Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 14:29:40 Player: Cinder Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (5808) 5808 Prototype IDs (52) 1040 Alien Tech Used (6) 1200 Bonus (14285) 14285 TOTAL SCORE: 30008 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1620 Follower Combat Kills 415 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3250 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1330 Matter 250/300 Energy 99/100 System Corruption 23% Temperature Cool (12) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- High-density Centrium Wheel > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Armor Integrity Analyzer X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Plasma Sword Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Improved Signal Interpreter Weapon Mount Advanced Target Analyzer Advanced Transmission Jammer Phase Armor Phase Redirector Ghost Barrier Advanced Corruption Screen Advanced Drone Bay X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Quantum Rifle YOLO Cannon Heavy Scimitar of Distortion > --- INVENTORY -------- Micro Antimatter Reactor High-density Centrium Wheel High-capacity Matter Pod Gamma Rifle Helical Railgun [Rating: 206] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Hybrid Fission Core Reactor Zero-point Reactor Propulsion Wheel Treads High-density Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Q-thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 1 . . 1 . . 2 2 Utility 10 | . . . . . 2 1 2 2 1 2 . . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 164 | 6 7 2 2 . 4 8 2 18 20 18 14 41 22 Power 16 | 1 1 . 2 . . 2 . 2 2 1 2 2 1 Engine 9 | 1 1 . 2 . . 1 . 2 2 . . . . Core 3 | . . . . . . 1 . . . 1 1 . . Reactor 4 | . . . . . . . . . . . 1 2 1 Propulsion 36 | 2 2 . . . . . . 6 5 5 2 7 7 Treads 4 | . . . . . . . . . 1 . . 3 . Leg 9 | . . . . . . . . 5 1 . . . 3 Wheel 11 | 2 2 . . . . . . 1 3 . 1 1 1 Hover 11 | . . . . . . . . . . 5 1 2 3 Flight 1 | . . . . . . . . . . . . 1 . Utility 75 | 1 2 . . . 1 5 2 6 11 8 6 22 11 Device 34 | . 1 . . . 1 2 . 3 9 3 . 9 6 Storage 4 | 1 1 . . . . . 1 . . . 1 . . Processor 11 | . . . . . . . 1 . . 1 2 3 4 Hackware 3 | . . . . . . . . . . 1 . 2 . Protection 21 | . . . . . . 3 . 3 2 3 1 8 1 Artifact 2 | . . . . . . . . . . . 2 . . Weapon 37 | 2 2 2 . . 3 1 . 4 2 4 4 10 3 Energy Gun 14 | 2 1 . . . 2 . . 1 . 1 2 4 1 Energy Cannon 8 | . 1 1 . . . . . 1 . 2 1 1 1 Ballistic Gun 4 | . . . . . 1 . . . 2 . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 5 | . . 1 . . . 1 . 2 . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 2 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 2 . . . 3 3 . . . 3 1 14 2 Parts Lost 111 | . . . . . . 1 . 19 30 3 9 27 22 Power 12 | . . . . . . 1 . 3 2 . 1 3 2 Propulsion 25 | . . . . . . . . 7 8 . . 2 8 Utility 50 | . . . . . . . . 2 16 2 5 16 9 Weapon 24 | . . . . . . . . 7 4 1 3 6 3 Highest Loss Streak 20 | . . . . . . 1 . 7 13 2 5 7 20 To Critical Strikes 3 | . . . . . . . . 1 . . . 1 1 Average Backups 9 | 1 7 14 15 14 14 13 13 16 11 4 4 4 3 Power 1 | . 1 2 1 1 1 1 1 1 1 . . . . Propulsion 2 | . 1 2 3 2 3 2 2 4 2 2 2 . 1 Utility 3 | . 1 2 3 4 4 4 6 8 6 1 1 . . Weapon 2 | . 2 7 7 6 6 5 4 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | . 3 . . 1 . 2 . . . . 1 1 . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . 2 . . 1 . 1 . . . . . 1 . Weapon 2 | . 1 . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 74 | . 95 85 94 100 85 91 92 77 62 49 73 65 54 Engine 6 | . 13 14 22 28 18 10 6 6 3 . . . . Reactor 1 | . . . . . . . . . . . 3 6 . Treads 1 | . . . . . . . . . . . . 6 . Leg 3 | . . . . . . . . 12 10 . . . 4 Wheel 9 | . 28 28 28 28 18 23 20 3 2 . . . . Hover 2 | . . . . . . . . . . 16 13 1 2 Device 15 | . 11 14 14 14 18 18 20 19 19 9 9 14 12 Storage 5 | . 14 14 14 14 9 7 6 5 4 . . . . Processor 7 | . . . . . . . 6 5 4 3 12 16 25 Protection 3 | . . . . . . 3 5 3 8 5 8 3 1 Energy Gun 3 | . 16 . . . 7 7 6 1 2 3 2 2 . Energy Cannon 5 | . 10 13 14 4 . . . 7 3 3 5 2 . Launcher 1 | . . . . 9 9 7 6 2 . . . . . Slashing Weapon 1 | . . . . . 6 7 6 1 . . . 1 2 Peak Build Rating 206 | 6 24 22 24 24 38 51 60 70 76 91 165 206 165 Average Rating 78 | 4 19 21 23 23 35 46 58 59 55 72 133 165 99 On Entrance 44 | . 6 22 22 24 23 37 50 60 58 14 81 138 83 Avg Prop Armor Cover (%) 11 | . . . . . . . . 7 6 . . 15 13 Naked Turns 10 | . . . . . . . . . 10 . . . . Heaviest Build 136 | 13 33 30 35 35 45 56 79 112 80 44 108 136 49 Greatest Support 175 | 32 32 20 20 20 20 36 36 48 45 64 51 175 80 Greatest Overweight (x) 3 | . 1 1 1 1 2 1 2 3 3 1 3 2 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 5 5 5 5 Average Capacity 11 | 6 9 15 15 15 15 15 19 20 17 5 5 5 5 Most Carried 20 | 4 13 15 15 15 15 15 19 20 15 5 5 5 5 Average Carried 9 | 1 7 14 14 14 14 14 16 16 11 4 4 4 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 5 5 5 5 5 Final Carried 19 | 4 13 15 15 15 15 15 19 15 5 5 3 5 3 Scrap Suit Usage (%) 13 | . . . . . 100 100 100 22 . . . . . Class Distribution -------------------- 50% | Mutant 15% | Commander-Mutant 12% | Gunner 6% | Tank 5% | Alien-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Commander-Mutant | -8/Materials Commander-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 3757 | 253 437 44 111 12 244 . 29 887 94 18 220 1343 65 Remotely 1094 | . . . . . . . . . . . . 1094 . Salvage Created 6124 | 13 345 266 11 73 68 83 50 846 324 18 545 3172 310 Parts 239 | 4 19 7 . 11 7 3 3 26 9 5 22 113 10 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . 1 . Recyclers Shooed 4 | . . . . . . 1 . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 78 | . 6 2 . 4 . . 2 11 8 . 1 40 4 Melee 10 | . . . . . . . . 6 . . . . 4 Guns 5 | . 2 . . . . . . . 3 . . . . Cannons 24 | . 4 . . . . . . 3 1 . 1 15 . AOE 23 | . . 2 . 4 . . 2 . 4 . . 11 . Classes Destroyed 19 | 1 4 1 . 1 1 . . 4 1 . 1 5 . Worker 13 | . . . . . . . . 5 . . 1 7 . Builder 5 | . 1 . . . . . . . . 1 1 2 . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . . 1 . Recycler 6 | . . 2 . . . 1 . 1 . . 2 . . Carrier 1 | . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . . . . 1 . . . 2 1 Swarmer 10 | . . . . 4 . . 2 . 4 . . . . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 39 | . 6 2 . . . . . 7 3 . . 21 . Researcher 3 | . . . . . . . . . . . 3 . . Sentry 5 | . . . . . . . . 1 . . . 3 1 Hunter 11 | . . . . . . . . 2 . . . 8 1 Programmer 7 | . . . . . . . . . 1 . 1 3 2 Heavy 2 | . . . . . . . . . . . . 2 . Q-Series 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . Assembled 1 | . . . . . . . . 1 . . . . . Best Kill Streak 21 | 1 4 2 . 4 1 1 2 6 4 1 4 21 2 Combat Bots Only 14 | . 2 2 . 4 . . 2 2 4 . 1 14 1 Max Kills in Single Turn 7 | 1 1 1 . 2 1 1 1 3 4 1 1 7 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 . . 1 . 4 . . 3 . Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 1477 | . 10 13 . 2 . . 7 143 309 82 254 411 246 Missed 518 | . 2 8 . . . . 4 32 103 44 93 141 91 Hits 959 | . 8 5 . 2 . . 3 111 206 38 161 270 155 Melee 5 | . . . . . . . . 2 . . 2 1 . Projectile 954 | . 8 5 . 2 . . 3 109 206 38 159 269 155 AOE 5 | . . . . . . . . 1 3 . . . 1 Critical Strikes 54 | . . . . . . . . 7 8 1 12 12 14 Actively Blocked 1 | . . . . . . . . . . 1 . . . Damage Taken 21881 | . 97 92 . 16 16 34 79 2587 4311 910 2899 7165 3675 Core 4636 | . 10 11 . 8 . . . 438 1225 187 599 816 1342 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 207 | . . . . . . . . . . . . 207 . Redirected to Core 797 | . . . . . . . . . . . 511 286 . Redirected to Shielding 489 | . . . . . . . . . . 194 11 284 . Ignored by Resistances 342 | . . . . . . . . . . 32 84 7 219 Core Remaining (%) 73 | 100 . . . 95 100 100 100 66 4 . 16 77 . Volleys Fired 172 | 1 18 12 2 3 2 3 3 33 20 4 5 62 4 Largest 3 | 2 2 1 1 1 1 1 2 3 3 1 2 3 1 Hottest 196 | 90 124 68 68 33 45 45 78 169 186 113 188 196 120 Shots Fired 281 | 2 35 12 2 3 2 3 4 49 48 4 9 104 4 Gun 96 | 2 17 . . . 2 3 1 1 28 . 5 37 . Cannon 144 | . 18 6 2 . . . . 35 20 4 4 51 4 Launcher 41 | . . 6 . 3 . . 3 13 . . . 16 . Special . | . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . 15 . . 10 . Thermal 188 | 2 35 6 2 . . . . 35 33 4 9 58 4 Explosive . | . . . . . . . . . . . . . . Electromagnetic 68 | . . 6 . 3 2 3 4 14 . . . 36 . Robot Hit Streak 39 | 1 8 2 1 4 5 4 5 23 23 . 5 39 . Robot Miss Streak 3 | . 1 2 1 . 3 1 2 1 1 2 1 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 276 | 1 23 6 1 3 6 3 3 69 35 . 14 82 30 Core Hits 169 | 1 11 6 1 4 2 3 4 35 18 2 11 63 8 Critical Kills 10 | . . . . . . . . 1 . . . 9 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 24 | . . . . . . . . 7 4 . 1 12 . Burn 3 | . . . . . . . . . 3 . . . . Meltdown 10 | . . . . . . . . 1 . . . 9 . Destroy 1 | . . . . . . . . . 1 . . . . Blast 2 | . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . 1 . Sever 6 | . . . . . . . . 6 . . . . . Impale 1 | . . . . . . . . . . . 1 . . Melee Attacks 94 | . . . . . 8 . . 36 . . 11 3 36 Impact . | . . . . . . . . . . . . . . Slashing 83 | . . . . . 8 . . 36 . . . 3 36 Piercing 11 | . . . . . . . . . . . 11 . . Sneak Attacks 11 | . . . . . 4 . . . . . 5 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17617 | 13 394 200 41 167 349 91 192 2499 1428 153 807 9597 1686 Guns 1534 | 13 172 . . . 18 65 9 23 463 . 68 703 . Cannons 6133 | . 222 65 41 . . . . 654 281 . 151 4719 . Explosions 6080 | . . 135 . 167 . 26 183 772 629 . . 4064 104 Melee 3630 | . . . . . 331 . . 1050 . . 584 88 1577 Ramming 240 | . . . . . . . . . 55 153 4 23 5 Kinetic 798 | . . . . . . . . . 243 . . 555 . Thermal 9971 | 13 394 65 41 28 . 26 35 654 988 . 219 7508 . Explosive 740 | . . . . . . . . 494 142 . . . 104 Electromagnetic 2238 | . . 135 . 139 18 65 157 301 . . . 1423 . Impact . | . . . . . . . . . . . . . . Slashing 3046 | . . . . . 331 . . 1050 . . . 88 1577 Piercing 584 | . . . . . . . . . . . 584 . . Highest Corruption 23 | . . . . . 3 2 1 7 4 17 17 . 23 Average Corruption 5 | . . . . . 1 2 1 5 2 1 17 . 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . 5 12 3 Effects 29 | . . . . . 3 1 . 11 6 2 1 . 5 Message Errors 7 | . . . . . 1 . . 3 2 . . . 1 Matter Fused 9 | . . . . . 1 . . 3 2 1 1 . 1 Heat Flow Errors 3 | . . . . . . . . 2 1 . . . . Energy Discharges 5 | . . . . . 1 . . . 1 1 . . 2 Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1035 | . . . . 5 42 . . 98 77 . 22 683 108 Projectiles 580 | . . . . . . . . 6 . . . 574 . Explosions 314 | . . . . 5 . . . 92 77 . . 61 79 Melee 141 | . . . . . 42 . . . . . 22 48 29 Knockbacks 4 | . . . . . . . . . 1 . . 3 . Impact 2 | . . . . . . . . . 1 . . 1 . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1016 | . . 36 . . . 35 . 317 132 74 2 310 110 Shots 27 | . . 3 . . . 1 . 10 1 . . 10 2 Rammed 22 | . . . . . . . . . 7 8 1 4 2 Targets Rammed 23 | . . . . . . . . . 8 8 1 4 2 Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | 30 224 84 56 6 2 10 3 339 169 81 . 228 64 Average Temperature 65 | 17 86 26 32 3 1 7 2 119 73 23 . 44 33 Received Heat Transfer 2321 | . 51 33 . . 9 . . 765 484 75 211 504 189 Effects 4 | . . . . . . . . 3 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . 3 . . . . . Siege Activations 9 | . . . . . . . . . . . . 9 . Total Turns 156 | . . . . . . . . . . . . 156 . Longest Duration 76 | . . . . . . . . . . . . 76 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 6 . Combat Hostiles 5 | . . . . . . . . . . . . 5 . Parts Fried 10 | . . 1 . . . . . . . . . 9 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . 2 . . . 10 . Combat Hostiles 11 | . . . . . . . . 2 . . . 9 . Parts Melted 27 | . 1 . . . . . . 4 5 . . 17 . Heat Transferred 10817 | 37 851 111 74 50 . 50 50 1184 1681 . 259 6470 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped 4 | . . . . . . . . . . . . . 4 Power Chain Reactions 7 | . . . . 2 . 1 1 2 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Maximum Alert Level 5 | . . . . . . . . 2 1 2 1 5 4 Low Security (%) 58 | 100 100 100 . 100 100 100 100 86 68 14 . 31 . Level 1 18 | . . . . . . . . 6 31 57 100 8 . Level 2 5 | . . . . . . . . 7 . 28 . 11 . Level 3 12 | . . . . . . . . . . . . 21 95 Level 4 2 | . . . . . . . . . . . . 10 4 Level 5 . | . . . . . . . . . . . . 2 . High Security 3 | . . . . . . . . . . . . 14 . Max Security . | . . . . . . . . . . . . . . Peak Influence 1702 | 5 85 65 . 142 121 50 61 434 333 668 370 1702 1100 Initial 1100 | . . 20 . . 47 50 11 24 196 69 324 122 1100 Average 325 | . 37 20 . 50 62 29 14 109 163 330 318 699 1047 Influence Increases 6266 | 5 213 75 . 142 194 76 71 936 640 799 306 2340 469 Destroy 0b10 Robot/C 1912 | . 120 40 . 80 80 60 32 192 128 20 140 880 140 Destroy 0b10 Robot/NC 168 | 5 15 10 . . 15 5 . 28 . 5 20 60 5 Destroy Leader 380 | . 24 10 . 10 14 10 . 50 24 . 20 186 32 Allied During Kill 237 | . . . . 45 53 . . 4 . . 48 68 19 Successful Hack 148 | . 38 . . . 14 . . . 27 32 16 . 21 Select Force Hacks 40 | . . . . . . . . 40 . . . . . Disable Machine 426 | . 15 15 . . . . 24 192 60 . 60 15 45 Anti-Garrison Action 620 | . . . . . . . . 160 160 150 . 150 . Destroy Structure 1269 | . 1 . . 7 3 1 3 246 82 6 2 816 102 Partial Spotted 117 | . . . . . 15 . . . 12 75 . 15 . Lose Combat Pursuer 723 | . . . . . . . 12 24 147 285 . 150 105 Miscellaneous 226 | . . . . . . . . . . 226 . . . Influence Decreases 5351 | 5 160 128 . 20 205 162 45 585 908 355 666 856 1256 Entered New Map 1513 | . . 33 . . 75 61 14 27 206 65 254 96 682 Time Decay 2167 | 5 160 95 . 20 130 70 31 348 342 140 222 390 214 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . Lost Part 1110 | . . . . . . 10 . 190 300 30 90 270 220 Lost Ally 461 | . . . . . . 21 . 20 60 20 100 100 140 Squads Dispatched 59 | . 1 2 . . 4 . . 4 12 12 5 15 4 Investigation 18 | . 1 2 . . . . . 3 5 5 1 . 1 Extermination 7 | . . . . . . . . 1 1 1 . 2 2 Reinforcement 21 | . . . . . 4 . . . 2 4 4 6 1 Assault 10 | . . . . . . . . . 2 2 . 6 . Garrison 3 | . . . . . . . . . 2 . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . 1 . . 2 . Haulers Reinforced 4 | . . . . . . . . . . 1 . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 9 | . . . . . . . . 1 3 . 1 4 . Communications Jammed 7 | . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . 7 . Times Spotted 253 | . 7 2 . 4 5 . 4 19 47 30 22 79 34 Peak Tracking Total 17 | . 2 2 . 4 2 . 4 5 11 10 12 11 17 Tactical Retreats 24 | . . . . . . . 1 2 6 7 . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 6 | . 1 . . . 1 . 1 1 . . . 2 . Indirectly 2 | . . . . . . . . 1 . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . Objects Rigged 4 | . . . . . . . . . 4 . . . . Exploded 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 35 | . 1 1 . . . . 2 16 5 1 4 2 3 Max in Single Turn 5 | . 1 1 . . . . 2 5 2 1 1 1 1 Garrison Access 6 | . . . . . . . . 1 2 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 42 | . 6 2 2 . 4 1 1 3 8 8 3 1 3 Terminals 27 | . 5 1 . . 2 1 1 1 4 6 3 . 3 Fabricators 2 | . . . . . . . . 1 1 . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 1 . 1 . Total Hacks 89 | . 20 2 2 . 11 1 3 5 17 16 6 1 5 Successful 33 | . 11 2 2 . 5 . . 2 3 4 2 1 1 Failed 56 | . 9 . . . 6 1 3 3 14 12 4 . 4 Catastrophic 18 | . 1 . . . 2 1 . 2 4 3 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 60 | . 16 1 1 . 10 1 . 5 13 7 4 . 2 Terminals 56 | . 17 1 . . 3 1 3 1 8 11 6 . 5 Fabricators 5 | . . . . . . . . 3 2 . . . . Repair Stations 4 | . . . . . . . . . 2 2 . . . Recycling Units 13 | . 3 . . . 7 . . . 3 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . . . . 1 2 3 . 1 . Terminal Hacks 13 | . 6 1 2 . . . . . 1 1 1 . 1 Record 4 | . . . 1 . . . . . 1 . 1 . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 5 1 . . 5 . . 2 2 2 1 . . Terminals 10 | . 4 1 . . 1 . . . 1 2 1 . . Botnet 5 | . 4 . . . 1 . . . . . . . . Detonate 1 | . . . . . . . . . 1 . . . . Sabotage 2 | . . 1 . . . . . . . . 1 . . Search 2 | . . . . . . . . . . 2 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Jam 2 | . . . . . . . . 1 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . . 4 1 1 2 7 6 3 . 3 Full Trace Events 7 | . . . . . . . . . 3 3 . . 1 Feedback Events 2 | . . . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 2 2 4 2 . Machine Destruction 6 | . . . . . . . . . 2 2 . 2 . Programmers 4 | . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 36 | . . 3 3 2 . . . 1 3 2 5 5 12 Largest Group 8 | . . 3 6 8 8 8 . 1 2 2 5 5 8 Highest-Rated Group 378 | . . 40 77 120 120 120 . 79 103 94 283 378 150 Highest-Rated Ally 82 | . . 16 21 31 31 31 . 79 54 47 59 82 69 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 143 | . . . . 1 19 18 . 6 6 8 20 28 37 Total Damage 2989 | . . . . . 198 229 . 147 265 222 574 607 747 Kills 21 | . . . . . 5 3 . 2 . 1 3 3 4 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 . . . . Fabricated Assembled 2 | . . . . . . . . 2 . . . . . X0-1V1 Amusement Gains 307 | . 10 . . . 30 . 10 5 85 . 85 49 33 Good Acts 62 | . 1 2 . 4 3 3 1 6 11 4 3 16 8 Bad Acts 32 | . 4 . . . 3 1 1 5 . 9 1 4 4 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 2114 | . . . . . . 2 . 716 386 52 73 604 281 Sensors 94 | . . . . . . . . . 94 . . . . Structural 125 | . . . . . . . . . . 52 73 . . Seismic 1383 | . . . . . . . . 716 386 . . . 281 Spoofing 2 | . . . . . . 2 . . . . . . . Jamming 604 | . . . . . . . . . . . . 604 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 6152 | 62 488 317 504 83 269 157 177 904 777 285 467 1213 449 Spaces Moved 4633 | 44 412 294 459 59 201 127 141 350 512 638 315 582 499 Core 277 | 2 . . . . . . . . 147 6 . . 122 Treads 385 | . . . . . . . . . 13 . . 372 . Legs 585 | . . . . . . . . 278 203 . . . 104 Wheels 2043 | 42 412 294 459 59 201 127 141 72 149 . . 87 . Hover 1042 | . . . . . . . . . . 632 315 79 16 Flight 301 | . . . . . . . . . . . . 44 257 Fastest Speed 22 | 50 80 95 95 95 95 101 101 115 50 22 80 40 40 Average Speed 100 | 97 89 95 95 95 107 101 114 190 129 36 121 125 60 Slowest Speed 260 | 100 100 95 95 95 110 101 116 260 225 92 192 215 120 Overloaded Moves 299 | . . . . . . . . . . 204 59 36 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . 3 6 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 31 | 3 75 84 90 16 24 3 6 9 22 20 44 23 18 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 8 | . . . . . 3 . . . . 1 . 3 1 Terrain Destroyed 539 | . . . . 7 3 1 4 116 53 3 . 310 42 Melee 6 | . . . . . 3 . . . . . . 2 1 Projectile 10 | . . . . . . . . . . 3 . 7 . AOE 523 | . . . . 7 . 1 4 116 53 . . 301 41 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total 5566 | 58 494 318 526 83 238 153 151 476 581 681 360 866 581 Wait 251 | 4 39 9 22 15 17 . . 13 7 . . 125 . Move 4604 | 43 411 293 458 58 200 126 140 349 511 637 314 577 487 Hop 7 | . . . . . . . . . . . . 1 6 Pick Up 60 | 4 11 2 1 2 2 2 5 13 3 4 . 9 2 Fast Attach 125 | 6 3 . . . 4 5 . 6 10 14 19 39 19 Attach 63 | . . . 1 . 1 2 2 17 12 5 2 10 11 Detach 33 | . 1 . . . . 1 . 3 2 2 . 14 10 Swap 25 | . 5 2 2 1 . 5 1 3 4 1 . 1 . Drop 68 | . 6 . 2 3 4 9 . 3 4 5 7 21 4 Fire 172 | 1 18 12 2 3 2 3 3 33 20 4 5 62 4 Melee 94 | . . . . . 8 . . 36 . . 11 3 36 Ram 15 | . . . . . . . . . 4 8 1 . 2 Kick 1 | . . . . . . . . . 1 . . . . Crush 7 | . . . . . . . . . 3 . . 4 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 39 | . . . 38 . . . . . . . 1 . . Trap 1 | . . . . 1 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 4) 149 | -10/Materials | Prayed at D.C.S.S. Altar Unit 250 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | X0-1V1 mutated your Weapon slot to Power slot 551 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 9) 641 | -10/Mines | Met a Derelict shopkeep closing up shop 677 | -10/Mines | Learned 4 Materials zone layouts 689 | -10/Mines | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 783 | -10/Mines | Learned location of Storage (-9) 846 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 858 | -10/Mines | Discovered new exit (range 5) 868 | -10/Mines | Entered Exiles 868 | -10/Exiles | Found Exiles lab destroyed 868 | -10/Exiles | Accompanied by 3 allies 881 | -10/Exiles | Discovered new exit (range 15) 984 | -10/Exiles | Learned location of Zion (-7) 1038 | -10/Exiles | Opened EX-Vault 1042 | -10/Exiles | Found 0b10 Alert Chip 1214 | -10/Exiles | Build established: Commander-Mutant 1343 | -10/Exiles | Discovered new exit (range 10) 1372 | -10/Exiles | Entered Mines 1372 | -9/Mines | Accompanied by 6 allies 1376 | -9/Mines | Identified exit to Materials 1376 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 1378 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1395 | -9/Mines | Found Scrap Suit 1424 | -9/Mines | Discovered exit to Materials (range 12) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Accompanied by 8 allies 1455 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1456 | -8/Materials | Identified exit to Factory 1460 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1612 | -8/Materials | X0-1V1 announced a LAN party 1628 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Accompanied by 8 allies 1724 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -7/Factory | X0-1V1 sent you to a vault 1825 | -7/Factory | Found Mobile Assembly Unit 1828 | -7/Factory | Identified exit to Lower Caves 1828 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 1847 | -7/Factory | Discovered new exit (range 15) 1865 | -7/Factory | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 1881 | -7/Factory | Entered another Factory area 1881 | -6/Factory | Evolved 2 slots: Utility x2 2037 | -6/Factory | Discovered new exit (range 16) 2058 | -6/Factory | Entered another Factory area 2058 | -5/Factory | Evolved 2 slots: Utility x2 2067 | -5/Factory | X0-1V1 mutated your Utility slot to Weapon slot 2173 | -5/Factory | Lost 3 parts (2n1w) 2303 | -5/Factory | Lost 7 parts (1p2n1u3w) 2422 | -5/Factory | Build established: Mutant 2422 | -5/Factory | Identified exit to Factory 2422 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 2516 | -5/Factory | Core integrity restored by X0-1V1 (+197) 2605 | -5/Factory | X0-1V1 activates XOMVISION 2896 | -5/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 2910 | -5/Factory | Discovered exit to Factory (range 15) 2920 | -5/Factory | Lost 6 parts (3n3w) 2962 | -5/Factory | Entered another Factory area 2962 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3353 | -4/Factory | Garrison activated, responded to threat 3379 | -4/Factory | Lost 3 parts (3u) 3502 | -4/Factory | X0-1V1 turns hostiles against one another 3535 | -4/Factory | Lost 13 parts (2p4n3u4w) 3619 | -4/Factory | Lost 6 parts (2n4u) 3631 | -4/Factory | Core integrity fell below 50% 3659 | -4/Factory | X0-1V1 whisked you away to safety 3675 | -4/Factory | Core integrity fell below 20% 3678 | -4/Factory | X0-1V1 rescued you from certain death 3688 | -4/Factory | Lost 5 parts (2n3u) 3732 | -4/Factory | Discovered new exit (range 9) 3739 | -4/Factory | Entered Research 3739 | -3/Research | Evolved 2 slots: Utility x2 3756 | -3/Research | Lost 3 parts (3u) 3799 | -3/Research | Spotted B-86 Titan 3853 | -3/Research | X0-1V1 enhanced Transport squad support 3935 | -3/Research | Identified exit to Armory 3935 | -3/Research | Identified exit to Quarantine 3939 | -3/Research | X0-1V1 announced a LAN party 3944 | -3/Research | X0-1V1 mutated your Propulsion slot to Utility slot 3954 | -3/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 3957 | -3/Research | X0-1V1 turns hostiles against one another 3989 | -3/Research | Search patrols dispatched 4024 | -3/Research | System corruption reached 10% 4024 | -3/Research | Entered Quarantine 4086 | -3/Quarantine | Found Alien Artifact 4086 | -3/Quarantine | Identified Core Reset Matrix 4086 | -3/Quarantine | Used Core Reset Matrix 4090 | -3/Quarantine | X0-1V1 sent allied Mutant (x5) 4090 | -3/Quarantine | Detected hypermatrix surge 4090 | -3/Quarantine | Sensed 12 artifacts in vicinity 4128 | -3/Quarantine | Lost 3 parts (2u1w) 4226 | -3/Quarantine | Found Phase Armor 4227 | -3/Quarantine | Scanned by Researcher 4282 | -3/Quarantine | Found Core Cannon 4352 | -3/Quarantine | Found Subatomic Replicator 4424 | -3/Quarantine | Found Transdimensional Reconstructor 4424 | -3/Quarantine | Warped through subspace 4452 | -3/Quarantine | Core integrity fell below 50% 4462 | -3/Quarantine | Discovered new exit (range 19) 4478 | -3/Quarantine | Found Phase Redirector 4485 | -3/Quarantine | Core integrity fell below 20% 4490 | -3/Quarantine | Identified exit to Research 4491 | -3/Quarantine | Entered Research 4491 | -2/Research | Evolved 2 slots: Propulsion x2 4500 | -2/Research | Lost 5 parts (3u2w) 4574 | -2/Research | X0-1V1 sent you to a vault 4591 | -2/Research | Found Prototype Device 4591 | -2/Research | Identified Exp. Weapon Cycler 4602 | -2/Research | Found Prototype Hackware 4602 | -2/Research | Identified Ghost Barrier 4605 | -2/Research | Found Prototype Device 4605 | -2/Research | Identified Chronowheel 4605 | -2/Research | Activated Chronowheel 4616 | -2/Research | Found Prototype Slashing Weapon 4616 | -2/Research | Identified Hvy. Scimitar of Distortion 4628 | -2/Research | Found Prototype Reactor 4628 | -2/Research | Identified Zero-point Reactor 4651 | -2/Research | Found Prototype Energy Cannon 4651 | -2/Research | Identified YOLO Cannon 4877 | -2/Research | Identified exit to Access 4877 | -2/Research | X0-1V1 revealed exit location to -1/Access 5011 | -2/Research | Core integrity restored by X0-1V1 (+330) 5024 | -2/Research | Lost 5 parts (5u) 5035 | -2/Research | Destroyed 7 combat bots 5092 | -2/Research | Found Prototype Processor 5092 | -2/Research | Identified Exp. Armor Integrity Analyzer 5352 | -2/Research | Garrison activated, responded to threat 5396 | -2/Research | Build established: Gunner 5409 | -2/Research | Spotted B-90 Cyclops 5423 | -2/Research | Destroyed B-90 Cyclops 5459 | -2/Research | X0-1V1 sent allied P-80 Master (x4) 5482 | -2/Research | Destroyed 14 combat bots 5488 | -2/Research | Lost 4 parts (1p1u2w) 5523 | -2/Research | Lost 5 allies 5533 | -2/Research | High security lockdown imminent 5540 | -2/Research | Found Unknown Protection 5540 | -2/Research | Identified Hvy. Reflective Plating 5613 | -2/Research | High security lockdown engaged 5620 | -2/Research | Lost 7 parts (1n3u3w) 5647 | -2/Research | X0-1V1 sent you into danger 5676 | -2/Research | X0-1V1 foreshadows a heat wave 5689 | -2/Research | Core integrity restored by X0-1V1 (+224) 5691 | -2/Research | Lost 3 parts (1p2u) 5704 | -2/Research | Entered Access 5704 | -1/Access | Evolved 2 slots: Propulsion x2 5859 | -1/Access | X0-1V1 turns hostiles against one another 5925 | -1/Access | Build established: Mutant 6023 | -1/Access | System corruption reached 10% 6068 | -1/Access | Core integrity fell below 50% 6071 | -1/Access | Emitted hypermatrix ping 6073 | -1/Access | Core integrity fell below 20% 6076 | -1/Access | Assembled emerged from beneath the floor 6102 | -1/Access | Lost 20 parts (2p8n7u3w) 6112 | -1/Access | X0-1V1 sent you to a vault 6152 | -1/Access | Spotted B-99 Colossus 6152 | -1/Access | Spotted B-99 Colossus 6153 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 06092_ System corrupted: Energy discharge (-27). 06092_ X0-1V1 brushes you with a corrupting influence (+7 system corruption). 06100_ Heat dissipation returns to normal. 06112_ X0-1V1: "Being a leader is both a boon and a curse." 06113_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5F. 06114_ Acquired Unknown Device. 06114_ Identified Imp. Reaction Control System. 06117_ Connecting with Terminal... X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 06122_ Acquired X0-1V1's Piety Tracker. 06129_ System corrupted: Matter fused (-5). 06144_ Sealed Heavy Doors breached. 06147_ System corrupted: Energy discharge (-26). 06152_ Penetrated by Slug. 06153_ Slug penetrates H-88 Terminator. 06153_ Imp. Reaction Control System destroyed. 06153_ Penetrated by Slug. 06153_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ???????????????# ""#????????????????????????? | | ???????????????# ""#????????????????????????? | | ???????????????# "#????????????????????????? | | ???????????????# ###????????????????????????? | | ???????????????# #######????????????????????? | | ????????###########+### #????????????????????? | | ????? #????????????????????? | | ????? " +????????????????????? | | ????? #????????????????????? | | ??????################# #????????????????????? | | ??????????????????????## ##????????????????????? | | ?????????????######????# #?????????????????????? | | ?????????????? ???# #?????????????????????? | | ??????????????? ???# #?????????????????????? | | ??????????????? ! ??# #?????????????????????? | | ???????????????? ??# #?????????????????????? | | ????????????????? ?# #?????????????????????? | | ?????????????????""" ?# #?????????????????????? | | ????????????????""""" # #?????????????????????? | | ???????????????"""""" # x #?????????????????????? | | ???????????????""""" /x +?????????????????????? | | ???????????? # #?????????????????????? | | ?????????# ! # x#?????????????????????? | | ?????????#############?# #?????????????????????? | | ?????????????????#######" "#######???????????????? | | ???????????????# @ #?????????????? | | ???????????????# h h #?????????????? | | ???????????????#BB BB#?????????????? | | ???????????????#BB #####" "##### BB#?????????????? | | ???????????????###??????" "??????###?????????????? | | ????????????????????????" "??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 72 Energy Capacity 1875 Matter Stores 1000 Matter Capacity 1000 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 25 Resistance: EM 46 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 28 Melee Accuracy 16 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Adv. KE Penetrator | -3/Quarantine | Archive Exp. Field Recycling Unit | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Hds. Centrium Wheel | -3/Quarantine | Archive Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Phase Armor Core Cannon Subatomic Replicator Transdimensional Reconstructor Phase Redirector Achievements -------------- Hot Stuff Preemptive Strike Tailor-made Ultimate Loadout Whoosh! Challenges ------------ None Game ------ Seed ResetSupercompositeDisplacer Manual? 0 Play Time 01:31:25 Cumulative 189.8 hours Start 2026.07.19 @ 12:49:29 End 2026.07.19 @ 14:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47d38dd3-3efe-4222-ac69-908e88cb9edc