 2 Burn 7 | . 2 2 3 . . Meltdown 2 | . . . . . 2 Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4735 | . 244 634 2705 126 1026 Guns 3229 | . 244 631 2354 . . Cannons 1087 | . . . 28 126 933 Explosions 334 | . . . 262 . 72 Melee . | . . . . . . Ramming 85 | . . 3 61 . 21 Kinetic 2472 | . 92 333 2047 . . Thermal 1537 | . 152 298 307 . 780 Explosive 262 | . . . 262 . . Electromagnetic 379 | . . . 28 126 225 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 11 9 2 Average Corruption 5 | . . . 5 7 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 14 . . Message Errors 3 | . . . 3 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . . 26 Projectiles 26 | . . . . . 26 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . . . 37 Shots 1 | . . . . . 1 Rammed 2 | . . 1 1 . . Targets Rammed 8 | . . 1 6 . 1 Kicked 3 | . . . 2 . 1 Crushed 3 | . . . 3 . . Highest Temperature 381 | . 188 129 208 16 381 Average Temperature 69 | . 66 42 72 6 95 Received Heat Transfer 807 | . 54 96 576 . 81 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . . 2 4 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 11 | . 2 1 2 . 6 Heat Transferred 3342 | . 592 851 851 . 1048 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 306 | . 119 306 306 125 197 Initial 80 | . . 21 54 80 60 Average 127 | . 58 152 161 93 99 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 81 | 100 100 63 68 100 100 Level 1 18 | . . 36 31 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 1 5 1 4 Investigation 1 | . . . . . 1 Extermination 3 | . . . . 1 2 Reinforcement 7 | . 2 1 3 . 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses 1 | . . . . . 1 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 9 | . 1 3 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 7 25 44 1 11 Peak Tracking Total 10 | . 3 10 7 1 5 Tactical Retreats 7 | . 1 2 4 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 3 | . . . 1 1 3 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 14 | . 5 4 3 1 1 Terminals 10 | . 5 3 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 16 11 5 1 3 Successful 22 | . 9 7 4 . 2 Failed 14 | . 7 4 1 1 1 Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 19 | . 11 6 2 . . Terminals 26 | . 16 7 2 1 . Fabricators . | . . . . . . Repair Stations 7 | . . 4 . . 3 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 11 | . 7 3 1 . . Part Schematic 2 | . 2 . . . . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 2 | . 2 . . . . Unreport Threat 2 | . . 1 1 . . Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 . . 2 Scan Component 3 | . . 2 . . 1 Repair 3 | . . 2 . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 4 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . . 1 Time 80 | . . 58 . . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4009 | 5 497 814 1475 285 933 Spaces Moved 1685 | 5 342 252 579 126 381 Core . | . . . . . . Treads 931 | . . 252 489 1 189 Legs 500 | 5 88 . 90 125 192 Wheels 254 | . 254 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 240 160 161 161 Average Speed 187 | 120 127 240 184 191 210 Slowest Speed 490 | 120 130 240 490 192 241 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 57 33 49 5 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . . 24 . 20 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 34 | . . . 24 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2229 | 4 369 397 834 157 468 Wait 116 | . . 75 26 6 9 Move 1680 | 4 341 251 578 125 381 Hop . | . . . . . . Pick Up 76 | . 4 18 36 3 15 Fast Attach 14 | . 1 1 10 . 2 Attach 20 | . . 1 17 1 1 Detach . | . . . . . . Swap 65 | . 4 14 20 13 14 Drop 57 | . 1 3 34 2 17 Fire 193 | . 18 33 107 7 28 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 2 . 1 Crush 5 | . . 1 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Repaired Hvy. Assault Rifle 1181 | -9/Materials | Repaired Lgt. Treads 1293 | -9/Materials | Discovered new exit (range 5) 1317 | -9/Materials | Entered another Materials area 1317 | -8/Materials | Evolved 2 slots: Propulsion x2 1790 | -8/Materials | Discovered new exit (range 12) 1888 | -8/Materials | Build established: Scavenger-Mutant 1955 | -8/Materials | Garrison activated, responded to threat 2022 | -8/Materials | Lost 4 parts (1p2n1u) 2324 | -8/Materials | Found Prototype Device 2328 | -8/Materials | Lost 5 parts (3n2w) 2622 | -8/Materials | Discovered new exit (range 16) 2774 | -8/Materials | System corruption reached 10% 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Utility x2 2793 | -7/Factory | Identified Active Sensor Suite 3017 | -7/Factory | Discovered new exit (range 15) 3048 | -7/Factory | Identified exit to Factory 3077 | -7/Factory | Entered another Factory area 3077 | -6/Factory | Evolved 2 slots: Utility x2 3157 | -6/Factory | Repaired Hrd. Heavy Armor Plating 3371 | -6/Factory | Build established: Scavenger-Skirmisher 4010 | -6/Factory | Self-destructed Last Messages --------------- 03850_ Acquired 50 matter. 03852_ K-01 Serf collects debris. 03855_ Dropped Carbon-fiber Leg. 03859_ Acquired 10 matter. 03865_ M-28 Smith fits Backup Power III on R-10 Processor. 03869_ R-10 Processor collects Hvy. Assault Rifle. 03870_ K-01 Serf collects debris. 03872_ R-10 Processor collects Lgt. Fission Core. 03874_ Kicked R-10 Processor out of the way. 03903_ ALERT: Active scanning activity reported from Zone 5X, dispatching Investigation squad. 03913_ Destroyed Remote Datajack. 03913_ P-60 Hacker suffers critical hit (Meltdown). 03913_ Mic. Nuclear Core melted. 03916_ Acquired 10 matter. 03917_ R-10 Processor collects Gravmag System. 03925_ R-10 Processor collects Target Analyzer. 03928_ R-10 Processor collects Imp. Heat Sink. 03929_ ALERT: Cargo convoy en route, clear transfer corridor. 04004_ Construction Platform disabled. 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Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordNavigationSource Manual? 0 Play Time 00:25:50 Cumulative 744.4 hours Start 2022.05.01 @ 17:39:26 End 2022.05.01 @ 18:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1138 Rogue 1138 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 645be8c5-dca0-4dcd-ad7b-93c2f4635f0c